Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-07-05 | Make fourth word of functions non-empty, to appease the current server | Ben Longbons | 18 | -24/+24 | |
2013-07-05 | Move starting brace to new line | Ben Longbons | 18 | -36/+60 | |
2013-07-04 | server side changes to the snow docks addition and related fixes | Wombat | 1 | -1/+1 | |
2013-06-28 | Refactor all calls within an if, which is illegal | Ben Longbons | 1 | -1/+3 | |
2013-06-13 | Nivalis Transportation Modifications. | Jessica Tölke | 1 | -0/+15 | |
Frozenbeard is now DOCK_nivalis Diryn teleports player to blue sages. All ferrys now travel to and from each other. | |||||
2013-06-09 | Update Game Rules: | tux9th | 1 | -16/+15 | |
* linguistic changes to the german translation. * new spanish translation done by Narus. * new swedish translation done by veryape. | |||||
2013-06-05 | Edit: Evil Obelisk 018-3 and Function Evil Obelisk | tux9th | 1 | -27/+39 | |
* Changed monster to areamonster, monsters will now spawn in an area defined * adapted logic * decreased costs | |||||
2013-04-28 | Update German translation of the rules: | Jessica Tölke | 1 | -6/+5 | |
- add information about no-following to the botting rule - replace ae,oe,ue,ss with ä,ö,ü,ß | |||||
2013-02-23 | Inspector quest: add the handling of variable restructuring to clear_vars. | Jessica Tölke | 1 | -0/+7 | |
This was forgottten in the actual commit about the Inspector quest. That's why it needs extra handling in case a player already started the quest a second time. | |||||
2013-02-12 | Merge branch 'variables' | Jessica Tölke | 1 | -0/+81 | |
Several older scripts were changed to use bitmasking for the player variables. Variables that are or became unused were added to the clear_vars function. | |||||
2013-02-12 | Add variables to clear_vars that doesn't occur anywhere in the game data, ↵ | Jessica Tölke | 1 | -0/+6 | |
but were found in the save file. | |||||
2013-02-12 | Add event variables to clear_vars function. | Jessica Tölke | 1 | -0/+11 | |
2013-02-12 | Variable restructuring: move information about opening the chest in ↵ | Jessica Tölke | 1 | -0/+4 | |
Hurnscald mines into FLAGS variable. | |||||
2013-02-12 | Variable restructuring: move Quest_demon_mines into Nibble 2 of QUEST_Hurnscald. | Jessica Tölke | 1 | -0/+5 | |
2013-02-12 | Variable restructuring: move Quest_Scythe_state into Nibble 1 of ↵ | Jessica Tölke | 1 | -0/+5 | |
QUEST_Hurnscald. | |||||
2013-02-12 | o11c's review of the conversion function | Ben Longbons | 1 | -11/+11 | |
2013-02-12 | Restructuring the quests saved in TMW_Quest: write conversion function. | Jessica Tölke | 1 | -0/+50 | |
This function moves the content of TMW_Quest into nibbles of other variables. | |||||
2013-02-04 | fix: Sagatha "good" mobs; Red Slime was used, instead of Black Scorpion | Vincent Petithory | 1 | -1/+1 | |
2013-01-29 | Typo fix for labels and make gain magic xp work for level 1 magic too.v2013.01.29 | Hongwen Qiu | 1 | -12/+7 | |
2013-01-29 | fix a bug, so reset everything works as it should be. | Hongwen Qiu | 1 | -0/+1 | |
2013-01-23 | Reorganization of global variables: Clear unused global variables | Jessica Tölke | 1 | -0/+62 | |
2013-01-18 | Turn Cave Snake Lamp quest into a Daily Quest. | Jessica Tölke | 1 | -0/+2 | |
Add previously used player variable to clear_vars. | |||||
2013-01-09 | Katze quest: use bitmasking to be able to remove the variable LastHiss. | Jessica Tölke | 1 | -0/+2 | |
Nibble 0: Progress of quest Nibble 1: what was saved previously in LastHiss Add LastHiss to clear_vars Since the value in LastHiss is only needed to get some hint from Alice, taking over the value from LastHiss to Nibble 1 of Katze isn't needed. | |||||
2013-01-09 | Katze quest: remove player variable KatzeBeenOutside | Jessica Tölke | 1 | -0/+2 | |
Use temporary player variable @KatzeNeedsAlone instead with inverted logic. Add nosaveflag to Katze's cave, so when the variable is reset, you're actually outside of the cave. Add KatzeBeenOutside to clear_vars. | |||||
2013-01-09 | Remove and delete QUEST_clothdyer_state since it isn't used anywhere. | Jessica Tölke | 1 | -0/+2 | |
Remove it from Selim's script. Add it to clear_vars function. | |||||
2013-01-04 | Clear_vars function: delete some variables that aren't used in scripts anymore. | Jessica Tölke | 1 | -5/+3 | |
The lines to delete them were located in a place where they can't be reached. ChestQuest is still used, so don't delete that one. | |||||
2013-01-04 | Soul menhir function: Fix some typing errors. | Jessica Tölke | 1 | -4/+4 | |
2012-12-17 | Add Illia quest scripts. Update submodule pointer. | Vincent Petithory | 1 | -0/+93 | |
2012-12-17 | Add Illia Monsters: | Vincent Petithory | 1 | -0/+8 | |
* Soul Snake * Soul Eater * Copper Slime * Sleeping Bandit * Azul Slime * Demonic Spirit * Witch Guard * Luvia (witch) * Add monster points values | |||||
2012-10-21 | Daily Quest: remove needless condition. | Jessica Tölke | 1 | -2/+1 | |
2012-10-21 | Daily Quest: move calculation of DailyQuestPoints into separate function. | Jessica Tölke | 1 | -2/+8 | |
2012-10-21 | Daily Quest: some coding style changes. | Jessica Tölke | 1 | -14/+20 | |
Command after if in newline. Newline after menu. Whitespace after // | |||||
2012-08-05 | Add debug NPCs that disable themselves in production. | Ben Longbons | 1 | -0/+40 | |
2012-06-26 | Fix a misspelled label in the debug function. | Jessica Tölke | 1 | -1/+1 | |
2012-05-23 | Expanded the debug NPC script and added new variables in const.txt. | alige Ali-G | 1 | -252/+679 | |
2012-05-21 | Add Reinboo to the list of monsters that annoy Sagatha when you kill them. | Jessica Tölke | 1 | -0/+3 | |
2012-05-06 | Edited from past tense to present tense and corrected variable name and ↵ | Yubaba | 1 | -3/+3 | |
added periods to the sentences. | |||||
2012-03-01 | New hairstyle: Long and clipped | Jessica Tölke | 1 | -2/+2 | |
2012-02-18 | Added a brown hair color | Thorbjørn Lindeijer | 1 | -2/+4 | |
Requires related client-data patch to be pushed first. Reviewed-by: Jenalya | |||||
2012-01-17 | Adding new monsters to function MobPoints | Jessica Tölke | 1 | -0/+13 | |
2012-01-05 | Ferry function: setting temporary player variables to zero before closing. | Jessica Tölke | 1 | -7/+14 | |
2012-01-04 | Small fix of missspelled label in debug function. | Jessica Tölke | 1 | -1/+1 | |
2011-12-30 | Handle quests on 019-1 in flags instead of one player variable for each. ↵ | Jessica Tölke | 1 | -2/+12 | |
Added those player variables to the function ClearVariables. | |||||
2011-12-16 | amendment in the daily quest phrases for the case that the points are below ↵ | Jessica Tölke | 1 | -2/+7 | |
the daily quest cost | |||||
2011-12-15 | Adapting phrases indicating how many DailyQuestPoints are left in the daily ↵ | Jessica Tölke | 1 | -24/+19 | |
quest function | |||||
2011-12-15 | Added phrases for daily quests. | Erik Schilling | 1 | -2/+36 | |
2011-11-21 | Automated following illegal rule correctionv2011.11.23 | brokendoor | 1 | -3/+12 | |
Note: the introduction of whitespace errors in news.txt is intentional. | |||||
2011-11-16 | Made Constants case-sensitive | Erik Schilling | 8 | -40/+40 | |
2011-09-11 | Tab conversion and formatting project. | The Kandiman | 15 | -952/+1059 | |
npc/functions and npc/items complete. | |||||
2011-09-07 | Fix new argument warnings. | Ben Longbons | 1 | -3/+3 | |
Requires the server patch to allow argumentless script functions |