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<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid
Copyright (C) 2015 Evol Online -->
<sprite>
<imageset name="npc"
src="graphics/sprites/npcs/sprite/treeleaf.png"
width="32"
height="32"
offsetY="12"/>
<action name="stand" imageset="npc">
<!-- Falling leaf -->
<animation direction="default">
<sequence start="0" end="1" delay="90" offsetY="-60"/>
<frame index="0" delay="20" offsetY="-51"/>
<sequence start="0" end="3" delay="90" offsetY="-50"/>
<frame index="0" delay="20" offsetY="-41"/>
<sequence start="0" end="3" delay="90" offsetY="-40"/>
<frame index="0" delay="20" offsetY="-31"/>
<sequence start="0" end="3" delay="90" offsetY="-30"/>
<frame index="0" delay="20" offsetY="-21"/>
<sequence start="0" end="3" delay="90" offsetY="-20"/>
<frame index="0" delay="20" offsetY="-11"/>
<sequence start="0" end="3" delay="90" offsetY="-10"/>
<frame index="0" delay="20" offsetY="-1"/>
<sequence start="0" end="3" delay="90"/>
<frame index="3"/>
</animation>
<!-- No leaf -->
<animation direction="up">
<frame index="4"/>
</animation>
</action>
</sprite>
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