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author | Micksha <Micksha@users.noreply.github.com> | 2018-10-22 11:45:20 +0200 |
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committer | Micksha <Micksha@users.noreply.github.com> | 2018-11-06 12:41:23 +0100 |
commit | 5465010087eeb19536b858b16de0aa4afa2022d5 (patch) | |
tree | 49c5edd108a602278697bb297270fe28fa43c0ff | |
parent | ca33512c446526a418669c96289371793d09d0fd (diff) | |
download | clientdata-5465010087eeb19536b858b16de0aa4afa2022d5.tar.gz clientdata-5465010087eeb19536b858b16de0aa4afa2022d5.tar.bz2 clientdata-5465010087eeb19536b858b16de0aa4afa2022d5.tar.xz clientdata-5465010087eeb19536b858b16de0aa4afa2022d5.zip |
remove skills from wrong branch, update items and NPCs (add Melinda), fix finedress for dying
-rw-r--r-- | graphics/items/equipment/chest/finedress.png | bin | 0 -> 1328 bytes | |||
-rw-r--r-- | graphics/skills/aura.png | bin | 2320 -> 0 bytes | |||
-rw-r--r-- | graphics/skills/axe.png | bin | 2182 -> 0 bytes | |||
-rw-r--r-- | graphics/skills/dagger.png | bin | 2366 -> 0 bytes | |||
-rw-r--r-- | graphics/skills/doubledagger.png | bin | 2481 -> 0 bytes | |||
-rw-r--r-- | graphics/skills/swordslash.png | bin | 2463 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/finedress-female.png | bin | 0 -> 58304 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/finedress-male.png | bin | 0 -> 56999 bytes | |||
-rw-r--r-- | items.xml | 6 | ||||
-rw-r--r-- | skills.xml | 48 |
10 files changed, 0 insertions, 54 deletions
diff --git a/graphics/items/equipment/chest/finedress.png b/graphics/items/equipment/chest/finedress.png Binary files differnew file mode 100644 index 00000000..af928f11 --- /dev/null +++ b/graphics/items/equipment/chest/finedress.png diff --git a/graphics/skills/aura.png b/graphics/skills/aura.png Binary files differdeleted file mode 100644 index 28d95708..00000000 --- a/graphics/skills/aura.png +++ /dev/null diff --git a/graphics/skills/axe.png b/graphics/skills/axe.png Binary files differdeleted file mode 100644 index 53aafbc7..00000000 --- a/graphics/skills/axe.png +++ /dev/null diff --git a/graphics/skills/dagger.png b/graphics/skills/dagger.png Binary files differdeleted file mode 100644 index 41960c58..00000000 --- a/graphics/skills/dagger.png +++ /dev/null diff --git a/graphics/skills/doubledagger.png b/graphics/skills/doubledagger.png Binary files differdeleted file mode 100644 index a66b9a4b..00000000 --- a/graphics/skills/doubledagger.png +++ /dev/null diff --git a/graphics/skills/swordslash.png b/graphics/skills/swordslash.png Binary files differdeleted file mode 100644 index 3d1b4e8b..00000000 --- a/graphics/skills/swordslash.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/finedress-female.png b/graphics/sprites/equipment/chest/finedress-female.png Binary files differnew file mode 100644 index 00000000..6a55302b --- /dev/null +++ b/graphics/sprites/equipment/chest/finedress-female.png diff --git a/graphics/sprites/equipment/chest/finedress-male.png b/graphics/sprites/equipment/chest/finedress-male.png Binary files differnew file mode 100644 index 00000000..1b598246 --- /dev/null +++ b/graphics/sprites/equipment/chest/finedress-male.png @@ -1014,16 +1014,10 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. type="equip-torso" weight="240" colors="simple" -<<<<<<< 9e0bdba0ea0f30537713a567ea39b05820b819d9 iconColors="simple" maxFloorOffset="10"> <sprite gender="unisex">equipment/chest/finedress-male.xml</sprite> <sprite gender="female">equipment/chest/finedress-female.xml</sprite> -======= - maxFloorOffset="10"> - <sprite gender="unisex">equipment/chest/finedress-male.xml|#606060,aaaaaa,dddddd,fcfcfc</sprite> - <sprite gender="female">equipment/chest/finedress-female.xml||#606060,aaaaaa,dddddd,fcfcfc</sprite> ->>>>>>> Add items for Melinda: Fine dress, beer </item> <item id="1309" image="equipment/chest/warlordplate.png" @@ -66,54 +66,6 @@ Copyright (C) 2010-2013 Evol Online --> dstEffectId="34" /> </set> - <set name="Onehand"> - <skill - id="2474" - name="Sword training" - description="Passive skill. Sword training will improve your efficiency with one-handed weapons and enable further skills." - icon="graphics/skills/dagger.png" - levelUpEffectId="1" - /> - <skill - id="2" - name="Sword mastery" - description="Passive skill. Sword mastery will make you a great fighter and provide further skills at a certain level." - icon="graphics/skills/dagger.png" - levelUpEffectId="1" - /> - <skill - id="7" - name="Magnum break" - description="Produces a fire blast at a 5x5 area around the caster. Pushes enemies back 2 cells. Costs a small amount of hp." - icon="graphics/skills/swordslash.png" - particle="hellblaze.particle.xml" - levelUpEffectId="1" - /> - <skill - id="48" - name="Double attack" - description="Allows a doubled attack with a chance of up to 50%, depending on skill level." - icon="graphics/skills/doubledagger.png" - particle="crit.particle.xml" - levelUpEffectId="1" - /> - <skill - id="110" - name="Hammerfall" - description="Slams your weapon on the ground and makes all enemies within range stunned." - icon="graphics/skills/axe.png" - particle="circle.particle.xml" - levelUpEffectId="1" - /> - <skill - id="155" - name="Crazy uproar" - description="Makes you scream like a viking, which will improve your strength." - icon="graphics/skills/aura.png" - particle="circle.particle.xml" - castingAnimation="emote.xml" - /> - </set> <set name="Other"> <skill id="28" |