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-rw-r--r--world/map/npc/magic/level2-protect.txt48
1 files changed, 48 insertions, 0 deletions
diff --git a/world/map/npc/magic/level2-protect.txt b/world/map/npc/magic/level2-protect.txt
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+++ b/world/map/npc/magic/level2-protect.txt
@@ -0,0 +1,48 @@
+-|script|protect|32767
+{
+ callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >>
+ if (Sp < 14) end;
+ set .@level, getskilllv(.school);
+ if (.@level < .level) end;
+ if (getskilllv(SKILL_MAGIC) < .level) end;
+ if (.@level <= 3 && countitem("HardSpike") >= 1) delitem "HardSpike", 1;
+ elif (.@level <= 3) end;
+ set @target_id, getcharid(3, @args$);
+ if (@target_id < 1 || !(isloggedin(@target_id))) set @target_id, BL_ID; // fallback to self
+
+ set @betsanc_caster, BL_ID, @target_id;
+ if (attachrid(@target_id) != 1) end;
+ set @target_hat, getequipid(equip_head), @betsanc_caster;
+ if (attachrid(@betsanc_caster) != 1) end;
+ if (@target_hat == 888) end; // FIXME: this whole 5 line block could be done with only one line if we modify getequipid
+
+ set MAGIC_CAST_TICK, gettimetick(2) + 2; // set the new debuff
+ callfunc "adjust_spellpower";
+ set Sp, Sp - 14;
+ misceffect FX_MAGIC_GREEN, strcharinfo(0);
+ callfunc "magic_exp";
+
+ if (distance(BL_ID, @target_id) >= (@spellpower/30)+2) set @target_id, BL_ID;
+ if (BL_ID == @target_id) set @args$, strcharinfo(0);
+ misceffect FX_MAGIC_SHIELD, @args$;
+ set .@time, (@spellpower*1000)+5000;
+ set @betsanc_time, .@time, @target_id;
+ sc_start SC_PHYS_SHIELD, .@time, max(15,(@spellpower/20))+5, @target_id;
+ message @args$, "Shield : You feel more protected.";
+ if (attachrid(@target_id) != 1) end;
+ addtimer @betsanc_time, strnpcinfo(0)+"::OnEnd";
+ end;
+
+OnEnd:
+ message strcharinfo(0), "Shield : You feel less protected.";
+ misceffect FX_MAGIC_SHIELD_ENDS, strcharinfo(0);
+ end;
+
+OnInit:
+ set .school, SKILL_MAGIC_NATURE;
+ set .invocation$, chr(MAGIC_SYMBOL) + "betsanc"; // used in npcs that refer to this spell
+ callfunc "magic_register";
+ set .level, 2;
+ set .exp_gain, 2;
+ end;
+}