diff options
Diffstat (limited to 'world/map')
-rw-r--r-- | world/map/npc/030-2/eljas.txt | 2 | ||||
-rw-r--r-- | world/map/npc/030-3/orum_homunculus.txt | 40 | ||||
-rw-r--r-- | world/map/npc/030-4/mana_battery.txt | 30 | ||||
-rw-r--r-- | world/map/npc/annuals/xmas/barriers.txt | 2 |
4 files changed, 37 insertions, 37 deletions
diff --git a/world/map/npc/030-2/eljas.txt b/world/map/npc/030-2/eljas.txt index 09e549e7..9437c3d5 100644 --- a/world/map/npc/030-2/eljas.txt +++ b/world/map/npc/030-2/eljas.txt @@ -186,7 +186,7 @@ L_Research: L_NotWelcome: mes "... You hear a voice calling your name ... "; - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Come See me in the caves below.\""; mes "\"go south till you reach the snowman. Then head into the cave to the east.\""; warp "020-1",33,94; diff --git a/world/map/npc/030-3/orum_homunculus.txt b/world/map/npc/030-3/orum_homunculus.txt index aa5d6953..503374ff 100644 --- a/world/map/npc/030-3/orum_homunculus.txt +++ b/world/map/npc/030-3/orum_homunculus.txt @@ -15,7 +15,7 @@ L_XmasMain: goto L_End; L_Telepathy: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Not that way!\""; mes "\"Use the southernmost exit.\""; close; @@ -38,7 +38,7 @@ L_XmasMain: goto L_End; L_Telepathy: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"That is the long way!\""; mes "\"Just go south from here to the southernmost exit.\""; close; @@ -61,7 +61,7 @@ L_XmasMain: goto L_End; L_Telepathy: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Ok. You are getting closer, I can feel it!\""; mes "\"You are heading in the right direction - to the southern most exit.\""; close; @@ -84,7 +84,7 @@ L_XmasMain: goto L_End; L_Telepathy: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Ok, you are getting closer, I can feel it.!\""; mes "\"Go take the south west path towards the brazier.\""; close; @@ -107,7 +107,7 @@ L_XmasMain: goto L_End; L_Telepathy: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Wrong way!\""; mes "\"I am in the northeastern corner.\""; close; @@ -130,7 +130,7 @@ L_XmasMain: goto L_End; L_Telepathy: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Wrong Way!\""; mes "\"I am in the northeastern corner.\""; close; @@ -153,7 +153,7 @@ L_XmasMain: goto L_End; L_Telepathy: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Wrong Way!\""; mes "\"I am in the northeastern corner.\""; close; @@ -162,7 +162,7 @@ L_End: end; } -030-3,100,49,0|script|Orum's Homunculus|385 +030-3,100,49,0|script|Balthasar|385 { callfunc "XmasStates"; @@ -171,7 +171,7 @@ L_End: goto L_OffSeason; L_OffSeason: - mes "Orums Homunculus looks up, inspects you briefly, and looks away again."; + mes "Balthasar looks up, inspects you briefly, and looks away again."; end; L_XmasMain: @@ -200,7 +200,7 @@ L_SetPath: goto L_XmasMain; L_QuestStart1: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Greetings traveler, Do you have any time to help me out?\""; menu "No. I really have to go.", L_Close, @@ -218,7 +218,7 @@ L_Next: goto L_Close; L_QuestStart2: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Greetings traveler, Do you have any time to help me out?\""; menu "No. I really have to go.", L_Close, @@ -236,7 +236,7 @@ L_KeepGoing: goto L_Close; L_HaveList2: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Have you got the missing lists?\""; menu "What were those names again?", L_ListNames, @@ -267,7 +267,7 @@ L_Foo: goto L_Close; L_ListReturn: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"This had better be important, I've got enough to worry about.\""; menu "Sorry for interrupting, but I've come down here because I delivered the fake list", L_FakeList; @@ -322,7 +322,7 @@ L_FakeList: goto L_Close; L_HelperQuest: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Welcome back!\""; mes "\"How is the sabotage coming along?\""; menu @@ -386,7 +386,7 @@ L_IngredientList: goto L_Close; L_PowerReagents: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Have you gotten the reagents?\""; menu "Yes.", L_CheckReagents, @@ -407,7 +407,7 @@ L_CheckReagents: mes "He positions the four potions in a stand so all the openings are mostly facing each other."; mes "He begins to chant."; next; - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "O"; next; mes "wat"; @@ -419,7 +419,7 @@ L_CheckReagents: mes "The potions begin to pulse with mana."; mes "He continues to chant"; next; - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "Aye"; next; mes "Am"; @@ -441,13 +441,13 @@ L_CheckReagents: goto L_Close; L_Quick: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"What are you still doing here?\""; mes "\"Quickly, to the warehouse.\""; goto L_Close; L_Reward: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Revenge is a dish best served cold..\""; if (@xmas_reward2_done_state) set @xmas_state, $@xmas_reward_done; @@ -459,7 +459,7 @@ L_Reward: goto L_Close; L_Thanks: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Please feel free to continue to sabotage whats left of the Inn while I prepare your reward.\""; goto L_Close; diff --git a/world/map/npc/030-4/mana_battery.txt b/world/map/npc/030-4/mana_battery.txt index 406f4b24..9499507a 100644 --- a/world/map/npc/030-4/mana_battery.txt +++ b/world/map/npc/030-4/mana_battery.txt @@ -47,7 +47,7 @@ L_InitiateBattle: goto L_BattleGood; L_BattleBad: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"So this is where this whole shallow charade will end...\""; mes "\"Good. Are you ready to get this over with?\""; menu @@ -56,7 +56,7 @@ L_BattleBad: "Well... since you ask... I prefer to leave now, this is way to dangerous. I have responsibities.", L_Coward; L_KeepGoing: - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"Okay now listen closely, at least for once.\""; mes "\"Put the mana battery into that vessel in front of you.\""; next; @@ -362,33 +362,33 @@ L_Restart: "Scrrreeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaatch", "Scrrreeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaatch", "Avalia : I am getting a weird sensation ... ", - "Orum's Homunculus : I think they know what we are up to!", + "Balthasar : I think they know what we are up to!", "Avalia : Oh no! This is going to blow up", - "Orum's Homunculus : The Door is locked you idiot, fight for your life.", + "Balthasar : The Door is locked you idiot, fight for your life.", "Avalia : Guards of Honor I demand you: STOP!", - "Orum's Homunculus : Okay, this is somewhat funny... why are they coming back?!?", + "Balthasar : Okay, this is somewhat funny... why are they coming back?!?", "Avalia : You brave fighters! Deactivate the nutcrackers! they are out of control!", - "Orum's Homunculus : The good news is: if we make it this time we will never have to do that again!", + "Balthasar : The good news is: if we make it this time we will never have to do that again!", "Avalia : Oh boy we are so screwed.", - "Orum's Homunculus : Report: I am an Idiot", + "Balthasar : Report: I am an Idiot", "Avalia : Quick, we need to kill the nutcrackers, before they ruin everything we've been working for.", - "Orum's Homunculus : Strange they are getting more and not less.", + "Balthasar : Strange they are getting more and not less.", "Avalia : Oh no, they are too powerful. Fight my warriors, Fight for the spirit of Christmas.", - "Orum's Homunculus : If I was smart enough to stop talking, it would have happened already..", + "Balthasar : If I was smart enough to stop talking, it would have happened already..", "Avalia : I cannot believe it, this is making them stronger. More and more of them are coming.", - "Orum's Homunculus : I think we are almost done, the bomb should explode any second.", + "Balthasar : I think we are almost done, the bomb should explode any second.", "Avalia : Those poor creatures. Just kill them all.", - "Orum's Homunculus : A N Y S E C O N D.", + "Balthasar : A N Y S E C O N D.", "Avalia : Oh well... just try again, I trust in you.", - "Orum's Homunculus : just lol.", + "Balthasar : just lol.", "Avalia : Wow! You saved christmas.", - "Orum's Homunculus : Yep, it's over... and strange enough you survived."; + "Balthasar : Yep, it's over... and strange enough you survived."; setarray $@xmas_final_announce$, "Avalia : Oh no, not only did you slay half my Guard of Honour, but also the issue was not fixed, try to install the battery again!", - "Orum's Homunculus : Boy are you lame. So what now? The battery is still not placed! Go try again!", + "Balthasar : Boy are you lame. So what now? The battery is still not placed! Go try again!", "Avalia : W00t you actually made it through. I think now that the manabattery lost some of its abundant power this seems to have given those nutcrackers that didn't go crazy a good boost of life energy. Thank you for your help all and come see me for a reward.", - "Orum's Homunculus : Good. They are dead. Now GET OUT OF THERE, this bomb is dangerous!"; + "Balthasar : Good. They are dead. Now GET OUT OF THERE, this bomb is dangerous!"; // Danger Cells to attack sitters // 0: 19,20,29,29 // 1: 30,20,40,29 diff --git a/world/map/npc/annuals/xmas/barriers.txt b/world/map/npc/annuals/xmas/barriers.txt index 8460e7bf..63af8eaf 100644 --- a/world/map/npc/annuals/xmas/barriers.txt +++ b/world/map/npc/annuals/xmas/barriers.txt @@ -16,7 +16,7 @@ L_SideOut: L_Hint: message strcharinfo(0), "I said get out! We've got no time for your kind here."; - mes "[Orum's Homunculus]"; + mes "[Balthasar]"; mes "\"What are you doing? Come, see me in the caves below!\""; mes "\"I said go south till you reach the snowman. Then head into the cave to the east.\""; close2; |