Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2016-04-23 | Deadmere - Undead Town | wushin | 1 | -39/+0 | |
2015-02-01 | remove .gat from npcs | mekolat | 1 | -2/+2 | |
2014-11-05 | NPCs on 027-* fixed | wushin | 1 | -1/+1 | |
2014-04-15 | Npcs remaining script fixes | wushin | 1 | -17/+0 | |
Npcs changed for travel Npcs changed for new maps Npcs changed for basic crypts | |||||
2014-04-02 | Clean up main scripts | Ben Longbons | 1 | -1/+3 | |
2014-01-22 | 027-1: no longer count dead bodies when resetting mobs on map. | tux9th | 1 | -1/+1 | |
2013-12-02 | Merge pull request #54 from wushin/gy-fix | MadCamel | 1 | -1/+1 | |
Fix so Golbenez takes whole map into account | |||||
2013-12-02 | Fix so Golbenez takes whole map into account | wushin | 1 | -1/+1 | |
2013-11-30 | Fix Munro unequip, debug=2, and Spanish typo | Ben Longbons | 1 | -0/+1 | |
2013-11-27 | Monsters in graveyard now reset when there are no players present | MadCamel | 1 | -0/+16 | |
This helps prevent nerfing and other player-abuses of the map. It's also pretty creepy to walk into an empty graveyard and have a bunch of mobs slowly sneak up on you... | |||||
2013-07-05 | Move starting brace to new line | Ben Longbons | 1 | -2/+2 | |
2011-11-16 | Made Constants case-sensitive | Erik Schilling | 1 | -3/+3 | |
2011-09-11 | Tab conversion and script formatting project. | The Kandiman | 1 | -27/+28 | |
Final commit, maps 024-1 through 042-2 complete. | |||||
2011-06-19 | Move to a subdirectory | Ben Longbons | 1 | -0/+36 | |