diff options
Diffstat (limited to 'world/map/npc/easter/2009')
-rw-r--r-- | world/map/npc/easter/2009/bunny.txt | 89 | ||||
-rw-r--r-- | world/map/npc/easter/2009/object.txt | 407 |
2 files changed, 0 insertions, 496 deletions
diff --git a/world/map/npc/easter/2009/bunny.txt b/world/map/npc/easter/2009/bunny.txt deleted file mode 100644 index 62644f23..00000000 --- a/world/map/npc/easter/2009/bunny.txt +++ /dev/null @@ -1,89 +0,0 @@ -// The Easter Bunny - -007-1.gat,32,30, 0 script Easter Bunny 173,{ - callfunc "ClearVariables"; - if (QUEST_Easter09 == 1) goto L_CheckEggs; - if (QUEST_Easter09 == 2) goto L_Done; - - mes "[Easter Bunny]"; - mes "Oh dear! Oh dear! I shall be too late!"; - next; - - menu - "What do you mean?", -, - "Goodbye then.", close; - - mes "[Easter Bunny]"; - mes "It's already Easter and I haven't hid a single Easter egg yet. And the worst part is, they already started searching for the eggs. What am I going to do? I seriously need a miracle. I mean, there are so many people searching and I haven't even begun yet. What am I going to do?"; - next; - - menu - "Maybe I can help.", -, - "I'll leave you to it then.", close; - - mes "[Easter Bunny]"; - mes "It's hopeless, you can't help me, it's to late!"; - next; - - menu - "I'm sure they haven't searched everywhere. What about that stone over there?", -, - "You're probably right.", close; - - mes "[Easter Bunny]"; - mes "Maybe you're right. Here, go hide these 10 Easter eggs for me."; - - getitem "EasterEgg", 10; - set QUEST_Easter09, 1; - - close; - -L_CheckEggs: - set @count, 0; - set @temp, QUEST_Easter09_slots; - set @i, 0; - -L_CheckEggs_Loop: - if (@temp & 1) set @count, @count + 1; - set @i, @i + 1; - if (@i == 31) goto L_CheckEggs_Continue; - set @temp, @temp >> 1; - goto L_CheckEggs_Loop; - -L_CheckEggs_Continue: - if (@count > 10) goto L_ManyEggs; - if (@count == 10) goto L_EnoughEggs; - mes "[Easter Bunny]"; - mes "Please place " + (10 - @count) + " more eggs!"; - - set @temp, 10 - @count - countitem("EasterEgg"); - - if (@temp > 0) goto L_GiveMoreEggs; - close; - -L_GiveMoreEggs: - mes "[Easter Bunny]"; - mes "What happened to " + @temp + " of your eggs?"; - next; - - mes "[Easter Bunny]"; - mes "Never mind that. Take these and get them placed!"; - getitem "EasterEgg", @temp; - close; - -L_ManyEggs: - mes "[Easter Bunny]"; - mes "How did you manage to place more eggs than I gave you?"; - next; - -L_EnoughEggs: - mes "[Easter Bunny]"; - mes "Thanks! I'm saved. Now I don't need to be scared anymore. And I just came with the great plan to hide myself under a paper bag. Oh well, maybe you can use it."; - getitem "PaperBagHelm", 1; - set QUEST_Easter09, 2; - close; - -L_Done: - mes "[Easter Bunny]"; - mes "Thank you for placing those eggs for me!"; - close; -} diff --git a/world/map/npc/easter/2009/object.txt b/world/map/npc/easter/2009/object.txt deleted file mode 100644 index 263321aa..00000000 --- a/world/map/npc/easter/2009/object.txt +++ /dev/null @@ -1,407 +0,0 @@ -// - -function script Easter2009Object { - if (@action == 1) goto L_TryPlace; - - set @result, $Easter2009 >> @object; - set @result, @result & 1; - - if (@result == 1) goto L_GiveEgg; - return; - -L_GiveEgg: - set $Easter2009, $Easter2009 & ~(1 << @object); - getitem "EasterEgg", 1; - return; - -L_TryPlace: - set @has, QUEST_Easter09_slots >> @object; - set @has, @has & 1; - - if (@has == 1) goto L_AlreadyPlaced; - - set @has, $Easter2009 >> @object; - set @has, @has & 1; - - if (@has == 0) goto L_DoPlace; - set @result, 0; - return; - -L_DoPlace: - if (countitem("EasterEgg") > 0) goto L_DoPlace_Finish; - - mes "You don't have any eggs to place!"; - close; - -L_DoPlace_Finish: - delitem "EasterEgg", 1; - set @has, 1 << @object; - set QUEST_Easter09_slots, QUEST_Easter09_slots | @has; - set $Easter2009, $Easter2009 | @has; - set @result, 1; - return; - -L_AlreadyPlaced: - set @result, 2; - return; -} - -function script Easter2009Rock { - if (QUEST_Easter09 == 1) goto L_PlaceEgg; - mes "Do you want to examine this rock?"; - next; - menu - "Yes", -, - "No", close; - - set @action, 0; - callfunc "Easter2009Object"; - if (@result == 1) goto L_Found; - mes "There is nothing strange about this rock."; - close; - -L_Found: - mes "You found an egg under the rock."; - close; - -L_PlaceEgg: - mes "Do you want to put an egg under this rock?"; - next; - menu - "Yes", -, - "No", close; - - set @action, 1; - callfunc "Easter2009Object"; - if (@result == 1) goto L_Placed; - if (@result == 2) goto L_AlreadyPlaced; - mes "Strange, there is already an egg under this rock."; - close; - -L_Placed: - mes "You placed an egg under the rock."; - close; - -L_AlreadyPlaced: - mes "You already placed an egg under this rock!"; - close; -} - -function script Easter2009Tree { - if (QUEST_Easter09 == 1) goto L_PlaceEgg; - mes "Do you want to examine this tree?"; - next; - menu - "Yes", -, - "No", close; - - set @action, 0; - callfunc "Easter2009Object"; - if (@result == 1) goto L_Found; - mes "There is nothing strange about this tree."; - close; - -L_Found: - mes "You found an egg in the tree."; - close; - -L_PlaceEgg: - mes "Do you want to put an egg in this tree?"; - next; - menu - "Yes", -, - "No", close; - - set @action, 1; - callfunc "Easter2009Object"; - if (@result == 1) goto L_Placed; - if (@result == 2) goto L_AlreadyPlaced; - mes "Strange, there is already an egg in this tree."; - close; - -L_Placed: - mes "You placed an egg in the tree."; - close; - -L_AlreadyPlaced: - mes "You already placed an egg in this tree!"; - close; -} - -function script Easter2009Flower { - if (QUEST_Easter09 == 1) goto L_PlaceEgg; - mes "Do you want to examine these flowers?"; - next; - menu - "Yes", -, - "No", close; - - set @action, 0; - callfunc "Easter2009Object"; - if (@result == 1) goto L_Found; - mes "There is nothing strange about these flowers."; - close; - -L_Found: - mes "You found an egg among the flowers."; - close; - -L_PlaceEgg: - mes "Do you want to hide an egg with these flowers?"; - next; - menu - "Yes", -, - "No", close; - - set @action, 1; - callfunc "Easter2009Object"; - if (@result == 1) goto L_Placed; - if (@result == 2) goto L_AlreadyPlaced; - mes "Strange, there is already an egg here."; - close; - -L_Placed: - mes "You placed an egg with the flowers."; - close; - -L_AlreadyPlaced: - mes "You already placed an egg among these flowers!"; - close; -} - -function script Easter2009Pot { - if (QUEST_Easter09 == 1) goto L_PlaceEgg; - mes "Do you want to examine this pot?"; - next; - menu - "Yes", -, - "No", close; - - set @action, 0; - callfunc "Easter2009Object"; - if (@result == 1) goto L_Found; - mes "There is nothing strange about this pot."; - close; - -L_Found: - mes "You found an egg in the pot."; - close; - -L_PlaceEgg: - mes "Do you want to put an egg in this pot?"; - next; - menu - "Yes", -, - "No", close; - - set @action, 1; - callfunc "Easter2009Object"; - if (@result == 1) goto L_Placed; - if (@result == 2) goto L_AlreadyPlaced; - mes "Strange, there is already an egg in this pot."; - close; - -L_Placed: - mes "You placed an egg in the pot."; - close; - -L_AlreadyPlaced: - mes "You already placed an egg in this pot!"; - close; -} - -function script Easter2009Sign { - if (QUEST_Easter09 == 1) goto L_PlaceEgg; - mes "Do you want to examine this sign?"; - next; - menu - "Yes", -, - "No", close; - - set @action, 0; - callfunc "Easter2009Object"; - if (@result == 1) goto L_Found; - mes "There is nothing strange about this sign."; - close; - -L_Found: - mes "You found an egg near the sign."; - close; - -L_PlaceEgg: - mes "Do you want to put an egg near this sign?"; - next; - menu - "Yes", -, - "No", close; - - set @action, 1; - callfunc "Easter2009Object"; - if (@result == 1) goto L_Placed; - if (@result == 2) goto L_AlreadyPlaced; - mes "Strange, there is already an egg near this sign."; - close; - -L_Placed: - mes "You placed an egg near the sign."; - close; - -L_AlreadyPlaced: - mes "You already placed an egg near this sign!"; - close; -} - -007-1.gat,126,63,0 script Rock 127,{ - set @object, 0; - callfunc "Easter2009Rock"; -} - -009-1.gat,66,33,0 script Pot 127,{ - set @object, 1; - callfunc "Easter2009Pot"; -} - -009-1.gat,93,52,0 script Tree 127,{ - set @object, 2; - callfunc "Easter2009Tree"; -} - -007-1.gat,37,22,0 script Flowers 127,{ - set @object, 3; - callfunc "Easter2009Flower"; -} - -008-1.gat,38,32,0 script Tree 127,{ - set @object, 4; - callfunc "Easter2009Tree"; -} - -008-1.gat,43,21,0 script Flowers 127,{ - set @object, 5; - callfunc "Easter2009Flower"; -} - -018-1.gat,121,88,0 script Tree 127,{ - set @object, 6; - callfunc "Easter2009Tree"; -} - -010-1.gat,103,73,0 script Flowers 127,{ - set @object, 7; - callfunc "Easter2009Flower"; -} - -010-1.gat,31,45,0 script Rock 127,{ - set @object, 8; - callfunc "Easter2009Rock"; -} - -011-1.gat,83,39,0 script Pot 127,{ - set @object, 9; - callfunc "Easter2009Pot"; -} - -011-1.gat,33,78,0 script Tree 127,{ - set @object, 10; - callfunc "Easter2009Tree"; -} - -018-1.gat,64,98,0 script Rock 127,{ - set @object, 11; - callfunc "Easter2009Rock"; -} - -012-1.gat,88,122,0 script Flowers 127,{ - set @object, 12; - callfunc "Easter2009Flower"; -} - -012-1.gat,97,32,0 script Rock 127,{ - set @object, 13; - callfunc "Easter2009Rock"; -} - -012-1.gat,153,101,0 script Tree 127,{ - set @object, 14; - callfunc "Easter2009Tree"; -} - -013-1.gat,118,92,0 script Rock 127,{ - set @object, 15; - callfunc "Easter2009Rock"; -} - -013-1.gat,104,36,0 script Flowers 127,{ - set @object, 16; - callfunc "Easter2009Flower"; -} - -014-1.gat,100,37,0 script Flowers 127,{ - set @object, 17; - callfunc "Easter2009Flower"; -} - -014-1.gat,38,102,0 script Tree 127,{ - set @object, 18; - callfunc "Easter2009Tree"; -} - -014-1.gat,54,50,0 script Sign 127,{ - set @object, 19; - callfunc "Easter2009Sign"; -} - -015-1.gat,59,97,0 script Rock 127,{ - set @object, 20; - callfunc "Easter2009Rock"; -} - -015-1.gat,29,25,0 script Flowers 127,{ - set @object, 21; - callfunc "Easter2009Flower"; -} - -016-1.gat,83,54,0 script Pot 127,{ - set @object, 22; - callfunc "Easter2009Pot"; -} - -016-1.gat,62,83,0 script Sign 127,{ - set @object, 23; - callfunc "Easter2009Sign"; -} - -016-1.gat,20,51,0 script Tree 127,{ - set @object, 24; - callfunc "Easter2009Tree"; -} - -017-1.gat,77,32,0 script Sign 127,{ - set @object, 25; - callfunc "Easter2009Sign"; -} - -017-1.gat,104,90,0 script Tree 127,{ - set @object, 26; - callfunc "Easter2009Tree"; -} - -017-1.gat,37,76,0 script Flowers 127,{ - set @object, 27; - callfunc "Easter2009Flower"; -} - -009-1.gat,29,48,0 script Flowers 127,{ - set @object, 28; - callfunc "Easter2009Flower"; -} - -010-1.gat,127,99,0 script Tree 127,{ - set @object, 29; - callfunc "Easter2009Tree"; -} - -011-1.gat,34,95,0 script Rock 127,{ - set @object, 30; - callfunc "Easter2009Rock"; -} |