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path: root/paths.xml
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<?xml version="1.0"?>
<!-- Use this file to override default data paths used by the system
If this file is not used, the hard-coded defaults are the following:

Files:                Default paths:
=============        ===============
(All folders listed below are relative to the data/ directory.)

Default wallpaper:    graphics/images/
Default error path:    graphics/images/

Default items path:    graphics/items/
Default minimaps path:    graphics/minimaps/
Default particles path:    graphics/particles/
Default sprite path:    graphics/sprites/
Default maps path:    maps/
Default sfx path:        sfx/

Hard-coded reference files (Some could be handled differently later):

Files:                    Default paths:
=============            ===============
Error handling for missing sprites files:     graphics/sprites/error.xml
Level Up particle XML file:     graphics/particles/levelup.particle.xml
Warp/Portal effect XML file:    graphics/particles/warparea.particle.xml
Player unarmed attack sound effect:    sfx/fist-swish.ogg

You can also have a look the client data handling reference page, here:
http://doc.manasource.org/client_data_handling

Also, don't forget to add the '/' path separator at the end of folder values.
-->

<configuration>
    <option name="itemIcons" value="graphics/items/"/>
    <option name="unknownItemFile" value="unknown-item.png"/>
    <option name="sprites" value="graphics/sprites/"/>
    <option name="spriteErrorFile" value="error.xml"/>
    <option name="particles" value="graphics/particles/"/>
    <option name="levelUpEffectFile" value="levelup.particle.xml"/>
    <option name="portalEffectFile" value="warparea.particle.xml"/>
    <option name="minimaps" value="graphics/minimaps/"/>
    <option name="maps" value="maps/"/>
    <option name="sfx" value="sfx/"/>
    <option name="attackSfxFile" value="weapons/fist/hit-1.ogg"/>
    <option name="music" value="music/"/>
    <option name="wallpapers" value="graphics/images/"/>
    <option name="wallpaperFile" value="login_wallpaper.png"/>
</configuration>