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-rw-r--r--world/map/npc/magic/level1-make-sulphur.txt24
1 files changed, 24 insertions, 0 deletions
diff --git a/world/map/npc/magic/level1-make-sulphur.txt b/world/map/npc/magic/level1-make-sulphur.txt
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+++ b/world/map/npc/magic/level1-make-sulphur.txt
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+-|script|make-sulphur|32767
+{
+ callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >>
+ if (Sp < 4) end;
+ if (getskilllv(.school) < .level) end;
+ if (countitem("PileOfAsh") >= 1) delitem "PileOfAsh", 1; else end;
+ set MAGIC_CAST_TICK, gettimetick(2) + 4; // set the new debuff
+ callfunc "adjust_spellpower";
+ set Sp, Sp - 4;
+ misceffect FX_MAGIC_RED, strcharinfo(0);
+ setarray @create_params[0], (@spellpower/100)+1+(rand(max(1,(800-@spellpower)))/180), 50;
+ setarray @create_items$[0], "SulphurPowder", "PileOfAsh";
+ callfunc "magic_create_item";
+ callfunc "magic_exp";
+ end;
+
+OnInit:
+ set .school, SKILL_MAGIC_TRANSMUTE;
+ set .invocation$, chr(MAGIC_SYMBOL) + "gole"; // used in npcs that refer to this spell
+ callfunc "magic_register";
+ set .level, 1;
+ set .exp_gain, 1;
+ end;
+}