Age | Commit message (Collapse) | Author | Files | Lines |
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I think the attack FX will be quite annoying :<
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The main and most annoying attack is poison; otherwise it is quite weak.
More vulnerable to magic than slashing. Drops the following three items:
Acorn, 11.00%
Snapples, 5.00%
Gumi Candy, 0.11%
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Give +10% WLK SPEED to Banshee Bow and lower further the HP drain.
It is more average and without critical, bansheers lose their edge versus warriors.
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Banshee Bow: Remove critical bonus entirely. Damage is now 140 out of 170.
Remember, criticals bypass defense. This breaks PvP. Needs testing.
Sorry, I got carried away. Nothing new for mages, at least for a while.
PS. At 120 damage, Sand Cutter draws with old banshee.
At 101 it'll draw with new Banshee.
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And I did a lot of nerfs in past. So I'm buffing it, to nerf it again.
Final [Banshee Bow] Damage +15, HP Penalty -25%, Crit -50%.
(Source: The Manual about balance on TMWT forums say: In case of doubt, make it op. Then nerf often, nerf always.)
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EVER AGAIN.
Mana Guardian: Lower luck. Now it can receive critical hits.
If it was working well previously then MAYBE bansheers will not notice a difference
while fighting them (but it will be DRAMATIC vs everything else).
It is impossible to have a decent gameplay if Banshee Bow + Terranite Arrow
nears 100% critical. I re-read battle.cpp code - I went though japanese comments
- to make this patch.
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So newer monsters still work. Filled with random values, tbh.
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+750 EXP -6 DEF
This should make them easier versus melee
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Add assassin set as a brawnling set to good ol' Iilia.
Now Luvia collected an useless unique gear!
Your chances to get the Heart Of Isis just went down from 25% to 20%!
Who'll be the first unlucky player to obtain the Assassin Shirt?!
PS. Cannot be equipped with weapons. But can be equipped with shields.
It does not boost attack strength - focus if you want to deal any serious damage.
Also, GMs are able to equip it even while armed, but they'll suffer an agi penalty.
This got spammy and buggy, so it is for GMs only from time begin.
PPS. Brawling is a non-canon combat style. Do not expect to be able to actually kill stuff with it.
Oh, but it probably will be fun. Tell me if it needs any other serious tweaks.
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Add stuff which is missing from Doomsday + Valentine + St. Patrick Day.
Ammend the news.
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I'll probably use it to get merged accounts.
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* Mana Guardian
Common Monster, Level 180
HP: 20,000 ATK: 360~374 EXP: 21,000
DEF: 28 MDEF: 70 Attack Range: 2
Drop List:
| Drop | DR |
| ---------------- | ----- |
| Tiny Mana Elixir | 5.00% |
| Silk Robe | 1.00% |
| Caramel Candy | 0.20% |
| Silk Gloves | 0.20% |
| Silk Pants | 0.15% |
| Golden D. Apple | 0.05% |
| Paladin's Helmet | 0.01% |
Note: Paladin's Helmet: Unreleased (only Prsm has one)
Def +19, no penalties.
This is part of Doomsday Event (Nov 2019 ~ Jul 2020)
This patch also adds a controller for these event spawns.
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`end;` is not meant for dialogs.
Dialogs must use `close;` instead.
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This reverts commit 645fbab7cf5b282dccdcf1f0b536ce906d6de6d2.
That was done for the event, and the event is now over.
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Adds three new commands:
@givelvlplz and @valentine2020 are the same command - They are for users
@moubootaurs is for staff.
User command: Allows them to insert the needed credentials on ML. It is
already authenticated inside the game, so they only need to inform ML data.
Staff command: Obtain the listing of users which used the previous command
to **manually** insert on Moubootaur Legends special merge page.
As soon as the staff inserts the command, if there are no errors, the user
will be able to claim their levels from TMW at Moubootaur Legends. Temporaly.
If this was rEvolt, we could just try a SQL-transaction...
The tables are never cleared. I'm also saving at Account Register to don't
pollute char database. (We might want a clear vars later).
This also allows us to track down the responsible for each register in case
of issues.
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Related to Snowman Quest.
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Also add AFK Cap for myself.
Note: Gumi Candy could use a more creative name.
Please suggest so on client-data instead, though.
Valentine Dress until today is "PlatynaRedDress" on server data.
ie. We are keeping this sort of reference on this repository.
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If you cast eg. @hidegm twice, A GM level 99 would fall under special rule (and go to 98)
on the first time, but on second time, it would fall under general rule, get GM 91,
and BREAK THINGS.
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This prevents people to accidentaly trying to walk in through the door
before time and dying for keeping the up arrow pressed.
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These should be logged as well, although less useful,
specially when setting a new broadcast right after.
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This commit is to be reverted as soon as the event is over.
Bikeshedding alert - The code did not receive the usual review and quality
control required to be formally merged on upstream; It is a TEMPORARY commit.
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Wait, this feature was not planned for this maintenance. Whatever.
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“It should look like Luvia”
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Even sheer luck might not be enough to make her drop something shiny, now.
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Reference Poll: Topic 20799
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Change her spawn rules. I hope this is still enjoyable and challenging;
But neither too easy nor too hard. They also poison more often.
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to GMs.
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Cap, Captain Cap.
If this is a problem we can remove it and update items.xml accordingly
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* Tormenta
Tormenta is the ultimate boss for Halloween 2019, and she may rarely poison. Her defense is smaller, but not by much. She drops rares and gives 500,000 exp. Her spawns are more fierce. Her attack is stronger.
She spawns hourly at Hurnscald Farmlands, each time the minute reach zero; But there'll never be two Tormentas at once.
Special thanks to:
Rill (idea and rares review, testing)
Hello=) (JackO summon, testing)
kytty (idea review, testing)
Saulc (rares review)
Dustman (rares review)
ManaMarket (database)
And anyone else I might have forgotten.
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