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-rw-r--r--world/map/npc/029-2/alchemy.txt41
1 files changed, 40 insertions, 1 deletions
diff --git a/world/map/npc/029-2/alchemy.txt b/world/map/npc/029-2/alchemy.txt
index 23f1c321..7bc58337 100644
--- a/world/map/npc/029-2/alchemy.txt
+++ b/world/map/npc/029-2/alchemy.txt
@@ -24,7 +24,8 @@
// can not use a scope variable to store item names because menu is a script terminator (destroys the scope)
menu
"Abort Mission.", L_Abort,
- "Proceed.", L_Proceed;
+ "Proceed.", L_Proceed,
+ "I want to make several.", L_Multi;
L_Proceed:
// XXX: here we could make it wait a little, while the potion is boiling (and show an animation/particles/sound)
@@ -69,6 +70,44 @@ L_Failed:
L_Abort:
close;
+// Bikeshedding starts here
+L_Multi:
+ mes "How many?";
+ mes "##BWarning! This will permanently destroy the selected items.##b";
+ input @count;
+ if (@count == 0)
+ close;
+
+ if (countitem(@alchlab_items$[0]) < @count || countitem(@alchlab_items$[1]) < @count)
+ goto L_NoItems;
+ delitem @alchlab_items$[0], @count;
+ delitem @alchlab_items$[1], @count;
+ if (@alchlab_items$[0] == "BottleOfWater" || @alchlab_items$[1] == "BottleOfWater")
+ getitem "EmptyBottle", if_then_else(@alchlab_items$[0] == "BottleOfWater" && @alchlab_items$[1] == "BottleOfWater",2*@count,@count);
+
+ set .@n, -3;
+ goto L_CheckRecipesMulti;
+
+L_CheckRecipesMulti:
+ set .@n, .@n+3;
+ if (.@n == get(.rsize, "_N-Alchemy"))
+ goto L_Failed;
+ if (!(get(.recipes$[.@n], "_N-Alchemy") == @alchlab_items$[0] && get(.recipes$[.@n+1], "_N-Alchemy") == @alchlab_items$[1]) &&
+ !(get(.recipes$[.@n], "_N-Alchemy") == @alchlab_items$[1] && get(.recipes$[.@n+1], "_N-Alchemy") == @alchlab_items$[0]))
+ goto L_CheckRecipesMulti;
+
+ getitem get(.recipes$[.@n+2], "_N-Alchemy"), @count;
+
+ clear;
+ mes "You combined the following:";
+ mes " ["+ getitemlink(@alchlab_items$[0]) +"]";
+ mes " ["+ getitemlink(@alchlab_items$[1]) +"]";
+ mes;
+ mes "You obtained:";
+ mes " ["+ getitemlink(get(.recipes$[.@n+2], "_N-Alchemy")) +"]";
+ close;
+// Bikeshedding ends here
+
S_Spawn:
set .@s, getarraysize(.x1);
if (.spawned >= .@s)