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path: root/maps/001-2-32.tmx
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<map version="1.0" orientation="orthogonal" renderorder="right-down" width="57" height="58" tilewidth="32" tileheight="32" nextobjectid="27">
 <properties>
  <property name="license" value="CC BY-SA 3.0"/>
  <property name="manaplus version" value="2"/>
  <property name="minimap" value="graphics/minimaps/001-2-32.png"/>
  <property name="music" value="bartk - in the forest of the birches.ogg"/>
  <property name="name" value=""/>
 </properties>
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  <image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/>
 </tileset>
 <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32" tilecount="256" columns="16">
  <image source="../graphics/tilesets/artis-indoor-fringe.png" width="512" height="512"/>
 </tileset>
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  <image source="../graphics/tilesets/artis-indoor-x2.png" width="512" height="64"/>
 </tileset>
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  <image source="../graphics/tilesets/artis-indoor-x3.png" width="512" height="288"/>
 </tileset>
 <tileset firstgid="577" name="Indoor x4" tilewidth="32" tileheight="128" tilecount="16" columns="16">
  <image source="../graphics/tilesets/artis-indoor-x4.png" width="512" height="128"/>
 </tileset>
 <tileset firstgid="593" name="Indoor x4x2" tilewidth="64" tileheight="128" tilecount="8" columns="8">
  <image source="../graphics/tilesets/artis-indoor-x4x2.png" width="512" height="128"/>
 </tileset>
 <tileset firstgid="601" name="Accessory" tilewidth="32" tileheight="32" tilecount="128" columns="16">
  <image source="../graphics/tilesets/artis-accessory.png" width="512" height="256"/>
 </tileset>
 <tileset firstgid="729" name="Accessory x2" tilewidth="32" tileheight="64" tilecount="48" columns="16">
  <image source="../graphics/tilesets/artis-accessory-x1x2.png" width="512" height="192"/>
 </tileset>
 <tileset firstgid="777" name="Sunlight" tilewidth="32" tileheight="160" tilecount="4" columns="4">
  <image source="../graphics/tilesets/ship-sunlight-x1x5.png" width="128" height="160"/>
 </tileset>
 <tileset firstgid="781" name="Ground" tilewidth="32" tileheight="32" tilecount="256" columns="16">
  <image source="../graphics/tilesets/ground.png" width="512" height="512"/>
 </tileset>
 <tileset firstgid="1037" name="Collision" tilewidth="32" tileheight="32" tilecount="6" columns="3">
  <image source="../graphics/tilesets/collision.png" width="96" height="64"/>
 </tileset>
 <tileset firstgid="1043" source="../graphics/tilesets/candle.tsx"/>
 <tileset firstgid="1055" name="Shadow" tilewidth="32" tileheight="32" tilecount="64" columns="8">
  <image source="../graphics/tilesets/shadow.png" width="256" height="256"/>
 </tileset>
 <tileset firstgid="1119" name="Height Number" tilewidth="32" tileheight="32" tilecount="16" columns="16">
  <image source="../graphics/tilesets/level-number.png" width="512" height="32"/>
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 </layer>
 <objectgroup name="Object" opacity="0.87">
  <object id="4" name="To Hall" type="warp" x="864" y="1057" width="32" height="32">
   <properties>
    <property name="dest_map" value="001-1"/>
    <property name="dest_x" value="1"/>
    <property name="dest_y" value="1"/>
   </properties>
  </object>
  <object id="24" name="To Fight Room" type="warp" x="1056" y="928" width="32" height="32">
   <properties>
    <property name="dest_map" value="001-1"/>
    <property name="dest_x" value="1"/>
    <property name="dest_y" value="1"/>
   </properties>
  </object>
 </objectgroup>
</map>