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2012-09-06Agostine and Lora Tay quest fixes:Vincent Petithory4-28/+35
* add missing money check when buying the dress * lora tay gives a better hint on what to do when she works on the dress. * the condition to have the dress finished is now a 30 seconds wait. * spelling errors and some dialogs improvements by Qwerty Dragon
2012-09-06from now on dead players are going to be warped from the cave out of the ↵tux9th1-3/+7
cave to 009-3 instead of beeing warped to 009-6. This will prevent corpses being warped around in circles.
2012-08-28PvPEvent: Replace 'price' with 'prize' in dialogue.Jessica Tölke1-8/+8
2012-08-28Some minor dialogue fixes on Lora Tay and Agostine.Jessica Tölke2-75/+79
2012-08-28Add an extension to the Agostine / Lora Tay quest.Vincent Petithory4-2/+447
2012-08-28Add the Fine Dress:Vincent Petithory2-0/+12
* Add the Fine Dress and its dyed variants, * Add the Fine Dress to the npc dyer and to the npc bleacher.
2012-08-28Run 'make maps' for addition to 021-2.Jessica Tölke2-0/+2
2012-08-28PvPEvent: Add a minimum for the price.Jessica Tölke1-1/+8
2012-08-28PvPEvent: Make it possible to sponsor items as price.Jessica Tölke1-1/+64
2012-08-28PvPEvent: Make it possible to choose the amount of money.Jessica Tölke1-12/+20
2012-08-28Rename global variables to contain the NPC name to ensure uniqueness.Jessica Tölke1-30/+40
2012-08-22Changed the times on the script from 5, 15, 30 to 5, 10, 15 Changed the ↵Yubaba1-11/+11
script timing.
2012-08-22Added PvP-Last Man Standing Event NPCstux9th6-0/+171
2012-08-21Give a small experience reward for solving the barrier puzzle.Jessica Tölke1-2/+1
2012-08-21Set all temporary player variables to 0 before closing the NPC dialogues of ↵Jessica Tölke2-40/+67
Orum and Waric.
2012-08-21Revise dialogue of Orum and Waric.Jessica Tölke5-164/+132
- Replace ".." with either "." or "..." in many places. - No "next;" before "menu". - Remove NPC name on some places where it was superfluous.
2012-08-20Fix spelling error in waric.txtJessica Tölke1-1/+1
2012-08-15Graveyard Inn crying child: set minimum level from 80 to 85 and remove ↵Jessica Tölke1-5/+5
'*sniffle*' from dialogue.
2012-08-05Add debug NPCs that disable themselves in production.Ben Longbons1-0/+40
2012-08-02Run 'make maps' for new maps 009-5 and 009-6.Jessica Tölke7-0/+36
2012-07-20Fixed the NPC locations and barriers for 041-1 and 042-1Dweems7-19/+19
-Fixed all the NPC locations to match the new coordinates -Fixed the barriers to warp you to the correct locations -Fixed the warps on 041-1 aswell
2012-07-20Running 'make maps' for the changes on tutorial map and surroundings.Jessica Tölke6-21/+40
2012-07-20Running 'make maps' for the changes done on 013-3, 017-1, 017-3 and 017-4.Jessica Tölke10-28/+53
2012-07-19Add a tmx-to-wlk converter that handles CSV (in Python), and run it.Ben Longbons10-45/+45
Some of the _mobs files changed due to bugs in the maps, which I fixed. Remove the old Java version.
2012-07-19Some fixes in Orum script.v2012.07.19Jessica Tölke1-2/+9
Set variable right after giving the reward. Check for weight and inventory before giving the reward.
2012-06-26Fix a misspelled label in the debug function.Jessica Tölke1-1/+1
2012-06-21fixed typo "famos" to "famous"David Gay1-1/+1
2012-06-20Some changes in tutorial to make it easier:Jessica Tölke3-3/+18
- Hint in Hasan's dialogue to talk to Kaan. - Hint in Kaan's dialogue to talk to Sorfina or Tanisha. - Sorfina offers free heal as long as the player didn't complete the tutorial.
2012-05-23Towel Event: ask for the amount of "pints of beer" instead of "beers" to ↵v2012.05.25Jessica Tölke1-1/+1
avoid confusion. Suggested by GonzoDark.
2012-05-23Entertainer: also allow the new smileys to be randomly displayed.Jessica Tölke1-1/+1
2012-05-23Use newly defined constants for SKILL_EMOTE, SKILL_TRADE and SKILL_PARTY ↵Jessica Tölke3-16/+10
instead of local variables.
2012-05-23Changed all SKILL_WARRIOR_RAGING entries to SKILL_RAGING.alige Ali-G1-1/+1
2012-05-23Expanded the debug NPC script and added new variables in const.txt.alige Ali-G1-252/+679
2012-05-21Add Reinboo to the list of monsters that annoy Sagatha when you kill them.Jessica Tölke1-0/+3
2012-05-19Towel Event: add a missing $ behind a variable name. Reported by v0id.v2012.05.19Jessica Tölke1-1/+1
2012-05-18Fix a bug in Hasan that can cause him to be blocked infinitely.v2012.05.18Jessica Tölke1-2/+2
This was caused because the player could log out after the blocking variables were set, but before the timer was started that would free the NPC after a timeout.
2012-05-16Blue Sage bookpages subquest: modify the formula to reduce the presumptive ↵Jessica Tölke1-1/+1
amount of pages needed, based on feedback from Nard.
2012-05-15Blue sage quest: fix and addition in bookpages subquestJessica Tölke1-5/+33
- Fix logic that determines if a bookpage is a new one to decrease with the amount of successful pages. - Different dialogue depending on the amount of successful pages the player already brought.
2012-05-15Expand seasonal quest to be available during a londer period and fix how the ↵Jessica Tölke2-2/+2
time is checked.
2012-05-06Edited from past tense to present tense and corrected variable name and ↵Yubaba1-3/+3
added periods to the sentences.
2012-05-04Small fix in Sage Nikolai's dialogue logic, reported by Johanne and Nard. ↵v2012.05.04Jessica Tölke1-1/+3
Also submodule pointer updated.
2012-05-04Make the Blue sage slime subquest more verbose.Jessica Tölke3-0/+45
- Message when a spawn is triggered. - Add function that counts the number of cleard nests. - Helper who starts the subquest gives hints on how many nests are cleared.
2012-05-04Fix Blue Sage slime quest: seperating trigger and spawn in different NPCs.Jessica Tölke1-7/+35
Since OnDead events defined in a trigger area work only in there. Pointed out by varuna.
2012-04-30Blue Sage slimes: reduce chance of getting blown upJessica Tölke1-21/+21
2012-04-30Blue Sage slime fixJessica Tölke1-7/+14
Fix bug in Blue sage slime spawns that caused the counter to be reset to 0 while the fight is still in progress when stepping on the trigger point.
2012-04-30Spelling and grammar corrections for Blue Sage quest.The Kandiman20-151/+151
2012-04-29Moving Selim the dyer one tile to the left, due to the offset added in its ↵Jessica Tölke1-1/+1
xml. Submodule pointer updated.
2012-04-25Prepare Blue Sage quest for release:Jessica Tölke2-16/+17
- open warp from 034-1 to 046-1 by running the converter, submodule pointer updated - remove debug npc
2012-04-25Fixed Grammar/Dialogue issues in the Blue Sage QuestPihro21-127/+126
2012-04-21Fixing some dialogue issues in the Graveyard Inn scripts.Jessica Tölke5-8/+8