summaryrefslogblamecommitdiff
path: root/graphics/particles/orange-violent-glow.particle.xml
blob: bdbdb2df82ed150fb1e14eee8fa0a49386d580d1 (plain) (tree)
1
2
3
4
5
6
7






                                                                                 



































                                                                                                
         
<?xml version="1.0"?>
<!--
Orange-ish particles that fly up to the sky; based on Crush's Soul Menhir effect.
-->
<!-- Copyright (C) 2010 The Mana World Development Team
Copyright (C) 2010-2011  Evol Online -->
<effect>
    <particle
        position-x = "0"
        position-y = "0"
        position-z = "0"
        >
        <emitter>
            <property name="position-z" min="16" max="48" />
            <property name="vertical-angle" min="0" max="90"/>
            <property name="horizontal-angle" min="0" max="360"/>
            <property name="power" min="10" max="25"/>
            <property name="lifetime" value="1"/>
            <property name="output" value="1"/>
            <emitter>
                <property name="gravity" value="-0.4"/>
                <property name="momentum" value="0.9"/>
                <property name="image" value="graphics/particles/gloworb-medium.png|W:#ffa000"/>
                <property name="lifetime" value="25"/>
                <property name="fade-in" value="5"/>
                <property name="fade-out" value="20"/>
                <property name="output" min="0" max="1"/>
                <property name="output-pause" min="30" max="80"/>
                <property name="randomnes" value="200"/>
            </emitter>
            <emitter>
                <property name="gravity" value="-0.4"/>
                <property name="momentum" value="0.9"/>
                <property name="image" value="graphics/particles/orb-small.png|W:#ffa000"/>
                <property name="lifetime" value="25"/>
                <property name="fade-in" value="5"/>
                <property name="fade-out" value="20"/>
                <property name="output" min="0" max="1"/>
                <property name="output-pause" min="30" max="80"/>
                <property name="randomnes" value="200"/>
            </emitter>
        </emitter>
    </particle>
</effect>