blob: 17e04da55d6da6a217701d72f6378b76f92df963 (
plain) (
tree)
|
|
<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Alige, Reid
Copyright (C) 2010-2013 Evol Online -->
<!--
name: Name of the status effect.
id: ID of the status effect.
block-id: Group of different IDs.
persistent-particle-effect: Displays if the effect is present during all of the timer (?).
start-particle: Particles used for the effect, appearing when the effect is enabled.
icon: Displays an icon in the top bar, appearing when the effect is enabled.
start-message: Displays a message when you launch the effect.
end-message: Displays a message when the effect end.
-->
<status-effects>
<status-effect name="cloacking" id="5"
block-id="2"
icon="icons/invisible.xml"
/>
<status-effect name="item-healing" id="70" block-id="24"
persistent-particle-effect="true"
start-particle="graphics/particles/healing.xml"/>
<status-effect name="magnificat" id="20" block-id="24"
icon="icons/healing.xml"
persistent-particle-effect="true"
start-particle="graphics/particles/healing.xml"/>
<status-effect name="riding" id="27" block-id="5"
icon="icons/invisible.xml"
/>
<status-effect name="trick dead" id="29"/>
<status-effect name="weight 50%" id="35"/>
<status-effect name="weight 90%" id="36"/>
<status-effect name="post delay" id="46"/>
<status-effect name="invisibility" id="64" block-id="6"
icon="icons/invisible.xml"
start-message="You are now invisible."
end-message="You are no longer invisible."
persistent-particle-effect="true"
start-particle="graphics/particles/invisibility.xml"/>
<status-effect name="poison" id="132" block-id="16"
icon="icons/poison.xml"
persistent-particle-effect="true"
start-particle="graphics/particles/poison.xml"/>
<status-effect name="hide" id="194"
icon="icons/hide.xml"/>
<status-effect name="sit" id="622"/>
<status-effect name="cart" id="673"
icon="icons/hide.xml"/>
<status-effect name="concentration" id="105"
icon="icons/concentration.xml"
persistent-particle-effect="true"
start-particle="graphics/particles/concentration.xml"/>
</status-effects>
|