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-rw-r--r--world/map/npc/001-2/sandra.txt3
-rw-r--r--world/map/npc/002-1/elanore.txt34
-rw-r--r--world/map/npc/002-1/lieutenant_dausen.txt3
-rw-r--r--world/map/npc/002-1/nickos.txt3
-rw-r--r--world/map/npc/002-1/sarah.txt3
-rw-r--r--world/map/npc/002-1/soul-menhir.txt1
-rw-r--r--world/map/npc/002-1/stewen.txt3
-rw-r--r--world/map/npc/002-2/kylian.txt7
-rw-r--r--world/map/npc/002-2/troupe_leader.txt2
-rw-r--r--world/map/npc/002-3/mining_camp_barrier.txt3
-rw-r--r--world/map/npc/002-3/nathan.txt3
-rw-r--r--world/map/npc/002-4/mine_triggerone.txt3
-rw-r--r--world/map/npc/002-4/mine_triggerthree.txt3
-rw-r--r--world/map/npc/002-4/mine_triggertwo.txt3
-rw-r--r--world/map/npc/002-4/naem.txt3
-rw-r--r--world/map/npc/002-4/underground_palace_barrier.txt3
-rw-r--r--world/map/npc/002-5/chest.txt3
-rw-r--r--world/map/npc/002-5/sema.txt3
-rw-r--r--world/map/npc/008-1/hinnak.txt2
-rw-r--r--world/map/npc/008-1/mikhail.txt3
-rw-r--r--world/map/npc/009-1/jack.txt2
-rw-r--r--world/map/npc/009-1/milly.txt2
-rw-r--r--world/map/npc/009-1/old_man.txt2
-rw-r--r--world/map/npc/009-1/old_woman.txt2
-rw-r--r--world/map/npc/009-1/sabine.txt2
-rw-r--r--world/map/npc/009-1/soul-menhir.txt1
-rw-r--r--world/map/npc/009-2/alan.txt2
-rw-r--r--world/map/npc/009-2/bernard.txt3
-rw-r--r--world/map/npc/009-2/doctor.txt2
-rw-r--r--world/map/npc/009-2/inspector.txt2
-rw-r--r--world/map/npc/009-2/lena.txt3
-rw-r--r--world/map/npc/009-2/nurse.txt1
-rw-r--r--world/map/npc/009-2/richard.txt1
-rw-r--r--world/map/npc/009-7/core.txt33
-rw-r--r--world/map/npc/011-6/bryant.txt3
-rw-r--r--world/map/npc/013-3/barrier.txt2
-rw-r--r--world/map/npc/013-3/mask_chest.txt2
-rw-r--r--world/map/npc/013-3/sword_chest.txt1
-rw-r--r--world/map/npc/018-2/angus.txt2
-rw-r--r--world/map/npc/018-2/books.txt2
-rw-r--r--world/map/npc/018-2/caul.txt2
-rw-r--r--world/map/npc/018-2/miners.txt2
-rw-r--r--world/map/npc/018-2/receptionist.txt2
-rw-r--r--world/map/npc/018-3/bookcase.txt2
-rw-r--r--world/map/npc/018-3/evil-obelisk.txt1
-rw-r--r--world/map/npc/019-1/santa_helper.txt1
-rw-r--r--world/map/npc/019-1/snowman.txt1
-rw-r--r--world/map/npc/020-1/soul-menhir.txt1
-rw-r--r--world/map/npc/020-2/banker.txt1
-rw-r--r--world/map/npc/027-2/gy_inn_shops.txt1
-rw-r--r--world/map/npc/functions/clear_vars.txt403
-rw-r--r--world/map/npc/functions/global_event_handler.txt48
52 files changed, 298 insertions, 328 deletions
diff --git a/world/map/npc/001-2/sandra.txt b/world/map/npc/001-2/sandra.txt
index 3eceeff6..a94d10a3 100644
--- a/world/map/npc/001-2/sandra.txt
+++ b/world/map/npc/001-2/sandra.txt
@@ -2,9 +2,6 @@
001-2,98,88,0|script|Sandra|114
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
if (@state >= 2) goto L_Done;
diff --git a/world/map/npc/002-1/elanore.txt b/world/map/npc/002-1/elanore.txt
index be14c8bc..b6cdde5a 100644
--- a/world/map/npc/002-1/elanore.txt
+++ b/world/map/npc/002-1/elanore.txt
@@ -17,6 +17,24 @@ function|script|ElanoreFix
return;
}
+function|script|elanore_decrease_exp
+{
+ if (attachrid(@killerrid) == 0)
+ end;
+ set @Q_heal_exp, MAGIC_EXPERIENCE >> 24;
+ if (@Q_heal_exp < 8) goto L_OnPcKillWipe;
+ set @Q_heal_exp, @Q_heal_exp - 8;
+ goto L_OnPcKillFinish;
+
+L_OnPcKillWipe:
+ set @Q_heal_exp, 0;
+ goto L_OnPcKillFinish;
+
+L_OnPcKillFinish:
+ set MAGIC_EXPERIENCE, (MAGIC_EXPERIENCE & ~(255 << 24)) | (@Q_heal_exp << 24);
+ return;
+}
+
002-1,75,62,0|script|Elanore#_M|108
{
set @has_magic, getskilllv(SKILL_MAGIC);
@@ -155,22 +173,6 @@ L_Main:
"Goodbye!", L_bye;
goto L_Close;
-OnPCKillEvent:
- if (attachrid(@killerrid) == 0)
- end;
- set @Q_heal_exp, MAGIC_EXPERIENCE >> 24;
- if (@Q_heal_exp < 8) goto L_OnPcKillWipe;
- set @Q_heal_exp, @Q_heal_exp - 8;
- goto L_OnPcKillFinish;
-
-L_OnPcKillWipe:
- set @Q_heal_exp, 0;
- goto L_OnPcKillFinish;
-
-L_OnPcKillFinish:
- set MAGIC_EXPERIENCE, (MAGIC_EXPERIENCE & ~(255 << 24)) | (@Q_heal_exp << 24);
- goto L_Close;
-
L_Lifestones:
mes "[Elanore the Healer]";
mes "\"I always need components for my own healing spells. If you bring me ten gamboge leaves, ten alizarin leaves, ten mauve leaves and ten cobalt leaves, I can make ten lifestones; I will give you half of them.\"";
diff --git a/world/map/npc/002-1/lieutenant_dausen.txt b/world/map/npc/002-1/lieutenant_dausen.txt
index 38ac6b08..2751d49a 100644
--- a/world/map/npc/002-1/lieutenant_dausen.txt
+++ b/world/map/npc/002-1/lieutenant_dausen.txt
@@ -3,9 +3,6 @@
002-1,63,67,0|script|Lieutenant Dausen|122
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
if (@state == 21) goto L_LD_Key;
diff --git a/world/map/npc/002-1/nickos.txt b/world/map/npc/002-1/nickos.txt
index 91abe6db..99f17b5c 100644
--- a/world/map/npc/002-1/nickos.txt
+++ b/world/map/npc/002-1/nickos.txt
@@ -3,9 +3,6 @@
002-1,46,108,0|script|Nickos|123
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
if (@state == 20) goto L_UGQ;
diff --git a/world/map/npc/002-1/sarah.txt b/world/map/npc/002-1/sarah.txt
index 19e5f866..3b7a7232 100644
--- a/world/map/npc/002-1/sarah.txt
+++ b/world/map/npc/002-1/sarah.txt
@@ -2,9 +2,6 @@
002-1,93,43,0|script|Sarah|106
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & NIBBLE_1_MASK) >> NIBBLE_1_SHIFT);
if (@state >= 2) goto L_Done;
diff --git a/world/map/npc/002-1/soul-menhir.txt b/world/map/npc/002-1/soul-menhir.txt
index 3260e511..fa2a4508 100644
--- a/world/map/npc/002-1/soul-menhir.txt
+++ b/world/map/npc/002-1/soul-menhir.txt
@@ -2,7 +2,6 @@
002-1,58,60,0|script|Soul Menhir#tulimshar|345
{
- callfunc "ClearVariables";
set @map$, "001-1";
setarray @Xs, 57, 58, 59, 57, 59, 57, 59;
setarray @Ys, 59, 59, 59, 60, 60, 61, 61;
diff --git a/world/map/npc/002-1/stewen.txt b/world/map/npc/002-1/stewen.txt
index 4368f590..63808935 100644
--- a/world/map/npc/002-1/stewen.txt
+++ b/world/map/npc/002-1/stewen.txt
@@ -3,9 +3,6 @@
002-1,116,93,0|script|Stewen|123
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
if (@state == 4) goto L_TMW_Quest_Received;
diff --git a/world/map/npc/002-2/kylian.txt b/world/map/npc/002-2/kylian.txt
index 346fcffa..c5ed0baf 100644
--- a/world/map/npc/002-2/kylian.txt
+++ b/world/map/npc/002-2/kylian.txt
@@ -26,11 +26,11 @@
// state 8: Kylian was in the casino and gives a desert hat as reward
// state 9: Shop approved, go talk Kylian's shopkeeper if you are looking for work.
// state 10: Meet Shop keeper
-// state 11: Start Time Trial
+// state 11: Start Time Trial
// state 12: Return
// state 13: Start Daily Timed
// state 14: Return
-// state 15: Completed
+// state 15: Completed
// Kylian_Timer is used to denote start time.
// temporary variables used to check if the player logged out or left the building in the meanwhile
@@ -82,8 +82,6 @@ OnInit:
set @fun_money, 50;
set @fun_exp, 20;
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
set @fieri, ((QUEST_SouthTulimshar & NIBBLE_6_MASK) >> NIBBLE_6_SHIFT);
if (@state == 15) goto L_Done;
@@ -366,7 +364,6 @@ function|script|SetKylianQuest
function|script|KylianDebug
{
set @state, ((QUEST_NorthTulimshar & NIBBLE_5_MASK) >> NIBBLE_5_SHIFT);
- callfunc "ClearVarTMW_Quest";
set @fieri, ((QUEST_SouthTulimshar & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT);
set @run, ((QUEST_NorthTulimshar & TWOBIT_8_MASK) >> TWOBIT_8_SHIFT);
set @run_cnt, ((QUEST_NorthTulimshar & TWOBIT_9_MASK) >> TWOBIT_9_SHIFT);
diff --git a/world/map/npc/002-2/troupe_leader.txt b/world/map/npc/002-2/troupe_leader.txt
index de8517c5..79c85dc6 100644
--- a/world/map/npc/002-2/troupe_leader.txt
+++ b/world/map/npc/002-2/troupe_leader.txt
@@ -2,8 +2,6 @@
002-2,81,21,0|script|Troupe Leader|165
{
- callfunc "ClearVariables";
-
set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
if (@inspector == 4) goto L_NohMask_Troupe;
diff --git a/world/map/npc/002-3/mining_camp_barrier.txt b/world/map/npc/002-3/mining_camp_barrier.txt
index 029722a1..a6550990 100644
--- a/world/map/npc/002-3/mining_camp_barrier.txt
+++ b/world/map/npc/002-3/mining_camp_barrier.txt
@@ -2,9 +2,6 @@
002-3,82,32,0|script|#Sandstorm_Mine_Barrier|45,0,0
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
if (@state >= 8) goto L_Barrier_Open;
diff --git a/world/map/npc/002-3/nathan.txt b/world/map/npc/002-3/nathan.txt
index 9661fc18..125c6a01 100644
--- a/world/map/npc/002-3/nathan.txt
+++ b/world/map/npc/002-3/nathan.txt
@@ -2,9 +2,6 @@
002-3,42,45,6|script|Nathan|109
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
if (@state >= 20) goto L_Nathan_Complete;
diff --git a/world/map/npc/002-4/mine_triggerone.txt b/world/map/npc/002-4/mine_triggerone.txt
index 03cee2da..ef8a75cb 100644
--- a/world/map/npc/002-4/mine_triggerone.txt
+++ b/world/map/npc/002-4/mine_triggerone.txt
@@ -3,9 +3,6 @@
002-4,30,47,0|script|Button#mine-1|400,0,0
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
if (@state == 24) goto L_Trigger_Wrong_1;
diff --git a/world/map/npc/002-4/mine_triggerthree.txt b/world/map/npc/002-4/mine_triggerthree.txt
index fe9fe672..707329da 100644
--- a/world/map/npc/002-4/mine_triggerthree.txt
+++ b/world/map/npc/002-4/mine_triggerthree.txt
@@ -3,9 +3,6 @@
002-4,91,99,0|script|Button#mine-3|400,0,0
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
if (@state == 24) goto L_Trigger_Wrong_3;
diff --git a/world/map/npc/002-4/mine_triggertwo.txt b/world/map/npc/002-4/mine_triggertwo.txt
index ec181596..5ec5b659 100644
--- a/world/map/npc/002-4/mine_triggertwo.txt
+++ b/world/map/npc/002-4/mine_triggertwo.txt
@@ -5,9 +5,6 @@
002-4,100,37,0|script|Button#mine-2|400,0,0
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
if (@state == 24) goto L_Trigger_2;
diff --git a/world/map/npc/002-4/naem.txt b/world/map/npc/002-4/naem.txt
index 9c2c1f65..34e43b49 100644
--- a/world/map/npc/002-4/naem.txt
+++ b/world/map/npc/002-4/naem.txt
@@ -4,9 +4,6 @@
002-4,91,96,6|script|Naem|109
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
if (FLAGS & FLAG_GOT_NAEM_GLOVES) goto L_Naem_Complete;
diff --git a/world/map/npc/002-4/underground_palace_barrier.txt b/world/map/npc/002-4/underground_palace_barrier.txt
index 3ed1a0a9..6c9d096a 100644
--- a/world/map/npc/002-4/underground_palace_barrier.txt
+++ b/world/map/npc/002-4/underground_palace_barrier.txt
@@ -2,9 +2,6 @@
002-4,68,98,0|script|#UGP_Barrier|45,0,0
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
if (@state >= 25) goto L_Barrier_Open;
diff --git a/world/map/npc/002-5/chest.txt b/world/map/npc/002-5/chest.txt
index fe0c2448..2cdda691 100644
--- a/world/map/npc/002-5/chest.txt
+++ b/world/map/npc/002-5/chest.txt
@@ -2,9 +2,6 @@
002-5,93,37,0|script|Supply Chest|378
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
if (@state >= 26) goto L_Finished;
diff --git a/world/map/npc/002-5/sema.txt b/world/map/npc/002-5/sema.txt
index 57ac1790..c80e9660 100644
--- a/world/map/npc/002-5/sema.txt
+++ b/world/map/npc/002-5/sema.txt
@@ -2,9 +2,6 @@
002-5,43,91,6|script|Sema|340
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
if (@state >= 28) goto L_Sema_Done;
diff --git a/world/map/npc/008-1/hinnak.txt b/world/map/npc/008-1/hinnak.txt
index 0213c3cc..c2360141 100644
--- a/world/map/npc/008-1/hinnak.txt
+++ b/world/map/npc/008-1/hinnak.txt
@@ -7,8 +7,6 @@
008-1,101,30,0|script|Hinnak|142
{
- callfunc "ClearVariables";
-
set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
if (@inspector == 10) goto L_NohMask;
diff --git a/world/map/npc/008-1/mikhail.txt b/world/map/npc/008-1/mikhail.txt
index bf804796..98a58d12 100644
--- a/world/map/npc/008-1/mikhail.txt
+++ b/world/map/npc/008-1/mikhail.txt
@@ -2,9 +2,6 @@
008-1,135,25,0|script|Mikhail|120
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT);
if (@state >= 6) goto L_Done;
diff --git a/world/map/npc/009-1/jack.txt b/world/map/npc/009-1/jack.txt
index 03e38c31..05c9f8c5 100644
--- a/world/map/npc/009-1/jack.txt
+++ b/world/map/npc/009-1/jack.txt
@@ -16,8 +16,6 @@
// Lumberjack
009-1,40,45,0|script|Jack|141
{
- callfunc "ClearVariables";
-
set @RAWLOGS_AMOUNT, 40;
set @SHIELD_COST, 5000;
set @QUEST_SHIELD_EXP, 2500;
diff --git a/world/map/npc/009-1/milly.txt b/world/map/npc/009-1/milly.txt
index 3e389d27..f1408619 100644
--- a/world/map/npc/009-1/milly.txt
+++ b/world/map/npc/009-1/milly.txt
@@ -8,8 +8,6 @@
009-1,81,41,0|script|Milly|114
{
- callfunc "ClearVariables";
-
set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
set @got_boneknife, ((QUEST_Forestbow_state & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT) >= 4;
diff --git a/world/map/npc/009-1/old_man.txt b/world/map/npc/009-1/old_man.txt
index ca3999ee..4abf906e 100644
--- a/world/map/npc/009-1/old_man.txt
+++ b/world/map/npc/009-1/old_man.txt
@@ -2,8 +2,6 @@
009-1,85,51,0|script|Old Man|159
{
- callfunc "ClearVariables";
-
set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
mes "[Old Man]";
diff --git a/world/map/npc/009-1/old_woman.txt b/world/map/npc/009-1/old_woman.txt
index ac026357..d3b26e7e 100644
--- a/world/map/npc/009-1/old_woman.txt
+++ b/world/map/npc/009-1/old_woman.txt
@@ -2,8 +2,6 @@
009-1,29,43,0|script|Old Woman|154
{
- callfunc "ClearVariables";
-
set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
if (BaseLevel < 40) goto L_Lower;
diff --git a/world/map/npc/009-1/sabine.txt b/world/map/npc/009-1/sabine.txt
index 348e28c4..2f960f75 100644
--- a/world/map/npc/009-1/sabine.txt
+++ b/world/map/npc/009-1/sabine.txt
@@ -2,8 +2,6 @@
009-1,88,27,0|script|Sabine|106
{
- callfunc "ClearVariables";
-
set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
mes "[Sabine]";
diff --git a/world/map/npc/009-1/soul-menhir.txt b/world/map/npc/009-1/soul-menhir.txt
index 855eddf1..3b8c5cee 100644
--- a/world/map/npc/009-1/soul-menhir.txt
+++ b/world/map/npc/009-1/soul-menhir.txt
@@ -2,7 +2,6 @@
009-1,53,40,0|script|Soul Menhir#hurnscald|344
{
- callfunc "ClearVariables";
set @map$, "009-1";
setarray @Xs, 52, 53, 54, 52, 54, 52, 54;
setarray @Ys, 39, 39, 39, 40, 40, 41, 41;
diff --git a/world/map/npc/009-2/alan.txt b/world/map/npc/009-2/alan.txt
index 412b5823..6e0e6f21 100644
--- a/world/map/npc/009-2/alan.txt
+++ b/world/map/npc/009-2/alan.txt
@@ -10,8 +10,6 @@
// Archer Shop Master
009-2,99,23,0|script|Alan|125
{
- callfunc "ClearVariables";
-
set @Q_MASK, NIBBLE_0_MASK;
set @Q_SHIFT, NIBBLE_0_SHIFT;
diff --git a/world/map/npc/009-2/bernard.txt b/world/map/npc/009-2/bernard.txt
index f0c03fbc..1d6b4229 100644
--- a/world/map/npc/009-2/bernard.txt
+++ b/world/map/npc/009-2/bernard.txt
@@ -2,9 +2,6 @@
009-2,67,79,0|script|Bernard|117
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_SouthTulimshar & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT);
if (@state >= 6) goto L_Done3;
diff --git a/world/map/npc/009-2/doctor.txt b/world/map/npc/009-2/doctor.txt
index 9137d8d4..f44cda64 100644
--- a/world/map/npc/009-2/doctor.txt
+++ b/world/map/npc/009-2/doctor.txt
@@ -2,8 +2,6 @@
009-2,148,25,0|script|Doctor|107
{
- callfunc "ClearVariables";
-
set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
if (getequipid(equip_head) == 616) goto L_Axe;
diff --git a/world/map/npc/009-2/inspector.txt b/world/map/npc/009-2/inspector.txt
index 966fe45e..d61fc708 100644
--- a/world/map/npc/009-2/inspector.txt
+++ b/world/map/npc/009-2/inspector.txt
@@ -2,8 +2,6 @@
009-2,24,99,0|script|Inspector#Hurnscald|150
{
- callfunc "ClearVariables";
-
set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
if (@inspector == 0 && BaseLevel >= 30) goto L_Start;
diff --git a/world/map/npc/009-2/lena.txt b/world/map/npc/009-2/lena.txt
index e151736b..6f22030a 100644
--- a/world/map/npc/009-2/lena.txt
+++ b/world/map/npc/009-2/lena.txt
@@ -3,9 +3,6 @@
009-2,146,43,0|script|Lena|182
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_Hurnscald & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT);
if (@state >= 6) goto L_Lena_Done;
diff --git a/world/map/npc/009-2/nurse.txt b/world/map/npc/009-2/nurse.txt
index fa1ee5d2..8a5b3862 100644
--- a/world/map/npc/009-2/nurse.txt
+++ b/world/map/npc/009-2/nurse.txt
@@ -24,7 +24,6 @@
//######################################################################################
009-2,147,65,0|script|Nurse|119
{
- callfunc "ClearVariables";
set @halloween_npc_id, $@halloween_npc_nurse;
callfunc "TrickOrTreat";
diff --git a/world/map/npc/009-2/richard.txt b/world/map/npc/009-2/richard.txt
index b39a7969..11c180d4 100644
--- a/world/map/npc/009-2/richard.txt
+++ b/world/map/npc/009-2/richard.txt
@@ -2,7 +2,6 @@
009-2,20,99,0|script|Richard|161
{
- callfunc "ClearVariables";
set @npcname$, "Richard";
callfunc "Banker";
close;
diff --git a/world/map/npc/009-7/core.txt b/world/map/npc/009-7/core.txt
index ccbec25a..7ee652d8 100644
--- a/world/map/npc/009-7/core.txt
+++ b/world/map/npc/009-7/core.txt
@@ -460,3 +460,36 @@ function|script|fightclub_exit
if(@Duel_HasPendingRequest) message strcharinfo(0), "You have received a new duel request.";
return;
}
+
+
+
+// ** called on OnPCKilledEvent
+function|script|fightclub_event_killed
+{
+ set @duel_killer, 0;
+ if(@Duel_Fighter != 1) goto L_End;
+ if(getmap() != "009-7") goto L_End;
+ set $@duel_loser, getcharid(3); // grab the rid of the victim
+ set $@duel_winner, @killerrid; // grab the rid of the killer
+ set @killerrid, 0; // reset killerid
+ callfunc "fightclub_death";
+ goto L_End;
+L_End:
+ if(getpvpflag(0) == $@Duel_Channel) setpvpflag @previous_channel;
+ return;
+}
+
+// ** called on OnPCDieEvent
+function|script|fightclub_event_die
+{
+ set @duel_killer, 0;
+ if(@Duel_Fighter != 1) goto L_End;
+ if(getmap() != "009-7") goto L_End;
+ set @killerrid, 0; // since the player was not murdered, the killerrid is 0
+ set $@duel_loser, getcharid(3); // grab the rid of the victim
+ callfunc "fightclub_death";
+ goto L_End;
+L_End:
+ if(getpvpflag(0) == $@Duel_Channel) setpvpflag @previous_channel;
+ return;
+}
diff --git a/world/map/npc/011-6/bryant.txt b/world/map/npc/011-6/bryant.txt
index fae31706..9969b767 100644
--- a/world/map/npc/011-6/bryant.txt
+++ b/world/map/npc/011-6/bryant.txt
@@ -3,9 +3,6 @@
011-6,27,200,0|script|Bryant|126
{
- // This NPC previously used the variable TMW_Quest
- callfunc "ClearVarTMW_Quest";
-
set @state, ((QUEST_Hurnscald & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT);
if (@state >= 5) goto L_Bryant_Quiet;
diff --git a/world/map/npc/013-3/barrier.txt b/world/map/npc/013-3/barrier.txt
index 442870d9..0e00a40c 100644
--- a/world/map/npc/013-3/barrier.txt
+++ b/world/map/npc/013-3/barrier.txt
@@ -2,8 +2,6 @@
013-3,71,21,0|script|#DemonMineBarrier1#_M|45,1,1
{
- callfunc "ClearVariables";
-
set @state, ((QUEST_Hurnscald & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT);
if (@state >= 2) goto L_End;
diff --git a/world/map/npc/013-3/mask_chest.txt b/world/map/npc/013-3/mask_chest.txt
index 1b62e66c..204eec4c 100644
--- a/world/map/npc/013-3/mask_chest.txt
+++ b/world/map/npc/013-3/mask_chest.txt
@@ -2,8 +2,6 @@
013-3,28,27,0|script|Chest#DemonMask|111
{
- callfunc "ClearVariables";
-
set @state, ((QUEST_Hurnscald & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT);
if (@state < 2) goto L_This_shouldn_t_happen;
diff --git a/world/map/npc/013-3/sword_chest.txt b/world/map/npc/013-3/sword_chest.txt
index de06261d..503dda7e 100644
--- a/world/map/npc/013-3/sword_chest.txt
+++ b/world/map/npc/013-3/sword_chest.txt
@@ -2,7 +2,6 @@
013-3,177,22,0|script|Chest#sword|111
{
- callfunc "ClearVariables";
if (FLAGS & FLAG_HURNSMINE_CHEST) goto L_Finished;
mes "[Chest]";
diff --git a/world/map/npc/018-2/angus.txt b/world/map/npc/018-2/angus.txt
index 5b7dda85..e49d91ae 100644
--- a/world/map/npc/018-2/angus.txt
+++ b/world/map/npc/018-2/angus.txt
@@ -5,8 +5,6 @@
set @honorific$, "lad";
if (Sex == 0) set @honorific$, "lass";
- callfunc "ClearVariables";
-
set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
if (@inspector == 10) goto L_NohMask;
diff --git a/world/map/npc/018-2/books.txt b/world/map/npc/018-2/books.txt
index cd8148c0..24624762 100644
--- a/world/map/npc/018-2/books.txt
+++ b/world/map/npc/018-2/books.txt
@@ -2,8 +2,6 @@
018-2,112,19,0|script|#Bookcase38|400,0,1
{
- callfunc "ClearVariables";
-
set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
if (@inspector == 11) goto L_NohMask;
diff --git a/world/map/npc/018-2/caul.txt b/world/map/npc/018-2/caul.txt
index 5d53ba48..2a1a2769 100644
--- a/world/map/npc/018-2/caul.txt
+++ b/world/map/npc/018-2/caul.txt
@@ -9,8 +9,6 @@
018-2,37,22,0|script|Caul|107
{
- callfunc "ClearVariables";
-
set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
set @SETZER_INITIAL, 0;
diff --git a/world/map/npc/018-2/miners.txt b/world/map/npc/018-2/miners.txt
index e29f15f6..29192eec 100644
--- a/world/map/npc/018-2/miners.txt
+++ b/world/map/npc/018-2/miners.txt
@@ -3,8 +3,6 @@
018-2,85,23,0|script|Malek|109
{
- callfunc "ClearVariables";
-
set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
set @MIN_GEM_AMOUNT, 7;
diff --git a/world/map/npc/018-2/receptionist.txt b/world/map/npc/018-2/receptionist.txt
index 50143f2c..efac07d9 100644
--- a/world/map/npc/018-2/receptionist.txt
+++ b/world/map/npc/018-2/receptionist.txt
@@ -2,8 +2,6 @@
018-2,50,24,0|script|Receptionist#mine|108
{
- callfunc "ClearVariables";
-
set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
mes "[Receptionist]";
diff --git a/world/map/npc/018-3/bookcase.txt b/world/map/npc/018-3/bookcase.txt
index a2cf0431..8c5d587f 100644
--- a/world/map/npc/018-3/bookcase.txt
+++ b/world/map/npc/018-3/bookcase.txt
@@ -2,8 +2,6 @@
018-3,75,123,0|script|#DemonMineBookcase1|400
{
- callfunc "ClearVariables";
-
set @state, ((QUEST_Hurnscald & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT);
if (@state == 0) goto L_Search;
diff --git a/world/map/npc/018-3/evil-obelisk.txt b/world/map/npc/018-3/evil-obelisk.txt
index ac316fd5..4ecc00b3 100644
--- a/world/map/npc/018-3/evil-obelisk.txt
+++ b/world/map/npc/018-3/evil-obelisk.txt
@@ -2,7 +2,6 @@
018-3,67,28,0|script|Evil Obelisk|185
{
- callfunc "ClearVariables";
set @map$, "018-3";
set @x0, 56;
set @y0, 22;
diff --git a/world/map/npc/019-1/santa_helper.txt b/world/map/npc/019-1/santa_helper.txt
index d5b5d3bc..9d8a21b9 100644
--- a/world/map/npc/019-1/santa_helper.txt
+++ b/world/map/npc/019-1/santa_helper.txt
@@ -4,7 +4,6 @@
019-1,74,75,0|script|Santa's Helper|105
{
- callfunc "ClearVariables";
callfunc "XmasStates";
if (($@xmas_time) && (@xmas_sh_done)) goto L_Done;
diff --git a/world/map/npc/019-1/snowman.txt b/world/map/npc/019-1/snowman.txt
index eb72c74a..893ddce4 100644
--- a/world/map/npc/019-1/snowman.txt
+++ b/world/map/npc/019-1/snowman.txt
@@ -3,7 +3,6 @@
019-1,77,44,0|script|Snowman|129
{
- callfunc "ClearVariables";
if (FLAGS & FLAG_SNOWMAN) goto L_Done;
if (gettime(6) == 12 || gettime(6) == 1 || gettime(6) == 2) goto L_Quest;
diff --git a/world/map/npc/020-1/soul-menhir.txt b/world/map/npc/020-1/soul-menhir.txt
index 6066c2ea..c8f7740a 100644
--- a/world/map/npc/020-1/soul-menhir.txt
+++ b/world/map/npc/020-1/soul-menhir.txt
@@ -2,7 +2,6 @@
020-1,63,89,0|script|Soul Menhir#nivalis|346
{
- callfunc "ClearVariables";
set @map$, "020-1";
setarray @Xs, 62, 63, 64, 62, 64, 62, 64;
setarray @Ys, 88, 88, 88, 89, 89, 90, 90;
diff --git a/world/map/npc/020-2/banker.txt b/world/map/npc/020-2/banker.txt
index 3359501b..edf1c26b 100644
--- a/world/map/npc/020-2/banker.txt
+++ b/world/map/npc/020-2/banker.txt
@@ -1,6 +1,5 @@
020-2,122,64,0|script|Ben|193
{
- callfunc "ClearVariables";
set @npcname$, "Ben";
callfunc "Banker";
close;
diff --git a/world/map/npc/027-2/gy_inn_shops.txt b/world/map/npc/027-2/gy_inn_shops.txt
index 8808755d..20f03d3a 100644
--- a/world/map/npc/027-2/gy_inn_shops.txt
+++ b/world/map/npc/027-2/gy_inn_shops.txt
@@ -40,7 +40,6 @@
// Bank and Storage
027-2,88,22,0|script|J.P. Morbid|321
{
- callfunc "ClearVariables";
set @npcname$, "J.P. Morbid";
callfunc "Banker";
close;
diff --git a/world/map/npc/functions/clear_vars.txt b/world/map/npc/functions/clear_vars.txt
index c894586b..f26164df 100644
--- a/world/map/npc/functions/clear_vars.txt
+++ b/world/map/npc/functions/clear_vars.txt
@@ -2,75 +2,88 @@
function|script|ClearVariables
{
- // Tutorial
- if ((TUTORIAL) || (sorfina))
- goto L_ResetTut;
- goto L_Heathin;
+ if(@login_event != 1) goto L_Deprecated;
+
+ callsub S_Bernard_Mikhail;
+ callsub S_Sarah;
+ callsub S_Vincent;
+ callsub S_Sandra;
+ callsub S_Desert;
+ callsub S_Bandit;
+ callsub S_Tutorial;
+ callsub S_Heathin;
+ callsub S_Remove_Skills;
+ callsub S_FixBank;
+ callsub S_Angus;
+ callsub S_Flags;
+ callsub S_Bitmask;
+
+ callsub S_Easter;
+ callsub S_Easter2008;
+ callsub S_Easter2009;
+ callsub S_Easter2010;
+ callsub S_Easter2011;
+ callsub S_Easter2012;
+ callsub S_Halloween2006;
+ callsub S_Halloween2007;
+ callsub S_Halloween2008;
+ callsub S_Halloween2009;
+ callsub S_Halloween2010;
+ callsub S_Halloween2011;
+ callsub S_Xmas2006;
+ callsub S_Xmas2007;
+ callsub S_Xmas2008;
+ callsub S_Xmas2009;
+ callsub S_Xmas2010;
+ callsub S_Xmas2011;
+ callsub S_Xmas2012;
+
+ callsub S_Misc;
+ return; // go back to global handler
+
+S_Return: // this is to end execution of a sub
+ return;
-L_ResetTut:
- //TUTORIAL to STARTAREA
- if ((sorfina) || (kaan) || (hasan) || (tanisha))
- goto L_ResetAllTut;
- set @tutorial_tmp, ((TUTORIAL & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT);
- // Tutorial
- // Nibble 0 (sorfina, tanisha, kaan & hasan)
- set STARTAREA, (STARTAREA & ~(NIBBLE_0_MASK) | (@tutorial_tmp << NIBBLE_0_SHIFT));
- // Nibble 1 (valon)
- set @tutorial_tmp, ((TUTORIAL & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT);
- set @valon_done, (TUTORIAL & (1 << 7));
- set @valon_start, (TUTORIAL & (1 << 6));
- if (@valon_start)
- set @tutorial_tmp, (@tutorial_tmp + 2);
- if (@valon_done)
- set @tutorial_tmp, 7;
- set STARTAREA, (STARTAREA & ~(NIBBLE_1_MASK) | (@tutorial_tmp << NIBBLE_1_SHIFT));
- // Nibble 2 (Counts)
- set @tutorial_tmp, ((TUTORIAL & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
- set STARTAREA, (STARTAREA & ~(NIBBLE_2_MASK) | (@tutorial_tmp << NIBBLE_2_SHIFT));
- // Nibble 3 (Morgan)
- set @tutorial_tmp, ((TUTORIAL & NIBBLE_6_MASK) >> NIBBLE_6_SHIFT);
- set STARTAREA, (STARTAREA & ~(NIBBLE_3_MASK) | (@tutorial_tmp << NIBBLE_3_SHIFT));
- // Nibble 4 (Zegas) Barrels shuffled
- set @zegas_done, (TUTORIAL & (1 << 23));
- set @zegas_start, (TUTORIAL & (1 << 16));
- set @zegas_met, (TUTORIAL & (1 << 30));
- set @tutorial_tmp, 0;
- if (@zegas_met)
- set @tutorial_tmp, 1;
- if (@zegas_start)
- set @tutorial_tmp, 2;
- if (@zegas_done)
- set @tutorial_tmp, 4;
- set STARTAREA, (STARTAREA & ~(NIBBLE_4_MASK) | (@tutorial_tmp << NIBBLE_4_SHIFT));
- // Nibble 5 (Barrels)
- set @tutorial_tmp, 0;
- set STARTAREA, (STARTAREA & ~(NIBBLE_5_MASK) | (@tutorial_tmp << NIBBLE_5_SHIFT));
- // Nibble 6 (Barrels)
- set STARTAREA, (STARTAREA & ~(NIBBLE_6_MASK) | (@tutorial_tmp << NIBBLE_6_SHIFT));
- set TUTORIAL, 0;
- goto L_Heathin;
+////////////////////////////////////////////////////////////////
-L_ResetAllTut:
- set sorfina, 0;
- set tanisha, 0;
- set hasan, 0;
- set kaan, 0;
- set TUTORIAL, 0;
- set STARTAREA, 0;
- set FLAGS, FLAGS &~ FLAG_TUTORIAL_DONE;
- goto L_Heathin;
+S_Xmas2007:
+ if(!QUEST_xmas07_state) goto S_Return;
+ set QUEST_xmas07_state, 0;
+ set QUEST_xmas07_milk, 0;
+ set QUEST_xmas07_cookies, 0;
+ set QUEST_xmas07_presents, 0;
+ return;
-L_Heathin:
- if (HEATHIN_QUEST > 0)
- set QUEST_NorthTulimshar, (QUEST_NorthTulimshar & ~(NIBBLE_6_MASK)) | (HEATHIN_QUEST << NIBBLE_6_SHIFT);
- set HEATHIN_QUEST, 0;
- goto L_Easter;
+S_Halloween2007:
+ set QUEST_Halloween07_state, 0;
+ return;
-L_Easter:
- // Easter
- set EasterQuest, 0;
+S_Xmas2006:
+ if(!XMASQUEST1) goto S_Return;
+ set XMASQUEST1, 0;
+ set XMASQUEST2, 0;
+ set XMASQUEST3, 0;
+ set XMASQUEST4, 0;
+ set XMASQUEST5, 0;
+ set XMASQUEST6, 0;
+ set XMASQUEST7, 0;
+ set XMASQUEST8, 0;
+ set XMASQUEST9, 0;
+ set XMASQUEST10, 0;
+ set XMASQUEST11, 0;
+ set XMASQUEST12, 0;
+ set XMASQUEST13, 0;
+ set XMASQUEST14, 0;
+ set XMASQUEST15, 0;
+ set XMASQUEST16, 0;
+ set XMASQUEST17, 0;
+ set XMASQUEST18, 0;
+ set XMASQUEST19, 0;
+ set XMASQUEST20, 0;
+ return;
- // Halloween 2006
+S_Halloween2006:
+ if(!HWQUEST1) goto S_Return;
set HWQUEST1, 0;
set HWQUEST2, 0;
set HWQUEST3, 0;
@@ -92,60 +105,49 @@ L_Easter:
set HWQUEST18, 0;
set HWQUEST19, 0;
set HWQUEST20, 0;
+ return;
- // Christmas 2006
- set XMASQUEST1, 0;
- set XMASQUEST2, 0;
- set XMASQUEST3, 0;
- set XMASQUEST4, 0;
- set XMASQUEST5, 0;
- set XMASQUEST6, 0;
- set XMASQUEST7, 0;
- set XMASQUEST8, 0;
- set XMASQUEST9, 0;
- set XMASQUEST10, 0;
- set XMASQUEST11, 0;
- set XMASQUEST12, 0;
- set XMASQUEST13, 0;
- set XMASQUEST14, 0;
- set XMASQUEST15, 0;
- set XMASQUEST16, 0;
- set XMASQUEST17, 0;
- set XMASQUEST18, 0;
- set XMASQUEST19, 0;
- set XMASQUEST20, 0;
-
- set QUEST_Halloween07_state, 0;
-
- set QUEST_xmas07_state, 0;
- set QUEST_xmas07_milk, 0;
- set QUEST_xmas07_cookies, 0;
- set QUEST_xmas07_presents, 0;
+S_Easter:
+ set EasterQuest, 0;
+ return;
+S_Easter2008:
set QUEST_Easter08_state, 0;
+ return;
+S_Halloween2008:
set Halloween08, 0;
+ return;
+S_Xmas2008:
set QUEST_xmas08_state, 0;
+ return;
+S_Easter2009:
set QUEST_Easter09, 0;
+ set QUEST_Easter09_slots, 0;
+ return;
- set Candyman, 0; // Halloween 2009
+S_Halloween2009:
+ set Candyman, 0;
+ return;
+S_Xmas2009:
set QUEST_Christmas09_state, 0;
+ return;
- set QUEST_Easter09_slots, 0;
-
- // easter 2010
- // This must not be cleared: since some people would like to go to the easter island!
- // set Easter_2010_QuestState, 0;
+S_Easter2010:
+ if(!Easter_2010_QuestState) goto S_Return;
+ set Easter_2010_QuestState, 0;
set Easter_2010_EggState1, 0;
set Easter_2010_EggState2, 0;
set Easter_2010_EggState3, 0;
set Easter_2010_EggState4, 0;
set Easter_2010_EggState5, 0;
+ return;
- // halloween 2010
+S_Halloween2010:
+ if(!hween10) goto S_Return;
set hween10, 0;
set hween10_collect_canpump, 0;
set hween10_credits, 0;
@@ -155,8 +157,10 @@ L_Easter:
set hween10_bonecount, 0;
set hween10_collect_tondel, 0;
set hween10_paid, 0;
+ return;
- // Xmas 2010:
+S_Xmas2010:
+ if(!Xmas2010) goto S_Return;
set Count_Yellow, 0;
set Count_White, 0;
set Maze, 0;
@@ -164,32 +168,34 @@ L_Easter:
set White, 0;
set Xmas2010, 0;
set Golbenez_Inn_Cost, 0;
+ return;
+S_Easter2011:
set QUEST_Easter11, 0;
+ return;
- // contains bad karma information
- // set hw2011, 0;
+S_Halloween2011:
+ set hw2011, 0;
+ return;
+S_Xmas2011:
set xmas11, 0;
+ return;
+S_Easter2012:
set QUEST_Easter12, 0;
+ return;
+S_Xmas2012:
set xmas2012, 0;
+ return;
+S_Angus:
set QUEST_clothdyer_angus, 0;
-
- // Tulimshar and Mine Variables which aren't used anymore
- set Scorp, 0;
- set Bugleg, 0;
- // variable isn't used
set QUEST_clothdyer_state, 0;
- // variable was moved to a temporary player variable
- set KatzeBeenOutside, 0;
- // variable was moved to Nibble 1 of the variable Katze
- set LastHiss, 0;
- // quest was turned into a Daily Quest, so the variable isn't needed anymore
- set CaveSnakeLamp, 0;
+ return;
+S_Bitmask:
// move Scythe quest into bitmasked variable QUEST_Hurnscald
if (QUEST_Scythe_state)
set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_1_MASK)) | (QUEST_Scythe_state << NIBBLE_1_SHIFT);
@@ -206,8 +212,9 @@ L_Easter:
set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_3_MASK)) | (Inspector << NIBBLE_3_SHIFT);
set Inspector, 0;
set @inspector, 0;
+ return;
- //These lines are needed to migrate stuff from variables to flags
+S_Flags:
if (Open_Underground_Palace_Barrier)
set FLAGS, FLAGS | FLAG_OPENED_UNDERGROUND;
set Open_Underground_Palace_Barrier, 0;
@@ -227,109 +234,152 @@ L_Easter:
if (ChestQuest)
set FLAGS, FLAGS | FLAG_HURNSMINE_CHEST;
set ChestQuest, 0;
+ return;
- if (#BankAccount < 0)
- goto L_FixBank;
-
- goto L_Fix_Skills;
-
-L_FixBank:
+S_FixBank:
+ if(#BankAccount >= 0) goto S_Return;
if (Zeny >= -#BankAccount)
- goto L_Fix_Full;
-
+ goto S_Fix_Bank_Full;
// Partial fix
set #BankAccount, #BankAccount + Zeny;
set Zeny, 0;
- goto L_Fix_Skills;
+ return;
-L_Fix_Full:
+S_Fix_Bank_Full:
set Zeny, Zeny + #BankAccount;
set #BankAccount, 0;
- goto L_Fix_Skills;
+ return;
-L_Fix_Skills:
- if(getskilllv(SKILL_TRADE) > 0) setskill SKILL_TRADE, 0;
- if(getskilllv(SKILL_PARTY) > 0) setskill SKILL_PARTY, 0;
- if(getskilllv(SKILL_EMOTE) > 0) setskill SKILL_EMOTE, 0;
- goto L_Barber_Janitor;
+S_Remove_Skills:
+ if(getskilllv(SKILL_TRADE) < 1) goto S_Return;
+ setskill SKILL_TRADE, 0;
+ setskill SKILL_PARTY, 0;
+ setskill SKILL_EMOTE, 0;
+ return;
-L_Barber_Janitor:
- callfunc "getHeadStyles"; // this converts class, color and hair
- goto L_Return;
+S_Misc:
+ if(Death_Kill) set Death_Kill, 0;
+ set Scorp, 0; // Tulimshar and Mine Variables which aren't used anymore
+ set Bugleg, 0; // Tulimshar and Mine Variables which aren't used anymore
+ set KatzeBeenOutside, 0; // variable was moved to a temporary player variable
+ set LastHiss, 0; // variable was moved to Nibble 1 of the variable Katze
+ set CaveSnakeLamp, 0; // quest was turned into a Daily Quest, so the variable isn't needed anymore
+ return;
-L_Return:
+S_Tutorial:
+ if(!TUTORIAL && !sorfina) goto S_Return;
+ //TUTORIAL to STARTAREA
+ if ((sorfina) || (kaan) || (hasan) || (tanisha))
+ goto S_ResetAllTut;
+ set @tutorial_tmp, ((TUTORIAL & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT);
+ // Tutorial
+ // Nibble 0 (sorfina, tanisha, kaan & hasan)
+ set STARTAREA, (STARTAREA & ~(NIBBLE_0_MASK) | (@tutorial_tmp << NIBBLE_0_SHIFT));
+ // Nibble 1 (valon)
+ set @tutorial_tmp, ((TUTORIAL & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT);
+ set @valon_done, (TUTORIAL & (1 << 7));
+ set @valon_start, (TUTORIAL & (1 << 6));
+ if (@valon_start)
+ set @tutorial_tmp, (@tutorial_tmp + 2);
+ if (@valon_done)
+ set @tutorial_tmp, 7;
+ set STARTAREA, (STARTAREA & ~(NIBBLE_1_MASK) | (@tutorial_tmp << NIBBLE_1_SHIFT));
+ // Nibble 2 (Counts)
+ set @tutorial_tmp, ((TUTORIAL & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
+ set STARTAREA, (STARTAREA & ~(NIBBLE_2_MASK) | (@tutorial_tmp << NIBBLE_2_SHIFT));
+ // Nibble 3 (Morgan)
+ set @tutorial_tmp, ((TUTORIAL & NIBBLE_6_MASK) >> NIBBLE_6_SHIFT);
+ set STARTAREA, (STARTAREA & ~(NIBBLE_3_MASK) | (@tutorial_tmp << NIBBLE_3_SHIFT));
+ // Nibble 4 (Zegas) Barrels shuffled
+ set @zegas_done, (TUTORIAL & (1 << 23));
+ set @zegas_start, (TUTORIAL & (1 << 16));
+ set @zegas_met, (TUTORIAL & (1 << 30));
+ set @tutorial_tmp, 0;
+ if (@zegas_met)
+ set @tutorial_tmp, 1;
+ if (@zegas_start)
+ set @tutorial_tmp, 2;
+ if (@zegas_done)
+ set @tutorial_tmp, 4;
+ set STARTAREA, (STARTAREA & ~(NIBBLE_4_MASK) | (@tutorial_tmp << NIBBLE_4_SHIFT));
+ // Nibble 5 (Barrels)
+ set @tutorial_tmp, 0;
+ set STARTAREA, (STARTAREA & ~(NIBBLE_5_MASK) | (@tutorial_tmp << NIBBLE_5_SHIFT));
+ // Nibble 6 (Barrels)
+ set STARTAREA, (STARTAREA & ~(NIBBLE_6_MASK) | (@tutorial_tmp << NIBBLE_6_SHIFT));
+ set TUTORIAL, 0;
return;
-}
-// The variable TMW_Quest was used to save the progress in several subquests linearly.
-// The subquests are moved to different nibbles of other variables
-// to make it possible to do some of the quests in parallel.
-function|script|ClearVarTMW_Quest
-{
- if (TMW_Quest == 0) goto L_Done;
- if (TMW_Quest <= 6) goto L_Bernard_Mikhail;
- if (TMW_Quest <= 8) goto L_Sarah;
- if (TMW_Quest <= 10) goto L_Vincent;
- if (TMW_Quest <= 12) goto L_Sandra;
- if (TMW_Quest <= 40) goto L_Desert;
- goto L_Bandit;
-
-L_Bandit:
-// move Bandit subquest into Nibble 0 of QUEST_Hurnscald
- set @bandit, TMW_Quest - 40;
- set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_0_MASK) | (@bandit << NIBBLE_0_SHIFT));
- set TMW_Quest, 40;
- set @bandit, 0;
- goto L_Desert;
+S_ResetAllTut:
+ set sorfina, 0;
+ set tanisha, 0;
+ set hasan, 0;
+ set kaan, 0;
+ set TUTORIAL, 0;
+ set STARTAREA, 0;
+ set FLAGS, FLAGS &~ FLAG_TUTORIAL_DONE;
+ return;
-L_Desert:
-// move guard and miner subquest into Byte 2 (Nibble 4 and 5) of QUEST_SouthTulimshar
+S_Heathin:
+ if(!HEATHIN_QUEST) goto S_Return;
+ set QUEST_NorthTulimshar, (QUEST_NorthTulimshar & ~(NIBBLE_6_MASK)) | (HEATHIN_QUEST << NIBBLE_6_SHIFT);
+ set HEATHIN_QUEST, 0;
+ return;
+
+S_Desert: // move guard and miner subquest into Byte 2 (Nibble 4 and 5) of QUEST_SouthTulimshar
+ if(!TMW_QUEST || TMW_QUEST > 40) goto S_Return;
set @miners, TMW_Quest - 12;
set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(BYTE_2_MASK) | (@miners << BYTE_2_SHIFT));
set TMW_Quest, 12;
set @miners, 0;
- goto L_Sandra;
+ return;
-L_Sandra:
-// move Sandra subquest into Nibble 3 of QUEST_SouthTulimshar
+S_Sandra: // move Sandra subquest into Nibble 3 of QUEST_SouthTulimshar
+ if(!TMW_QUEST || TMW_QUEST > 12) goto S_Return;
set @sandra, TMW_Quest - 10;
set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_3_MASK) | (@sandra << NIBBLE_3_SHIFT));
set TMW_Quest, 10;
set @sandra, 0;
- goto L_Vincent;
+ return;
-L_Vincent:
-// move Vincent subquest into Nibble 2 of QUEST_SouthTulimshar
+S_Vincent: // move Vincent subquest into Nibble 2 of QUEST_SouthTulimshar
+ if(!TMW_QUEST || TMW_QUEST > 10) goto S_Return;
set @vincent, TMW_Quest - 8;
set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_2_MASK) | (@vincent << NIBBLE_2_SHIFT));
set TMW_Quest, 8;
set @vincent, 0;
- goto L_Sarah;
+ return;
-L_Sarah:
-// move Sarah subquest into Nibble 1 of QUEST_SouthTulimshar
+S_Sarah: // move Sarah subquest into Nibble 1 of QUEST_SouthTulimshar
+ if(!TMW_QUEST || TMW_QUEST > 8) goto S_Return;
set @sarah, TMW_Quest - 6;
set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_1_MASK) | (@sarah << NIBBLE_1_SHIFT));
set TMW_Quest, 6;
set @sarah, 0;
- goto L_Bernard_Mikhail;
+ return;
-L_Bernard_Mikhail:
-// move Bernard and Mikhail subquest into Nibble 0 of QUEST_SouthTulimshar
+S_Bernard_Mikhail: // move Bernard and Mikhail subquest into Nibble 0 of QUEST_SouthTulimshar
+ if(!TMW_QUEST || TMW_QUEST > 6) goto S_Return;
set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_0_MASK) | (TMW_Quest << NIBBLE_0_SHIFT));
set TMW_Quest, 0;
- goto L_Done;
+ return;
-L_Done:
+S_Bandit: // move Bandit subquest into Nibble 0 of QUEST_Hurnscald
+ if(!TMW_QUEST) goto S_Return;
+ set @bandit, TMW_Quest - 40;
+ set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_0_MASK) | (@bandit << NIBBLE_0_SHIFT));
+ set TMW_Quest, 40;
+ set @bandit, 0;
return;
-}
--|script|#ClearGlobalVars|-1
-{
- end;
+L_Deprecated:
+ debugmes "Explicitely calling ClearVariables after login is deprecated.";
+ mapexit;
+}
-OnInit:
+function|script|ClearGlobalVars
+{
// Clear some entries of the arrays which save the Fluffy Hunting highscore list
set $@loop, 5;
goto L_FluffyClear;
@@ -387,6 +437,5 @@ L_EventClear:
// Variable was used in Voltain's script, was renamed and turned into a temporary variable
set $state, 0;
-
end;
}
diff --git a/world/map/npc/functions/global_event_handler.txt b/world/map/npc/functions/global_event_handler.txt
index 45efcaae..9ce44a38 100644
--- a/world/map/npc/functions/global_event_handler.txt
+++ b/world/map/npc/functions/global_event_handler.txt
@@ -1,44 +1,34 @@
-017-9,0,0,0|script|#GlobalHandler|-1
+// This is the global event dispatcher
+// Do not add code to this file. Please only add callfuncs
+//
+// Author: meko
+
+-|script|#GlobalHandler|-1
{
end;
-OnPCLoginEvent: // this does not work yet but as soon as it is implemented it will start working
- callfunc "ClearVariables";
+OnPCLoginEvent:
+ set @login_event, 1;
+ callfunc "getHeadStyles"; // converts class, color and hair
+ callfunc "ClearVariables"; // removes / converts old variables
+ // add more here
+ set @login_event, 2;
end;
OnPCKillEvent:
- set Death_Kill, Death_Kill + 1; // this counts the number of players you have killed
+ callfunc "elanore_decrease_exp"; // decrease heal exp for doing bad things
end;
OnPCKilledEvent:
- goto L_Fightclub_Killed; // this is used by the 1v1 arena
+ callfunc "fightclub_event_killed"; // this is used by the 1v1 arena
+ end;
OnPCDieEvent:
callfunc "fightclub_GoBack"; // this used by the battle master
- goto L_Fightclub_Die; // this is used by the 1v1 arena
-
-// custom handlers below
-
-L_Fightclub_Killed:
- set @duel_killer, 0;
- if(@Duel_Fighter != 1) goto L_End;
- if(getmap() != "009-7") goto L_End;
- set $@duel_loser, getcharid(3); // grab the rid of the victim
- set $@duel_winner, @killerrid; // grab the rid of the killer
- set @killerrid, 0; // reset killerid
- callfunc "fightclub_death";
- goto L_End;
-
-L_Fightclub_Die:
- set @duel_killer, 0;
- if(@Duel_Fighter != 1) goto L_End;
- if(getmap() != "009-7") goto L_End;
- set @killerrid, 0; // since the player was not murdered, the killerrid is 0
- set $@duel_loser, getcharid(3); // grab the rid of the victim
- callfunc "fightclub_death";
- goto L_End;
+ callfunc "fightclub_event_die"; // this is used by the 1v1 arena
+ end;
-L_End:
- if(getpvpflag(0) == $@Duel_Channel) setpvpflag @previous_channel;
+OnInit: //fixme: change to OnInterIfInit
+ callfunc "ClearGlobalVars";
end;
}