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authorReid <reidyaro@gmail.com>2015-10-30 16:25:33 +0100
committerReid <reidyaro@gmail.com>2015-10-30 16:25:33 +0100
commitfd5a7f4230e4091bfc704c698599ab08be2f7b44 (patch)
tree66e92a0416b418d58060dfe94439417b23a433dd
parent9cfe03a00390b142f7a07a67f549578d441a3255 (diff)
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Add Rumli animation.
-rw-r--r--LICENSE1
-rw-r--r--graphics/sprites/npcs/sprite/rumli.pngbin0 -> 12533 bytes
-rw-r--r--graphics/sprites/npcs/xml/rumli.xml43
-rw-r--r--npcs.xml4
4 files changed, 48 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index 2fae1a1e..f22b11d0 100644
--- a/LICENSE
+++ b/LICENSE
@@ -298,6 +298,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE
graphics/sprites/npcs/sprite/piourocket.png (Reid) (CC BY-SA 3.0) (Fother_J)
graphics/sprites/npcs/sprite/qonan.png (Reid) (CC BY-SA 3.0) (Modanung)
graphics/sprites/npcs/sprite/rattosailor.png (Reid) (CC BY-SA 3.0) (Coolkid782, Modanung, Talaroc)
+ graphics/sprites/npcs/sprite/rumli.png (Reid) (CC BY-SA 3.0) (Crush, Modanung, Talaroc)
graphics/sprites/npcs/sprite/sailors.png (Reid) (CC BY-SA 3.0) (Modanung, Talaroc)
graphics/sprites/npcs/sprite/sapartan.png (Reid) (CC BY-SA 3.0) (Modanung)
graphics/sprites/npcs/sprite/silvio.png (Reid) (CC BY-SA 3.0) (-)
diff --git a/graphics/sprites/npcs/sprite/rumli.png b/graphics/sprites/npcs/sprite/rumli.png
new file mode 100644
index 00000000..9e8bcc30
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/rumli.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/rumli.xml b/graphics/sprites/npcs/xml/rumli.xml
new file mode 100644
index 00000000..9988cca4
--- /dev/null
+++ b/graphics/sprites/npcs/xml/rumli.xml
@@ -0,0 +1,43 @@
+<?xml version="1.0"?>
+<!-- Author : Reid
+Copyright (C) 2010-2015 Evol Online -->
+<sprite>
+ <imageset name="npc" src="graphics/sprites/npcs/sprite/rumli.png" width="30" height="60"/>
+
+ <action name="stand" imageset="npc">
+ <!-- Open eyes animation -->
+ <animation direction="left">
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="150"/>
+ </animation>
+
+ <!-- Close eyes animation -->
+ <animation direction="up">
+ <frame index="1" delay="300"/>
+ <frame index="0" delay="800"/>
+ <frame index="1" delay="700"/>
+ </animation>
+
+ <!-- Opened eyes -->
+ <animation direction="right">
+ <frame index="0"/>
+ </animation>
+
+ <!-- Closed eyes -->
+ <animation direction="down">
+ <frame index="2" delay="1000"/>
+ <frame index="3" delay="400"/>
+ <frame index="4" delay="200"/>
+ <frame index="3" delay="600"/>
+ <frame index="4" delay="200"/>
+ <frame index="3" delay="500"/>
+ <frame index="4" delay="150"/>
+ <frame index="3" delay="300"/>
+ <frame index="4" delay="200"/>
+ <frame index="3" delay="250"/>
+ <frame index="4" delay="200"/>
+ <frame index="3" delay="250"/>
+ <frame index="4" delay="400"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/npcs.xml b/npcs.xml
index 6f825151..4135520f 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -430,6 +430,10 @@ IDs 990-999 = Special
<!-- Bacchus, Event NPC -->
<sprite>npcs/xml/bacchus.xml</sprite>
</npc>
+ <npc id="444">
+ <!-- Demon Male, Stat reseter NPC -->
+ <sprite>npcs/xml/rumli.xml</sprite>
+ </npc>
<!-- Test NPCs -->
<npc id="800" allowDelete="false">