Age | Commit message (Collapse) | Author | Files | Lines |
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CRC Day utilities and minor bugfixes (revert upmarmu changes)
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This reverts commit c679f85d42d14250b074c774a279036422a67d58.
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Should be reverted once event is done.
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Add a few new items for brawling
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- Fix bugs on @getexp and @chargetexp
- Bump exp for Beheader quest from 400k to 750k
- Beheader: 999 DMG +50% Double Attack, 1800ms, -20% HIT, -25% CRIT. No int and no bow.
NOTE: The -20 HIT might be or not be lowered further.
Beheader is not as powerful as it looks like!
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“Jack Frost has cursed Santa's Reinboos! They can recover if hit with a snowball, but
catching these buggers is hard! Get a Snowball Thrower with Santa and save Christmas!
On the meanwhile, someone not so interested in Christmas might have better targets for these snowballs...”
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An epic halloween event which will last about a week.
Non-definitive version; Final showdown might receive last-minute changes.
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Restrict the Smoking Pipe to level 18 (also an easter egg)
Prepare some Act 5 maps.
Triggers for Doomsday Act 4
Add the Golem, one of the meaniest monsters I ever added.
Special effect sequencing for Act 4.
Also add a 10k experience reward to whoever is on the map by time the boss is slain.
Good luck, brave players!
(Recommended 3 repeats, Advsised max 6 repeats, script gives up after 20 repeats)
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Add assassin set as a brawnling set to good ol' Iilia.
Now Luvia collected an useless unique gear!
Your chances to get the Heart Of Isis just went down from 25% to 20%!
Who'll be the first unlucky player to obtain the Assassin Shirt?!
PS. Cannot be equipped with weapons. But can be equipped with shields.
It does not boost attack strength - focus if you want to deal any serious damage.
Also, GMs are able to equip it even while armed, but they'll suffer an agi penalty.
This got spammy and buggy, so it is for GMs only from time begin.
PPS. Brawling is a non-canon combat style. Do not expect to be able to actually kill stuff with it.
Oh, but it probably will be fun. Tell me if it needs any other serious tweaks.
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* Mana Guardian
Common Monster, Level 180
HP: 20,000 ATK: 360~374 EXP: 21,000
DEF: 28 MDEF: 70 Attack Range: 2
Drop List:
| Drop | DR |
| ---------------- | ----- |
| Tiny Mana Elixir | 5.00% |
| Silk Robe | 1.00% |
| Caramel Candy | 0.20% |
| Silk Gloves | 0.20% |
| Silk Pants | 0.15% |
| Golden D. Apple | 0.05% |
| Paladin's Helmet | 0.01% |
Note: Paladin's Helmet: Unreleased (only Prsm has one)
Def +19, no penalties.
This is part of Doomsday Event (Nov 2019 ~ Jul 2020)
This patch also adds a controller for these event spawns.
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Co-authored-by: Jesusaves <cpntb1@ymail.com>
Co-authored-by: Micksha <Micksha@users.noreply.github.com>
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explain the debug spell is deprecated
upmarmu typo
cooldown fix
make maps with updated converter, make nodes
update permissions
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Fix Druid Tree and add hug to TMW
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Place to host GM Events
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* Tutorial is a quick funnel
* Exits are obvious and open
* New Side Quests
** Valon's Beast Mastery
** Zegas's Barrels
** Magic Wand
* Some Quests stay open after tutorial is done
* House Maggot & Tame Scorpion added
* Made Magic usable for lowbies with Wand
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Travelers to warp about
Checks being moved into functions
Warp Towel Behavior changed
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Added Item SlingShot
Added Item SlingBullet
Added Const AMMO_NONE, AMMO_BOW, AMMO_SLING
Added Function CheckAmmo
Added Trigger OnQuequipAmmo to Unequipcb
Added Var @AmmoType to Ammo
Added Var @LauncherType to Launchers
Added File launcher_ammo.txt to scripts
Needs TMWA-server commit equip-arrow to work (equip_arrow)
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Items properly Unequip on condition failure
Bonuses or Bonus Bugs do not appear
Item stays unequipped
Added unequipcb script
Added Timer to RequireStat, RestrictedItem and UnreleasedItem
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* MagicGMTopHat: The hat to give powers to a gm
* Add #pullrabbit spell associated to the magic gm top hat. Requires ./build-magic.sh
* Add Murderer Crown (prize)
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