diff options
author | Ledmitz <smoothshifter@tuta.io> | 2020-08-25 13:51:42 +0000 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2020-08-25 13:51:42 +0000 |
commit | a630db08515a59841bd0b5848de542a582ad09ff (patch) | |
tree | cd76bfef6e08b0e1de49cd008ac0959ea92d6e47 /effects.xml | |
parent | cd3cbf2c7a9535b724e3ba7e6466d2fea909eb60 (diff) | |
download | clientdata-a630db08515a59841bd0b5848de542a582ad09ff.tar.gz clientdata-a630db08515a59841bd0b5848de542a582ad09ff.tar.bz2 clientdata-a630db08515a59841bd0b5848de542a582ad09ff.tar.xz clientdata-a630db08515a59841bd0b5848de542a582ad09ff.zip |
magic-heal
magic-heal-sfx: Originally inma.ogg in my TMW patch.
I assume this is for a casting sound and a lum animation plays.
If the effect lasts for the duration of the heal, then this is
not suitable and a lower vol, shorter sound would be better.
If there is an instant heal type spell, like inma, this should
work and may look fine with lum-like heal, but it's not tested.
Diffstat (limited to 'effects.xml')
-rw-r--r-- | effects.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/effects.xml b/effects.xml index 2cb98d8a..85065267 100644 --- a/effects.xml +++ b/effects.xml @@ -12,7 +12,7 @@ Copyright (C) 2010-2014 Evol Online --> <effect id="5" particle="graphics/particles/warp.xml"/> <!-- Warp particle effect. --> <!-- !!! 6 - already used. one of mix effects --> <effect id="6" particle="graphics/particles/savepoint-32x32.xml"/> <!-- Savepoint particle effect on the save location. --> - <effect id="7" particle="graphics/particles/healing.xml"/> <!-- Healing particle effect. --> + <effect id="7" audio="magic/heal.ogg" particle="graphics/particles/healing.xml"/> <!-- Healing particle effect. --> <effect id="8" particle="graphics/particles/poison.xml"/> <!-- Poison particle effect. --> <effect id="9" particle="graphics/particles/invisibility.xml"/> <!-- Invisibility particle effect. --> <effect id="10" particle="graphics/particles/afk.xml"/> <!-- AFK particle effect. --> |