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authorMicksha <Micksha@users.noreply.github.com>2018-09-10 13:27:46 +0200
committerMicksha <Micksha@users.noreply.github.com>2018-11-06 12:33:37 +0100
commitebbfcb78c9cccf585696ba1686fdda29f7c63c63 (patch)
tree319e688c93439cc99e868e2dddc8ed7983d391b4
parent416f35fe48dc9c8c68683d74870c9b0d0a64363d (diff)
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lumberjack and koga still messy, trying to fix
-rw-r--r--graphics/sprites/npcs/xml/koga.xml23
-rw-r--r--graphics/sprites/npcs/xml/lumberjack.xml20
2 files changed, 28 insertions, 15 deletions
diff --git a/graphics/sprites/npcs/xml/koga.xml b/graphics/sprites/npcs/xml/koga.xml
index 262f2af0..6b3f17ad 100644
--- a/graphics/sprites/npcs/xml/koga.xml
+++ b/graphics/sprites/npcs/xml/koga.xml
@@ -1,9 +1,16 @@
-<?xml version="1.0"?>
-<sprite variants="1" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/sprite/koga.png" width="634" height="477"/>
- <action name="stand" imageset="npc">
- <animation direction="default">
- <frame index="0"/>
- </animation>
- </action>
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Micksha
+Copyright (C) 2018 Evol Online -->
+
+<sprite>
+ <imageset name="npc"
+ src="graphics/sprites/npcs/sprite/koga.png"
+ width="634"
+ height="477"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/xml/lumberjack.xml b/graphics/sprites/npcs/xml/lumberjack.xml
index e56cc3fa..20fcc97b 100644
--- a/graphics/sprites/npcs/xml/lumberjack.xml
+++ b/graphics/sprites/npcs/xml/lumberjack.xml
@@ -1,15 +1,21 @@
-<?xml version="1.0"?>
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid, Micksha
+Copyright (C) 2010-2018 Evol Online -->
+
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/lumberjack.png" width="42" height="63"/>
- <action name="stand" imageset="npc">
- <animation direction="default">
- <!-- eyes movements -->
+ <imageset name="base"
+ src="graphics/sprites/npcs/sprite/lumberjack.png"
+ width="42"
+ height="63"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="default">
<frame index="0" delay="3000"/>
<frame index="1" delay="80"/>
<frame index="0" delay="1500"/>
<frame index="1" delay="80"/>
<frame index="0" delay="3000"/>
<frame index="1" delay="300"/>
- </animation>
- </action>
+ </animation>
+ </action>
</sprite>