diff options
author | Alige <aligetmw@hotmail.fr> | 2012-06-03 08:44:28 +0200 |
---|---|---|
committer | Alige <aligetmw@hotmail.fr> | 2012-06-03 10:17:48 +0200 |
commit | 577df30e04e39e4de0e9aa09254e35ad3f73d66b (patch) | |
tree | 9f8561b7447bb5728bfc7a0d756e035d52da14e1 | |
parent | e5d41d6f8ac0feeca631d3bc32e2f7d3aca55c1a (diff) | |
download | clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.gz clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.bz2 clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.tar.xz clientdata-577df30e04e39e4de0e9aa09254e35ad3f73d66b.zip |
Reworked all author entries in the all XML files except in graphics/particles/, it'll be done later.
Completed Reidy's (request) work log at the end of npcs.xml.
Renamed the "piousrocket" NPC to "piourocket".
Reorganised some animations (down, leftdown, left, ...) (death animation at the end).
Gave a proper name to different types of imagesets (mob, npc, base, ...).
Added a missing whitespace at the end of some XML files.
Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
126 files changed, 2665 insertions, 2508 deletions
diff --git a/charcreation.xml b/charcreation.xml index 93e9ef08..2a8d4167 100644 --- a/charcreation.xml +++ b/charcreation.xml @@ -1,9 +1,8 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : 4144 -(C) ManaPlus Developers 2011. --> - +<!-- Author: 4144 +Copyright (C) 2011-2012 ManaPlus --> <chars> - <haircolor min="0" max="30" /> - <hairstyle min="0" max="30" /> - <stat min="1" max="9" sum="30" /> + <haircolor min="0" max="30"/> + <hairstyle min="0" max="30"/> + <stat min="1" max="9" sum="30"/> </chars> diff --git a/ea-skills.xml b/ea-skills.xml index 27cb9790..39618dfd 100644 --- a/ea-skills.xml +++ b/ea-skills.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : Reid -(C) Evol Online 2010-2012. --> +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> <skills> <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> <its:translateRule selector="//set/@name" translate="yes"/> diff --git a/effects.xml b/effects.xml index 8cd589f1..7793ea00 100644 --- a/effects.xml +++ b/effects.xml @@ -1,41 +1,43 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <being-effects> -<!-- Normal effects --> - <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml"/> - <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml"/> - <effect id="2" particle="graphics/particles/magic.generic.xml"/> - <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- life --> - <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- war --> - <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- transmute --> - <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- nature --> - <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- astral --> - <effect id="10" particle="graphics/particles/magic.default.xml"/> - <effect id="11" particle="graphics/particles/magic.shield.xml"/> - <effect id="12" particle="graphics/particles/magic.haste.xml"/> - <effect id="13" particle="graphics/particles/magic.hit.xml"/> - <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/> - <effect id="15" particle="graphics/particles/fire-burst.xml"/> - <effect id="16" particle="graphics/particles/fire-explosion.xml"/> - <effect id="17" particle="graphics/particles/lightning1.xml"/> - <effect id="18" particle="graphics/particles/lightning2.xml"/> - <effect id="19" particle="graphics/particles/lightning3.xml"/> - <effect id="20" particle="graphics/particles/magic.teleport.xml"/> - <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/> - <effect id="22" particle="graphics/particles/pentagram-burst.xml"/> - <effect id="24" particle="graphics/particles/magic.teleport.xml"/> - <effect id="25" particle="graphics/particles/rain.xml"/> - <effect id="26" particle="graphics/particles/hit.particle.xml"/> - <effect id="27" particle="graphics/particles/arrow-hail.xml"/> - <effect id="28" particle="graphics/particles/crit.particle.xml"/> - <effect id="30" particle="graphics/particles/large-explosion.xml"/> - <effect id="31" particle="graphics/particles/medium-explosion.xml"/> - <effect id="32" particle="graphics/particles/medium-smoke.xml"/> - <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/> + <!-- Normal effects --> + <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml"/> + <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml"/> + <effect id="2" particle="graphics/particles/magic.generic.xml"/> <!-- Geneeral Magic --> + <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- Life Magic --> + <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- War Magic --> + <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- Transmutation Magic --> + <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- Nature Magic --> + <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- Astral Magic --> + <effect id="10" particle="graphics/particles/magic.default.xml"/> + <effect id="11" particle="graphics/particles/magic.shield.xml"/> + <effect id="12" particle="graphics/particles/magic.haste.xml"/> + <effect id="13" particle="graphics/particles/magic.hit.xml"/> + <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/> + <effect id="15" particle="graphics/particles/fire-burst.xml"/> + <effect id="16" particle="graphics/particles/fire-explosion.xml"/> + <effect id="17" particle="graphics/particles/lightning1.xml"/> + <effect id="18" particle="graphics/particles/lightning2.xml"/> + <effect id="19" particle="graphics/particles/lightning3.xml"/> + <effect id="20" particle="graphics/particles/magic.teleport.xml"/> + <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/> + <effect id="22" particle="graphics/particles/pentagram-burst.xml"/> + <effect id="24" particle="graphics/particles/magic.teleport.xml"/> + <effect id="25" particle="graphics/particles/rain.xml"/> + <effect id="26" particle="graphics/particles/hit.particle.xml"/> + <effect id="27" particle="graphics/particles/arrow-hail.xml"/> + <effect id="28" particle="graphics/particles/crit.particle.xml"/> + <effect id="30" particle="graphics/particles/large-explosion.xml"/> + <effect id="31" particle="graphics/particles/medium-explosion.xml"/> + <effect id="32" particle="graphics/particles/medium-smoke.xml"/> + <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/> -<!-- Second time effects, used for ending an action. --> - <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/> - <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/> - <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/> + <!-- Second time effects used to end an action. --> + <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/> + <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/> + <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/> </being-effects> @@ -1,4 +1,6 @@ <?xml version="1.0"?> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <emotes> <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> <its:translateRule selector="//emote/@name" translate="yes"/> @@ -6,7 +8,7 @@ <its:translateRule selector="//*" translate="no"/> </its:rules> - <!-- Important note that the sprite tags are purely for backwards compatibility --> + <!-- The sprite tags are purely for backwards compatibility. --> <emote id="0" name="Disgust" diff --git a/equipmentwindow.xml b/equipmentwindow.xml index c1f300e8..b37f151c 100644 --- a/equipmentwindow.xml +++ b/equipmentwindow.xml @@ -1,21 +1,20 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : 4144 -(C) Evol Online 2011. --> - +<!-- Author: 4144 +Copyright (C) 2011-2012 Evol Online --> <equipment> - <window width="180" height="345" /> - <playerbox x="50" y="80" width="74" height="168" /> - <slot name="torso" x="90" y="40" image="0" /> - <slot name="gloves" x="8" y="78" image="1" /> - <slot name="hat" x="70" y="0" image="2" /> - <slot name="pants" x="50" y="253" /> - <slot name="boots" x="90" y="253" /> - <slot name="" x="8" y="213" /> - <slot name="wings" x="129" y="213" /> - <slot name="scarf" x="50" y="40" /> - <slot name="weapon" x="8" y="168" /> - <slot name="shield" x="129" y="168" /> - <slot name="ammo" x="129" y="78" /> - <slot name="amulet" x="8" y="123" /> - <slot name="ring" x="129" y="123" /> + <window width="180" height="345"/> + <playerbox x="50" y="80" width="74" height="168"/> + <slot name="torso" x="90" y="40" image="0"/> + <slot name="gloves" x="8" y="78" image="1"/> + <slot name="hat" x="70" y="0" image="2"/> + <slot name="pants" x="50" y="253"/> + <slot name="boots" x="90" y="253"/> + <slot name="" x="8" y="213"/> + <slot name="wings" x="129" y="213"/> + <slot name="scarf" x="50" y="40"/> + <slot name="weapon" x="8" y="168"/> + <slot name="shield" x="129" y="168"/> + <slot name="ammo" x="129" y="78"/> + <slot name="amulet" x="8" y="123"/> + <slot name="ring" x="129" y="123"/> </equipment> diff --git a/evol.manaplus b/evol.manaplus index 3044522f..20214892 100644 --- a/evol.manaplus +++ b/evol.manaplus @@ -1,4 +1,4 @@ <?xml version="1.0"?>
<configuration>
- <option name="dataPath" value="." />
+ <option name="dataPath" value="."/>
</configuration>
diff --git a/graphics/emotes/angel.xml b/graphics/emotes/angel.xml index 28be5c14..36e5e855 100644 --- a/graphics/emotes/angel.xml +++ b/graphics/emotes/angel.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/blah.xml b/graphics/emotes/blah.xml index 50c51759..49ee5be9 100644 --- a/graphics/emotes/blah.xml +++ b/graphics/emotes/blah.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/blush.xml b/graphics/emotes/blush.xml index f1db0c61..e9910dd5 100644 --- a/graphics/emotes/blush.xml +++ b/graphics/emotes/blush.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/disgust.xml b/graphics/emotes/disgust.xml index eec7480a..cd9984ad 100644 --- a/graphics/emotes/disgust.xml +++ b/graphics/emotes/disgust.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/evil.xml b/graphics/emotes/evil.xml index 8fc25a78..641671fd 100644 --- a/graphics/emotes/evil.xml +++ b/graphics/emotes/evil.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/grin.xml b/graphics/emotes/grin.xml index 68bd2fa1..d8773805 100644 --- a/graphics/emotes/grin.xml +++ b/graphics/emotes/grin.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/happy.xml b/graphics/emotes/happy.xml index ea364d58..f5155a63 100644 --- a/graphics/emotes/happy.xml +++ b/graphics/emotes/happy.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/perturbed.xml b/graphics/emotes/perturbed.xml index 86147283..21a52efc 100644 --- a/graphics/emotes/perturbed.xml +++ b/graphics/emotes/perturbed.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/sad.xml b/graphics/emotes/sad.xml index 78e194e2..0268b589 100644 --- a/graphics/emotes/sad.xml +++ b/graphics/emotes/sad.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/speech.xml b/graphics/emotes/speech.xml index 1afe2125..1ede4dbd 100644 --- a/graphics/emotes/speech.xml +++ b/graphics/emotes/speech.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/surprise.xml b/graphics/emotes/surprise.xml index 32b37241..38adff39 100644 --- a/graphics/emotes/surprise.xml +++ b/graphics/emotes/surprise.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/tongue.xml b/graphics/emotes/tongue.xml index d04130d3..e81406ea 100644 --- a/graphics/emotes/tongue.xml +++ b/graphics/emotes/tongue.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/upset.xml b/graphics/emotes/upset.xml index 9ac4678c..436fa916 100644 --- a/graphics/emotes/upset.xml +++ b/graphics/emotes/upset.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/emotes/wink.xml b/graphics/emotes/wink.xml index acddb298..7853cda9 100644 --- a/graphics/emotes/wink.xml +++ b/graphics/emotes/wink.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010 The Mana World Development Team -Copyright (C) 2010-2011 Evol Online -->
+<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
position-x="0" position-y="0" position-z="105" lifetime="5">
diff --git a/graphics/sprites/accessories/croconut.xml b/graphics/sprites/accessories/croconut.xml index bd4bf7bd..4be3be1e 100644 --- a/graphics/sprites/accessories/croconut.xml +++ b/graphics/sprites/accessories/croconut.xml @@ -1,11 +1,10 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="croconut" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetY="-61"/> - - <action name="stand" imageset="croconut"> + <imageset name="acc" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetY="-61"/> + <action name="stand" imageset="acc"> <animation direction="default"> <frame index="1" delay="4211"/> <frame index="0" delay="120"/> @@ -63,7 +62,5 @@ Copyright (C) 2012 Evol Online --> <frame index="1" delay="3670"/> <!-- Animation is too long. --> </animation> - </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/accessories/eye-right-blink.xml b/graphics/sprites/accessories/eye-right-blink.xml index 28cf0fd3..2a9b9078 100644 --- a/graphics/sprites/accessories/eye-right-blink.xml +++ b/graphics/sprites/accessories/eye-right-blink.xml @@ -1,11 +1,10 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid +<!-- Author: Reid Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="eye" src="graphics/sprites/accessories/eye-right-blink.png" width="5" height="5" offsetX="4" offsetY="-45"/> - - <action name="stand" imageset="eye"> + <imageset name="acc" src="graphics/sprites/accessories/eye-right-blink.png" width="5" height="5" offsetX="4" offsetY="-45"/> + <action name="stand" imageset="acc"> <animation direction="default"> <frame index="0" delay="7000"/> <frame index="1" delay="60"/> @@ -14,7 +13,5 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="1" delay="60"/> <frame index="2" delay="80"/> </animation> - </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/accessories/littleblub-tentacle.xml b/graphics/sprites/accessories/littleblub-tentacle.xml index c426f7e8..cb03385c 100644 --- a/graphics/sprites/accessories/littleblub-tentacle.xml +++ b/graphics/sprites/accessories/littleblub-tentacle.xml @@ -1,476 +1,479 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid -Copyright (C) 2011-2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> <imageset name="acc" src="graphics/sprites/accessories/littleblub-tentacle.png" width="15" height="14" offsetY="-8"/> <action name="spawn" imageset="acc"> <animation> - <!-- little blub unhidding from the ground --> - <frame index="10" delay="1430"/> - <frame index="9" delay="360"/> - <frame index="8" delay="140"/> - <jump action="stand"/> + <!-- Coming out of the ground. --> + <frame index="10" delay="1430"/> + <frame index="9" delay="360"/> + <frame index="8" delay="140"/> + <jump action="stand"/> </animation> </action> + <action name="stand" imageset="acc"> <animation direction="down"> <!-- Static --> - <frame index="0" delay="5430"/> - <!-- Looking around --> - <frame index="1" delay="150"/> - <frame index="2" delay="250"/> - <frame index="1" delay="150"/> - <frame index="0" delay="130"/> - <frame index="7" delay="150"/> - <frame index="6" delay="250"/> - <frame index="5" delay="150"/> - <frame index="0" delay="200"/> + <frame index="0" delay="5430"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="2" delay="250"/> + <frame index="1" delay="150"/> + <frame index="0" delay="130"/> + <frame index="7" delay="150"/> + <frame index="6" delay="250"/> + <frame index="5" delay="150"/> + <frame index="0" delay="200"/> </animation> <animation direction="downleft"> <!-- Static --> - <frame index="1" delay="4000"/> - <!-- Looking around --> - <frame index="0" delay="150"/> - <frame index="7" delay="250"/> - <frame index="0" delay="150"/> - <frame index="1" delay="130"/> - <frame index="2" delay="150"/> - <frame index="3" delay="250"/> - <frame index="2" delay="150"/> - <frame index="1" delay="200"/> + <frame index="1" delay="4000"/> + <!-- Looking Around --> + <frame index="0" delay="150"/> + <frame index="7" delay="250"/> + <frame index="0" delay="150"/> + <frame index="1" delay="130"/> + <frame index="2" delay="150"/> + <frame index="3" delay="250"/> + <frame index="2" delay="150"/> + <frame index="1" delay="200"/> </animation> <animation direction="left"> <!-- Static --> - <frame index="2" delay="4000"/> - <!-- Looking around --> - <frame index="1" delay="150"/> - <frame index="0" delay="250"/> - <frame index="1" delay="150"/> - <frame index="2" delay="130"/> - <frame index="3" delay="150"/> - <frame index="4" delay="250"/> - <frame index="3" delay="150"/> + <frame index="2" delay="4000"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="130"/> + <frame index="3" delay="150"/> + <frame index="4" delay="250"/> + <frame index="3" delay="150"/> </animation> <animation direction="upleft"> <!-- Static --> - <frame index="3" delay="5000"/> - <!-- Looking around --> - <frame index="2" delay="150"/> - <frame index="1" delay="250"/> - <frame index="2" delay="150"/> - <frame index="3" delay="130"/> - <frame index="4" delay="150"/> - <frame index="5" delay="250"/> - <frame index="4" delay="150"/> + <frame index="3" delay="5000"/> + <!-- Looking Around --> + <frame index="2" delay="150"/> + <frame index="1" delay="250"/> + <frame index="2" delay="150"/> + <frame index="3" delay="130"/> + <frame index="4" delay="150"/> + <frame index="5" delay="250"/> + <frame index="4" delay="150"/> </animation> <animation direction="up"> <!-- Static --> - <frame index="4" delay="5000"/> - <!-- Looking around --> - <frame index="3" delay="150"/> - <frame index="2" delay="250"/> - <frame index="3" delay="150"/> - <frame index="4" delay="130"/> - <frame index="5" delay="150"/> - <frame index="6" delay="250"/> - <frame index="5" delay="150"/> + <frame index="4" delay="5000"/> + <!-- Looking Around --> + <frame index="3" delay="150"/> + <frame index="2" delay="250"/> + <frame index="3" delay="150"/> + <frame index="4" delay="130"/> + <frame index="5" delay="150"/> + <frame index="6" delay="250"/> + <frame index="5" delay="150"/> </animation> <animation direction="upright"> <!-- Static --> - <frame index="5" delay="5000"/> - <!-- Looking around --> - <frame index="4" delay="150"/> - <frame index="3" delay="250"/> - <frame index="4" delay="150"/> - <frame index="5" delay="130"/> - <frame index="6" delay="150"/> - <frame index="7" delay="250"/> - <frame index="6" delay="150"/> + <frame index="5" delay="5000"/> + <!-- Looking Around --> + <frame index="4" delay="150"/> + <frame index="3" delay="250"/> + <frame index="4" delay="150"/> + <frame index="5" delay="130"/> + <frame index="6" delay="150"/> + <frame index="7" delay="250"/> + <frame index="6" delay="150"/> </animation> <animation direction="right"> <!-- Static --> - <frame index="6" delay="5000"/> - <!-- Looking around --> - <frame index="5" delay="150"/> - <frame index="4" delay="250"/> - <frame index="5" delay="150"/> - <frame index="6" delay="130"/> - <frame index="7" delay="150"/> - <frame index="0" delay="250"/> - <frame index="7" delay="150"/> + <frame index="6" delay="5000"/> + <!-- Looking Around --> + <frame index="5" delay="150"/> + <frame index="4" delay="250"/> + <frame index="5" delay="150"/> + <frame index="6" delay="130"/> + <frame index="7" delay="150"/> + <frame index="0" delay="250"/> + <frame index="7" delay="150"/> </animation> <animation direction="downright"> <!-- Static --> - 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<frame index="6" delay="80"/> - <frame index="7" delay="70"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="80"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="6" delay="80"/> + <frame index="7" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> <animation direction="downright"> - <frame index="7" delay="80"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="70"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="6" delay="80"/> - <frame index="7" delay="80"/> - <frame index="8" delay="90"/> - <frame index="9" delay="130" offset="1"/> - <frame index="10" delay="150" offset="2"/> - <frame index="11" offset="2"/> + <frame index="7" delay="80"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="70"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="90"/> + <frame index="9" delay="130" offset="1"/> + <frame index="10" delay="150" offset="2"/> + <frame index="11" offset="2"/> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/accessories/piousse-egg.xml b/graphics/sprites/accessories/piousse-egg.xml index 38b98d16..44c6de1c 100644 --- a/graphics/sprites/accessories/piousse-egg.xml +++ b/graphics/sprites/accessories/piousse-egg.xml @@ -1,7 +1,6 @@ <?xml version="1.0"?> -<!-- Original Author : Reid -Copyright (C) 2011-2012 Evol Online --> - +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> <imageset name="acc" src="graphics/sprites/accessories/piousse-egg.png" width="11" height="11" offsetY="-12"/> @@ -58,7 +57,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="7" delay="400"/> <!-- Static --> <frame index="0" delay="3260"/> - <!-- Jumping and turning on hiself--> + <!-- Jumping And Turning On Itself --> <frame index="0" delay="50" offsetY="-1"/> <frame index="0" delay="50" offsetY="-2"/> <frame index="0" delay="50" offsetX="1" offsetY="-4"/> @@ -77,42 +76,32 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="0" delay="100" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- Static --> - <frame index="1" delay="1300"/> - <!-- Eating animation --> - <frame index="1" delay="130" offsetY="-1"/> - <frame index="1" delay="130"/> - <frame index="1" delay="130" offsetY="-1"/> - <frame index="1" delay="130"/> - <frame index="1" delay="130" offsetY="-1"/> - <frame index="1" delay="130"/> - <frame index="1" delay="130" offsetY="-1"/> + <animation direction="downleft"> <!-- Static --> - <frame index="1" delay="2130"/> + <frame index="6" delay="4340"/> <!-- Looking around --> - <frame index="4" delay="350"/> - <frame index="1" delay="500"/> - <frame index="7" delay="400"/> + <frame index="2" delay="350"/> + <frame index="6" delay="500"/> + <frame index="0" delay="400"/> <!-- Static --> - <frame index="1" delay="3260"/> - <!-- Jumping and turning on hiself--> - <frame index="1" delay="50" offsetY="-1"/> - <frame index="1" delay="50" offsetY="-2"/> - <frame index="1" delay="50" offsetX="1" offsetY="-4"/> - <frame index="1" delay="60" offsetX="2" offsetY="-8"/> - <frame index="1" delay="60" offsetX="3" offsetY="-11"/> - <frame index="1" delay="70" offsetX="2" offsetY="-15"/> - <frame index="4" delay="80" offsetX="1" offsetY="-18"/> - <frame index="3" delay="90" offsetX="1" offsetY="-22"/> - <frame index="5" delay="100" offsetY="-25"/> - <frame index="2" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="6" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="7" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="1" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="1" delay="90" offsetY="-4"/> - <frame index="1" delay="100" offsetY="-1"/> + <frame index="6" delay="3260"/> + <!-- Jumping And Turning On Itself --> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetX="1" offsetY="-4"/> + <frame index="6" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="6" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="7" delay="90" offsetX="1" offsetY="-22"/> + <frame index="1" delay="100" offsetY="-25"/> + <frame index="4" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="3" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="2" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="6" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-4"/> + <frame index="6" delay="100" offsetY="-1"/> </animation> <animation direction="left"> @@ -134,7 +123,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="6" delay="400"/> <!-- Static --> <frame index="2" delay="3260"/> - <!-- Jumping and turning on hiself--> + <!-- Jumping And Turning On Itself --> <frame index="2" delay="50" offsetY="-1"/> <frame index="2" delay="50" offsetY="-2"/> <frame index="2" delay="50" offsetX="1" offsetY="-4"/> @@ -153,6 +142,44 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="2" delay="100" offsetY="-1"/> </animation> + <animation direction="upleft"> + <!-- Static --> + <frame index="5" delay="1300"/> + <!-- Eating animation --> + <frame index="5" delay="130" offsetY="-1"/> + <frame index="5" delay="130"/> + <frame index="5" delay="130" offsetY="-1"/> + <frame index="5" delay="130"/> + <frame index="5" delay="130" offsetY="-1"/> + <frame index="5" delay="130"/> + <frame index="5" delay="130" offsetY="-1"/> + <!-- Static --> + <frame index="5" delay="2130"/> + <!-- Looking around --> + <frame index="2" delay="350"/> + <frame index="5" delay="500"/> + <frame index="3" delay="400"/> + <!-- Static --> + <frame index="5" delay="3260"/> + <!-- Jumping And Turning On Itself --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="5" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetX="1" offsetY="-4"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="5" delay="60" offsetX="3" offsetY="-11"/> + <frame index="5" delay="70" offsetX="2" offsetY="-15"/> + <frame index="2" delay="80" offsetX="1" offsetY="-18"/> + <frame index="6" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="1" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="4" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="3" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="5" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="5" delay="90" offsetY="-4"/> + <frame index="5" delay="100" offsetY="-1"/> + </animation> + <animation direction="up"> <!-- Static --> <frame index="3" delay="1300"/> @@ -172,7 +199,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="5" delay="400"/> <!-- Static --> <frame index="3" delay="3260"/> - <!-- Jumping and turning on hiself--> + <!-- Jumping And Turning On Itself --> <frame index="3" delay="50" offsetY="-1"/> <frame index="3" delay="50" offsetY="-2"/> <frame index="3" delay="50" offsetX="1" offsetY="-4"/> @@ -210,7 +237,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="3" delay="400"/> <!-- Static --> <frame index="4" delay="3260"/> - <!-- Jumping and turning on hiself--> + <!-- Jumping And Turning On Itself --> <frame index="4" delay="50" offsetY="-1"/> <frame index="4" delay="50" offsetY="-2"/> <frame index="4" delay="50" offsetX="1" offsetY="-4"/> @@ -229,70 +256,42 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="4" delay="100" offsetY="-1"/> </animation> - <animation direction="upleft"> + <animation direction="right"> <!-- Static --> - <frame index="5" delay="1300"/> + <frame index="1" delay="1300"/> <!-- Eating animation --> - <frame index="5" delay="130" offsetY="-1"/> - <frame index="5" delay="130"/> - <frame index="5" delay="130" offsetY="-1"/> - <frame index="5" delay="130"/> - <frame index="5" delay="130" offsetY="-1"/> - <frame index="5" delay="130"/> - <frame index="5" delay="130" offsetY="-1"/> - <!-- Static --> - <frame index="5" delay="2130"/> - <!-- Looking around --> - <frame index="2" delay="350"/> - <frame index="5" delay="500"/> - <frame index="3" delay="400"/> - <!-- Static --> - <frame index="5" delay="3260"/> - <!-- Jumping and turning on hiself--> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="5" delay="50" offsetY="-2"/> - <frame index="5" delay="50" offsetX="1" offsetY="-4"/> - <frame index="5" delay="60" offsetX="2" offsetY="-8"/> - <frame index="5" delay="60" offsetX="3" offsetY="-11"/> - <frame index="5" delay="70" offsetX="2" offsetY="-15"/> - <frame index="2" delay="80" offsetX="1" offsetY="-18"/> - <frame index="6" delay="90" offsetX="1" offsetY="-22"/> - <frame index="0" delay="100" offsetY="-25"/> - <frame index="7" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="1" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="4" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="3" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="5" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="5" delay="90" offsetY="-4"/> - <frame index="5" delay="100" offsetY="-1"/> - </animation> - - <animation direction="downleft"> + <frame index="1" delay="130" offsetY="-1"/> + <frame index="1" delay="130"/> + <frame index="1" delay="130" offsetY="-1"/> + <frame index="1" delay="130"/> + <frame index="1" delay="130" offsetY="-1"/> + <frame index="1" delay="130"/> + <frame index="1" delay="130" offsetY="-1"/> <!-- Static --> - <frame index="6" delay="4340"/> + <frame index="1" delay="2130"/> <!-- Looking around --> - <frame index="2" delay="350"/> - <frame index="6" delay="500"/> - <frame index="0" delay="400"/> + <frame index="4" delay="350"/> + <frame index="1" delay="500"/> + <frame index="7" delay="400"/> <!-- Static --> - <frame index="6" delay="3260"/> - <!-- Jumping and turning on hiself--> - <frame index="6" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="6" delay="50" offsetX="1" offsetY="-4"/> - <frame index="6" delay="60" offsetX="2" offsetY="-8"/> - <frame index="6" delay="60" offsetX="3" offsetY="-11"/> - <frame index="6" delay="70" offsetX="2" offsetY="-15"/> - <frame index="0" delay="80" offsetX="1" offsetY="-18"/> - <frame index="7" delay="90" offsetX="1" offsetY="-22"/> - <frame index="1" delay="100" offsetY="-25"/> - <frame index="4" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="3" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="2" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="6" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="6" delay="90" offsetY="-4"/> - <frame index="6" delay="100" offsetY="-1"/> + <frame index="1" delay="3260"/> + <!-- Jumping And Turning On Itself --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetX="1" offsetY="-4"/> + <frame index="1" delay="60" offsetX="2" offsetY="-8"/> + <frame index="1" delay="60" offsetX="3" offsetY="-11"/> + <frame index="1" delay="70" offsetX="2" offsetY="-15"/> + <frame index="4" delay="80" offsetX="1" offsetY="-18"/> + <frame index="3" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="2" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="6" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="7" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="1" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="1" delay="90" offsetY="-4"/> + <frame index="1" delay="100" offsetY="-1"/> </animation> <animation direction="downright"> @@ -304,7 +303,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="0" delay="400"/> <!-- Static --> <frame index="7" delay="3260"/> - <!-- Jumping and turning on hiself--> + <!-- Jumping And Turning On Itself --> <frame index="7" delay="50" offsetY="-1"/> <frame index="7" delay="50" offsetY="-2"/> <frame index="7" delay="50" offsetX="1" offsetY="-4"/> @@ -328,7 +327,7 @@ Copyright (C) 2011-2012 Evol Online --> <action name="walk" imageset="acc"> <animation direction="down"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="0" delay="45" offsetY="-1"/> <frame index="0" delay="90" offsetY="-2"/> <frame index="0" delay="135" offsetY="-4"/> @@ -338,7 +337,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="0" delay="45" offsetY="-3"/> <frame index="0" delay="45" offsetY="-1"/> <frame index="0" delay="45" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="0" delay="95" offsetY="-2"/> <frame index="0" delay="90" offsetY="-4"/> @@ -352,11 +351,11 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="6" delay="80" offsetY="-4"/> <frame index="0" delay="110" offsetY="-3"/> <frame index="0" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="0" delay="90" offsetY="-2"/> <frame index="0" delay="135" offsetY="-4"/> <frame index="0" delay="90" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="0" delay="95" offsetY="-2"/> <frame index="0" delay="90" offsetY="-4"/> @@ -372,53 +371,60 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="0" delay="50" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- Normal jump x2--> - <frame index="1" delay="45" offsetY="-1"/> - <frame index="1" delay="90" offsetY="-2"/> - <frame index="1" delay="135" offsetY="-4"/> - <frame index="1" delay="45" offsetY="-2"/> - <frame index="1" delay="135" offsetY="-4"/> - <frame index="1" delay="45" offsetY="-2"/> - <frame index="1" delay="45" offsetY="-3"/> - <frame index="1" delay="45" offsetY="-1"/> - <frame index="1" delay="45" offsetY="-2"/> - <!-- Turning jump --> - <frame index="1" delay="50" offsetY="-1"/> - <frame index="1" delay="95" offsetY="-2"/> - <frame index="1" delay="90" offsetY="-4"/> - <frame index="1" delay="60" offsetY="-6"/> + <animation direction="downleft"> + <!-- Normal Jump x2 --> + <frame index="6" delay="90" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="90" offsetY="-2"/> + <!-- Turning Jump --> + <frame index="6" delay="190" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="0" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="5" delay="80" offsetY="-6"/> <frame index="4" delay="80" offsetY="-6"/> <frame index="3" delay="80" offsetY="-6"/> - <frame index="5" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="6" delay="80" offsetY="-6"/> - <frame index="0" delay="80" offsetY="-5"/> - <frame index="7" delay="80" offsetY="-4"/> - <frame index="1" delay="110" offsetY="-3"/> - <frame index="1" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="1" delay="90" offsetY="-2"/> - <frame index="1" delay="135" offsetY="-4"/> - <frame index="1" delay="90" offsetY="-2"/> - <!-- Back turning jump --> - <frame index="1" delay="50" offsetY="-1"/> - <frame index="1" delay="95" offsetY="-2"/> - <frame index="1" delay="90" offsetY="-4"/> - <frame index="1" delay="60" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="0" delay="80" offsetY="-6"/> - <frame index="6" delay="80" offsetY="-6"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <!-- Normal Jump --> + <frame index="6" delay="95" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-2"/> + <!-- Back Turning Jump --> + <frame index="6" delay="140" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="6" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> <frame index="2" delay="80" offsetY="-6"/> <frame index="5" delay="80" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-5"/> - <frame index="4" delay="80" offsetY="-4"/> - <frame index="1" delay="110" offsetY="-3"/> - <frame index="1" delay="50" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-6"/> + <frame index="1" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="0" delay="80" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-1"/> </animation> <animation direction="left"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="2" delay="45" offsetY="-1"/> <frame index="2" delay="90" offsetY="-2"/> <frame index="2" delay="135" offsetY="-4"/> @@ -428,7 +434,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="2" delay="45" offsetY="-3"/> <frame index="2" delay="45" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="2" delay="50" offsetY="-1"/> <frame index="2" delay="95" offsetY="-2"/> <frame index="2" delay="90" offsetY="-4"/> @@ -442,11 +448,11 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="5" delay="80" offsetY="-4"/> <frame index="2" delay="110" offsetY="-3"/> <frame index="2" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="2" delay="90" offsetY="-2"/> <frame index="2" delay="135" offsetY="-4"/> <frame index="2" delay="90" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="2" delay="50" offsetY="-1"/> <frame index="2" delay="95" offsetY="-2"/> <frame index="2" delay="90" offsetY="-4"/> @@ -462,8 +468,53 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="2" delay="50" offsetY="-1"/> </animation> + <animation direction="upleft"> + <!-- Normal Jump x2 --> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="5" delay="90" offsetY="-2"/> + <frame index="5" delay="135" offsetY="-4"/> + <frame index="5" delay="45" offsetY="-2"/> + <frame index="5" delay="135" offsetY="-4"/> + <frame index="5" delay="45" offsetY="-2"/> + <frame index="5" delay="45" offsetY="-3"/> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="5" delay="45" offsetY="-2"/> + <!-- Turning Jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="5" delay="95" offsetY="-2"/> + <frame index="5" delay="90" offsetY="-4"/> + <frame index="5" delay="60" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="6" delay="80" offsetY="-6"/> + <frame index="0" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="1" delay="80" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="3" delay="80" offsetY="-4"/> + <frame index="5" delay="110" offsetY="-3"/> + <frame index="5" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="5" delay="90" offsetY="-2"/> + <frame index="5" delay="135" offsetY="-4"/> + <frame index="5" delay="90" offsetY="-2"/> + <!-- Back Turning Jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="5" delay="95" offsetY="-2"/> + <frame index="5" delay="90" offsetY="-4"/> + <frame index="5" delay="60" offsetY="-6"/> + <frame index="3" delay="80" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-6"/> + <frame index="1" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="0" delay="80" offsetY="-6"/> + <frame index="6" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="5" delay="110" offsetY="-3"/> + <frame index="5" delay="50" offsetY="-1"/> + </animation> + <animation direction="up"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="3" delay="45" offsetY="-1"/> <frame index="3" delay="90" offsetY="-2"/> <frame index="3" delay="135" offsetY="-4"/> @@ -473,7 +524,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="3" delay="45" offsetY="-3"/> <frame index="3" delay="45" offsetY="-1"/> <frame index="3" delay="45" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="3" delay="50" offsetY="-1"/> <frame index="3" delay="95" offsetY="-2"/> <frame index="3" delay="90" offsetY="-4"/> @@ -487,11 +538,11 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="4" delay="80" offsetY="-4"/> <frame index="3" delay="110" offsetY="-3"/> <frame index="3" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="3" delay="90" offsetY="-2"/> <frame index="3" delay="135" offsetY="-4"/> <frame index="3" delay="90" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="3" delay="50" offsetY="-1"/> <frame index="3" delay="95" offsetY="-2"/> <frame index="3" delay="90" offsetY="-4"/> @@ -508,7 +559,7 @@ Copyright (C) 2011-2012 Evol Online --> </animation> <animation direction="upright"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="4" delay="45" offsetY="-1"/> <frame index="4" delay="90" offsetY="-2"/> <frame index="4" delay="135" offsetY="-4"/> @@ -518,7 +569,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="4" delay="45" offsetY="-3"/> <frame index="4" delay="45" offsetY="-1"/> <frame index="4" delay="45" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="4" delay="50" offsetY="-1"/> <frame index="4" delay="95" offsetY="-2"/> <frame index="4" delay="90" offsetY="-4"/> @@ -532,11 +583,11 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="1" delay="80" offsetY="-4"/> <frame index="4" delay="110" offsetY="-3"/> <frame index="4" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="4" delay="90" offsetY="-2"/> <frame index="4" delay="135" offsetY="-4"/> <frame index="4" delay="90" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="4" delay="50" offsetY="-1"/> <frame index="4" delay="95" offsetY="-2"/> <frame index="4" delay="90" offsetY="-4"/> @@ -552,105 +603,53 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="4" delay="50" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- Normal jump x2--> - <frame index="5" delay="45" offsetY="-1"/> - <frame index="5" delay="90" offsetY="-2"/> - <frame index="5" delay="135" offsetY="-4"/> - <frame index="5" delay="45" offsetY="-2"/> - <frame index="5" delay="135" offsetY="-4"/> - <frame index="5" delay="45" offsetY="-2"/> - <frame index="5" delay="45" offsetY="-3"/> - <frame index="5" delay="45" offsetY="-1"/> - <frame index="5" delay="45" offsetY="-2"/> - <!-- Turning jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="5" delay="95" offsetY="-2"/> - <frame index="5" delay="90" offsetY="-4"/> - <frame index="5" delay="60" offsetY="-6"/> + <animation direction="right"> + <!-- Normal Jump x2 --> + <frame index="1" delay="45" offsetY="-1"/> + <frame index="1" delay="90" offsetY="-2"/> + <frame index="1" delay="135" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-2"/> + <frame index="1" delay="135" offsetY="-4"/> + <frame index="1" delay="45" offsetY="-2"/> + <frame index="1" delay="45" offsetY="-3"/> + <frame index="1" delay="45" offsetY="-1"/> + <frame index="1" delay="45" offsetY="-2"/> + <!-- Turning Jump --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="1" delay="95" offsetY="-2"/> + <frame index="1" delay="90" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-6"/> + <frame index="3" delay="80" offsetY="-6"/> + <frame index="5" delay="80" offsetY="-6"/> <frame index="2" delay="80" offsetY="-6"/> <frame index="6" delay="80" offsetY="-6"/> - <frame index="0" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="1" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-5"/> - <frame index="3" delay="80" offsetY="-4"/> - <frame index="5" delay="110" offsetY="-3"/> - <frame index="5" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="5" delay="90" offsetY="-2"/> - <frame index="5" delay="135" offsetY="-4"/> - <frame index="5" delay="90" offsetY="-2"/> - <!-- Back turning jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="5" delay="95" offsetY="-2"/> - <frame index="5" delay="90" offsetY="-4"/> - <frame index="5" delay="60" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-6"/> - <frame index="1" delay="80" offsetY="-6"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="1" delay="110" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="1" delay="90" offsetY="-2"/> + <frame index="1" delay="135" offsetY="-4"/> + <frame index="1" delay="90" offsetY="-2"/> + <!-- Back Turning Jump --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="1" delay="95" offsetY="-2"/> + <frame index="1" delay="90" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-6"/> <frame index="7" delay="80" offsetY="-6"/> <frame index="0" delay="80" offsetY="-6"/> - <frame index="6" delay="80" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-4"/> - <frame index="5" delay="110" offsetY="-3"/> - <frame index="5" delay="50" offsetY="-1"/> - </animation> - - <animation direction="downleft"> - <!-- Normal jump x2--> - <frame index="6" delay="90" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="90" offsetY="-2"/> - <!-- Turning jump --> - <frame index="6" delay="190" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> - <frame index="0" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="5" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-6"/> - <frame index="5" delay="80" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <!-- Normal jump x1--> - <frame index="6" delay="95" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-2"/> - <!-- Back turning jump --> - <frame index="6" delay="140" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="6" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> + <frame index="6" delay="80" offsetY="-6"/> <frame index="2" delay="80" offsetY="-6"/> <frame index="5" delay="80" offsetY="-6"/> - <frame index="3" delay="80" offsetY="-6"/> - <frame index="4" delay="80" offsetY="-6"/> - <frame index="1" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-5"/> - <frame index="0" delay="80" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="6" delay="50" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="80" offsetY="-4"/> + <frame index="1" delay="110" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="7" delay="90" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> @@ -661,7 +660,7 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="7" delay="45" offsetY="-4"/> <frame index="7" delay="45" offsetY="-3"/> <frame index="7" delay="90" offsetY="-2"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="7" delay="190" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> @@ -676,14 +675,14 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="0" delay="80" offsetY="-4"/> <frame index="7" delay="60" offsetY="-3"/> <frame index="7" delay="50" offsetY="-2"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="7" delay="95" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> <frame index="7" delay="45" offsetY="-4"/> <frame index="7" delay="45" offsetY="-3"/> <frame index="7" delay="45" offsetY="-2"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="7" delay="140" offsetY="-1"/> <frame index="7" delay="45" offsetY="-2"/> <frame index="7" delay="45" offsetY="-3"/> @@ -706,7 +705,7 @@ Copyright (C) 2011-2012 Evol Online --> <action name="attack" imageset="acc"> <animation direction="down"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="0" delay="60" offsetY="2"/> <frame index="0" delay="60" offsetY="4"/> <frame index="0" delay="60" offsetY="6"/> @@ -717,20 +716,20 @@ Copyright (C) 2011-2012 Evol Online --> <end/> </animation> - <animation direction="right"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="1" delay="60" offsetX="2"/> - <frame index="1" delay="60" offsetX="4"/> - <frame index="1" delay="60" offsetX="6"/> - <frame index="1" delay="60" offsetX="8"/> - <frame index="1" delay="40" offsetX="6"/> - <frame index="1" delay="40" offsetX="4"/> - <frame index="1" delay="40" offsetX="2"/> + <animation direction="downleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="6" delay="60" offsetX="-2" offsetY="2"/> + <frame index="6" delay="60" offsetX="-4" offsetY="4"/> + <frame index="6" delay="60" offsetX="-6" offsetY="6"/> + <frame index="6" delay="60" offsetX="-8" offsetY="8"/> + <frame index="6" delay="40" offsetX="-6" offsetY="6"/> + <frame index="6" delay="40" offsetX="-4" offsetY="4"/> + <frame index="6" delay="40" offsetX="-2" offsetY="2"/> <end/> </animation> <animation direction="left"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="2" delay="60" offsetX="-2"/> <frame index="2" delay="60" offsetX="-4"/> <frame index="2" delay="60" offsetX="-6"/> @@ -741,8 +740,20 @@ Copyright (C) 2011-2012 Evol Online --> <end/> </animation> + <animation direction="upleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="5" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="5" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="5" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="5" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="5" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="5" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="5" delay="40" offsetX="-2" offsetY="-2"/> + <end/> + </animation> + <animation direction="up"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="3" delay="60" offsetY="-2"/> <frame index="3" delay="60" offsetY="-4"/> <frame index="3" delay="60" offsetY="-6"/> @@ -754,7 +765,7 @@ Copyright (C) 2011-2012 Evol Online --> </animation> <animation direction="upright"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="4" delay="60" offsetX="2" offsetY="-2"/> <frame index="4" delay="60" offsetX="4" offsetY="-4"/> <frame index="4" delay="60" offsetX="6" offsetY="-6"/> @@ -765,32 +776,20 @@ Copyright (C) 2011-2012 Evol Online --> <end/> </animation> - <animation direction="upleft"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="5" delay="60" offsetX="-2" offsetY="-2"/> - <frame index="5" delay="60" offsetX="-4" offsetY="-4"/> - <frame index="5" delay="60" offsetX="-6" offsetY="-6"/> - <frame index="5" delay="60" offsetX="-8" offsetY="-8"/> - <frame index="5" delay="40" offsetX="-6" offsetY="-6"/> - <frame index="5" delay="40" offsetX="-4" offsetY="-4"/> - <frame index="5" delay="40" offsetX="-2" offsetY="-2"/> - <end/> - </animation> - - <animation direction="downleft"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="6" delay="60" offsetX="-2" offsetY="2"/> - <frame index="6" delay="60" offsetX="-4" offsetY="4"/> - <frame index="6" delay="60" offsetX="-6" offsetY="6"/> - <frame index="6" delay="60" offsetX="-8" offsetY="8"/> - <frame index="6" delay="40" offsetX="-6" offsetY="6"/> - <frame index="6" delay="40" offsetX="-4" offsetY="4"/> - <frame index="6" delay="40" offsetX="-2" offsetY="2"/> + <animation direction="right"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="1" delay="60" offsetX="2"/> + <frame index="1" delay="60" offsetX="4"/> + <frame index="1" delay="60" offsetX="6"/> + <frame index="1" delay="60" offsetX="8"/> + <frame index="1" delay="40" offsetX="6"/> + <frame index="1" delay="40" offsetX="4"/> + <frame index="1" delay="40" offsetX="2"/> <end/> </animation> <animation direction="downright"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="7" delay="60" offsetX="2" offsetY="2"/> <frame index="7" delay="60" offsetX="4" offsetY="4"/> <frame index="7" delay="60" offsetX="6" offsetY="6"/> @@ -810,5 +809,4 @@ Copyright (C) 2011-2012 Evol Online --> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/accessories/ratto-tail.xml b/graphics/sprites/accessories/ratto-tail.xml index 654bb716..d8f2d635 100644 --- a/graphics/sprites/accessories/ratto-tail.xml +++ b/graphics/sprites/accessories/ratto-tail.xml @@ -1,192 +1,223 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011-2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> + <imageset name="acc-acc" src="graphics/sprites/accessories/ratto-tail.png" width="32" height="32"/> + <imageset name="acc" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> - <imageset name="tail" src="graphics/sprites/accessories/ratto-tail.png" width="32" height="32"/> - <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> - - <action name="spawn" imageset="rat"> - <animation> - <frame index="0" delay="250"/> - <frame index="1" delay="150"/> - <frame index="2" delay="400"/> - <frame index="3" delay="110"/> - <frame index="4" delay="120"/> - <frame index="5" delay="160"/> - <frame index="6" delay="145"/> - <frame index="7" delay="250"/> - <jump action="stand"/> - </animation> - </action> - - <action name="stand" imageset="tail"> - <animation direction="down"> - <frame index="0" delay="120"/> - <frame index="1" delay="100"/> - <frame index="2" delay="120"/> - <frame index="1" delay="100"/> - </animation> - <animation direction="downright"> - <frame index="4" delay="120"/> - <frame index="5" delay="100"/> - <frame index="6" delay="120"/> - <frame index="5" delay="100"/> - </animation> - <animation direction="right"> - <frame index="8" delay="120"/> - <frame index="9" delay="100"/> - <frame index="10" delay="120"/> - <frame index="9" delay="100"/> - </animation> - <animation direction="upright"> - <frame index="12" delay="120"/> - <frame index="13" delay="100"/> - <frame index="14" delay="120"/> - <frame index="13" delay="100"/> - </animation> - <animation direction="up"> - <frame index="16" delay="120"/> - <frame index="17" delay="100"/> - <frame index="18" delay="120"/> - <frame index="17" delay="100"/> - </animation> - <animation direction="upleft"> - <frame index="20" delay="120"/> - <frame index="21" delay="100"/> - <frame index="22" delay="120"/> - <frame index="21" delay="100"/> - </animation> - <animation direction="left"> - <frame index="24" delay="120"/> - <frame index="25" delay="100"/> - <frame index="26" delay="120"/> - <frame index="25" delay="100"/> - </animation> - <animation direction="downleft"> - <frame index="28" delay="120"/> - <frame index="29" delay="100"/> - <frame index="30" delay="120"/> - <frame index="29" delay="100"/> - </animation> - </action> - - <action name="walk" imageset="tail"> - <animation direction="down"> - <frame index="0" delay="120"/> - <frame index="1" delay="100"/> - <frame index="2" delay="120"/> - <frame index="1" delay="100"/> - </animation> - <animation direction="downright"> - <frame index="4" delay="120"/> - <frame index="5" delay="100"/> - <frame index="6" delay="120"/> - <frame index="5" delay="100"/> - </animation> - <animation direction="right"> - <frame index="8" delay="120"/> - <frame index="9" delay="100"/> - <frame index="10" delay="120"/> - <frame index="9" delay="100"/> - </animation> - <animation direction="upright"> - <frame index="12" delay="120"/> - <frame index="13" delay="100"/> - <frame index="14" delay="120"/> - <frame index="13" delay="100"/> - </animation> - <animation direction="up"> - <frame index="16" delay="120"/> - <frame index="17" delay="100"/> - <frame index="18" delay="120"/> - <frame index="17" delay="100"/> - </animation> - <animation direction="upleft"> - <frame index="20" delay="120"/> - <frame index="21" delay="100"/> - <frame index="22" delay="120"/> - <frame index="21" delay="100"/> - </animation> - <animation direction="left"> - <frame index="24" delay="120"/> - <frame index="25" delay="100"/> - <frame index="26" delay="120"/> - <frame index="25" delay="100"/> - </animation> - <animation direction="downleft"> - <frame index="28" delay="120"/> - <frame index="29" delay="100"/> - <frame index="30" delay="120"/> - <frame index="29" delay="100"/> - </animation> - </action> + <action name="spawn" imageset="acc"> + + <animation> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="400"/> + <frame index="3" delay="110"/> + <frame index="4" delay="120"/> + <frame index="5" delay="160"/> + <frame index="6" delay="145"/> + <frame index="7" delay="250"/> + <jump action="stand"/> + </animation> + + </action> + + <action name="stand" imageset="acc-acc"> + + <animation direction="down"> + <frame index="0" delay="120"/> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + </animation> + + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> + </animation> + + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> + </animation> + + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> + </animation> + + <animation direction="up"> + <frame index="16" delay="120"/> + <frame index="17" delay="100"/> + <frame index="18" delay="120"/> + <frame index="17" delay="100"/> + </animation> + + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> + </animation> + + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> + </animation> + + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> + </animation> + + </action> + + <action name="walk" imageset="acc-acc"> + + <animation direction="down"> + <frame index="0" delay="120"/> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + </animation> + + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> + </animation> + + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> + </animation> + + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> + </animation> + + <animation direction="up"> + <frame index="16" delay="120"/> + <frame index="17" delay="100"/> + <frame index="18" delay="120"/> + <frame index="17" delay="100"/> + </animation> + + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> + </animation> + + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> + </animation> + + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> + </animation> + + </action> - <action name="attack" imageset="tail"> - <animation direction="down"> - <frame index="0" delay="120"/> - <frame index="1" delay="100"/> - <frame index="2" delay="120"/> - <frame index="1" delay="100"/> - </animation> - <animation direction="downright"> - <frame index="4" delay="120"/> - <frame index="5" delay="100"/> - <frame index="6" delay="120"/> - <frame index="5" delay="100"/> - </animation> - <animation direction="right"> - <frame index="8" delay="120"/> - <frame index="9" delay="100"/> - <frame index="10" delay="120"/> - <frame index="9" delay="100"/> - </animation> - <animation direction="upright"> - <frame index="12" delay="120"/> - <frame index="13" delay="100"/> - <frame index="14" delay="120"/> - <frame index="13" delay="100"/> - </animation> - <animation direction="up"> - <frame index="16" delay="120"/> - <frame index="17" delay="100"/> - <frame index="18" delay="120"/> - <frame index="17" delay="100"/> - </animation> - <animation direction="upleft"> - <frame index="20" delay="120"/> - <frame index="21" delay="100"/> - <frame index="22" delay="120"/> - <frame index="21" delay="100"/> - </animation> - <animation direction="left"> - <frame index="24" delay="120"/> - <frame index="25" delay="100"/> - <frame index="26" delay="120"/> - <frame index="25" delay="100"/> - </animation> - <animation direction="downleft"> - <frame index="28" delay="120"/> - <frame index="29" delay="100"/> - <frame index="30" delay="120"/> - <frame index="29" delay="100"/> - </animation> - </action> - - <action name="dead" imageset="tail"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="up"> - <frame index="12"/> - </animation> - <animation direction="right"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="16"/> - </animation> - </action> - -</sprite>
\ No newline at end of file + <action name="attack" imageset="acc-acc"> + <animation direction="down"> + <frame index="0" delay="120"/> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + </animation> + + <animation direction="downleft"> + <frame index="28" delay="120"/> + <frame index="29" delay="100"/> + <frame index="30" delay="120"/> + <frame index="29" delay="100"/> + </animation> + + <animation direction="left"> + <frame index="24" delay="120"/> + <frame index="25" delay="100"/> + <frame index="26" delay="120"/> + <frame index="25" delay="100"/> + </animation> + + <animation direction="upleft"> + <frame index="20" delay="120"/> + <frame index="21" delay="100"/> + <frame index="22" delay="120"/> + <frame index="21" delay="100"/> + </animation> + + <animation direction="up"> + <frame index="16" delay="120"/> + <frame index="17" delay="100"/> + <frame index="18" delay="120"/> + <frame index="17" delay="100"/> + </animation> + + <animation direction="upright"> + <frame index="12" delay="120"/> + <frame index="13" delay="100"/> + <frame index="14" delay="120"/> + <frame index="13" delay="100"/> + </animation> + + <animation direction="right"> + <frame index="8" delay="120"/> + <frame index="9" delay="100"/> + <frame index="10" delay="120"/> + <frame index="9" delay="100"/> + </animation> + + <animation direction="downright"> + <frame index="4" delay="120"/> + <frame index="5" delay="100"/> + <frame index="6" delay="120"/> + <frame index="5" delay="100"/> + </animation> + + </action> + + <action name="dead" imageset="acc-acc"> + + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="left"> + <frame index="16"/> + </animation> + + <animation direction="up"> + <frame index="12"/> + </animation> + + <animation direction="right"> + <frame index="8"/> + </animation> + + </action> +</sprite> diff --git a/graphics/sprites/emote.xml b/graphics/sprites/emote.xml index c0f1783b..948684f1 100644 --- a/graphics/sprites/emote.xml +++ b/graphics/sprites/emote.xml @@ -1,8 +1,8 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite variants="15" variant_offset="1"> - <imageset name="base" src="graphics/sprites/emote.png" width="30" height="32" /> + <imageset name="base" src="graphics/sprites/emote.png" width="30" height="32"/> <action name="stand" imageset="base"> <animation direction="default"> diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.xml b/graphics/sprites/equipment/chest/cottonshirt-female.xml index 2809e255..31ca5d7c 100644 --- a/graphics/sprites/equipment/chest/cottonshirt-female.xml +++ b/graphics/sprites/equipment/chest/cottonshirt-female.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.xml b/graphics/sprites/equipment/chest/cottonshirt-male.xml index 3d8d4ac8..042255d6 100644 --- a/graphics/sprites/equipment/chest/cottonshirt-male.xml +++ b/graphics/sprites/equipment/chest/cottonshirt-male.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/shirt-female.xml b/graphics/sprites/equipment/chest/shirt-female.xml index 4651eefd..c423a098 100644 --- a/graphics/sprites/equipment/chest/shirt-female.xml +++ b/graphics/sprites/equipment/chest/shirt-female.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/shirt-female.png|W;R" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/shirt-male.xml b/graphics/sprites/equipment/chest/shirt-male.xml index 3162296d..1c6c4f07 100644 --- a/graphics/sprites/equipment/chest/shirt-male.xml +++ b/graphics/sprites/equipment/chest/shirt-male.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/shirt-male.png|W;R" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml index c27c5643..de61160b 100644 --- a/graphics/sprites/equipment/chest/tanktop-female.xml +++ b/graphics/sprites/equipment/chest/tanktop-female.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-male.xml b/graphics/sprites/equipment/chest/tanktop-male.xml index 2879ddff..c72480db 100644 --- a/graphics/sprites/equipment/chest/tanktop-male.xml +++ b/graphics/sprites/equipment/chest/tanktop-male.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml index fb6d82ee..a3556b30 100644 --- a/graphics/sprites/equipment/feet/boots-female.xml +++ b/graphics/sprites/equipment/feet/boots-female.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots-male.xml index f7fcc8fd..8b88c9fa 100644 --- a/graphics/sprites/equipment/feet/boots-male.xml +++ b/graphics/sprites/equipment/feet/boots-male.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/bandana.xml b/graphics/sprites/equipment/head/bandana.xml index f88be83d..ea8d6947 100644 --- a/graphics/sprites/equipment/head/bandana.xml +++ b/graphics/sprites/equipment/head/bandana.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/bandana.png" width="29" height="21"/> @@ -138,5 +138,4 @@ Copyright (C) 2010-2011 Evol Online --> <frame index="4" offsetX="19" offsetY="-17"/> </animation> </action> - </sprite> diff --git a/graphics/sprites/equipment/leg/shorts-female.xml b/graphics/sprites/equipment/leg/shorts-female.xml index 30cc4030..1806afa3 100644 --- a/graphics/sprites/equipment/leg/shorts-female.xml +++ b/graphics/sprites/equipment/leg/shorts-female.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/leg/shorts-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/leg/shorts-male.xml b/graphics/sprites/equipment/leg/shorts-male.xml index fddd22c6..6b0d02d5 100644 --- a/graphics/sprites/equipment/leg/shorts-male.xml +++ b/graphics/sprites/equipment/leg/shorts-male.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/leg/shorts-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/aurisghard.xml b/graphics/sprites/equipment/weapons/aurisghard.xml index 225e0474..7dd933ed 100644 --- a/graphics/sprites/equipment/weapons/aurisghard.xml +++ b/graphics/sprites/equipment/weapons/aurisghard.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml index 5d9bfa85..e2d3ef20 100644 --- a/graphics/sprites/equipment/weapons/axe.xml +++ b/graphics/sprites/equipment/weapons/axe.xml @@ -1,8 +1,7 @@ <?xml version="1.0"?> -<!-- Original author: TMW & Reid. -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/> <action name="default" imageset="base"> @@ -26,5 +25,4 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> </action> - </sprite> diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml index ea02371b..6106a3a1 100644 --- a/graphics/sprites/equipment/weapons/bow.xml +++ b/graphics/sprites/equipment/weapons/bow.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Original author: TMW & Reid. -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64"/> @@ -26,5 +26,4 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> </action> - </sprite> diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml index 82a0e056..4ffa8743 100644 --- a/graphics/sprites/equipment/weapons/dagger.xml +++ b/graphics/sprites/equipment/weapons/dagger.xml @@ -1,8 +1,7 @@ <?xml version="1.0"?> -<!-- Original author: TMW & Reid. -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64"/> <action name="default" imageset="base"> @@ -26,5 +25,4 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> </action> - </sprite> diff --git a/graphics/sprites/equipment/weapons/mining-pick.xml b/graphics/sprites/equipment/weapons/mining-pick.xml index 03974500..f34390f0 100644 --- a/graphics/sprites/equipment/weapons/mining-pick.xml +++ b/graphics/sprites/equipment/weapons/mining-pick.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/scythe-death.xml b/graphics/sprites/equipment/weapons/scythe-death.xml index 0281637d..4d4a03a9 100644 --- a/graphics/sprites/equipment/weapons/scythe-death.xml +++ b/graphics/sprites/equipment/weapons/scythe-death.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/scythe-death.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml index aef8b25f..ac546cd5 100644 --- a/graphics/sprites/equipment/weapons/scythe.xml +++ b/graphics/sprites/equipment/weapons/scythe.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/scythe.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/staff.xml b/graphics/sprites/equipment/weapons/staff.xml index 8dabc025..0d84e902 100644 --- a/graphics/sprites/equipment/weapons/staff.xml +++ b/graphics/sprites/equipment/weapons/staff.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/staff.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/whip.xml b/graphics/sprites/equipment/weapons/whip.xml index 676a0f33..679aec8c 100644 --- a/graphics/sprites/equipment/weapons/whip.xml +++ b/graphics/sprites/equipment/weapons/whip.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> -<!-- Original author: TMW & Reid. -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128"/> @@ -26,5 +26,4 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> </action> - </sprite> diff --git a/graphics/sprites/error.xml b/graphics/sprites/error.xml index f50e741f..2229e35f 100644 --- a/graphics/sprites/error.xml +++ b/graphics/sprites/error.xml @@ -1,12 +1,12 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/error.png" width="29" height="9" /> + <imageset name="base" src="graphics/sprites/error.png" width="29" height="9"/> <action name="default" imageset="base"> <animation direction="default"> - <frame index="0" /> + <frame index="0"/> </animation> </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle01.xml b/graphics/sprites/hairstyles/hairstyle01.xml index 4d374bb2..46c147f2 100644 --- a/graphics/sprites/hairstyles/hairstyle01.xml +++ b/graphics/sprites/hairstyles/hairstyle01.xml @@ -1,8 +1,7 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle01.png|W" width="40" height="40"/> <action name="stand" imageset="base"> @@ -139,5 +138,4 @@ Copyright (C) 2010-2012 Evol Online --> <frame index="4" offsetX="21" offsetY="-4"/> </animation> </action> - </sprite>
\ No newline at end of file diff --git a/graphics/sprites/hairstyles/hairstyle02.xml b/graphics/sprites/hairstyles/hairstyle02.xml index ef56ee9b..2a3b4ac4 100644 --- a/graphics/sprites/hairstyles/hairstyle02.xml +++ b/graphics/sprites/hairstyles/hairstyle02.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle03.xml b/graphics/sprites/hairstyles/hairstyle03.xml index afc70d0c..0b92f02b 100644 --- a/graphics/sprites/hairstyles/hairstyle03.xml +++ b/graphics/sprites/hairstyles/hairstyle03.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle03.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle04.xml b/graphics/sprites/hairstyles/hairstyle04.xml index 6f88f5e1..b8a9ae4d 100644 --- a/graphics/sprites/hairstyles/hairstyle04.xml +++ b/graphics/sprites/hairstyles/hairstyle04.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle04.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle05.xml b/graphics/sprites/hairstyles/hairstyle05.xml index 54794d0c..57936b2d 100644 --- a/graphics/sprites/hairstyles/hairstyle05.xml +++ b/graphics/sprites/hairstyles/hairstyle05.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle05.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle06.xml b/graphics/sprites/hairstyles/hairstyle06.xml index fec3bf1a..5ae09abc 100644 --- a/graphics/sprites/hairstyles/hairstyle06.xml +++ b/graphics/sprites/hairstyles/hairstyle06.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle06.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle07.xml b/graphics/sprites/hairstyles/hairstyle07.xml index 92d31fa9..c6593b41 100644 --- a/graphics/sprites/hairstyles/hairstyle07.xml +++ b/graphics/sprites/hairstyles/hairstyle07.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle08.xml b/graphics/sprites/hairstyles/hairstyle08.xml index 161270b2..9ba080c8 100644 --- a/graphics/sprites/hairstyles/hairstyle08.xml +++ b/graphics/sprites/hairstyles/hairstyle08.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle08.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle09.xml b/graphics/sprites/hairstyles/hairstyle09.xml index e0756b14..db79706e 100644 --- a/graphics/sprites/hairstyles/hairstyle09.xml +++ b/graphics/sprites/hairstyles/hairstyle09.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle09.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle10.xml b/graphics/sprites/hairstyles/hairstyle10.xml index 23e755ca..3fc3ad9a 100644 --- a/graphics/sprites/hairstyles/hairstyle10.xml +++ b/graphics/sprites/hairstyles/hairstyle10.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. +<!-- Author from The Mana World Copyright (C) 2010-2011 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle11.xml b/graphics/sprites/hairstyles/hairstyle11.xml index ceb62e40..979bda5f 100644 --- a/graphics/sprites/hairstyles/hairstyle11.xml +++ b/graphics/sprites/hairstyles/hairstyle11.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle12.xml b/graphics/sprites/hairstyles/hairstyle12.xml index 0f4801ac..addcb847 100644 --- a/graphics/sprites/hairstyles/hairstyle12.xml +++ b/graphics/sprites/hairstyles/hairstyle12.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle13.xml b/graphics/sprites/hairstyles/hairstyle13.xml index cbf1d98c..35ab8fe9 100644 --- a/graphics/sprites/hairstyles/hairstyle13.xml +++ b/graphics/sprites/hairstyles/hairstyle13.xml @@ -1,8 +1,7 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle13.png|W" width="32" height="32"/> <action name="stand" imageset="base"> @@ -136,11 +135,9 @@ Copyright (C) 2010-2011 Evol Online --> </animation> </action> - <action name="dead" imageset="base"> <animation direction="default"> <frame index="12" offsetX="23" offsetY="-8"/> </animation> </action> - </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle14.xml b/graphics/sprites/hairstyles/hairstyle14.xml index 5049e8fc..cfd91872 100644 --- a/graphics/sprites/hairstyles/hairstyle14.xml +++ b/graphics/sprites/hairstyles/hairstyle14.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14.png|W" width="40" height="42"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle15.xml b/graphics/sprites/hairstyles/hairstyle15.xml index 2bf26016..bd965e26 100644 --- a/graphics/sprites/hairstyles/hairstyle15.xml +++ b/graphics/sprites/hairstyles/hairstyle15.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle16.xml b/graphics/sprites/hairstyles/hairstyle16.xml index 8fe22031..6b649686 100644 --- a/graphics/sprites/hairstyles/hairstyle16.xml +++ b/graphics/sprites/hairstyles/hairstyle16.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle17.xml b/graphics/sprites/hairstyles/hairstyle17.xml index 34ca8503..7c43506a 100644 --- a/graphics/sprites/hairstyles/hairstyle17.xml +++ b/graphics/sprites/hairstyles/hairstyle17.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle18.xml b/graphics/sprites/hairstyles/hairstyle18.xml index 91622c43..94b76f60 100644 --- a/graphics/sprites/hairstyles/hairstyle18.xml +++ b/graphics/sprites/hairstyles/hairstyle18.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle19.xml b/graphics/sprites/hairstyles/hairstyle19.xml index 65c7b5d6..fb99a7b5 100644 --- a/graphics/sprites/hairstyles/hairstyle19.xml +++ b/graphics/sprites/hairstyles/hairstyle19.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle20.xml b/graphics/sprites/hairstyles/hairstyle20.xml index 88b2ff23..57fc4ff6 100644 --- a/graphics/sprites/hairstyles/hairstyle20.xml +++ b/graphics/sprites/hairstyles/hairstyle20.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle21.xml b/graphics/sprites/hairstyles/hairstyle21.xml index c83ca658..31b81c2e 100644 --- a/graphics/sprites/hairstyles/hairstyle21.xml +++ b/graphics/sprites/hairstyles/hairstyle21.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle21.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle22.xml b/graphics/sprites/hairstyles/hairstyle22.xml index d3b13728..97dd3dbb 100644 --- a/graphics/sprites/hairstyles/hairstyle22.xml +++ b/graphics/sprites/hairstyles/hairstyle22.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle22.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle23.xml b/graphics/sprites/hairstyles/hairstyle23.xml index 433b07d5..093db96b 100644 --- a/graphics/sprites/hairstyles/hairstyle23.xml +++ b/graphics/sprites/hairstyles/hairstyle23.xml @@ -3,5 +3,6 @@ Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle23.png|W" width="32" height="32"/> + <include file="hairstyles/hairstyle13.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle24.xml b/graphics/sprites/hairstyles/hairstyle24.xml index c57a7930..95e3af7f 100644 --- a/graphics/sprites/hairstyles/hairstyle24.xml +++ b/graphics/sprites/hairstyles/hairstyle24.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle24.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle25.xml b/graphics/sprites/hairstyles/hairstyle25.xml index 95e4cf60..3cf98780 100644 --- a/graphics/sprites/hairstyles/hairstyle25.xml +++ b/graphics/sprites/hairstyles/hairstyle25.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle25.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle26.xml b/graphics/sprites/hairstyles/hairstyle26.xml index a69dfa8f..548d9d68 100644 --- a/graphics/sprites/hairstyles/hairstyle26.xml +++ b/graphics/sprites/hairstyles/hairstyle26.xml @@ -3,5 +3,6 @@ Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle26.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle27.xml b/graphics/sprites/hairstyles/hairstyle27.xml index c83f9453..94aa1f6f 100644 --- a/graphics/sprites/hairstyles/hairstyle27.xml +++ b/graphics/sprites/hairstyles/hairstyle27.xml @@ -1,7 +1,8 @@ <?xml version="1.0"?> -<!-- Original author from TMW, TMW BR or UFB projects. -Copyright (C) 2010-2011 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite> <imageset name="base" src="graphics/sprites/hairstyles/hairstyle27.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/icons/healing.xml b/graphics/sprites/icons/healing.xml index 3f328c5f..8d1c42b1 100644 --- a/graphics/sprites/icons/healing.xml +++ b/graphics/sprites/icons/healing.xml @@ -1,10 +1,10 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="heal" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/> - - <action name="default" imageset="heal"> + <imageset name="icon" src="graphics/sprites/icons/healing.png" width="14" height="15" offsetX="-10"/> + + <action name="default" imageset="icon"> <animation direction="default"> <sequence start="0" end="2" delay="100"/> <frame index="1" delay="100"/> diff --git a/graphics/sprites/icons/hidden.png b/graphics/sprites/icons/hidden.png Binary files differindex c326d0ad..d2417669 100644..100755 --- a/graphics/sprites/icons/hidden.png +++ b/graphics/sprites/icons/hidden.png diff --git a/graphics/sprites/icons/hidden.xml b/graphics/sprites/icons/hidden.xml index 652ef4c4..d6a495ad 100644 --- a/graphics/sprites/icons/hidden.xml +++ b/graphics/sprites/icons/hidden.xml @@ -1,12 +1,19 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Author: Alige +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/icons/hidden.png" width="12" height="12" /> - - <action name="default" imageset="base"> + <imageset name="icon" src="graphics/sprites/icons/hide.png" width="10" height="9" offsetX="-10"/> + + <action name="default" imageset="icon"> <animation direction="default"> - <frame index="0" offsetY="-15" delay="0"/> + <frame index="0" delay="2000"/> + <frame index="1" delay="150"/> + <frame index="2" delay="300"/> + <frame index="1" delay="200"/> + <frame index="0" delay="1500"/> + <frame index="1" delay="100"/> + <frame index="2" delay="100"/> + <frame index="1" delay="100"/> </animation> </action> </sprite> diff --git a/graphics/sprites/icons/invisible.xml b/graphics/sprites/icons/invisible.xml index 8a03838d..335717f5 100644 --- a/graphics/sprites/icons/invisible.xml +++ b/graphics/sprites/icons/invisible.xml @@ -1,10 +1,10 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="tinychar" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/> + <imageset name="icon" src="graphics/sprites/icons/invisible.png" width="16" height="24" offsetX="-10"/> - <action name="default" imageset="tinychar"> + <action name="default" imageset="icon"> <animation direction="default"> <frame index="0" delay="2000"/> <sequence start="1" end="4" delay="100"/> diff --git a/graphics/sprites/icons/poison.xml b/graphics/sprites/icons/poison.xml index aeb91349..7938c065 100644 --- a/graphics/sprites/icons/poison.xml +++ b/graphics/sprites/icons/poison.xml @@ -1,10 +1,10 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2010-2011 Evol Online --> <sprite> - <imageset name="poisonskull" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/> + <imageset name="icon" src="graphics/sprites/icons/poison.png" width="12" height="20" offsetY="-12"/> - <action name="default" imageset="poisonskull"> + <action name="default" imageset="icon"> <animation direction="default"> <sequence start="0" end="8" delay="80"/> </animation> diff --git a/graphics/sprites/monsters/blub-little.xml b/graphics/sprites/monsters/blub-little.xml index 20d3a1c8..d8bf210f 100644 --- a/graphics/sprites/monsters/blub-little.xml +++ b/graphics/sprites/monsters/blub-little.xml @@ -1,488 +1,491 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="octopus" src="graphics/sprites/monsters/blub-little.png" width="9" height="9" offsetY="-11"/> + <imageset name="mob" src="graphics/sprites/monsters/blub-little.png" width="9" height="9" offsetY="-11"/> - <action name="spawn" imageset="octopus"> + <action name="spawn" imageset="mob"> <animation> - <!-- octopus unhidding from the ground --> - <frame index="0" delay="200" offsetY="2"/> - <frame index="1" delay="150" offsetY="2"/> - <frame index="2" delay="250" offsetY="2"/> - <frame index="1" delay="150" offsetY="2"/> - <frame index="0" delay="130" offsetY="2"/> - <frame index="5" delay="150" offsetY="2"/> - <frame index="4" delay="250" offsetY="2"/> - <frame index="5" delay="150" offsetY="2"/> - <frame index="0" delay="200" offsetY="2"/> - <frame index="0" delay="160" offsetY="1"/> - <frame index="0" delay="140"/> - <jump action="stand" /> + <!-- Coming out of the ground. --> + <frame index="0" delay="200" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="2" delay="250" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="0" delay="130" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="4" delay="250" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="0" delay="200" offsetY="2"/> + <frame index="0" delay="160" offsetY="1"/> + <frame index="0" delay="140"/> + <jump action="stand"/> </animation> </action> - <action name="stand" imageset="octopus"> + + <action name="stand" imageset="mob"> <animation direction="down"> - <!-- static --> - <frame index="0" delay="4000"/> - <!-- looking around --> - <frame index="1" delay="150"/> - <frame index="2" delay="250"/> - <frame index="1" delay="150"/> - <frame index="0" delay="130"/> - <frame index="5" delay="150"/> - <frame index="4" delay="250"/> - <frame index="5" delay="150"/> - <frame index="0" delay="200"/> + <!-- Static --> + <frame index="0" delay="4000"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="2" delay="250"/> + <frame index="1" delay="150"/> + <frame index="0" delay="130"/> + <frame index="5" delay="150"/> + <frame index="4" delay="250"/> + <frame index="5" delay="150"/> + <frame index="0" delay="200"/> </animation> <animation direction="downleft"> - <!-- static --> - <frame index="1" delay="4000"/> - <!-- looking around --> - <frame index="0" delay="150"/> - <frame index="5" delay="250"/> - <frame index="0" delay="150"/> - <frame index="1" delay="130"/> - <frame index="2" delay="150"/> - <frame index="3" delay="250"/> - <frame index="2" delay="150"/> - <frame index="1" delay="200"/> + <!-- Static --> + <frame index="1" delay="4000"/> + <!-- Looking Around --> + <frame index="0" delay="150"/> + <frame index="5" delay="250"/> + <frame index="0" delay="150"/> + <frame index="1" delay="130"/> + <frame index="2" delay="150"/> + <frame index="3" delay="250"/> + <frame index="2" delay="150"/> + <frame index="1" delay="200"/> </animation> <animation direction="left"> - <!-- static --> - <frame index="2" delay="4000"/> - <!-- looking around --> - <frame index="1" delay="150"/> - <frame index="0" delay="250"/> - <frame index="1" delay="150"/> - <frame index="2" delay="130"/> - <frame index="3" delay="700"/> + <!-- Static --> + <frame index="2" delay="4000"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="130"/> + <frame index="3" delay="700"/> </animation> <animation direction="upleft"> - <!-- static --> - <frame index="3" delay="5000"/> - <!-- looking around --> - <frame index="2" delay="150"/> - <frame index="1" delay="250"/> - <frame index="2" delay="150"/> - <frame index="3" delay="680"/> + <!-- Static --> + <frame index="3" delay="5000"/> + <!-- Looking Around --> + <frame index="2" delay="150"/> + <frame index="1" delay="250"/> + <frame index="2" delay="150"/> + <frame index="3" delay="680"/> </animation> <animation direction="up"> - <!-- static --> - <frame index="3" delay="5300"/> - <!-- looking around --> - <frame index="2" delay="250"/> - <frame index="3" delay="430"/> - <frame index="4" delay="250"/> + <!-- Static --> + <frame index="3" delay="5300"/> + <!-- Looking Around --> + <frame index="2" delay="250"/> + <frame index="3" delay="430"/> + <frame index="4" delay="250"/> </animation> <animation direction="upright"> - <!-- static --> - <frame index="3" delay="5680"/> - <!-- looking around --> - <frame index="4" delay="150"/> - <frame index="5" delay="250"/> - <frame index="4" delay="150"/> + <!-- Static --> + <frame index="3" delay="5680"/> + <!-- Looking Around --> + <frame index="4" delay="150"/> + <frame index="5" delay="250"/> + <frame index="4" delay="150"/> </animation> <animation direction="right"> - <!-- static --> - <frame index="4" delay="5000"/> - <!-- looking around --> - <frame index="3" delay="550"/> - <frame index="4" delay="130"/> - <frame index="5" delay="150"/> - <frame index="0" delay="250"/> - <frame index="5" delay="150"/> + <!-- Static --> + <frame index="4" delay="5000"/> + <!-- Looking Around --> + <frame index="3" delay="550"/> + <frame index="4" delay="130"/> + <frame index="5" delay="150"/> + <frame index="0" delay="250"/> + <frame index="5" delay="150"/> </animation> <animation direction="downright"> - <!-- static --> - <frame index="5" delay="5000"/> - <!-- looking around --> - <frame index="4" delay="150"/> - <frame index="3" delay="250"/> - <frame index="4" delay="150"/> - <frame index="5" delay="130"/> - <frame index="0" delay="150"/> - <frame index="1" delay="250"/> - <frame index="0" delay="150"/> + <!-- Static --> + <frame index="5" delay="5000"/> + <!-- Looking Around --> + <frame index="4" delay="150"/> + <frame index="3" delay="250"/> + <frame index="4" delay="150"/> + <frame index="5" delay="130"/> + <frame index="0" delay="150"/> + <frame index="1" delay="250"/> + <frame index="0" delay="150"/> </animation> </action> - <action name="walk" imageset="octopus"> + + <action name="walk" imageset="mob"> <animation direction="down"> - <!-- static head --> - <frame index="0" delay="2080"/> - <!-- turning head--> + <!-- Static Head --> + <frame index="0" delay="2080"/> + <!-- Turning Head --> <sequence start="0" end="3" delay="130"/> - <frame index="3" delay="260"/> + <frame index="3" delay="260"/> <sequence start="4" end="5" delay="130"/> </animation> <animation direction="downleft"> - <!-- static head --> - <frame index="1" delay="2080"/> - <!-- turning head--> + <!-- Static Head --> + <frame index="1" delay="2080"/> + <!-- Turning Head --> <sequence start="1" end="3" delay="130"/> - <frame index="3" delay="260"/> + <frame index="3" delay="260"/> <sequence start="4" end="5" delay="130"/> - <frame index="0" delay="130"/> + <frame index="0" delay="130"/> </animation> <animation direction="left"> - <!-- static head --> - <frame index="2" delay="2210"/> - <!-- turning head--> - <frame index="3" delay="390"/> + <!-- Static Head --> + <frame index="2" delay="2210"/> + <!-- Turning Head --> + <frame index="3" delay="390"/> <sequence start="4" end="5" delay="130"/> <sequence start="0" end="1" delay="130"/> </animation> <animation direction="upleft"> - <!-- static head --> - <frame index="3" delay="2470"/> - <!-- turning head--> + <!-- Static Head --> + <frame index="3" delay="2470"/> + <!-- Turning Head --> <sequence start="4" end="5" delay="130"/> <sequence start="0" end="2" delay="130"/> </animation> <animation direction="up"> - <!-- static head --> - <frame index="3" delay="2340"/> - <!-- turning head--> + <!-- Static Head --> + <frame index="3" delay="2340"/> + <!-- Turning Head --> <sequence start="4" end="5" delay="130"/> <sequence start="0" end="3" delay="130"/> </animation> <animation direction="upright"> - <!-- static head --> - <frame index="3" delay="2210"/> - <!-- turning head--> + <!-- Static Head --> + <frame index="3" delay="2210"/> + <!-- Turning Head --> <sequence start="4" end="5" delay="130"/> <sequence start="0" end="2" delay="130"/> - <frame index="3" delay="260"/> + <frame index="3" delay="260"/> </animation> <animation direction="right"> - <!-- static head --> - <frame index="4" delay="2210"/> - <!-- turning head--> - <frame index="5" delay="130"/> + <!-- Static Head --> + <frame index="4" delay="2210"/> + <!-- Turning Head --> + <frame index="5" delay="130"/> <sequence start="0" end="2" delay="130"/> - <frame index="5" delay="390"/> + <frame index="5" delay="390"/> </animation> <animation direction="downright"> - <!-- static head --> - <frame index="5" delay="2210"/> - <!-- turning head--> + <!-- Static Head --> + <frame index="5" delay="2210"/> + <!-- Turning Head --> <sequence start="0" end="2" delay="130"/> - <frame index="3" delay="390"/> - <frame index="4" delay="130"/> + <frame index="3" delay="390"/> + <frame index="4" delay="130"/> </animation> </action> - <action name="attack" imageset="octopus"> + + <action name="attack" imageset="mob"> <animation direction="down"> - <frame index="0" delay="140" offsetY="1"/> - <frame index="0" delay="280" offsetY="2"/> - <frame index="0" delay="90" offsetY="1"/> - <frame index="0" delay="90" offsetY="-1"/> - <frame index="1" delay="80" offsetY="-3"/> - <frame index="2" delay="80" offsetY="-5"/> - <frame index="3" delay="90" offsetY="-8"/> - <frame index="3" delay="90" 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index="3" delay="70" offsetY="-7"/> - <frame index="3" delay="80" offsetY="-5"/> - <frame index="3" delay="90" offsetY="-3"/> - <frame index="4" delay="100" offsetY="-1"/> - <end /> + <frame index="5" delay="140" offsetY="1"/> + <frame index="5" delay="280" offsetY="2"/> + <frame index="5" delay="90" offsetY="1"/> + <frame index="5" delay="90" offsetY="-1"/> + <frame index="0" delay="80" offsetY="-3"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="4" delay="110" offsetY="-18"/> + <frame index="5" delay="120" offsetY="-16"/> + <frame index="0" delay="110" offsetY="-13"/> + <frame index="1" delay="100" offsetY="-11"/> + <frame index="2" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="4" delay="100" offsetY="-1"/> + <end /> </animation> </action> - <action name="dead" imageset="octopus"> + + <action name="dead" imageset="mob"> <animation direction="down"> - <frame index="0" delay="80"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="0" delay="80"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="downleft"> - <frame index="1" delay="80"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="1" delay="80"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="left"> - <frame index="2" delay="80"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="2" delay="80"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="upleft"> - <frame index="3" delay="220"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="3" delay="220"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="up"> - <frame index="3" delay="150"/> - <frame index="4" delay="80"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="3" delay="150"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="upright"> - <frame index="3" delay="80"/> - <frame index="4" delay="70"/> - <frame index="5" delay="70"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="3" delay="80"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="right"> - <frame index="4" delay="80"/> - <frame index="5" delay="70"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2"/> + <frame index="4" delay="80"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> <animation direction="downright"> - <frame index="5" delay="80"/> - <frame index="0" delay="70"/> - <frame index="1" delay="70"/> - <frame index="2" delay="70"/> - <frame index="3" delay="210"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="90"/> - <frame index="6" delay="130" offsetY="1"/> - <frame index="6" delay="150" offsetY="2"/> - <frame index="7" offset="2" /> + <frame index="5" delay="80"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offset="2"/> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/monsters/croc.xml b/graphics/sprites/monsters/croc.xml index fc65f190..8a9902da 100644 --- a/graphics/sprites/monsters/croc.xml +++ b/graphics/sprites/monsters/croc.xml @@ -1,124 +1,140 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> + <imageset name="mob" src="graphics/sprites/monsters/croc.png" width="30" height="22"/> - <imageset name="croc" src="graphics/sprites/monsters/croc.png" width="30" height="22"/> - - <action name="spawn" imageset="croc"> - <animation> - <frame index="32" delay="350"/> - <frame index="33" delay="70"/> - <frame index="34" delay="90"/> - <frame index="35" delay="210"/> - <frame index="36" delay="110"/> - <frame index="37" delay="130"/> - <frame index="38" delay="165"/> - <frame index="39" delay="90"/> - <frame index="40" delay="80"/> - <frame index="41" delay="70"/> - <jump action="stand" /> - </animation> - </action> + <action name="spawn" imageset="mob"> + <animation> + <frame index="32" delay="350"/> + <frame index="33" delay="70"/> + <frame index="34" delay="90"/> + <frame index="35" delay="210"/> + <frame index="36" delay="110"/> + <frame index="37" delay="130"/> + <frame index="38" delay="165"/> + <frame index="39" delay="90"/> + <frame index="40" delay="80"/> + <frame index="41" delay="70"/> + <jump action="stand"/> + </animation> + </action> - <action name="stand" imageset="croc"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="up"> - <frame index="8"/> - </animation> - <animation direction="right"> - <frame index="16"/> - </animation> - <animation direction="left"> - <frame index="24"/> - </animation> - </action> - - <action name="walk" imageset="croc"> - <animation direction="down"> - <frame index="1" delay="84"/> - <frame index="0" delay="65"/> - <frame index="2" delay="84"/> - <frame index="0" delay="65"/> - </animation> - <animation direction="up"> - <frame index="9" delay="84"/> - <frame index="8" delay="65"/> - <frame index="10" delay="84"/> - <frame index="8" delay="65"/> - </animation> - <animation direction="right"> - <frame index="17" delay="84"/> - <frame index="16" delay="65"/> - <frame index="18" delay="84"/> - <frame index="16" delay="65"/> - </animation> - <animation direction="left"> - <frame index="25" delay="84"/> - <frame index="24" delay="65"/> - <frame index="26" delay="84"/> - <frame index="24" delay="65"/> - </animation> - </action> - - <action name="attack" imageset="croc"> - <animation direction="down"> - <frame index="3" delay="90"/> - <frame index="4" delay="130"/> - <frame index="3" delay="100"/> - <frame index="0" delay="50"/> - <frame index="5" delay="90"/> - <frame index="6" delay="130"/> - <frame index="5" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="11" delay="90"/> - <frame index="12" delay="130"/> - <frame index="11" delay="100"/> - <frame index="8" delay="50"/> - <frame index="13" delay="90"/> - <frame index="14" delay="130"/> - <frame index="13" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="19" delay="90"/> - <frame index="20" delay="130"/> - <frame index="19" delay="100"/> - <frame index="16" delay="50"/> - <frame index="21" delay="90"/> - <frame index="22" delay="130"/> - <frame index="21" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="27" delay="90"/> - <frame index="28" delay="130"/> - <frame index="27" delay="100"/> - <frame index="24" delay="50"/> - <frame index="29" delay="90"/> - <frame index="30" delay="130"/> - <frame index="29" delay="100"/> - <end/> - </animation> - </action> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="left"> + <frame index="24"/> + </animation> + + <animation direction="up"> + <frame index="8"/> + </animation> + + <animation direction="right"> + <frame index="16"/> + </animation> + + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <frame index="1" delay="84"/> + <frame index="0" delay="65"/> + <frame index="2" delay="84"/> + <frame index="0" delay="65"/> + </animation> + + <animation direction="left"> + <frame index="25" delay="84"/> + <frame index="24" delay="65"/> + <frame index="26" delay="84"/> + <frame index="24" delay="65"/> + </animation> + + <animation direction="up"> + <frame index="9" delay="84"/> + <frame index="8" delay="65"/> + <frame index="10" delay="84"/> + <frame index="8" delay="65"/> + </animation> + + <animation direction="right"> + <frame index="17" delay="84"/> + <frame index="16" delay="65"/> + <frame index="18" delay="84"/> + <frame index="16" delay="65"/> + </animation> + + </action> + + <action name="attack" imageset="mob"> + + <animation direction="down"> + <frame index="3" delay="90"/> + <frame index="4" delay="130"/> + <frame index="3" delay="100"/> + <frame index="0" delay="50"/> + <frame index="5" delay="90"/> + <frame index="6" delay="130"/> + <frame index="5" delay="100"/> + <end/> + </animation> + + <animation direction="left"> + <frame index="27" delay="90"/> + <frame index="28" delay="130"/> + <frame index="27" delay="100"/> + <frame index="24" delay="50"/> + <frame index="29" delay="90"/> + <frame index="30" delay="130"/> + <frame index="29" delay="100"/> + <end/> + </animation> + + <animation direction="up"> + <frame index="11" delay="90"/> + <frame index="12" delay="130"/> + <frame index="11" delay="100"/> + <frame index="8" delay="50"/> + <frame index="13" delay="90"/> + <frame index="14" delay="130"/> + <frame index="13" delay="100"/> + <end/> + </animation> + + <animation direction="right"> + <frame index="19" delay="90"/> + <frame index="20" delay="130"/> + <frame index="19" delay="100"/> + <frame index="16" delay="50"/> + <frame index="21" delay="90"/> + <frame index="22" delay="130"/> + <frame index="21" delay="100"/> + <end/> + </animation> + + </action> - <action name="dead" imageset="croc"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="up"> - <frame index="15"/> - </animation> - <animation direction="right"> - <frame index="23"/> - </animation> - <animation direction="left"> - <frame index="31"/> - </animation> - </action> - -</sprite>
\ No newline at end of file + <action name="dead" imageset="mob"> + + <animation direction="down"> + <frame index="7"/> + </animation> + + <animation direction="left"> + <frame index="31"/> + </animation> + + <animation direction="up"> + <frame index="15"/> + </animation> + + <animation direction="right"> + <frame index="23"/> + </animation> + + </action> +</sprite> diff --git a/graphics/sprites/monsters/croconut.xml b/graphics/sprites/monsters/croconut.xml index a7d3aa58..5e04839c 100644 --- a/graphics/sprites/monsters/croconut.xml +++ b/graphics/sprites/monsters/croconut.xml @@ -1,81 +1,90 @@ <?xml version="1.0"?> <!-- Author: Reid -Copyright (C) 2010-2012 Evol Online -5% used on "mooving" label. -50% from the 95% unused percent from "mooving" label are used on "moovinglong" label. -100% from the 47,5% unused percent from "moovinglong" label are used on "static" label.--> +Copyright (C) 2010-2012 Evol Online --> + +<!-- +5% used on "moving" label. +50% from the 95% unused percent from "moving" label are used on "movinglong" label. +100% from the 47,5% unused percent from "movinglong" label are used on "static" label. +--> + <sprite> - <imageset name="base" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/> + <imageset name="mob" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/> + + <action name="stand" imageset="mob"> + <animation direction="default"> + <label name="start"/> + <goto label="static" rand="95"/> + <goto label="movinglong" rand="50"/> + <goto label="moving" rand="100"/> + <label name="moving"/> + <!-- Simple Move Animation --> + <frame index="1" delay="105"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <goto label="start"/> + <label name="static"/> + <!-- Static Animation --> + <frame index="1" delay="240"/> + <goto label="start"/> + <label name="movinglong"/> + <!-- Long Move Animation --> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <goto label="start"/> + </animation> - <action name="stand" imageset="base"> - <animation direction="default"> - <label name="start"/> - <goto label="static" rand="95"/> - <goto label="moovinglong" rand="50"/> - <goto label="mooving" rand="100"/> - <label name="mooving"/> - <!-- Simple move animation. --> - <frame index="1" delay="105"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <goto label="start"/> - <label name="static"/> - <!-- Static animation. --> - <frame index="1" delay="240"/> - <goto label="start"/> - <label name="moovinglong"/> - <!-- Long move animation. --> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <goto label="start"/> - </animation> </action> - <action name="hurt" imageset="base"> - <animation direction="default"> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <end /> + <action name="hurt" imageset="mob"> + + <animation direction="default"> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <end /> </animation> + </action> - <action name="dead" imageset="base"> + <action name="dead" imageset="mob"> + <animation> - <!-- Croconut is falling --> - <frame index="1" delay="80" offsetY="1"/> - <frame index="1" delay="60" offsetY="2"/> - <frame index="1" delay="50" offsetY="4"/> - <frame index="1" delay="50" offsetY="6"/> - <frame index="1" delay="50" offsetY="8"/> - <frame index="1" delay="40" offsetY="11"/> - <frame index="1" delay="40" offsetY="14"/> - <frame index="1" delay="40" offsetY="17"/> - <frame index="1" delay="40" offsetY="20"/> - <frame index="1" delay="40" offsetY="24"/> - <frame index="1" delay="40" offsetY="28"/> - <frame index="1" delay="30" offsetY="32"/> - <frame index="1" delay="30" offsetY="36"/> - <frame index="1" delay="30" offsetY="41"/> - <frame index="1" delay="30" offsetY="46"/> - <frame index="1" delay="30" offsetY="51"/> - <frame index="1" delay="30" offsetY="57"/> - <frame index="3" delay="60" offsetY="58"/> - <frame index="4" delay="70" offsetY="58"/> - <frame index="5" delay="0" offsetY="59"/> + <!-- Falling Croconut --> + <frame index="1" delay="80" offsetY="1"/> + <frame index="1" delay="60" offsetY="2"/> + <frame index="1" delay="50" offsetY="4"/> + <frame index="1" delay="50" offsetY="6"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="1" delay="40" offsetY="11"/> + <frame index="1" delay="40" offsetY="14"/> + <frame index="1" delay="40" offsetY="17"/> + <frame index="1" delay="40" offsetY="20"/> + <frame index="1" delay="40" offsetY="24"/> + <frame index="1" delay="40" offsetY="28"/> + <frame index="1" delay="30" offsetY="32"/> + <frame index="1" delay="30" offsetY="36"/> + <frame index="1" delay="30" offsetY="41"/> + <frame index="1" delay="30" offsetY="46"/> + <frame index="1" delay="30" offsetY="51"/> + <frame index="1" delay="30" offsetY="57"/> + <frame index="3" delay="60" offsetY="58"/> + <frame index="4" delay="70" offsetY="58"/> + <frame index="5" delay="0" offsetY="59"/> </animation> + </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/monsters/piou.xml b/graphics/sprites/monsters/piou.xml index ffb2974e..f4971283 100644 --- a/graphics/sprites/monsters/piou.xml +++ b/graphics/sprites/monsters/piou.xml @@ -1,12 +1,11 @@ <?xml version="1.0"?> -<!-- Original Author : Reid -Copyright (C) 2011 Evol Online --> - +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="piou" src="graphics/sprites/monsters/piou.png" width="10" height="9" offsetY="-12"/> - <imageset name="egg" src="graphics/sprites/accessories/acc-piousse-egg.png" width="11" height="11" offsetY="-12"/> + <imageset name="mob" src="graphics/sprites/monsters/piou.png" width="10" height="9" offsetY="-12"/> + <imageset name="mob-acc" src="graphics/sprites/accessories/acc-piousse-egg.png" width="11" height="11" offsetY="-12"/> - <action name="spawn" imageset="egg"> + <action name="spawn" imageset="mob-acc"> <animation> <frame index="9" delay="20" offsetY="-86"/> @@ -33,31 +32,31 @@ Copyright (C) 2011 Evol Online --> <frame index="9" delay="55" offsetY="-6"/> <frame index="9" delay="55" offsetY="-3"/> <frame index="9" delay="60" offsetY="-1"/> - <jump action="stand" /> + <jump action="stand"/> </animation> </action> - <action name="stand" imageset="piou"> + <action name="stand" imageset="mob"> <animation direction="down"> - <!-- static --> + <!-- Static --> <frame index="0" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="2" end="3" delay="130" repeat="4"/> <frame index="2" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="0" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="30" delay="350"/> <frame index="0" delay="500"/> <frame index="35" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="0" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="2" end="3" delay="130" repeat="6"/> <frame index="2" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping And Turning On Itself--> <sequence start="1" end="2" delay="50" offsetY="-1"/> <frame index="1" delay="50" offsetX="1" offsetY="-3"/> <frame index="0" delay="60" offsetX="2" offsetY="-8"/> @@ -75,59 +74,59 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="100" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- static --> - <frame index="5" delay="1300"/> - <!-- eating animation --> - <sequence start="7" end="8" delay="130" repeat="4"/> - <frame index="7" delay="100"/> - <!-- static --> - <frame index="5" delay="1900"/> - <!-- looking around --> - <frame index="20" delay="350"/> - <frame index="5" delay="500"/> - <frame index="35" delay="400"/> - <!-- static --> - <frame index="5" delay="1600"/> - <!-- eating animation x6--> - <sequence start="7" end="8" delay="130" repeat="6"/> - <frame index="7" delay="100"/> - <!-- jumping and turning on hiself--> - <sequence start="6" end="7" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetX="1" offsetY="-3"/> - <frame index="5" delay="60" offsetX="2" offsetY="-8"/> - <frame index="6" delay="60" offsetX="3" offsetY="-11"/> - <frame index="7" delay="70" offsetX="2" offsetY="-15"/> - <frame index="20" delay="80" offsetX="1" offsetY="-18"/> - <frame index="15" delay="90" offsetX="1" offsetY="-22"/> - <frame index="25" delay="100" offsetY="-25"/> - <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="6" delay="90" offsetY="-3"/> - <frame index="5" delay="100" offsetY="-1"/> + <animation direction="downleft"> + <!-- Static --> + <frame index="30" delay="1300"/> + <!-- Eating Animation --> + <sequence start="32" end="33" delay="130" repeat="4"/> + <frame index="32" delay="100"/> + <!-- Static --> + <frame index="30" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="30" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="30" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="32" end="33" delay="130" repeat="6"/> + <frame index="32" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="31" end="32" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetX="1" offsetY="-3"/> + <frame index="30" delay="60" offsetX="2" offsetY="-8"/> + <frame index="31" delay="60" offsetX="3" offsetY="-11"/> + <frame index="32" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="35" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="31" delay="90" offsetY="-3"/> + <frame index="30" delay="100" offsetY="-1"/> </animation> <animation direction="left"> - <!-- static --> + <!-- Static --> <frame index="10" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="12" end="13" delay="130" repeat="4"/> <frame index="12" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="10" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="25" delay="350"/> <frame index="10" delay="500"/> <frame index="30" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="10" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="12" end="13" delay="130" repeat="6"/> <frame index="12" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping And Turning On Itself--> <sequence start="11" end="12" delay="50" offsetY="-1"/> <frame index="11" delay="50" offsetX="1" offsetY="-3"/> <frame index="10" delay="60" offsetX="2" offsetY="-8"/> @@ -145,24 +144,59 @@ Copyright (C) 2011 Evol Online --> <frame index="10" delay="100" offsetY="-1"/> </animation> + <animation direction="upleft"> + <!-- Static --> + <frame index="25" delay="1300"/> + <!-- Eating Animation --> + <sequence start="27" end="28" delay="130" repeat="4"/> + <frame index="27" delay="100"/> + <!-- Static --> + <frame index="25" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="25" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="25" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="27" end="28" delay="130" repeat="6"/> + <frame index="27" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="26" end="27" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetX="1" offsetY="-3"/> + <frame index="25" delay="60" offsetX="2" offsetY="-8"/> + <frame index="26" delay="60" offsetX="3" offsetY="-11"/> + <frame index="27" delay="70" offsetX="2" offsetY="-15"/> + <frame index="10" delay="80" offsetX="1" offsetY="-18"/> + <frame index="30" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="26" delay="90" offsetY="-3"/> + <frame index="25" delay="100" offsetY="-1"/> + </animation> + <animation direction="up"> - <!-- static --> + <!-- Static --> <frame index="15" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="17" end="18" delay="130" repeat="4"/> <frame index="17" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="15" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="20" delay="350"/> <frame index="15" delay="500"/> <frame index="25" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="15" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="17" end="18" delay="130" repeat="6"/> <frame index="17" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping And Turning On Itself--> <sequence start="16" end="17" delay="50" offsetY="-1"/> <frame index="16" delay="50" offsetX="1" offsetY="-3"/> <frame index="15" delay="60" offsetX="2" offsetY="-8"/> @@ -181,23 +215,23 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- static --> + <!-- Static --> <frame index="20" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="22" end="23" delay="130" repeat="4"/> <frame index="22" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="20" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="5" delay="350"/> <frame index="20" delay="500"/> <frame index="15" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="20" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="22" end="23" delay="130" repeat="6"/> <frame index="22" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping And Turning On Itself--> <sequence start="21" end="22" delay="50" offsetY="-1"/> <frame index="21" delay="50" offsetX="1" offsetY="-3"/> <frame index="20" delay="60" offsetX="2" offsetY="-8"/> @@ -215,94 +249,59 @@ Copyright (C) 2011 Evol Online --> <frame index="20" delay="100" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- static --> - <frame index="25" delay="1300"/> - <!-- eating animation --> - <sequence start="27" end="28" delay="130" repeat="4"/> - <frame index="27" delay="100"/> - <!-- static --> - <frame index="25" delay="1900"/> - <!-- looking around --> - <frame index="10" delay="350"/> - <frame index="25" delay="500"/> - <frame index="15" delay="400"/> - <!-- static --> - <frame index="25" delay="1600"/> - <!-- eating animation x6--> - <sequence start="27" end="28" delay="130" repeat="6"/> - <frame index="27" delay="100"/> - <!-- jumping and turning on hiself--> - <sequence start="26" end="27" delay="50" offsetY="-1"/> - <frame index="26" delay="50" offsetX="1" offsetY="-3"/> - <frame index="25" delay="60" offsetX="2" offsetY="-8"/> - <frame index="26" delay="60" offsetX="3" offsetY="-11"/> - <frame index="27" delay="70" offsetX="2" offsetY="-15"/> - <frame index="10" delay="80" offsetX="1" offsetY="-18"/> - <frame index="30" delay="90" offsetX="1" offsetY="-22"/> - <frame index="0" delay="100" offsetY="-25"/> - <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="26" delay="90" offsetY="-3"/> - <frame index="25" delay="100" offsetY="-1"/> - </animation> - - <animation direction="downleft"> - <!-- static --> - <frame index="30" delay="1300"/> - <!-- eating animation --> - <sequence start="32" end="33" delay="130" repeat="4"/> - <frame index="32" delay="100"/> - <!-- static --> - <frame index="30" delay="1900"/> - <!-- looking around --> - <frame index="10" delay="350"/> - <frame index="30" delay="500"/> - <frame index="0" delay="400"/> - <!-- static --> - <frame index="30" delay="1600"/> - <!-- eating animation x6--> - <sequence start="32" end="33" delay="130" repeat="6"/> - <frame index="32" delay="100"/> - <!-- jumping and turning on hiself--> - <sequence start="31" end="32" delay="50" offsetY="-1"/> - <frame index="31" delay="50" offsetX="1" offsetY="-3"/> - <frame index="30" delay="60" offsetX="2" offsetY="-8"/> - <frame index="31" delay="60" offsetX="3" offsetY="-11"/> - <frame index="32" delay="70" offsetX="2" offsetY="-15"/> - <frame index="0" delay="80" offsetX="1" offsetY="-18"/> - <frame index="35" delay="90" offsetX="1" offsetY="-22"/> - <frame index="5" delay="100" offsetY="-25"/> - <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> - <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> - <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> - <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> - <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> - <frame index="31" delay="90" offsetY="-3"/> - <frame index="30" delay="100" offsetY="-1"/> + <animation direction="right"> + <!-- Static --> + <frame index="5" delay="1300"/> + <!-- Eating Animation --> + <sequence start="7" end="8" delay="130" repeat="4"/> + <frame index="7" delay="100"/> + <!-- Static --> + <frame index="5" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="5" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="5" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="7" end="8" delay="130" repeat="6"/> + <frame index="7" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="6" end="7" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetX="1" offsetY="-3"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="7" delay="70" offsetX="2" offsetY="-15"/> + <frame index="20" delay="80" offsetX="1" offsetY="-18"/> + <frame index="15" delay="90" offsetX="1" offsetY="-22"/> + <frame index="25" delay="100" offsetY="-25"/> + <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- static --> + <!-- Static --> <frame index="35" delay="1300"/> - <!-- eating animation --> + <!-- Eating Animation --> <sequence start="37" end="38" delay="130" repeat="4"/> <frame index="37" delay="100"/> - <!-- static --> + <!-- Static --> <frame index="35" delay="1900"/> - <!-- looking around --> + <!-- Looking Around --> <frame index="5" delay="350"/> <frame index="35" delay="500"/> <frame index="0" delay="400"/> - <!-- static --> + <!-- Static --> <frame index="35" delay="1600"/> - <!-- eating animation x6--> + <!-- Eating Animation x6 --> <sequence start="37" end="38" delay="130" repeat="6"/> <frame index="37" delay="100"/> - <!-- jumping and turning on hiself--> + <!-- Jumping And Turning On Itself--> <sequence start="36" end="37" delay="50" offsetY="-1"/> <frame index="36" delay="50" offsetX="1" offsetY="-3"/> <frame index="35" delay="60" offsetX="2" offsetY="-8"/> @@ -321,10 +320,10 @@ Copyright (C) 2011 Evol Online --> </animation> </action> - <action name="walk" imageset="piou"> + <action name="walk" imageset="mob"> <animation direction="down"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="0" delay="45" offsetY="-1"/> <frame index="1" delay="45" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> @@ -339,7 +338,7 @@ Copyright (C) 2011 Evol Online --> <frame index="1" delay="45" offsetY="-2"/> <frame index="2" delay="45" offsetY="-1"/> <frame index="1" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="1" delay="50" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> @@ -356,7 +355,7 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="60" offsetY="-3"/> <frame index="1" delay="50" offsetY="-2"/> <frame index="0" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="1" delay="45" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> <frame index="1" delay="45" offsetY="-3"/> @@ -364,7 +363,7 @@ Copyright (C) 2011 Evol Online --> <frame index="1" delay="45" offsetY="-3"/> <frame index="2" delay="45" offsetY="-2"/> <frame index="1" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="0" delay="50" offsetY="-1"/> <frame index="1" delay="50" offsetY="-1"/> <frame index="2" delay="45" offsetY="-2"/> @@ -383,68 +382,68 @@ Copyright (C) 2011 Evol Online --> <frame index="0" delay="50" offsetY="-1"/> </animation> - <animation direction="right"> - <!-- Normal jump x2--> - <frame index="5" delay="45" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-2"/> - <frame index="7" delay="45" offsetY="-1"/> - <frame index="6" delay="45" offsetY="-1"/> - <!-- Turning jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> + <animation direction="downleft"> + <!-- Normal Jump x2 --> + <frame index="30" delay="45" offsetY="-1"/> + <frame index="31" delay="45" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-2"/> + <frame index="32" delay="45" offsetY="-1"/> + <frame index="31" delay="45" offsetY="-1"/> + <!-- Turning Jump --> + <frame index="30" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> <frame index="22" delay="80" offsetY="-6"/> <frame index="17" delay="80" offsetY="-6"/> - <frame index="27" delay="80" offsetY="-6"/> - <frame index="12" delay="80" offsetY="-6"/> - <frame index="32" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-5"/> - <frame index="37" delay="80" offsetY="-4"/> - <frame index="7" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="5" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="6" delay="45" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-1"/> - <!-- Back turning jump --> - <frame index="5" delay="50" offsetY="-1"/> - <frame index="6" delay="50" offsetY="-1"/> - <frame index="7" delay="45" offsetY="-2"/> - <frame index="6" delay="45" offsetY="-3"/> - <frame index="7" delay="45" offsetY="-4"/> - <frame index="6" delay="60" offsetY="-5"/> - <frame index="37" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="32" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="31" delay="45" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-1"/> + <!-- Back Turning Jump --> + <frame index="30" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="45" offsetY="-2"/> + <frame index="31" delay="45" offsetY="-3"/> + <frame index="32" delay="45" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> <frame index="12" delay="80" offsetY="-6"/> <frame index="27" delay="80" offsetY="-6"/> - <frame index="17" delay="80" offsetY="-5"/> - <frame index="22" delay="80" offsetY="-4"/> - <frame index="7" delay="60" offsetY="-3"/> - <frame index="6" delay="50" offsetY="-2"/> - <frame index="5" delay="50" offsetY="-1"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> </animation> <animation direction="left"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="10" delay="45" offsetY="-1"/> <frame index="11" delay="45" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> @@ -459,7 +458,7 @@ Copyright (C) 2011 Evol Online --> <frame index="11" delay="45" offsetY="-2"/> <frame index="12" delay="45" offsetY="-1"/> <frame index="11" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="10" delay="50" offsetY="-1"/> <frame index="11" delay="50" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> @@ -476,7 +475,7 @@ Copyright (C) 2011 Evol Online --> <frame index="12" delay="60" offsetY="-3"/> <frame index="11" delay="50" offsetY="-2"/> <frame index="10" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="11" delay="45" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> <frame index="11" delay="45" offsetY="-3"/> @@ -484,7 +483,7 @@ Copyright (C) 2011 Evol Online --> <frame index="11" delay="45" offsetY="-3"/> <frame index="12" delay="45" offsetY="-2"/> <frame index="11" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="10" delay="50" offsetY="-1"/> <frame index="11" delay="50" offsetY="-1"/> <frame index="12" delay="45" offsetY="-2"/> @@ -503,8 +502,68 @@ Copyright (C) 2011 Evol Online --> <frame index="10" delay="50" offsetY="-1"/> </animation> + <animation direction="upleft"> + <!-- Normal Jump x2 --> + <frame index="25" delay="45" offsetY="-1"/> + <frame index="26" delay="45" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-2"/> + <frame index="27" delay="45" offsetY="-1"/> + <frame index="26" delay="45" offsetY="-1"/> + <!-- Turning Jump --> + <frame index="25" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="26" delay="45" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-1"/> + <!-- Back Turning Jump --> + <frame index="25" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + </animation> + <animation direction="up"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="15" delay="45" offsetY="-1"/> <frame index="16" delay="45" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> @@ -519,7 +578,7 @@ Copyright (C) 2011 Evol Online --> <frame index="16" delay="45" offsetY="-2"/> <frame index="17" delay="45" offsetY="-1"/> <frame index="16" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="15" delay="50" offsetY="-1"/> <frame index="16" delay="50" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> @@ -536,7 +595,7 @@ Copyright (C) 2011 Evol Online --> <frame index="17" delay="60" offsetY="-3"/> <frame index="16" delay="50" offsetY="-2"/> <frame index="15" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="16" delay="45" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> <frame index="16" delay="45" offsetY="-3"/> @@ -544,7 +603,7 @@ Copyright (C) 2011 Evol Online --> <frame index="16" delay="45" offsetY="-3"/> <frame index="17" delay="45" offsetY="-2"/> <frame index="16" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="15" delay="50" offsetY="-1"/> <frame index="16" delay="50" offsetY="-1"/> <frame index="17" delay="45" offsetY="-2"/> @@ -564,7 +623,7 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="20" delay="45" offsetY="-1"/> <frame index="21" delay="45" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> @@ -579,7 +638,7 @@ Copyright (C) 2011 Evol Online --> <frame index="21" delay="45" offsetY="-2"/> <frame index="22" delay="45" offsetY="-1"/> <frame index="21" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="20" delay="50" offsetY="-1"/> <frame index="21" delay="50" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> @@ -596,7 +655,7 @@ Copyright (C) 2011 Evol Online --> <frame index="22" delay="60" offsetY="-3"/> <frame index="21" delay="50" offsetY="-2"/> <frame index="20" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="21" delay="45" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> <frame index="21" delay="45" offsetY="-3"/> @@ -604,7 +663,7 @@ Copyright (C) 2011 Evol Online --> <frame index="21" delay="45" offsetY="-3"/> <frame index="22" delay="45" offsetY="-2"/> <frame index="21" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="20" delay="50" offsetY="-1"/> <frame index="21" delay="50" offsetY="-1"/> <frame index="22" delay="45" offsetY="-2"/> @@ -623,128 +682,68 @@ Copyright (C) 2011 Evol Online --> <frame index="20" delay="50" offsetY="-1"/> </animation> - <animation direction="upleft"> - <!-- Normal jump x2--> - <frame index="25" delay="45" offsetY="-1"/> - <frame index="26" delay="45" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-2"/> - <frame index="27" delay="45" offsetY="-1"/> - <frame index="26" delay="45" offsetY="-1"/> - <!-- Turning jump --> - <frame index="25" delay="50" offsetY="-1"/> - <frame index="26" delay="50" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="60" offsetY="-5"/> + <animation direction="right"> + <!-- Normal Jump x2 --> + <frame index="5" delay="45" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-2"/> + <frame index="7" delay="45" offsetY="-1"/> + <frame index="6" delay="45" offsetY="-1"/> + <!-- Turning Jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-6"/> <frame index="12" delay="80" offsetY="-6"/> <frame index="32" delay="80" offsetY="-6"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="37" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-5"/> - <frame index="17" delay="80" offsetY="-4"/> - <frame index="27" delay="60" offsetY="-3"/> - <frame index="26" delay="50" offsetY="-2"/> - <frame index="25" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="26" delay="45" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-1"/> - <!-- Back turning jump --> - <frame index="25" delay="50" offsetY="-1"/> - <frame index="26" delay="50" offsetY="-1"/> - <frame index="27" delay="45" offsetY="-2"/> - <frame index="26" delay="45" offsetY="-3"/> - <frame index="27" delay="45" offsetY="-4"/> - <frame index="26" delay="60" offsetY="-5"/> - <frame index="17" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="6" delay="45" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-1"/> + <!-- Back Turning Jump --> + <frame index="5" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="45" offsetY="-2"/> + <frame index="6" delay="45" offsetY="-3"/> + <frame index="7" delay="45" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> <frame index="37" delay="80" offsetY="-6"/> <frame index="2" delay="80" offsetY="-6"/> - <frame index="32" delay="80" offsetY="-5"/> - <frame index="12" delay="80" offsetY="-4"/> - <frame index="27" delay="60" offsetY="-3"/> - <frame index="26" delay="50" offsetY="-2"/> - <frame index="25" delay="50" offsetY="-1"/> - </animation> - - <animation direction="downleft"> - <!-- Normal jump x2--> - <frame index="30" delay="45" offsetY="-1"/> - <frame index="31" delay="45" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-2"/> - <frame index="32" delay="45" offsetY="-1"/> - <frame index="31" delay="45" offsetY="-1"/> - <!-- Turning jump --> - <frame index="30" delay="50" offsetY="-1"/> - <frame index="31" delay="50" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="60" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-6"/> - <frame index="37" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-6"/> - <frame index="17" delay="80" offsetY="-6"/> - <frame index="27" delay="80" offsetY="-5"/> - <frame index="12" delay="80" offsetY="-4"/> - <frame index="32" delay="60" offsetY="-3"/> - <frame index="31" delay="50" offsetY="-2"/> - <frame index="30" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> - <frame index="31" delay="45" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-1"/> - <!-- Back turning jump --> - <frame index="30" delay="50" offsetY="-1"/> - <frame index="31" delay="50" offsetY="-1"/> - <frame index="32" delay="45" offsetY="-2"/> - <frame index="31" delay="45" offsetY="-3"/> - <frame index="32" delay="45" offsetY="-4"/> - <frame index="31" delay="60" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-6"/> <frame index="12" delay="80" offsetY="-6"/> <frame index="27" delay="80" offsetY="-6"/> - <frame index="17" delay="80" offsetY="-6"/> - <frame index="22" delay="80" offsetY="-6"/> - <frame index="7" delay="80" offsetY="-6"/> - <frame index="37" delay="80" offsetY="-5"/> - <frame index="2" delay="80" offsetY="-4"/> - <frame index="32" delay="60" offsetY="-3"/> - <frame index="31" delay="50" offsetY="-2"/> - <frame index="30" delay="50" offsetY="-1"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> </animation> <animation direction="downright"> - <!-- Normal jump x2--> + <!-- Normal Jump x2 --> <frame index="35" delay="45" offsetY="-1"/> <frame index="36" delay="45" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> @@ -759,7 +758,7 @@ Copyright (C) 2011 Evol Online --> <frame index="36" delay="45" offsetY="-2"/> <frame index="37" delay="45" offsetY="-1"/> <frame index="36" delay="45" offsetY="-1"/> - <!-- Turning jump --> + <!-- Turning Jump --> <frame index="35" delay="50" offsetY="-1"/> <frame index="36" delay="50" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> @@ -776,7 +775,7 @@ Copyright (C) 2011 Evol Online --> <frame index="37" delay="60" offsetY="-3"/> <frame index="36" delay="50" offsetY="-2"/> <frame index="35" delay="50" offsetY="-1"/> - <!-- Normal jump x1--> + <!-- Normal Jump --> <frame index="36" delay="45" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> <frame index="36" delay="45" offsetY="-3"/> @@ -784,7 +783,7 @@ Copyright (C) 2011 Evol Online --> <frame index="36" delay="45" offsetY="-3"/> <frame index="37" delay="45" offsetY="-2"/> <frame index="36" delay="45" offsetY="-1"/> - <!-- Back turning jump --> + <!-- Back Turning Jump --> <frame index="35" delay="50" offsetY="-1"/> <frame index="36" delay="50" offsetY="-1"/> <frame index="37" delay="45" offsetY="-2"/> @@ -805,10 +804,10 @@ Copyright (C) 2011 Evol Online --> </action> - <action name="attack" imageset="piou"> + <action name="attack" imageset="mob"> <animation direction="down"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="0" delay="60" offsetY="2"/> <frame index="1" delay="60" offsetY="4"/> <frame index="2" delay="60" offsetY="6"/> @@ -819,20 +818,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="right"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="5" delay="60" offsetX="2"/> - <frame index="6" delay="60" offsetX="4"/> - <frame index="7" delay="60" offsetX="6"/> - <frame index="8" delay="60" offsetX="8"/> - <frame index="6" delay="40" offsetX="6"/> - <frame index="6" delay="40" offsetX="4"/> - <frame index="5" delay="40" offsetX="2"/> + <animation direction="downleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="30" delay="60" offsetX="-2" offsetY="2"/> + <frame index="31" delay="60" offsetX="-4" offsetY="4"/> + <frame index="32" delay="60" offsetX="-6" offsetY="6"/> + <frame index="33" delay="60" offsetX="-8" offsetY="8"/> + <frame index="31" delay="40" offsetX="-6" offsetY="6"/> + <frame index="31" delay="40" offsetX="-4" offsetY="4"/> + <frame index="30" delay="40" offsetX="-2" offsetY="2"/> <end /> </animation> <animation direction="left"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="10" delay="60" offsetX="-2"/> <frame index="11" delay="60" offsetX="-4"/> <frame index="12" delay="60" offsetX="-6"/> @@ -843,8 +842,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> + <animation direction="upleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> + <end /> + </animation> + <animation direction="up"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="15" delay="60" offsetY="-2"/> <frame index="16" delay="60" offsetY="-4"/> <frame index="17" delay="60" offsetY="-6"/> @@ -856,7 +867,7 @@ Copyright (C) 2011 Evol Online --> </animation> <animation direction="upright"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="20" delay="60" offsetX="2" offsetY="-2"/> <frame index="21" delay="60" offsetX="4" offsetY="-4"/> <frame index="22" delay="60" offsetX="6" offsetY="-6"/> @@ -867,32 +878,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="upleft"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> - <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> - <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> - <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> - <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> - <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> - <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> - <end /> - </animation> - - <animation direction="downleft"> - <!-- Running to the player, bitting and goes back to his place --> - <frame index="30" delay="60" offsetX="-2" offsetY="2"/> - <frame index="31" delay="60" offsetX="-4" offsetY="4"/> - <frame index="32" delay="60" offsetX="-6" offsetY="6"/> - <frame index="33" delay="60" offsetX="-8" offsetY="8"/> - <frame index="31" delay="40" offsetX="-6" offsetY="6"/> - <frame index="31" delay="40" offsetX="-4" offsetY="4"/> - <frame index="30" delay="40" offsetX="-2" offsetY="2"/> + <animation direction="right"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="5" delay="60" offsetX="2"/> + <frame index="6" delay="60" offsetX="4"/> + <frame index="7" delay="60" offsetX="6"/> + <frame index="8" delay="60" offsetX="8"/> + <frame index="6" delay="40" offsetX="6"/> + <frame index="6" delay="40" offsetX="4"/> + <frame index="5" delay="40" offsetX="2"/> <end /> </animation> <animation direction="downright"> - <!-- Running to the player, bitting and goes back to his place --> + <!-- Runs to the player, bits him and goes back to its place. --> <frame index="35" delay="60" offsetX="2" offsetY="2"/> <frame index="36" delay="60" offsetX="4" offsetY="4"/> <frame index="37" delay="60" offsetX="6" offsetY="6"/> @@ -911,14 +910,18 @@ Copyright (C) 2011 Evol Online --> <frame index="4"/> </animation> - <animation direction="right"> - <frame index="9"/> + <animation direction="downleft"> + <frame index="34"/> </animation> <animation direction="left"> <frame index="14"/> </animation> + <animation direction="upleft"> + <frame index="29"/> + </animation> + <animation direction="up"> <frame index="19"/> </animation> @@ -927,12 +930,8 @@ Copyright (C) 2011 Evol Online --> <frame index="24"/> </animation> - <animation direction="upleft"> - <frame index="29"/> - </animation> - - <animation direction="downleft"> - <frame index="34"/> + <animation direction="right"> + <frame index="9"/> </animation> <animation direction="downright"> @@ -940,5 +939,4 @@ Copyright (C) 2011 Evol Online --> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml index 20acb56f..a9904aee 100644 --- a/graphics/sprites/monsters/ratto.xml +++ b/graphics/sprites/monsters/ratto.xml @@ -1,11 +1,11 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="rat" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> + <imageset name="mob" src="graphics/sprites/monsters/ratto.png" width="32" height="32"/> - <action name="spawn" imageset="rat"> + <action name="spawn" imageset="mob"> <animation> <frame index="0" delay="250"/> <frame index="1" delay="150"/> @@ -15,38 +15,48 @@ Copyright (C) 2011 Evol Online --> <frame index="5" delay="160"/> <frame index="6" delay="145"/> <frame index="7" delay="250"/> - <jump action="stand" /> + <jump action="stand"/> </animation> </action> - <action name="stand" imageset="rat"> + <action name="stand" imageset="mob"> + <animation direction="down"> <frame index="7"/> </animation> - <animation direction="downright"> - <frame index="14"/> + + <animation direction="downleft"> + <frame index="56"/> </animation> - <animation direction="right"> - <frame index="21"/> + + <animation direction="left"> + <frame index="49"/> </animation> - <animation direction="upright"> - <frame index="28"/> + + <animation direction="upleft"> + <frame index="42"/> </animation> + <animation direction="up"> <frame index="35"/> </animation> - <animation direction="upleft"> - <frame index="42"/> + + <animation direction="upright"> + <frame index="28"/> </animation> - <animation direction="left"> - <frame index="49"/> + + <animation direction="right"> + <frame index="21"/> </animation> - <animation direction="downleft"> - <frame index="56"/> + + <animation direction="downright"> + <frame index="14"/> </animation> + </action> - <action name="walk" imageset="rat"> + <action name="walk" imageset="mob"> + <animation direction="down"> <frame index="8" delay="80"/> <frame index="9" delay="70"/> @@ -54,27 +64,31 @@ Copyright (C) 2011 Evol Online --> <frame index="7" delay="75"/> <end /> </animation> - <animation direction="downright"> - <frame index="15" delay="120"/> - <frame index="16" delay="100"/> - <frame index="17" delay="120"/> - <frame index="14" delay="90"/> + + <animation direction="downleft"> + <frame index="57" delay="120"/> + <frame index="58" delay="100"/> + <frame index="59" delay="120"/> + <frame index="56" delay="90"/> <end /> </animation> - <animation direction="right"> - <frame index="22" delay="120"/> - <frame index="23" delay="100"/> - <frame index="24" delay="120"/> - <frame index="21" delay="90"/> + + <animation direction="left"> + <frame index="50" delay="120"/> + <frame index="51" delay="100"/> + <frame index="52" delay="120"/> + <frame index="49" delay="90"/> <end /> </animation> - <animation direction="upright"> - <frame index="29" delay="120"/> - <frame index="30" delay="100"/> - <frame index="31" delay="120"/> - <frame index="28" delay="90"/> + + <animation direction="upleft"> + <frame index="43" delay="120"/> + <frame index="44" delay="100"/> + <frame index="45" delay="120"/> + <frame index="42" delay="90"/> <end /> </animation> + <animation direction="up"> <frame index="36" delay="120"/> <frame index="37" delay="100"/> @@ -82,94 +96,109 @@ Copyright (C) 2011 Evol Online --> <frame index="35" delay="90"/> <end /> </animation> - <animation direction="upleft"> - <frame index="43" delay="120"/> - <frame index="44" delay="100"/> - <frame index="45" delay="120"/> - <frame index="42" delay="90"/> + + <animation direction="upright"> + <frame index="29" delay="120"/> + <frame index="30" delay="100"/> + <frame index="31" delay="120"/> + <frame index="28" delay="90"/> <end /> </animation> - <animation direction="left"> - <frame index="50" delay="120"/> - <frame index="51" delay="100"/> - <frame index="52" delay="120"/> - <frame index="49" delay="90"/> + + <animation direction="right"> + <frame index="22" delay="120"/> + <frame index="23" delay="100"/> + <frame index="24" delay="120"/> + <frame index="21" delay="90"/> <end /> </animation> - <animation direction="downleft"> - <frame index="57" delay="120"/> - <frame index="58" delay="100"/> - <frame index="59" delay="120"/> - <frame index="56" delay="90"/> + + <animation direction="downright"> + <frame index="15" delay="120"/> + <frame index="16" delay="100"/> + <frame index="17" delay="120"/> + <frame index="14" delay="90"/> <end /> </animation> + </action> - <action name="attack" imageset="rat"> + <action name="attack" imageset="mob"> <animation direction="down"> <frame index="11" delay="90"/> <frame index="12" delay="120"/> <frame index="13" delay="130"/> <end/> </animation> - <animation direction="downright"> - <frame index="18" delay="90"/> - <frame index="19" delay="120"/> - <frame index="20" delay="130"/> + + <animation direction="downleft"> + <frame index="60" delay="90"/> + <frame index="61" delay="120"/> + <frame index="62" delay="130"/> <end/> </animation> - <animation direction="right"> - <frame index="25" delay="90"/> - <frame index="26" delay="120"/> - <frame index="27" delay="130"/> + + <animation direction="left"> + <frame index="53" delay="90"/> + <frame index="54" delay="120"/> + <frame index="55" delay="130"/> <end/> </animation> - <animation direction="upright"> - <frame index="32" delay="90"/> - <frame index="33" delay="120"/> - <frame index="34" delay="130"/> + + <animation direction="upleft"> + <frame index="46" delay="90"/> + <frame index="47" delay="120"/> + <frame index="48" delay="130"/> <end/> </animation> + <animation direction="up"> <frame index="39" delay="90"/> <frame index="40" delay="120"/> <frame index="41" delay="130"/> <end/> </animation> - <animation direction="upleft"> - <frame index="46" delay="90"/> - <frame index="47" delay="120"/> - <frame index="48" delay="130"/> + + <animation direction="upright"> + <frame index="32" delay="90"/> + <frame index="33" delay="120"/> + <frame index="34" delay="130"/> <end/> </animation> - <animation direction="left"> - <frame index="53" delay="90"/> - <frame index="54" delay="120"/> - <frame index="55" delay="130"/> + + <animation direction="right"> + <frame index="25" delay="90"/> + <frame index="26" delay="120"/> + <frame index="27" delay="130"/> <end/> </animation> - <animation direction="downleft"> - <frame index="60" delay="90"/> - <frame index="61" delay="120"/> - <frame index="62" delay="130"/> + + <animation direction="downright"> + <frame index="18" delay="90"/> + <frame index="19" delay="120"/> + <frame index="20" delay="130"/> <end/> </animation> + </action> - <action name="dead" imageset="rat"> + <action name="dead" imageset="mob"> <animation direction="down"> <frame index="63"/> </animation> + + <animation direction="left"> + <frame index="66"/> + </animation> + <animation direction="up"> <frame index="64"/> </animation> + <animation direction="right"> <frame index="65"/> </animation> - <animation direction="left"> - <frame index="66"/> - </animation> - </action> -</sprite>
\ No newline at end of file + </action> +</sprite> diff --git a/graphics/sprites/monsters/tortuga.xml b/graphics/sprites/monsters/tortuga.xml index 69d6be55..0dcad9bc 100644 --- a/graphics/sprites/monsters/tortuga.xml +++ b/graphics/sprites/monsters/tortuga.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Original Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/monsters/tortuga.png" width="32" height="32"/> + <imageset name="mob" src="graphics/sprites/monsters/tortuga.png" width="32" height="32"/> - <action name="spawn" imageset="base"> + <action name="spawn" imageset="mob"> <animation> <frame index="32" delay="70" offsetY="-86"/> @@ -34,152 +34,155 @@ Copyright (C) 2011 Evol Online --> </animation> </action> - <action name="stand" imageset="base"> + + <action name="stand" imageset="mob"> <animation direction="down"> - <!-- static --> + <!-- Static --> <frame index="0" delay="4000"/> - <!-- mooving hands animation --> + <!-- Moving Feet --> <frame index="1" delay="120"/> <frame index="0" delay="120"/> <frame index="2" delay="120"/> </animation> - <animation direction="up"> - <!-- static --> - <frame index="4" delay="4000"/> - <!-- mooving hands animation --> - <frame index="5" delay="120"/> - <frame index="4" delay="120"/> - <frame index="6" delay="120"/> - </animation> - - <animation direction="right"> - <!-- static --> - <frame index="8" delay="4000"/> - <!-- mooving hands animation --> - <frame index="9" delay="120"/> - <frame index="8" delay="120"/> - <frame index="10" delay="120"/> + <animation direction="downleft"> + <!-- Static --> + <frame index="20" delay="4000"/> + <!-- Moving Feet --> + <frame index="21" delay="120"/> + <frame index="20" delay="120"/> + <frame index="22" delay="120"/> </animation> <animation direction="left"> - <!-- static --> + <!-- Static --> <frame index="12" delay="4000"/> - <!-- mooving hands animation --> + <!-- Moving Feet --> <frame index="13" delay="120"/> <frame index="12" delay="120"/> <frame index="14" delay="120"/> </animation> - <animation direction="downright"> - <!-- static --> - <frame index="16" delay="4000"/> - <!-- mooving hands animation --> - <frame index="17" delay="120"/> - <frame index="16" delay="120"/> - <frame index="18" delay="120"/> - </animation> - - <animation direction="downleft"> - <!-- static --> - <frame index="20" delay="4000"/> - <!-- mooving hands animation --> - <frame index="21" delay="120"/> - <frame index="20" delay="120"/> - <frame index="22" delay="120"/> - </animation> - <animation direction="upleft"> - <!-- static --> + <!-- Static --> <frame index="24" delay="4000"/> - <!-- mooving hands animation --> + <!-- Moving Feet --> <frame index="25" delay="120"/> <frame index="24" delay="120"/> <frame index="26" delay="120"/> </animation> + <animation direction="up"> + <!-- Static --> + <frame index="4" delay="4000"/> + <!-- Moving Feet --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + </animation> + <animation direction="upright"> - <!-- static --> + <!-- Static --> <frame index="28" delay="4000"/> - <!-- mooving hands animation --> + <!-- Moving Feet --> <frame index="29" delay="120"/> <frame index="28" delay="120"/> <frame index="30" delay="120"/> </animation> - </action> - <action name="walk" imageset="base"> - - <animation direction="down"> - <!-- normal moove --> - <frame index="1" delay="120"/> - <frame index="0" delay="120"/> - <frame index="2" delay="120"/> - <frame index="0" delay="120"/> - </animation> - - <animation direction="up"> - <!-- normal moove --> - <frame index="5" delay="120"/> - <frame index="4" delay="120"/> - <frame index="6" delay="120"/> - <frame index="4" delay="120"/> - </animation> - <animation direction="right"> - <!-- normal moove --> + <!-- Static --> + <frame index="8" delay="4000"/> + <!-- Moving Feet --> <frame index="9" delay="120"/> <frame index="8" delay="120"/> <frame index="10" delay="120"/> - <frame index="8" delay="120"/> - </animation> - - <animation direction="left"> - <!-- normal moove --> - <frame index="13" delay="120"/> - <frame index="12" delay="120"/> - <frame index="14" delay="120"/> - <frame index="12" delay="120"/> </animation> <animation direction="downright"> - <!-- normal moove --> + <!-- Static --> + <frame index="16" delay="4000"/> + <!-- Moving Feet --> <frame index="17" delay="120"/> <frame index="16" delay="120"/> <frame index="18" delay="120"/> - <frame index="16" delay="120"/> + </animation> + + </action> + + <action name="walk" imageset="mob"> + + <animation direction="down"> + <!-- Normal Move --> + <frame index="1" delay="120"/> + <frame index="0" delay="120"/> + <frame index="2" delay="120"/> + <frame index="0" delay="120"/> </animation> <animation direction="downleft"> - <!-- normal moove --> + <!-- Normal Move --> <frame index="21" delay="120"/> <frame index="20" delay="120"/> <frame index="22" delay="120"/> <frame index="20" delay="120"/> </animation> + <animation direction="left"> + <!-- Normal Move --> + <frame index="13" delay="120"/> + <frame index="12" delay="120"/> + <frame index="14" delay="120"/> + <frame index="12" delay="120"/> + </animation> + <animation direction="upleft"> - <!-- normal moove --> + <!-- Normal Move --> <frame index="25" delay="120"/> <frame index="24" delay="120"/> <frame index="26" delay="120"/> <frame index="24" delay="120"/> </animation> + <animation direction="up"> + <!-- Normal Move --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + <frame index="4" delay="120"/> + </animation> + <animation direction="upright"> - <!-- normal moove --> + <!-- Normal Move --> <frame index="29" delay="120"/> <frame index="28" delay="120"/> <frame index="30" delay="120"/> <frame index="28" delay="120"/> </animation> + <animation direction="right"> + <!-- Normal Move --> + <frame index="9" delay="120"/> + <frame index="8" delay="120"/> + <frame index="10" delay="120"/> + <frame index="8" delay="120"/> + </animation> + + <animation direction="downright"> + <!-- Normal Move --> + <frame index="17" delay="120"/> + <frame index="16" delay="120"/> + <frame index="18" delay="120"/> + <frame index="16" delay="120"/> + </animation> + </action> - <action name="attack" imageset="base"> + + <action name="attack" imageset="mob"> <animation direction="down"> - <!-- normal attack --> + <!-- Normal Attack --> <frame index="0" delay="60" offsetY="2"/> <frame index="1" delay="60" offsetY="4"/> <frame index="0" delay="60" offsetY="6"/> @@ -190,32 +193,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="up"> - <!-- normal attack --> - <frame index="4" delay="60" offsetY="-2"/> - <frame index="5" delay="60" offsetY="-4"/> - <frame index="4" delay="60" offsetY="-6"/> - <frame index="6" delay="60" offsetY="-8"/> - <frame index="4" delay="40" offsetY="-6"/> - <frame index="5" delay="40" offsetY="-4"/> - <frame index="5" delay="40" offsetY="-2"/> - <end /> - </animation> - - <animation direction="right"> - <!-- normal attack --> - <frame index="8" delay="60" offsetX="2"/> - <frame index="9" delay="60" offsetX="4"/> - <frame index="8" delay="60" offsetX="6"/> - <frame index="10" delay="60" offsetX="8"/> - <frame index="8" delay="40" offsetX="6"/> - <frame index="9" delay="40" offsetX="4"/> - <frame index="9" delay="40" offsetX="2"/> + <animation direction="downleft"> + <!-- Normal Attack --> + <frame index="20" delay="60" offsetY="2" offsetX="-2"/> + <frame index="21" delay="60" offsetY="4" offsetX="-4"/> + <frame index="20" delay="60" offsetY="6" offsetX="-6"/> + <frame index="22" delay="60" offsetY="8" offsetX="-8"/> + <frame index="20" delay="40" offsetY="6" offsetX="-6"/> + <frame index="21" delay="40" offsetY="4" offsetX="-4"/> + <frame index="21" delay="40" offsetY="2" offsetX="-2"/> <end /> </animation> <animation direction="left"> - <!-- normal attack --> + <!-- Normal Attack --> <frame index="12" delay="60" offsetX="-2"/> <frame index="13" delay="60" offsetX="-4"/> <frame index="12" delay="60" offsetX="-6"/> @@ -226,32 +217,8 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> - <animation direction="downright"> - <!-- normal attack --> - <frame index="16" delay="60" offsetY="2" offsetX="2"/> - <frame index="17" delay="60" offsetY="4" offsetX="4"/> - <frame index="16" delay="60" offsetY="6" offsetX="6"/> - <frame index="18" delay="60" offsetY="8" offsetX="8"/> - <frame index="16" delay="40" offsetY="6" offsetX="6"/> - <frame index="17" delay="40" offsetY="4" offsetX="4"/> - <frame index="17" delay="40" offsetY="2" offsetX="2"/> - <end /> - </animation> - - <animation direction="downleft"> - <!-- normal attack --> - <frame index="20" delay="60" offsetY="2" offsetX="-2"/> - <frame index="21" delay="60" offsetY="4" offsetX="-4"/> - <frame index="20" delay="60" offsetY="6" offsetX="-6"/> - <frame index="22" delay="60" offsetY="8" offsetX="-8"/> - <frame index="20" delay="40" offsetY="6" offsetX="-6"/> - <frame index="21" delay="40" offsetY="4" offsetX="-4"/> - <frame index="21" delay="40" offsetY="2" offsetX="-2"/> - <end /> - </animation> - <animation direction="upleft"> - <!-- normal attack --> + <!-- Normal Attack --> <frame index="24" delay="60" offsetY="-2" offsetX="-2"/> <frame index="25" delay="60" offsetY="-4" offsetX="-4"/> <frame index="24" delay="60" offsetY="-6" offsetX="-6"/> @@ -262,8 +229,20 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> + <animation direction="up"> + <!-- Normal Attack --> + <frame index="4" delay="60" offsetY="-2"/> + <frame index="5" delay="60" offsetY="-4"/> + <frame index="4" delay="60" offsetY="-6"/> + <frame index="6" delay="60" offsetY="-8"/> + <frame index="4" delay="40" offsetY="-6"/> + <frame index="5" delay="40" offsetY="-4"/> + <frame index="5" delay="40" offsetY="-2"/> + <end /> + </animation> + <animation direction="upright"> - <!-- normal attack --> + <!-- Normal Attack --> <frame index="28" delay="60" offsetY="-2" offsetX="2"/> <frame index="29" delay="60" offsetY="-4" offsetX="4"/> <frame index="28" delay="60" offsetY="-6" offsetX="6"/> @@ -274,41 +253,65 @@ Copyright (C) 2011 Evol Online --> <end /> </animation> + <animation direction="right"> + <!-- Normal Attack --> + <frame index="8" delay="60" offsetX="2"/> + <frame index="9" delay="60" offsetX="4"/> + <frame index="8" delay="60" offsetX="6"/> + <frame index="10" delay="60" offsetX="8"/> + <frame index="8" delay="40" offsetX="6"/> + <frame index="9" delay="40" offsetX="4"/> + <frame index="9" delay="40" offsetX="2"/> + <end /> + </animation> + + <animation direction="downright"> + <!-- Normal Attack --> + <frame index="16" delay="60" offsetY="2" offsetX="2"/> + <frame index="17" delay="60" offsetY="4" offsetX="4"/> + <frame index="16" delay="60" offsetY="6" offsetX="6"/> + <frame index="18" delay="60" offsetY="8" offsetX="8"/> + <frame index="16" delay="40" offsetY="6" offsetX="6"/> + <frame index="17" delay="40" offsetY="4" offsetX="4"/> + <frame index="17" delay="40" offsetY="2" offsetX="2"/> + <end /> + </animation> + </action> + <action name="dead" imageset="base"> <animation direction="down"> <frame index="3"/> </animation> - <animation direction="up"> - <frame index="7"/> - </animation> - - <animation direction="right"> - <frame index="11"/> + <animation direction="downleft"> + <frame index="23"/> </animation> <animation direction="left"> <frame index="15"/> </animation> - <animation direction="downright"> - <frame index="19"/> - </animation> - - <animation direction="downleft"> - <frame index="23"/> - </animation> - <animation direction="upleft"> <frame index="27"/> </animation> + <animation direction="up"> + <frame index="7"/> + </animation> + <animation direction="upright"> <frame index="31"/> </animation> - </action> + <animation direction="right"> + <frame index="11"/> + </animation> + + <animation direction="downright"> + <frame index="19"/> + </animation> -</sprite>
\ No newline at end of file + </action> +</sprite> diff --git a/graphics/sprites/npcs/sprite/piousrocket.png b/graphics/sprites/npcs/sprite/piourocket.png Binary files differindex 1dadf40d..1dadf40d 100644 --- a/graphics/sprites/npcs/sprite/piousrocket.png +++ b/graphics/sprites/npcs/sprite/piourocket.png diff --git a/graphics/sprites/npcs/xml/alige.xml b/graphics/sprites/npcs/xml/alige.xml index ca101e2c..8befb4d3 100644 --- a/graphics/sprites/npcs/xml/alige.xml +++ b/graphics/sprites/npcs/xml/alige.xml @@ -1,23 +1,23 @@ <?xml version="1.0"?> -<!-- Author : Reid, Dan -Copyright (C) 2011 Evol Online --> +<!-- Authors: Reid & Dan +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetX="0" offsetY="-13"/> + <imageset name="npc" src="graphics/sprites/npcs/sprite/alige.png" width="11" height="5" offsetY="-13"/> <action name="stand" imageset="npc"> - <!-- Open eyes animation --> + <!-- Opening Eyes --> <animation direction="left"> <frame index="2" delay="100"/> <frame index="1" delay="90"/> </animation> - <!-- Close eyes animation --> + <!-- Closing Eyes --> <animation direction="up"> <frame index="1" delay="100"/> <frame index="2" delay="90"/> </animation> - <!-- Opened eyes --> + <!-- Opened Eyes --> <animation direction="right"> <frame index="0" delay="9000"/> <frame index="1" delay="90"/> @@ -27,7 +27,7 @@ Copyright (C) 2011 Evol Online --> <frame index="1" delay="80"/> </animation> - <!-- Closed eyes --> + <!-- Closed Eyes --> <animation direction="down"> <frame index="3"/> </animation> diff --git a/graphics/sprites/npcs/xml/animated_hammock1.xml b/graphics/sprites/npcs/xml/animated_hammock1.xml index 7d6a24b4..4605309c 100644 --- a/graphics/sprites/npcs/xml/animated_hammock1.xml +++ b/graphics/sprites/npcs/xml/animated_hammock1.xml @@ -1,10 +1,11 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011-2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/> + <action name="stand" imageset="npc"> - <!-- Mooving hammock. --> + <!-- Moving --> <animation direction="left"> <frame index="3" delay="300"/> <frame index="2" delay="180"/> @@ -13,9 +14,9 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="1" delay="180"/> <frame index="2" delay="150"/> </animation> - <!-- Static hammock. --> + <!-- Static --> <animation direction="up"> <frame index="3"/> </animation> </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/npcs/xml/animated_hammock2.xml b/graphics/sprites/npcs/xml/animated_hammock2.xml index 1853d7cc..9e0a9cf1 100644 --- a/graphics/sprites/npcs/xml/animated_hammock2.xml +++ b/graphics/sprites/npcs/xml/animated_hammock2.xml @@ -1,10 +1,11 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011-2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> <imageset name="npc" src="graphics/sprites/npcs/sprite/animated_hammock.png" width="96" height="64"/> + <action name="stand" imageset="npc"> - <!-- Mooving hammock. --> + <!-- Moving --> <animation direction="left"> <frame index="7" delay="300"/> <frame index="6" delay="180"/> @@ -13,9 +14,9 @@ Copyright (C) 2011-2012 Evol Online --> <frame index="5" delay="180"/> <frame index="6" delay="150"/> </animation> - <!-- Static hammock. --> + <!-- Static --> <animation direction="up"> <frame index="7"/> </animation> </action> -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/npcs/xml/billybons.xml b/graphics/sprites/npcs/xml/billybons.xml index 1e89e890..c6ff8389 100644 --- a/graphics/sprites/npcs/xml/billybons.xml +++ b/graphics/sprites/npcs/xml/billybons.xml @@ -1,16 +1,20 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/billybons.png" width="48" height="41" offsetX="17" /> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/billybons.png" width="48" height="41" offsetX="17"/> + + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" delay="7000"/> + <frame index="0" delay="12000"/> <frame index="1" delay="60"/> <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> + <frame index="0" delay="5500"/> <frame index="1" delay="60"/> <frame index="2" delay="80"/> + <frame index="0" delay="100"/> + <frame index="1" delay="2500"/> + <frame index="2" delay="5000"/> </animation> </action> </sprite> diff --git a/graphics/sprites/npcs/xml/elmo1.xml b/graphics/sprites/npcs/xml/elmo1.xml index dbade726..fdb2bdd8 100644 --- a/graphics/sprites/npcs/xml/elmo1.xml +++ b/graphics/sprites/npcs/xml/elmo1.xml @@ -1,9 +1,10 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/elmo1.png" width="19" height="53" offsetX="-5" /> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/elmo1.png" width="19" height="53" offsetX="-5"/> + + <action name="stand" imageset="npc"> <animation direction="default"> <frame index="0" delay="7000"/> <frame index="1" delay="60"/> diff --git a/graphics/sprites/npcs/xml/gugli.xml b/graphics/sprites/npcs/xml/gugli.xml index df9a4a55..89463480 100644 --- a/graphics/sprites/npcs/xml/gugli.xml +++ b/graphics/sprites/npcs/xml/gugli.xml @@ -1,41 +1,41 @@ <?xml version="1.0"?> -<!-- Author : Reid 4144 -Copyright (C) 2011-2012 Evol Online +<!-- Authors: Reid & 4144 +Copyright (C) 2011-2012 Evol Online --> +<!-- Example of the extended animation tags. -Allow set in attribute value any frame numbers. +Allows to add any frame numbers. -Both of these examples show the same thing: - <sequence start="55" end="60" delay="75" /> - <sequence value="55-60" delay="75" /> - <sequence value="55,56,57,58,59,60" delay="75" /> --> +Examples showing the same animation: + <sequence start="55" end="60" delay="75"/> + <sequence value="55-60" delay="75"/> + <sequence value="55,56,57,58,59,60" delay="75"/> +--> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/> - - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/gugli.png" width="64" height="64" offsetX="-32"/> + <action name="stand" imageset="npc"> <animation direction="default"> <label name="start"/> - <!-- 40% used on "long" label. --> + <!-- 40% used on "long" label. --> <goto label="long" rand="40"/> - <!-- 100% from the 60% unused percent are used on "simple" label. --> + <!-- 100% from the 60% unused percent are used on "simple" label. --> <goto label="simple" rand="100"/> - <!-- Long move leg animation. --> + <!-- Long Moving Leg Animation --> <label name="long"/> - <frame index="0" delay="120"/> - <sequence value="1,2" delay="110"/> - <frame index="3" delay="120"/> - <sequence value="2,1" delay="110"/> + <frame index="0" delay="120"/> + <sequence value="1,2" delay="110"/> + <frame index="3" delay="120"/> + <sequence value="2,1" delay="110"/> <goto label="start"/> - <!-- Simple move leg animation. --> + <!-- Simple Moving Leg Animation --> <label name="simple"/> - <frame index="0" delay="120"/> - <frame index="1" delay="110"/> - <frame index="2" delay="120"/> - <frame index="1" delay="110"/> - <goto label="start"/> - </animation> + <frame index="0" delay="120"/> + <frame index="1" delay="110"/> + <frame index="2" delay="120"/> + <frame index="1" delay="110"/> + <goto label="start"/> + </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/npcs/xml/hammock.xml b/graphics/sprites/npcs/xml/hammock.xml index 4d79fe2b..bdcbe4d2 100644 --- a/graphics/sprites/npcs/xml/hammock.xml +++ b/graphics/sprites/npcs/xml/hammock.xml @@ -1,14 +1,12 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite variants="2" variant_offset="1"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/hammock.png" width="96" height="64"/> - <imageset name="base" src="graphics/sprites/npcs/sprite/hammock.png" width="96" height="64" /> - - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" /> + <frame index="0"/> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/npcs/xml/julia.xml b/graphics/sprites/npcs/xml/julia.xml index f714536a..26622543 100644 --- a/graphics/sprites/npcs/xml/julia.xml +++ b/graphics/sprites/npcs/xml/julia.xml @@ -1,8 +1,9 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/julia.png" width="22" height="57" /> + <imageset name="base" src="graphics/sprites/npcs/sprite/julia.png" width="22" height="57"/> + <action name="stand" imageset="base"> <animation direction="default"> <frame index="0" delay="7000"/> diff --git a/graphics/sprites/npcs/xml/magic_arpan.xml b/graphics/sprites/npcs/xml/magic_arpan.xml index 3c1cb3c0..293dcc1c 100644 --- a/graphics/sprites/npcs/xml/magic_arpan.xml +++ b/graphics/sprites/npcs/xml/magic_arpan.xml @@ -1,20 +1,21 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/magic_arpan.png" width="29" height="62" /> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/magic_arpan.png" width="29" height="62"/> + + <action name="stand" imageset="npc"> <animation direction="default"> -<!-- Eye animation --> + <!-- Eyes animation --> <frame index="0" delay="7000"/> <frame index="3" delay="60"/> <frame index="4" delay="120"/> <frame index="3" delay="70"/> -<!-- Mouth animation --> + <!-- Mouth Animation --> <frame index="0" delay="6000"/> - <sequence start="1" end="2" delay="130" repeat="4" /> + <sequence start="1" end="2" delay="130" repeat="4"/> <frame index="1" delay="90"/> -<!-- Eye animation --> + <!-- Eyes Animation --> <frame index="0" delay="3500"/> <frame index="3" delay="60"/> <frame index="4" delay="120"/> diff --git a/graphics/sprites/npcs/xml/nard.xml b/graphics/sprites/npcs/xml/nard.xml index 7bf901b4..667403c7 100644 --- a/graphics/sprites/npcs/xml/nard.xml +++ b/graphics/sprites/npcs/xml/nard.xml @@ -1,9 +1,10 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/nard.png" width="64" height="64" offsetX="16" /> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/nard.png" width="64" height="64" offsetX="16"/> + + <action name="stand" imageset="npc"> <animation direction="default"> <frame index="0" delay="10000"/> <frame index="1" delay="60"/> diff --git a/graphics/sprites/npcs/xml/npc.xml b/graphics/sprites/npcs/xml/npc.xml index 872bb433..87bba581 100644 --- a/graphics/sprites/npcs/xml/npc.xml +++ b/graphics/sprites/npcs/xml/npc.xml @@ -1,14 +1,12 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite variants="5" variant_offset="1"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/npc.png|S" width="64" height="64"/> - <imageset name="base" src="graphics/sprites/npcs/sprite/npc.png|S" width="64" height="64" /> - - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" /> + <frame index="0"/> </animation> </action> - </sprite>
\ No newline at end of file diff --git a/graphics/sprites/npcs/xml/piousrocket.xml b/graphics/sprites/npcs/xml/piourocket.xml index cde4eb57..e2b52a21 100644 --- a/graphics/sprites/npcs/xml/piousrocket.xml +++ b/graphics/sprites/npcs/xml/piourocket.xml @@ -1,11 +1,11 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="npc" src="graphics/sprites/npcs/sprite/piousrocket.png" width="13" height="50" offsetX="-2"/> + <imageset name="npc" src="graphics/sprites/npcs/sprite/piourocket.png" width="13" height="50" offsetX="-2"/> <action name="stand" imageset="npc"> - <!-- Jump piousrocket --> + <!-- Jumping Piou --> <animation direction="left"> <frame index="1" delay="90"/> <frame index="2" delay="80"/> @@ -16,12 +16,12 @@ Copyright (C) 2011 Evol Online --> <frame index="2" delay="80"/> <frame index="3" delay="70"/> <frame index="4" delay="100"/> - <sequence start="5" end="6" delay="90" /> + <sequence start="5" end="6" delay="90"/> <frame index="7" delay="110"/> - <sequence start="8" end="10" delay="90" /> + <sequence start="8" end="10" delay="90"/> <frame index="11" delay="100"/> </animation> - <!-- Static piou --> + <!-- Static Piou --> <animation direction="up"> <frame index="0"/> </animation> diff --git a/graphics/sprites/npcs/xml/rattosailor.xml b/graphics/sprites/npcs/xml/rattosailor.xml index f255e301..57c25e7d 100644 --- a/graphics/sprites/npcs/xml/rattosailor.xml +++ b/graphics/sprites/npcs/xml/rattosailor.xml @@ -1,14 +1,15 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/rattosailor.png" width="31" height="58" /> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/rattosailor.png" width="31" height="58"/> + + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" delay="7000"/> + <frame index="0" delay="3500"/> <frame index="1" delay="60"/> <frame index="2" delay="80"/> - <frame index="0" delay="3500"/> + <frame index="0" delay="7000"/> <frame index="1" delay="60"/> <frame index="2" delay="80"/> </animation> diff --git a/graphics/sprites/npcs/xml/sailors.xml b/graphics/sprites/npcs/xml/sailors.xml index 6e0fb6bb..5d51e738 100644 --- a/graphics/sprites/npcs/xml/sailors.xml +++ b/graphics/sprites/npcs/xml/sailors.xml @@ -1,11 +1,12 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/sailors.png" width="278" height="149"/> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/sailors.png" width="278" height="149"/> + + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" offsetY="19" offsetX="19"/> + <frame index="0" offsetX="19" offsetY="19"/> </animation> </action> </sprite> diff --git a/graphics/sprites/npcs/xml/sapartan.xml b/graphics/sprites/npcs/xml/sapartan.xml index 8f74b08a..39133c8f 100644 --- a/graphics/sprites/npcs/xml/sapartan.xml +++ b/graphics/sprites/npcs/xml/sapartan.xml @@ -1,16 +1,17 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/sapartan.png" width="32" height="57" /> - <action name="stand" imageset="base"> + <imageset name="nppc" src="graphics/sprites/npcs/sprite/sapartan.png" width="32" height="57"/> + + <action name="stand" imageset="noc"> <animation direction="default"> <frame index="0" delay="7000"/> <frame index="1" delay="60"/> <frame index="2" delay="80"/> <frame index="0" delay="3500"/> - <frame index="1" delay="60"/> - <frame index="2" delay="80"/> + <frame index="1" delay="120"/> + <frame index="2" delay="200"/> </animation> </action> </sprite> diff --git a/graphics/sprites/npcs/xml/silvio.xml b/graphics/sprites/npcs/xml/silvio.xml index 6014ab93..d1ebc36f 100644 --- a/graphics/sprites/npcs/xml/silvio.xml +++ b/graphics/sprites/npcs/xml/silvio.xml @@ -1,9 +1,10 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2011 Evol Online --> +<!-- Author: Reid +Copyright (C) 2011-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/silvio.png" width="36" height="49" /> - <action name="stand" imageset="base"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/silvio.png" width="36" height="49"/> + + <action name="stand" imageset="npc"> <animation direction="default"> <frame index="0" delay="7000"/> <frame index="1" delay="60"/> diff --git a/graphics/sprites/npcs/xml/sleepingorc.xml b/graphics/sprites/npcs/xml/sleepingorc.xml index a96b4c7c..6494d8fd 100644 --- a/graphics/sprites/npcs/xml/sleepingorc.xml +++ b/graphics/sprites/npcs/xml/sleepingorc.xml @@ -1,14 +1,14 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2010-2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64" /> + <imageset name="npc" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64"/> - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> <animation direction="default"> - <sequence start="0" end="2" delay="380" /> - <frame index="1" delay="380" /> - <frame index="0" delay="500" /> + <sequence start="0" end="2" delay="380"/> + <frame index="1" delay="380"/> + <frame index="0" delay="500"/> </animation> </action> </sprite> diff --git a/graphics/sprites/npcs/xml/smallnpc.xml b/graphics/sprites/npcs/xml/smallnpc.xml index c57b72f8..81305271 100644 --- a/graphics/sprites/npcs/xml/smallnpc.xml +++ b/graphics/sprites/npcs/xml/smallnpc.xml @@ -1,14 +1,12 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite variants="2" variant_offset="1"> + <imageset name="npc" src="graphics/sprites/npcs/sprite/smallnpc.png" width="32" height="32"/> - <imageset name="base" src="graphics/sprites/npcs/sprite/smallnpc.png" width="32" height="32" /> - - <action name="stand" imageset="base"> + <action name="stand" imageset="npc"> <animation direction="default"> - <frame index="0" /> + <frame index="0"/> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/npcs/xml/tarlan.xml b/graphics/sprites/npcs/xml/tarlan.xml index 87004343..938ff0a7 100644 --- a/graphics/sprites/npcs/xml/tarlan.xml +++ b/graphics/sprites/npcs/xml/tarlan.xml @@ -1,17 +1,16 @@ <?xml version="1.0"?> -<!-- Author : Reid -Copyright (C) 2012 Evol Online --> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> + <imageset name="npc" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/> - <imageset name="tarlan" src="graphics/sprites/npcs/sprite/tarlan.png" width="64" height="64" offsetX="-6"/> - - <action name="stand" imageset="tarlan"> + <action name="stand" imageset="npc"> <animation direction="default"> - <!-- Getting ready to fight --> + <!-- Getting Ready To Fight --> <frame index="0" delay="3141" offsetX="8"/> <frame index="1" delay="100" offsetX="5"/> <frame index="2" delay="220" offsetX="4"/> - <!-- Fight --> + <!-- Fights --> <frame index="3" delay="110"/> <frame index="4" delay="140"/> <sequence start="5" end="6" delay="120"/> @@ -23,14 +22,14 @@ Copyright (C) 2012 Evol Online --> <frame index="5" delay="90"/> <frame index="4" delay="140"/> <frame index="3" delay="110"/> - <!-- Stop --> + <!-- Stops --> <frame index="7" delay="110" offsetX="5"/> <frame index="0" delay="100" offsetX="8"/> <frame index="8" delay="800" offsetX="10"/> <frame index="0" delay="120" offsetX="8"/> <frame index="1" delay="100" offsetX="5"/> <frame index="2" delay="210" offsetX="4"/> - <!-- Fight again longer and faster --> + <!-- Fights Again Longer And Faster --> <frame index="3" delay="100"/> <frame index="4" delay="130"/> <sequence start="5" end="6" delay="110"/> @@ -57,22 +56,21 @@ Copyright (C) 2012 Evol Online --> <frame index="5" delay="90"/> <frame index="4" delay="130"/> <frame index="3" delay="105"/> - <!-- Get hitted --> + <!-- Gets Hit --> <frame index="7" delay="110" offsetX="5"/> <frame index="0" delay="100" offsetX="8"/> <frame index="8" delay="900" offsetX="10"/> <frame index="9" delay="140" offsetX="11"/> - <!-- Down --> + <!-- Down --> <frame index="10" delay="110" offsetX="8" offsetY="2"/> - <!-- Bird --> + <!-- Bird --> <sequence start="11" end="12" delay="105" repeat="9" offsetY="5" offsetX="8"/> - <!-- Sit --> + <!-- Sit --> <frame index="13" delay="90" offsetY="5" offsetX="8"/> <frame index="14" delay="8926" offsetY="5" offsetX="8"/> - <!-- Get back --> + <!-- Get Back --> <frame index="15" delay="130" offsetX="8"/> <frame index="0" delay="3141" offsetX="8"/> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/players/demon-female.xml b/graphics/sprites/players/demon-female.xml index 0b27628d..6fed0357 100644 --- a/graphics/sprites/players/demon-female.xml +++ b/graphics/sprites/players/demon-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/demon-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/demon-male.xml b/graphics/sprites/players/demon-male.xml index d5ab660f..cb7220a3 100644 --- a/graphics/sprites/players/demon-male.xml +++ b/graphics/sprites/players/demon-male.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/demon-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/elven-female.xml b/graphics/sprites/players/elven-female.xml index 9d6b37cf..98114a3c 100644 --- a/graphics/sprites/players/elven-female.xml +++ b/graphics/sprites/players/elven-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/elven-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/elven-male.xml b/graphics/sprites/players/elven-male.xml index 44848887..a893cf30 100644 --- a/graphics/sprites/players/elven-male.xml +++ b/graphics/sprites/players/elven-male.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/elven-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/human-female.xml b/graphics/sprites/players/human-female.xml index 02075f7b..0cbd284b 100644 --- a/graphics/sprites/players/human-female.xml +++ b/graphics/sprites/players/human-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/human-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/human-male.xml b/graphics/sprites/players/human-male.xml index 599297b1..ac52158b 100644 --- a/graphics/sprites/players/human-male.xml +++ b/graphics/sprites/players/human-male.xml @@ -1,8 +1,7 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects +<!-- Author from The Mana World Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/players/human-male.png" width="64" height="64"/> <action name="stand" imageset="base"> @@ -35,87 +34,86 @@ Copyright (C) 2010-2012 Evol Online --> </animation> </action> - <action name="sit" imageset="base"> + <action name="attack" imageset="base"> <animation direction="down"> - <frame index="7"/> + <sequence start="9" end="12" delay="75"/> + <end /> </animation> <animation direction="left"> - <frame index="25"/> + <sequence start="27" end="30" delay="75"/> + <end /> </animation> <animation direction="up"> - <frame index="43"/> + <sequence start="45" end="48" delay="75"/> + <end /> </animation> <animation direction="right"> - <frame index="61"/> + <sequence start="63" end="66" delay="75"/> + <end /> </animation> </action> - <action name="sittop" imageset="base"> + <action name="attack_bow" imageset="base"> <animation direction="down"> - <frame index="72"/> + <sequence start="13" end="17" delay="75"/> + <end /> </animation> <animation direction="left"> - <frame index="73"/> + <sequence start="31" end="35" delay="75"/> + <end /> </animation> <animation direction="up"> - <frame index="74"/> + <sequence start="49" end="53" delay="75"/> + <end /> </animation> <animation direction="right"> - <frame index="75"/> + <sequence start="67" end="71" delay="75"/> + <end /> </animation> </action> - <action name="dead" imageset="base"> + <action name="sit" imageset="base"> <animation direction="down"> - <frame index="8"/> + <frame index="7"/> </animation> <animation direction="left"> - <frame index="26"/> + <frame index="25"/> </animation> <animation direction="up"> - <frame index="44"/> + <frame index="43"/> </animation> <animation direction="right"> - <frame index="62"/> + <frame index="61"/> </animation> </action> - <action name="attack" imageset="base"> + <action name="sittop" imageset="base"> <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end /> + <frame index="72"/> </animation> <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end /> + <frame index="73"/> </animation> <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end /> + <frame index="74"/> </animation> <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end /> + <frame index="75"/> </animation> </action> - <action name="attack_bow" imageset="base"> + <action name="dead" imageset="base"> <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end /> + <frame index="8"/> </animation> <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end /> + <frame index="26"/> </animation> <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end /> + <frame index="44"/> </animation> <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end /> + <frame index="62"/> </animation> </action> - -</sprite>
\ No newline at end of file +</sprite> diff --git a/graphics/sprites/players/orc-female.xml b/graphics/sprites/players/orc-female.xml index 4bc05863..dee873bd 100644 --- a/graphics/sprites/players/orc-female.xml +++ b/graphics/sprites/players/orc-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/orc-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/orc-male.xml b/graphics/sprites/players/orc-male.xml index 9f38af7d..a8ee0d53 100644 --- a/graphics/sprites/players/orc-male.xml +++ b/graphics/sprites/players/orc-male.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/orc-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/raijin-female.xml b/graphics/sprites/players/raijin-female.xml index acf3b604..6327fc50 100644 --- a/graphics/sprites/players/raijin-female.xml +++ b/graphics/sprites/players/raijin-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/raijin-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/raijin-male.xml b/graphics/sprites/players/raijin-male.xml index 0ba01301..f9bcf9c2 100644 --- a/graphics/sprites/players/raijin-male.xml +++ b/graphics/sprites/players/raijin-male.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/raijin-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/tritan-female.xml b/graphics/sprites/players/tritan-female.xml index fb9ad09c..5885008f 100644 --- a/graphics/sprites/players/tritan-female.xml +++ b/graphics/sprites/players/tritan-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/tritan-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/tritan-male.xml b/graphics/sprites/players/tritan-male.xml index b9896c58..d7bd0775 100644 --- a/graphics/sprites/players/tritan-male.xml +++ b/graphics/sprites/players/tritan-male.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/tritan-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/ukar-female.xml b/graphics/sprites/players/ukar-female.xml index 0aa90b6a..d0bd5652 100644 --- a/graphics/sprites/players/ukar-female.xml +++ b/graphics/sprites/players/ukar-female.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/ukar-female.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/players/ukar-male.xml b/graphics/sprites/players/ukar-male.xml index ae351744..7b1aeb7c 100644 --- a/graphics/sprites/players/ukar-male.xml +++ b/graphics/sprites/players/ukar-male.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <sprite name="player" action="stand"> <imageset name="base" src="graphics/sprites/players/ukar-male.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> @@ -1,28 +1,27 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : Reid -(C) Evol Online 2010-2011. +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> -This file here only for compotability with old clients. Can be removed safely. ---> +<!-- This file is only for compotability with old clients. It can be removed safely. --> <colors> - <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2" /> - <color id="1" name="off black" value="#000000,202020,404040,dddddd" /> - <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e" /> - <color id="3" name="copper" value="#613915,B87333,fcd2c4" /> - <color id="4" name="orange" value="#831f2d,f07401,f8cc8b" /> - <color id="5" name="brunette" value="#613915,B87333,fcd2c4" /> - <color id="6" name="blonde" value="#8c6625,dab425,ffffff" /> - <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81" /> - <color id="8" name="red" value="#580000,C02020,ff6060" /> - <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7" /> - <color id="10" name="pink" value="#a92d42,f67189,ffbac7" /> - <color id="11" name="mauve" value="#640088,b350e0,ecb7ff" /> - <color id="12" name="purple" value="#460850,611967,e7b4ae" /> - <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6" /> - <color id="14" name="blue" value="#16486e,498ec5,e4f2fc" /> - <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9" /> - <color id="16" name="green" value="#115511,22aa22,99dd99" /> - <color id="17" name="lime" value="#547000,a5dc00,d1ff46" /> - <color id="18" name="khaki" value="#06372b,489e25,fdedcc" /> -</colors>
\ No newline at end of file + <color id="0" name="white" value="#5f5b57,7f7e7b,bdb8b1,e3dad1,fef8f2"/> + <color id="1" name="off black" value="#000000,202020,404040,dddddd"/> + <color id="2" name="ash brown" value="#2d1407,4d2809,785128,a66f3b,c4966e"/> + <color id="3" name="copper" value="#613915,B87333,fcd2c4"/> + <color id="4" name="orange" value="#831f2d,f07401,f8cc8b"/> + <color id="5" name="brunette" value="#613915,B87333,fcd2c4"/> + <color id="6" name="blonde" value="#8c6625,dab425,ffffff"/> + <color id="7" name="copper red" value="#5f0b33,91191c,f9ad81"/> + <color id="8" name="red" value="#580000,C02020,ff6060"/> + <color id="9" name="fushia" value="#620e48,bf1b8b,e32bcf,ffb6f7"/> + <color id="10" name="pink" value="#a92d42,f67189,ffbac7"/> + <color id="11" name="mauve" value="#640088,b350e0,ecb7ff"/> + <color id="12" name="purple" value="#460850,611967,e7b4ae"/> + <color id="13" name="navy blue" value="#061b24,0c294c,173f8f,225fd0,97b5e6"/> + <color id="14" name="blue" value="#16486e,498ec5,e4f2fc"/> + <color id="15" name="teal" value="#00200a,004f2c,0c9469,1ed093,64eab9"/> + <color id="16" name="green" value="#115511,22aa22,99dd99"/> + <color id="17" name="lime" value="#547000,a5dc00,d1ff46"/> + <color id="18" name="khaki" value="#06372b,489e25,fdedcc"/> +</colors> @@ -1,26 +1,27 @@ <?xml version="1.0" encoding="utf-8"?> <?xml-stylesheet type="text/xsl" href="items.xsl"?> -<!-- Copyright (C) 2010-2012 Evol Online -Author : Reid, Piman, 4144. +<!-- Authors: Reid & Piman & 4144 +Copyright (C) 2010-2012 Evol Online --> +<!-- New management (04/12/11). --0 -99 = Hairstyles --100 -infiny = Races -30 500 = Weapons animation -501 699 = Usable items -700 999 = Common items -1000 1299 = Necklaces -1300 1799 = Chests -1800 1999 = Boots -2000 2199 = Gloves -2200 2499 = Pants -2500 2699 = Wings -2700 2899 = Shields -2900 3199 = Heads -3200 3499 = Neck -3500 + = Weapons - -Multiple's colors dye is now setted up by itemcolors.xml. +-0 -99 = Hairstyles +-100 -infiny = Races +30 500 = Weapon Animations +501 699 = Usable Items +700 999 = Generic Items +1000 1299 = Necklaces +1300 1799 = Chest Armors +1800 1999 = Boots +2000 2199 = Gloves +2200 2499 = Pants +2500 2699 = Wings +2700 2899 = Shields +2900 3199 = Head Gears +3200 3499 = Neck Armors +3500+ = Weapons + +Colors for dyable equipments or items are now set up by itemcolors.xml. --> <items> @@ -34,7 +35,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. </its:rules> - <!-- Hairsprites --> + <!-- Hairstyles --> <item id="-1" type="hairsprite" name="Bald"> <sprite>hairstyles/hairstyle01.xml</sprite> </item> @@ -147,7 +148,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. <sprite gender="female">players/tritan-female.xml</sprite> </item> - <!-- Weapons --> + <!-- Weapon Animations --> <item id="30" type="other" weapon_type="12"> @@ -203,7 +204,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. </item> - <!-- Usable --> + <!-- Usable Items --> <item id="501" image="usable/acorn.png" name="Acorn" @@ -274,7 +275,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. effect="+1 HP, Headache" type="usable" weight="2"/> -<!-- <item id="511" +<!--<item id="511" image="usable/blobime.png|S:#686868,to,919191,to,bababa,to,dcdcdc,to" name="Purple Blobime" description="Some purple residue dropped by a Blub." @@ -296,7 +297,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. weight="30"/> - <!-- Generic --> + <!-- Generic Items --> <item id="700" image="generic/smalltentacles.png" name="Small Tentacles" @@ -377,7 +378,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. weight="10"/> - <!-- Necklace + <!-- Necklaces <item id="1000" image="equipment/amulet/.png" name="" @@ -387,7 +388,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. weight=""/> --> - <!-- Chest --> + <!-- Chest Armors --> <item id="1300" image="equipment/chest/cottonshirt.png|S:#3c3c3c,3e3c38,4d4d4d,514d47,686868,706662,919191,99917b,b6b6b6,c0b698,dfdfdf,e4dfca" name="Worn Shirt" @@ -484,7 +485,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. </item> --> - <!-- Shield + <!-- Shields <item id="2700" image="equipment/shield/.png" name="" @@ -496,7 +497,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. <sprite>equipment/shield/</sprite> </item> --> - <!-- Head --> + <!-- Head Gears --> <item id="2900" image="equipment/head/bandana.png" name="Bandana" @@ -519,7 +520,7 @@ Multiple's colors dye is now setted up by itemcolors.xml. </item> - <!-- Neck + <!-- Neck Armors <item id="3200" image="equipment/neck/.png" name="" diff --git a/monsters.xml b/monsters.xml index edb15487..8f8d97a6 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1,22 +1,22 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Copyright 2010-2011 Evol Online -Author : Reid +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> +<!-- monsters.xml parameters explanation: -<monsters> Parent of the monster strings. - <monster> Monster tag, every new tag contain some specific attribute of the monster, here the list of them : - id="" ID of the monster, it's different for every monsters, it starts from 0. - name="" Name of the monster which will be displayed in game, it's also used by the server. - targetCursor="" Cursor size used by the client, different size are : small, medium and large. - walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea, or fly over it. different walktype are : walk walkswim and fly. By default, walk option is used, and if the monster is static, this tag can be removed. - <sprite> This tag show the path to the xml of the monster. - <sound> Sound tag, contain an event which display the sound effects for the corresponding action, here the list of them : - event="" Link the sfx to an action, like die, hit, hurt, miss, move and spawn. -</monsters> Close monster configuration. +<monsters> Parent of the monster strings. +<monster> Monster tag. Every new tag contain some specific attribute of the monster. The following paramaters is a list of them: +id="" ID of the monster. It is different for each monster and starts from 0. +name="" Name of the monster which will be displayed in game, it is also used by the server. +targetCursor="" Cursor size used by the client, different size are: small, medium and large. +walkType="" The walk type is used to manage which monster can fly over collision tiles or swim under the sea, or fly over it. Different walktype are: walk, walkswim and fly. By default, walk option is used and if the monster is static, this tag can be removed. +<sprite> This tag shows the path to the xml of the monster. +<sound> Sound tag. Contains an event which displays the sound effects to the corresponding action. The next paramaters lists them: +event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn. -exemple : - <monster id="0" name="Reid" targetCursor="big" walkType="fly"> +Example: + <monster id="0" name="Reid" targetCursor="large" walkType="fly"> <sprite>monsters/reid.xml</sprite> <sound event="die">monsters/reid/reid-die-1.ogg</sound> </monster> @@ -88,7 +88,7 @@ exemple : <sprite>monsters/blub.xml</sprite> <sprite>accessories/blub-tentacle.xml</sprite> <sprite>accessories/blub-tophat.xml</sprite> - </monster> --> + </monster>--> <monster id="8" name="Croco Tree" targetCursor="large"> <sprite>monsters/croconut.xml</sprite> <sound event="die">monsters/croconut/die1.ogg</sound> @@ -1,13 +1,15 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : Reid, Pad -(C) Evol Online 2010-2012. +<!-- Authors: Reid & Pad +Copyright (C) 2010-2012 Evol Online --> +<!-- IDs 100-300 = Unanimated IDs 301-900 = Animated IDs 990-999 = Special --> + <npcs> -<!-- Unanimated NPCs --> + <!-- Unanimated NPCs --> <npc id="100"> <!-- Knife-pit. --> <sprite variant="0">npcs/xml/smallnpc.xml</sprite> @@ -41,9 +43,9 @@ IDs 990-999 = Special <sprite variant="4">npcs/xml/npc.xml|#474747,643a40,6e6e6e,812f2f,898989,ab4343,9d9d9d,cc5858,b3b3b3,e0897e,e2e2e2,fdc6b3</sprite> </npc> -<!-- Animated NPCs --> + <!-- Animated NPCs --> <npc id="301"> - <!-- Eye animation. --> + <!-- Eyes animation. --> <sprite>npcs/xml/alige.xml</sprite> </npc> <npc id="302"> @@ -51,11 +53,11 @@ IDs 990-999 = Special <sprite>npcs/xml/sleepingorc.xml</sprite> </npc> <npc id="303"> - <!-- Human-Man, sailor with a ratto on his hand. --> + <!-- Human-Man, sailor with a ratto in his left hand. --> <sprite>npcs/xml/rattosailor.xml</sprite> </npc> <npc id="304"> - <!-- Demon-Woman, take care about the ship. --> + <!-- Demon-Woman, takes care of the ship. --> <sprite>npcs/xml/julia.xml</sprite> </npc> <npc id="305"> @@ -71,8 +73,8 @@ IDs 990-999 = Special <sprite>npcs/xml/magic_arpan.xml</sprite> </npc> <npc id="308"> - <!-- Piousrocket, sitting on his iron bar. --> - <sprite>npcs/xml/piousrocket.xml</sprite> + <!-- Piou Rocket, sitting on his iron bar. --> + <sprite>npcs/xml/piourocket.xml</sprite> </npc> <npc id="309"> <!-- Human-Man, standing elmo. --> @@ -109,8 +111,7 @@ IDs 990-999 = Special <sprite>accessories/croconut.xml</sprite> </npc> - -<!-- Special NPCs --> + <!-- Special NPCs --> <npc id="900"> <!-- Savepoint, 32x32. --> <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> @@ -126,7 +127,7 @@ IDs 990-999 = Special <!-- WIP <npc id="903"> Savepoint, 64x64. <particlefx>graphics/particles/savepoint/savepoint-64x64.xml</particlefx> - </npc> --> + </npc>--> <npc id="904"> <!-- Left hammock. --> <sprite>npcs/xml/animated_hammock1.xml</sprite> @@ -141,12 +142,13 @@ IDs 990-999 = Special <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> </npc> <npc id="999"> - <!-- blank NPC --> + <!-- Invisible NPC --> </npc> </npcs> -<!-- Pad & Reid's work .. November 2010 --> -<!-- Reid's wipe and redo .. April 2011 --> -<!-- Reid's re-management of the shape .. May 2011 --> -<!-- Reid's wipe .. November 2011 --> -<!-- Reid's ship release .. December 2011 --> +<!-- Pad & Reid's work - November 2010 --> +<!-- Reid's wipe and redo - April 2011 --> +<!-- Reid's re-management of the shape - May 2011 --> +<!-- Reid's wipe - November 2011 --> +<!-- Reid's Beta 1 release - December 2011 --> +<!-- Reid's Beta 2 release - May 2012 --> @@ -1,5 +1,9 @@ <?xml version="1.0"?> -<!-- Use this file to override default data paths used by the system +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> + +<!-- +Use this file to override default data paths used by the system If this file is not used, the hard-coded defaults are the following: Files: Default paths: @@ -16,7 +20,7 @@ Default sprite path: graphics/sprites/ Default maps path: maps/ Default sfx path: sfx/ -Hard-coded reference files (Some could be handled differently later): +Hard-coded reference files (some could be handled differently later): Files: Default paths: ============= =============== diff --git a/status-effects.xml b/status-effects.xml index 1a2ccad1..40491fe0 100644 --- a/status-effects.xml +++ b/status-effects.xml @@ -1,38 +1,36 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author : Themanaworld and EvolOnline teams -Help : -name : Name of the status effect. -id : ID of the status effect. -block-id : Group of different IDs.(maybe) -persistent-particle-effect : Display if the effect is present during all of the timer.(maybe) -start-particle : Particles used for the effect, showed when the effect is enable. -icon : Icon used in the top bar, showed when the effect is enable. -start-message : Display a message when you launch the effect. -end-message : Display a message when the effect end. +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> + +<!-- +name: Name of the status effect. +id: ID of the status effect. +block-id: Group of different IDs(?). +persistent-particle-effect: Displays if the effect is present during all of the timer (?). +start-particle: Particles used for the effect, appearing when the effect is enabled. +icon: Displays an icon in the top bar, appearing when the effect is enabled. +start-message: Displayq a message when you launch the effect. +end-message: Displayq a message when the effect end. --> + <status-effects> <status-effect name="item-healing" id="70" block-id="24" - persistent-particle-effect="true" - start-particle="graphics/particles/circle.particle.xml" - /> + persistent-particle-effect="true" + start-particle="graphics/particles/circle.particle.xml"/> <status-effect name="magnificat" id="20" block-id="24" - icon="icons/healing.xml" - persistent-particle-effect="true" - start-particle="graphics/particles/circle.particle.xml" - /> + icon="icons/healing.xml" + persistent-particle-effect="true" + start-particle="graphics/particles/circle.particle.xml"/> <status-effect name="invisibility" id="4096" block-id="12" - icon="icons/invisible.xml" - start-message="You are now invisible." - end-message="You are no longer invisible." - persistent-particle-effect="true" - start-particle="graphics/particles/sphere-white.particle.xml" - /> + icon="icons/invisible.xml" + start-message="You are now invisible." + end-message="You are no longer invisible." + persistent-particle-effect="true" + start-particle="graphics/particles/sphere-white.particle.xml"/> <status-effect name="poison" id="132" block-id="16" - icon="icons/poison.xml" - persistent-particle-effect="true" - start-particle="graphics/particles/green-bubbles.particle.xml" - /> + icon="icons/poison.xml" + persistent-particle-effect="true" + start-particle="graphics/particles/green-bubbles.particle.xml"/> <status-effect name="hide" id="194" - icon="icons/hidden.xml" - /> + icon="icons/hidden.xml"/> </status-effects> @@ -1,4 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <units> <unit type="currency" base=" GP" round="0"/> <unit type="weight" base=" g" round="0"> |