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authorReid <reidyaro@gmail.com>2015-10-24 21:12:32 +0200
committerReid <reidyaro@gmail.com>2015-11-05 23:14:46 +0100
commit54575f4508a177a4014356751fb5b3c9e7bd6e50 (patch)
tree18f868117328a9880fca0780d500655b9316cfa8
parentec53a15c783d13ad9594e3699b744553a652eb0e (diff)
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Add alige-barrel NPC as ID 442.
-rw-r--r--LICENSE1
-rw-r--r--graphics/sprites/npcs/sprite/alige-barrel.pngbin0 -> 1489 bytes
-rw-r--r--graphics/sprites/npcs/xml/alige-barrel.xml35
-rw-r--r--npcs.xml7
4 files changed, 39 insertions, 4 deletions
diff --git a/LICENSE b/LICENSE
index 9819a964..f7f69ea7 100644
--- a/LICENSE
+++ b/LICENSE
@@ -260,6 +260,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE
## NPCs
### Sprites
graphics/sprites/npcs/sprite/alige.png (Talaroc) (CC BY-SA 3.0) (Reid)
+ graphics/sprites/npcs/sprite/alige-barrel.png (Len) (CC BY-SA 3.0) (Reid)
graphics/sprites/npcs/sprite/artisdoor.png (IvanMorve, Reid) (CC BY-SA 3.0) (-)
graphics/sprites/npcs/sprite/artisindoor.png (IvanMorve, Reid) (CC BY-SA 3.0) (-)
graphics/sprites/npcs/sprite/artisindoor-wood.png (IvanMorve, Reid) (CC BY-SA 3.0) (-)
diff --git a/graphics/sprites/npcs/sprite/alige-barrel.png b/graphics/sprites/npcs/sprite/alige-barrel.png
new file mode 100644
index 00000000..4fa5379c
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/alige-barrel.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/alige-barrel.xml b/graphics/sprites/npcs/xml/alige-barrel.xml
new file mode 100644
index 00000000..ed18ac5e
--- /dev/null
+++ b/graphics/sprites/npcs/xml/alige-barrel.xml
@@ -0,0 +1,35 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2011-2012 Evol Online -->
+<sprite>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/alige-barrel.png" width="32" height="32"/>
+
+ <action name="stand" imageset="npc">
+ <!-- Open eyes animation -->
+ <animation direction="left">
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="90"/>
+ </animation>
+
+ <!-- Close eyes animation -->
+ <animation direction="up">
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="90"/>
+ </animation>
+
+ <!-- Opened eyes -->
+ <animation direction="right">
+ <frame index="0" delay="9000"/>
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="200"/>
+ <frame index="2" delay="80"/>
+ <frame index="1" delay="80"/>
+ </animation>
+
+ <!-- Closed eyes -->
+ <animation direction="down">
+ <frame index="3"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/npcs.xml b/npcs.xml
index 04650670..e54f070b 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -417,10 +417,9 @@ IDs 990-999 = Special
<sprite>accessories/water-splash3.xml</sprite>
<sprite>accessories/water-splash4.xml</sprite>
</npc>
- <npc id="442" nameOffsetX="1" targetOffsetX="-1">
- <!-- Mushroom-addicted guy who can reset charater stats -->
- <sprite>npcs/xml/rumli.xml</sprite>
- <menu name="Talk" command="talk 'NAME'"/>
+ <npc id="442">
+ <!-- Alige inside a barrel -->
+ <sprite>npcs/xml/alige-barrel.xml</sprite>
</npc>
<!-- Test NPCs -->