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author | Micksha <Micksha@users.noreply.github.com> | 2018-07-30 19:49:55 +0200 |
---|---|---|
committer | Micksha <Micksha@users.noreply.github.com> | 2018-11-06 12:13:07 +0100 |
commit | 68b2e9449243d6ab3533348cea75a962a99fef84 (patch) | |
tree | 183bf72e8b041baae9e4544da08e1e55d59dda0a | |
parent | 9307b6787b7c515b471240abb67d9cc0c7114990 (diff) | |
download | clientdata-68b2e9449243d6ab3533348cea75a962a99fef84.tar.gz clientdata-68b2e9449243d6ab3533348cea75a962a99fef84.tar.bz2 clientdata-68b2e9449243d6ab3533348cea75a962a99fef84.tar.xz clientdata-68b2e9449243d6ab3533348cea75a962a99fef84.zip |
fix issues in items.xml and head equipment
-rw-r--r-- | graphics/sprites/equipment/head/brimmedhat.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/fancyhat.xml | 145 | ||||
-rw-r--r-- | items.xml | 4 |
3 files changed, 2 insertions, 151 deletions
diff --git a/graphics/sprites/equipment/head/brimmedhat.xml b/graphics/sprites/equipment/head/brimmedhat.xml index 4ecbe157..3bce3a6e 100644 --- a/graphics/sprites/equipment/head/brimmedhat.xml +++ b/graphics/sprites/equipment/head/brimmedhat.xml @@ -5,12 +5,8 @@ Copyright (C) 2014 Evol Online --> <imageset name="base" src="graphics/sprites/equipment/head/brimmedhat.png" width="27" -<<<<<<< HEAD height="20" offsetY="-10"/> -======= - height="20"/> ->>>>>>> 12e7af060a5bf1d129d95b8d6d6ec10c88fd48df <include file="equipment/head/pumpkinhat.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/fancyhat.xml b/graphics/sprites/equipment/head/fancyhat.xml index 50575a01..1886b372 100644 --- a/graphics/sprites/equipment/head/fancyhat.xml +++ b/graphics/sprites/equipment/head/fancyhat.xml @@ -1,148 +1,4 @@ <?xml version="1.0" encoding="utf-8"?> -<<<<<<< HEAD -<!-- Authors: Alige, Reid -Copyright (C) 2012-2013 Evol Online --> -<sprite> - <imageset name="base" - src="graphics/sprites/equipment/head/fancyhat.png" - width="24" - height="18"/> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-48"/> - </animation> - <animation direction="right"> - <frame index="1" offsetY="-48"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="160"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="160"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="-1" offsetY="-48" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="160"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="80"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-48" delay="80"/> - <frame index="1" offsetX="-2" offsetY="-49" delay="160"/> - <frame index="1" offsetX="-2" offsetY="-48" delay="80"/> - <frame index="1" offsetX="-2" offsetY="-49" delay="160"/> - </animation> - <animation direction="right"> - <frame index="1" offsetY="-48" delay="80"/> - <frame index="1" offsetY="-47" delay="80"/> - <frame index="1" offsetY="-48" delay="160"/> - <frame index="1" offsetY="-47" delay="80"/> - <frame index="1" offsetY="-48" delay="80"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-46" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-43" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="0" offsetX="3" offsetY="-49" delay="80"/> - <frame index="0" offsetX="3" offsetY="-50" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-2" offsetY="-46" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-3" offsetY="-48" delay="240"/> - <frame index="1" offsetX="-3" offsetY="-46" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-5" offsetY="-49" delay="80"/> - <frame index="1" offsetX="-5" offsetY="-50" delay="80"/> - <frame index="1" offsetX="-2" offsetY="-47" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-46" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47" delay="240"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="0" offsetX="2" offsetY="-48" delay="240"/> - <frame index="0" offsetX="4" offsetY="-49" delay="160"/> - <end /> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-48" delay="160"/> - <frame index="1" offsetX="-3" offsetY="-48" delay="80"/> - <frame index="1" offsetX="-3" offsetY="-47" delay="80"/> - <frame index="1" offsetX="-3" offsetY="-48" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-3" offsetY="-48" delay="240"/> - <frame index="1" offsetX="-5" offsetY="-49" delay="160"/> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-41"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="3" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-1" offsetY="-40"/> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-6" offsetY="-39"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="3" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-1" offsetY="-40"/> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-6" offsetY="-39"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="1" offsetX="38" offsetY="-3"/> - </animation> - </action> -======= <!-- Author: Saulc Copyright (C) 2018 TMW2 --> <sprite> @@ -153,5 +9,4 @@ Copyright (C) 2018 TMW2 --> offsetY="1"/> <include file="equipment/head/headmodel-male.xml"/> ->>>>>>> 12e7af060a5bf1d129d95b8d6d6ec10c88fd48df </sprite> @@ -1027,7 +1027,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. level="14" type="equip-feet" weight="35" - color="simple" + colors="simple" maxFloorOffset="8"> <sprite gender="unisex">equipment/feet/boots-male.xml</sprite> <sprite gender="female">equipment/feet/cottonboots-female.xml</sprite> @@ -1154,7 +1154,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. level="5" type="equip-legs" weight="15" - color="simple" + colors="simple" maxFloorOffset="8"> <sprite gender="unisex">equipment/legs/cottonskirt-male.xml</sprite> </item> |