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<?xml version="1.0" encoding="utf-8"?>
<!-- Author: 4144
Copyright (C) 2016 Evol Online -->

<stats>
    <basic>
        <stat
            id="13"
            tag="str"
            name="Strength"
        />
        <stat
            id="14"
            tag="agi"
            name="Agility"
        />
        <stat
            id="15"
            tag="vit"
            name="Vitality"
        />
        <stat
            id="16"
            tag="int"
            name="Intelligence"
        />
        <stat
            id="17"
            tag="dex"
            name="Dexterity"
        />
        <stat
            id="18"
            tag="luk"
            name="Luck"
        />
    </basic>
    <extended>
        <!-- ATK -->
        <stat
            id="112"
            name="Attack"
        />
        <!-- DEF -->
        <stat
            id="111"
            name="Defense"
        />
        <!-- MATK -->
        <stat
            id="110"
            name="M.Attack"
        />
        <!-- MDEF -->
        <stat
            id="109"
            name="M.Defense"
        />
        <!-- HIT -->
        <stat
            id="108"
            name="% Accuracy"
        />
        <!-- FLEE -->
        <stat
            id="107"
            name="% Evade"
        />
        <!-- CRIT -->
        <stat
            id="106"
            name="% Critical"
        />
        <!-- ATTACK_DELAY -->
        <stat
            id="100"
            name="Attack delay"
        />
        <!-- WALK_SPEED -->
        <stat
            id="102"
            name="Walk delay"
        />
        <!-- ATTACK_RANGE -->
        <stat
            id="101"
            name="Attack range"
        />
        <!-- ATTACK_SPEED -->
        <stat
            id="103"
            name="Damage per sec."
        />
        <!-- KARMA -->
        <stat
            id="104"
            name="Karma"
        />
        <!-- MANNER -->
        <stat
            id="105"
            name="Manner"
        />
    </extended>
    <page name="Homun">
        <!-- HOMUN_LEVEL -->
        <stat
            id="1002"
            name="Level"
        />
        <!-- HOMUN_HP -->
        <stat
            id="1003"
            name="Hp"
        />
        <!-- HOMUN_MAX_HP -->
        <stat
            id="1004"
            name="Max hp"
        />
        <!-- HOMUN_MP -->
        <stat
            id="1005"
            name="Mana"
        />
        <!-- HOMUN_MAX_MP -->
        <stat
            id="1006"
            name="Max mana"
        />
        <!-- HOMUN_EXP -->
        <stat
            id="1007"
            name="Exp"
        />
        <!-- HOMUN_MAX_EXP -->
        <stat
            id="1008"
            name="Need exp"
        />
        <!-- HOMUN_ATTACK_DELAY -->
        <stat
            id="1010"
            name="Attack delay"
        />
        <!-- HOMUN_ATTACK_RANGE -->
        <stat
            id="1011"
            name="Attack range"
        />
        <!-- HOMUN_ATTACK_SPEED -->
        <stat
            id="1012"
            name="Damage per sec."
        />
        <!-- HOMUN_CRIT -->
        <stat
            id="1013"
            name="% Critical"
        />
        <!-- HOMUN_FLEE -->
        <stat
            id="1014"
            name="% Evade"
        />
        <!-- HOMUN_HIT -->
        <stat
            id="1015"
            name="% Accuracy"
        />
        <!-- HOMUN_MDEF -->
        <stat
            id="1016"
            name="M.Defense"
        />
        <!-- HOMUN_MATK -->
        <stat
            id="1017"
            name="M.Attack"
        />
        <!-- HOMUN_DEF -->
        <stat
            id="1018"
            name="Defense"
        />
        <!-- HOMUN_ATK -->
        <stat
            id="1019"
            name="Attack"
        />
    </page>
    <page name="Merc">
        <!-- MERC_LEVEL -->
        <stat
            id="1020"
            name="Level"
        />
        <!-- MERC_HP -->
        <stat
            id="1021"
            name="Hp"
        />
        <!-- MERC_MAX_HP -->
        <stat
            id="1022"
            name="Max hp"
        />
        <!-- MERC_MP -->
        <stat
            id="1023"
            name="Mp"
        />
        <!-- MERC_MAX_MP -->
        <stat
            id="1024"
            name="Max mp"
        />
        <!-- MERC_ATTACK_DELAY -->
        <stat
            id="1025"
            name="Attack delay"
        />
        <!-- MERC_ATTACK_RANGE -->
        <stat
            id="1026"
            name="Attack range"
        />
        <!-- MERC_ATTACK_SPEED -->
        <stat
            id="1027"
            name="Damage per sec."
        />
        <!-- MERC_CRIT -->
        <stat
            id="1028"
            name="% Critical"
        />
        <!-- MERC_FLEE -->
        <stat
            id="1029"
            name="% Evade"
        />
        <!-- MERC_HIT -->
        <stat
            id="1030"
            name="% Accuracy"
        />
        <!-- MERC_MDEF -->
        <stat
            id="1031"
            name="M.Defense"
        />
        <!-- MERC_MATK -->
        <stat
            id="1032"
            name="M.Atk"
        />
        <!-- MERC_DEF -->
        <stat
            id="1033"
            name="Defence"
        />
        <!-- MERC_ATK -->
        <stat
            id="1034"
            name="Attack"
        />
        <!-- MERC_EXPIRE -->
        <stat
            id="1035"
            name="Expire"
        />
        <!-- MERC_FAITH -->
        <stat
            id="1036"
            name="Faith"
        />
        <!-- MERC_CALLS -->
        <stat
            id="1037"
            name="Calls"
        />
        <!-- MERC_KILLS -->
        <stat
            id="1038"
            name="Kills"
        />
    </page>
</stats>