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authorMicksha <ms-shaman@gmx.de>2019-04-11 20:52:41 +0000
committerMicksha <ms-shaman@gmx.de>2019-04-11 20:52:41 +0000
commit06b459296b769e09a8c73ce57d6645500338849a (patch)
tree9425767f76a6689b49fd19ad9946babf2fa71bfe
parent37d6046b5ef4d873860a8a4c272b9c0075a6a17f (diff)
downloadclientdata-06b459296b769e09a8c73ce57d6645500338849a.tar.gz
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fix training room (remove fence layer, remove glitch tile in fringe)
-rw-r--r--maps/001-2-36.tmx131
1 files changed, 26 insertions, 105 deletions
diff --git a/maps/001-2-36.tmx b/maps/001-2-36.tmx
index 8933e76b..095fab1f 100644
--- a/maps/001-2-36.tmx
+++ b/maps/001-2-36.tmx
@@ -1,6 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="61" height="71" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="61" height="71" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="2">
<properties>
<property name="actorsfix" value="1"/>
<property name="license" value="CC BY-SA 3.0"/>
@@ -9,53 +8,53 @@
<property name="music" value="bartk - in the forest of the birches.ogg"/>
<property name="name" value="unnamed"/>
</properties>
- <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32" tilecount="256" columns="16">
<image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32">
+ <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32" tilecount="256" columns="16">
<image source="../graphics/tilesets/artis-indoor-fringe.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="513" name="Indoor x1x2" tilewidth="32" tileheight="64">
+ <tileset firstgid="513" name="Indoor x1x2" tilewidth="32" tileheight="64" tilecount="16" columns="16">
<image source="../graphics/tilesets/artis-indoor-x1x2.png" width="512" height="64"/>
</tileset>
- <tileset firstgid="529" name="Indoor x1x3" tilewidth="32" tileheight="96">
+ <tileset firstgid="529" name="Indoor x1x3" tilewidth="32" tileheight="96" tilecount="48" columns="16">
<image source="../graphics/tilesets/artis-indoor-x1x3.png" width="512" height="288"/>
</tileset>
- <tileset firstgid="577" name="Indoor x1x4" tilewidth="32" tileheight="128">
+ <tileset firstgid="577" name="Indoor x1x4" tilewidth="32" tileheight="128" tilecount="16" columns="16">
<image source="../graphics/tilesets/artis-indoor-x1x4.png" width="512" height="128"/>
</tileset>
- <tileset firstgid="593" name="Indoor x2x4" tilewidth="64" tileheight="128">
+ <tileset firstgid="593" name="Indoor x2x4" tilewidth="64" tileheight="128" tilecount="8" columns="8">
<image source="../graphics/tilesets/artis-indoor-x2x4.png" width="512" height="128"/>
</tileset>
- <tileset firstgid="601" name="Accessory" tilewidth="32" tileheight="32">
+ <tileset firstgid="601" name="Accessory" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../graphics/tilesets/artis-accessory.png" width="512" height="256"/>
</tileset>
- <tileset firstgid="729" name="Accessory x1x2" tilewidth="32" tileheight="64">
+ <tileset firstgid="729" name="Accessory x1x2" tilewidth="32" tileheight="64" tilecount="48" columns="16">
<image source="../graphics/tilesets/artis-accessory-x1x2.png" width="512" height="192"/>
</tileset>
- <tileset firstgid="777" name="Fence" tilewidth="32" tileheight="32">
+ <tileset firstgid="777" name="Fence" tilewidth="32" tileheight="32" tilecount="8" columns="4">
<image source="../graphics/tilesets/artis-fence.png" width="128" height="64"/>
</tileset>
- <tileset firstgid="785" name="Pillar x1x2" tilewidth="32" tileheight="64">
+ <tileset firstgid="785" name="Pillar x1x2" tilewidth="32" tileheight="64" tilecount="32" columns="8">
<image source="../graphics/tilesets/artis-pillar-x1x2.png" width="256" height="256"/>
</tileset>
- <tileset firstgid="817" name="Sunlight x1x5" tilewidth="32" tileheight="160">
+ <tileset firstgid="817" name="Sunlight x1x5" tilewidth="32" tileheight="160" tilecount="4" columns="4">
<image source="../graphics/tilesets/sunlight-x1x5.png" width="128" height="160"/>
</tileset>
- <tileset firstgid="821" name="Ground" tilewidth="32" tileheight="32">
+ <tileset firstgid="821" name="Ground" tilewidth="32" tileheight="32" tilecount="256" columns="16">
<image source="../graphics/tilesets/ground.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="1077" name="Collision" tilewidth="32" tileheight="32">
+ <tileset firstgid="1077" name="Collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
<image source="../graphics/tilesets/collision.png" width="96" height="96"/>
</tileset>
<tileset firstgid="1086" source="../graphics/tilesets/candle-x1x2.tsx"/>
- <tileset firstgid="1098" name="Shadow" tilewidth="32" tileheight="32">
+ <tileset firstgid="1098" name="Shadow" tilewidth="32" tileheight="32" tilecount="128" columns="8">
<image source="../graphics/tilesets/shadow.png" width="256" height="512"/>
</tileset>
- <tileset firstgid="1226" name="Level Number" tilewidth="32" tileheight="32">
+ <tileset firstgid="1226" name="Level Number" tilewidth="32" tileheight="32" tilecount="16" columns="16">
<image source="../graphics/tilesets/level-number.png" width="512" height="32"/>
</tileset>
- <layer name="Ground" width="61" height="71">
+ <layer id="1" name="Ground" width="61" height="71">
<data encoding="csv">
112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,
112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,
@@ -130,7 +129,7 @@
112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112
</data>
</layer>
- <layer name="Ground 2" width="61" height="71">
+ <layer id="2" name="Ground 2" width="61" height="71">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -205,7 +204,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Ground 3" width="61" height="71">
+ <layer id="3" name="Ground 3" width="61" height="71">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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@@ -280,85 +279,7 @@
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</data>
</layer>
- <layer name="Fence" width="61" height="71">
- <properties>
- <property name="TileCondition" value="128"/>
- </properties>
- <data encoding="csv">
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