summaryrefslogblamecommitdiff
path: root/graphics/sprites/accessories/water-fish2.xml
blob: 327aea7ee12e78e00245431938a432dd27398b6b (plain) (tree)





































                                                                        
<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid
Copyright (C) 2015 Evol Online -->
<sprite>
    <imageset name="npc"
              src="graphics/sprites/accessories/water-fish.png"
              width="16"
              height="8"
              offsetX="-7"
              offsetY="-12"/>

    <action name="stand" imageset="npc">
        <animation direction="default">
            <label name="start"/>
                <frame index="4" delay="100"/>
            <goto label="swim" rand="3"/>
            <goto label="start" rand="100"/>
            <label name="swim"/>
                <frame index="0" delay="80"/>
                <frame index="0" delay="80" offsetX="2" offsetY="-1"/>
                <frame index="0" delay="80" offsetX="4" offsetY="-2"/>
                <frame index="1" delay="90" offsetX="6" offsetY="-3"/>
                <frame index="2" delay="90" offsetX="8" offsetY="-4"/>
                <frame index="3" delay="90" offsetX="10" offsetY="-5"/>
                <frame index="2" delay="90" offsetX="12" offsetY="-6"/>
                <frame index="1" delay="90" offsetX="14" offsetY="-8"/>
                <frame index="2" delay="90" offsetX="16" offsetY="-9"/>
                <frame index="3" delay="90" offsetX="18" offsetY="-10"/>
                <frame index="2" delay="90" offsetX="20" offsetY="-12"/>
                <frame index="1" delay="90" offsetX="22" offsetY="-14"/>
                <frame index="2" delay="90" offsetX="24" offsetY="-15"/>
                <frame index="3" delay="90" offsetX="26" offsetY="-16"/>
                <frame index="2" delay="90" offsetX="28" offsetY="-18"/>
                <frame index="0" delay="80" offsetX="30" offsetY="-20"/>
                <frame index="0" delay="80" offsetX="33" offsetY="-20"/>
        </animation>
    </action>
</sprite>