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path: root/graphics/sprites/players/human-male.xml
blob: 1ad2576d7d0ba920514f8edf9371fdd2082adc0b (plain) (tree)
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<?xml version="1.0"?>

<!-- Author from TMW, TMW BR or UFB projects.
Copyright (C) 2010-2012 Evol Online -->

<sprite name="player" action="stand">

	<imageset name="base" src="graphics/sprites/players/human-male.png" width="64" height="64"/>

	<action name="stand" imageset="base">
		<animation direction="down">
			<frame index="0"/>
		</animation>
		<animation direction="left">
			<frame index="18"/>
		</animation>
		<animation direction="up">
			<frame index="36"/>
		</animation>
		<animation direction="right">
			<frame index="54"/>
		</animation>
	</action>

	<action name="sit" imageset="base">
		<animation direction="down">
			<frame index="7"/>
		</animation>
		<animation direction="left">
			<frame index="25"/>
		</animation>
		<animation direction="up">
			<frame index="43"/>
		</animation>
		<animation direction="right">
			<frame index="61"/>
		</animation>
	</action>

	<action name="sittop" imageset="base">
		<animation direction="down">
			<frame index="72"/>
		</animation>
		<animation direction="left">
			<frame index="73"/>
		</animation>
		<animation direction="up">
			<frame index="74"/>
		</animation>
		<animation direction="right">
			<frame index="75"/>
		</animation>
	</action>

	<action name="walk" imageset="base">
		<animation direction="down">
			<sequence start="1" end="6" delay="75"/>
		</animation>
		<animation direction="left">
			<sequence start="19" end="24" delay="75"/>
		</animation>
		<animation direction="up">
			<sequence start="37" end="42" delay="75"/>
		</animation>
		<animation direction="right">
			<sequence start="55" end="60" delay="75"/>
		</animation>
	</action>

	<action name="attack" imageset="base">
		<animation direction="down">
			<sequence start="9" end="12" delay="75"/>
			<end />
		</animation>
		<animation direction="left">
			<sequence start="27" end="30" delay="75"/>
			<end />
		</animation>
		<animation direction="up">
			<sequence start="45" end="48" delay="75"/>
			<end />
		</animation>
		<animation direction="right">
			<sequence start="63" end="66" delay="75"/>
			<end />
		</animation>
	</action>

	<action name="attack_bow" imageset="base">
		<animation direction="down">
			<sequence start="13" end="17" delay="75"/>
			<end />
		</animation>
		<animation direction="left">
			<sequence start="31" end="35" delay="75"/>
			<end />
		</animation>
		<animation direction="up">
			<sequence start="49" end="53" delay="75"/>
			<end />
		</animation>
		<animation direction="right">
			<sequence start="67" end="71" delay="75"/>
			<end />
		</animation>
	</action>

	<action name="dead" imageset="base">
		<animation direction="down">
			<frame index="8"/>
		</animation>
		<animation direction="left">
			<frame index="26"/>
		</animation>
		<animation direction="up">
			<frame index="44"/>
		</animation>
		<animation direction="right">
			<frame index="62"/>
		</animation>
	</action>

</sprite>