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2011-04-23Add Bank options. Thanks to o11c and pjotrtoni1-0/+22
2011-04-18Fix possible memory leakBen Longbons1-1/+1
2011-04-04Fixing strange bug when using "npcName" as a name for a temporary variabletoni2-12/+12
2011-03-01Setting mobs which affect Sagatha's mood:Jessica Tölke1-24/+7
2011-03-01Add 17th haircut to the barber. Name : Shoulder Length FlickAli-G1-1/+2
2011-03-01Fixed a little problem with some ")"Ali-G1-1/+1
2011-03-01Added "good" and "bad" mobs for Sagatha's quest. List is much more revelant now.Ali-G1-3/+27
2011-03-01Added all new mobs, rebalanced everything according to mob_db.txt. Set to 0 m...Ali-G1-33/+41
2011-01-30replace variable Naem_Quest_Done by bit in FLAGS varStefan Beller1-0/+3
2011-01-30remove variable Open_Underground_Palace_BarrierStefan Beller1-0/+5
2011-01-29make daily quest points recharge gradually instead of all at onceBen Longbons1-12/+22
2011-01-24daily quest: setting daily quest bonus to zero after adding it to daily quest...Jessica Tölke1-0/+1
2011-01-18fixup magic menuStefan Beller1-1/+1
2011-01-10adding npc to give bowler hatJessica Tölke1-1/+2
2011-01-07Rule #7 Removed From GameWombat1-10/+0
2011-01-04miriams variables commentedStefan Beller1-5/+0
2011-01-03mob points for some monsters, some dialog fix for baktar (now active)Wombat1-0/+10
2011-01-02Add Speed Skill Teacher Miriam.toni1-0/+5
2011-01-02remove the last compile errorsStefan Beller1-1/+3
2011-01-02unify consts: ability to focus is SKILL_POOL nowStefan Beller1-1/+1
2011-01-02adding the astral soul skill, Sagatha and the Bard can explainStefan Beller1-17/+28
2010-12-28clearing vars of christmas and halloween 2010Stefan Beller1-12/+43
2010-12-16Warp Changes to get between Hurnscald and Nivalis, Orum Quest on stand-byWombat1-5/+5
2010-11-07Fixing return in banker scriptStefan Dombrowski1-3/+3
2010-09-25Fixing misspelling in game rulesStefan Dombrowski1-2/+2
2010-09-18New rule: Do not use more than one character at the same time during battleMadCamel1-0/+10
2010-08-29Language polish project cont'd.Sini Ruohomaa1-7/+7
2010-08-23News update, Bug fixes, Monster Drop Changes for GemsWombat1-0/+2
2010-08-21Add the foundation for the daily quest systemChuck Miller1-0/+88
2010-08-20Small fixes in scripts, added new monster mob pointsWombat1-4/+9
2010-08-18Low Level Tulimshar ReleaseWombat1-0/+5
2010-08-05Lower ferry prices for lower levelsJared Adams1-0/+8
2010-07-22Fix banker storage functionJared Adams1-1/+2
2010-07-22Add the basics for candorChuck Miller1-0/+23
2010-07-11Merged bankersHelmut Grohne1-0/+7
2010-07-08Fix spelling error. Thanks goes to remoitnane.Chuck Miller1-1/+1
2010-07-08Adds the evil obelisk function, which summons evil monsters for a priceChuck Miller1-0/+70
2010-07-08Fixed banker function to do "quit" correctly.Helmut Grohne1-0/+1
2010-07-07Add a well to fill empty bottles with waterJared Adams2-4/+41
2010-07-07changed the ferry ticket cost to 1000Maximilian Philipps1-2/+2
2010-05-02Add naming prefix "Pink" to flower mob & petal itemJarrett Thomas-Huxley1-2/+9
2010-02-02Fix the banker functionJared Adams1-15/+10
2010-01-29Restore old banking menuJared Adams1-4/+115
2010-01-27Improve the usefullness of the banker a bitJared Adams1-2/+34
2010-01-24Add a missing ;Jared Adams1-1/+1
2010-01-24Expand ClearVariables functionJared Adams1-0/+21
2010-01-24Fix bank exploitJared Adams1-0/+1
2010-01-24Change the banker to use integer input instead of a menujared1-121/+6
2010-01-07Make graveyard mobs actually worth something in mob points.Freeyorp1-7/+7
2009-11-04Fix out of range access of array.Stefan Dombrowski1-1/+1