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-rw-r--r--world/map/npc/easter/2009/bunny.txt89
-rw-r--r--world/map/npc/easter/2009/object.txt407
2 files changed, 0 insertions, 496 deletions
diff --git a/world/map/npc/easter/2009/bunny.txt b/world/map/npc/easter/2009/bunny.txt
deleted file mode 100644
index 62644f23..00000000
--- a/world/map/npc/easter/2009/bunny.txt
+++ /dev/null
@@ -1,89 +0,0 @@
-// The Easter Bunny
-
-007-1.gat,32,30, 0 script Easter Bunny 173,{
- callfunc "ClearVariables";
- if (QUEST_Easter09 == 1) goto L_CheckEggs;
- if (QUEST_Easter09 == 2) goto L_Done;
-
- mes "[Easter Bunny]";
- mes "Oh dear! Oh dear! I shall be too late!";
- next;
-
- menu
- "What do you mean?", -,
- "Goodbye then.", close;
-
- mes "[Easter Bunny]";
- mes "It's already Easter and I haven't hid a single Easter egg yet. And the worst part is, they already started searching for the eggs. What am I going to do? I seriously need a miracle. I mean, there are so many people searching and I haven't even begun yet. What am I going to do?";
- next;
-
- menu
- "Maybe I can help.", -,
- "I'll leave you to it then.", close;
-
- mes "[Easter Bunny]";
- mes "It's hopeless, you can't help me, it's to late!";
- next;
-
- menu
- "I'm sure they haven't searched everywhere. What about that stone over there?", -,
- "You're probably right.", close;
-
- mes "[Easter Bunny]";
- mes "Maybe you're right. Here, go hide these 10 Easter eggs for me.";
-
- getitem "EasterEgg", 10;
- set QUEST_Easter09, 1;
-
- close;
-
-L_CheckEggs:
- set @count, 0;
- set @temp, QUEST_Easter09_slots;
- set @i, 0;
-
-L_CheckEggs_Loop:
- if (@temp & 1) set @count, @count + 1;
- set @i, @i + 1;
- if (@i == 31) goto L_CheckEggs_Continue;
- set @temp, @temp >> 1;
- goto L_CheckEggs_Loop;
-
-L_CheckEggs_Continue:
- if (@count > 10) goto L_ManyEggs;
- if (@count == 10) goto L_EnoughEggs;
- mes "[Easter Bunny]";
- mes "Please place " + (10 - @count) + " more eggs!";
-
- set @temp, 10 - @count - countitem("EasterEgg");
-
- if (@temp > 0) goto L_GiveMoreEggs;
- close;
-
-L_GiveMoreEggs:
- mes "[Easter Bunny]";
- mes "What happened to " + @temp + " of your eggs?";
- next;
-
- mes "[Easter Bunny]";
- mes "Never mind that. Take these and get them placed!";
- getitem "EasterEgg", @temp;
- close;
-
-L_ManyEggs:
- mes "[Easter Bunny]";
- mes "How did you manage to place more eggs than I gave you?";
- next;
-
-L_EnoughEggs:
- mes "[Easter Bunny]";
- mes "Thanks! I'm saved. Now I don't need to be scared anymore. And I just came with the great plan to hide myself under a paper bag. Oh well, maybe you can use it.";
- getitem "PaperBagHelm", 1;
- set QUEST_Easter09, 2;
- close;
-
-L_Done:
- mes "[Easter Bunny]";
- mes "Thank you for placing those eggs for me!";
- close;
-}
diff --git a/world/map/npc/easter/2009/object.txt b/world/map/npc/easter/2009/object.txt
deleted file mode 100644
index 263321aa..00000000
--- a/world/map/npc/easter/2009/object.txt
+++ /dev/null
@@ -1,407 +0,0 @@
-//
-
-function script Easter2009Object {
- if (@action == 1) goto L_TryPlace;
-
- set @result, $Easter2009 >> @object;
- set @result, @result & 1;
-
- if (@result == 1) goto L_GiveEgg;
- return;
-
-L_GiveEgg:
- set $Easter2009, $Easter2009 & ~(1 << @object);
- getitem "EasterEgg", 1;
- return;
-
-L_TryPlace:
- set @has, QUEST_Easter09_slots >> @object;
- set @has, @has & 1;
-
- if (@has == 1) goto L_AlreadyPlaced;
-
- set @has, $Easter2009 >> @object;
- set @has, @has & 1;
-
- if (@has == 0) goto L_DoPlace;
- set @result, 0;
- return;
-
-L_DoPlace:
- if (countitem("EasterEgg") > 0) goto L_DoPlace_Finish;
-
- mes "You don't have any eggs to place!";
- close;
-
-L_DoPlace_Finish:
- delitem "EasterEgg", 1;
- set @has, 1 << @object;
- set QUEST_Easter09_slots, QUEST_Easter09_slots | @has;
- set $Easter2009, $Easter2009 | @has;
- set @result, 1;
- return;
-
-L_AlreadyPlaced:
- set @result, 2;
- return;
-}
-
-function script Easter2009Rock {
- if (QUEST_Easter09 == 1) goto L_PlaceEgg;
- mes "Do you want to examine this rock?";
- next;
- menu
- "Yes", -,
- "No", close;
-
- set @action, 0;
- callfunc "Easter2009Object";
- if (@result == 1) goto L_Found;
- mes "There is nothing strange about this rock.";
- close;
-
-L_Found:
- mes "You found an egg under the rock.";
- close;
-
-L_PlaceEgg:
- mes "Do you want to put an egg under this rock?";
- next;
- menu
- "Yes", -,
- "No", close;
-
- set @action, 1;
- callfunc "Easter2009Object";
- if (@result == 1) goto L_Placed;
- if (@result == 2) goto L_AlreadyPlaced;
- mes "Strange, there is already an egg under this rock.";
- close;
-
-L_Placed:
- mes "You placed an egg under the rock.";
- close;
-
-L_AlreadyPlaced:
- mes "You already placed an egg under this rock!";
- close;
-}
-
-function script Easter2009Tree {
- if (QUEST_Easter09 == 1) goto L_PlaceEgg;
- mes "Do you want to examine this tree?";
- next;
- menu
- "Yes", -,
- "No", close;
-
- set @action, 0;
- callfunc "Easter2009Object";
- if (@result == 1) goto L_Found;
- mes "There is nothing strange about this tree.";
- close;
-
-L_Found:
- mes "You found an egg in the tree.";
- close;
-
-L_PlaceEgg:
- mes "Do you want to put an egg in this tree?";
- next;
- menu
- "Yes", -,
- "No", close;
-
- set @action, 1;
- callfunc "Easter2009Object";
- if (@result == 1) goto L_Placed;
- if (@result == 2) goto L_AlreadyPlaced;
- mes "Strange, there is already an egg in this tree.";
- close;
-
-L_Placed:
- mes "You placed an egg in the tree.";
- close;
-
-L_AlreadyPlaced:
- mes "You already placed an egg in this tree!";
- close;
-}
-
-function script Easter2009Flower {
- if (QUEST_Easter09 == 1) goto L_PlaceEgg;
- mes "Do you want to examine these flowers?";
- next;
- menu
- "Yes", -,
- "No", close;
-
- set @action, 0;
- callfunc "Easter2009Object";
- if (@result == 1) goto L_Found;
- mes "There is nothing strange about these flowers.";
- close;
-
-L_Found:
- mes "You found an egg among the flowers.";
- close;
-
-L_PlaceEgg:
- mes "Do you want to hide an egg with these flowers?";
- next;
- menu
- "Yes", -,
- "No", close;
-
- set @action, 1;
- callfunc "Easter2009Object";
- if (@result == 1) goto L_Placed;
- if (@result == 2) goto L_AlreadyPlaced;
- mes "Strange, there is already an egg here.";
- close;
-
-L_Placed:
- mes "You placed an egg with the flowers.";
- close;
-
-L_AlreadyPlaced:
- mes "You already placed an egg among these flowers!";
- close;
-}
-
-function script Easter2009Pot {
- if (QUEST_Easter09 == 1) goto L_PlaceEgg;
- mes "Do you want to examine this pot?";
- next;
- menu
- "Yes", -,
- "No", close;
-
- set @action, 0;
- callfunc "Easter2009Object";
- if (@result == 1) goto L_Found;
- mes "There is nothing strange about this pot.";
- close;
-
-L_Found:
- mes "You found an egg in the pot.";
- close;
-
-L_PlaceEgg:
- mes "Do you want to put an egg in this pot?";
- next;
- menu
- "Yes", -,
- "No", close;
-
- set @action, 1;
- callfunc "Easter2009Object";
- if (@result == 1) goto L_Placed;
- if (@result == 2) goto L_AlreadyPlaced;
- mes "Strange, there is already an egg in this pot.";
- close;
-
-L_Placed:
- mes "You placed an egg in the pot.";
- close;
-
-L_AlreadyPlaced:
- mes "You already placed an egg in this pot!";
- close;
-}
-
-function script Easter2009Sign {
- if (QUEST_Easter09 == 1) goto L_PlaceEgg;
- mes "Do you want to examine this sign?";
- next;
- menu
- "Yes", -,
- "No", close;
-
- set @action, 0;
- callfunc "Easter2009Object";
- if (@result == 1) goto L_Found;
- mes "There is nothing strange about this sign.";
- close;
-
-L_Found:
- mes "You found an egg near the sign.";
- close;
-
-L_PlaceEgg:
- mes "Do you want to put an egg near this sign?";
- next;
- menu
- "Yes", -,
- "No", close;
-
- set @action, 1;
- callfunc "Easter2009Object";
- if (@result == 1) goto L_Placed;
- if (@result == 2) goto L_AlreadyPlaced;
- mes "Strange, there is already an egg near this sign.";
- close;
-
-L_Placed:
- mes "You placed an egg near the sign.";
- close;
-
-L_AlreadyPlaced:
- mes "You already placed an egg near this sign!";
- close;
-}
-
-007-1.gat,126,63,0 script Rock 127,{
- set @object, 0;
- callfunc "Easter2009Rock";
-}
-
-009-1.gat,66,33,0 script Pot 127,{
- set @object, 1;
- callfunc "Easter2009Pot";
-}
-
-009-1.gat,93,52,0 script Tree 127,{
- set @object, 2;
- callfunc "Easter2009Tree";
-}
-
-007-1.gat,37,22,0 script Flowers 127,{
- set @object, 3;
- callfunc "Easter2009Flower";
-}
-
-008-1.gat,38,32,0 script Tree 127,{
- set @object, 4;
- callfunc "Easter2009Tree";
-}
-
-008-1.gat,43,21,0 script Flowers 127,{
- set @object, 5;
- callfunc "Easter2009Flower";
-}
-
-018-1.gat,121,88,0 script Tree 127,{
- set @object, 6;
- callfunc "Easter2009Tree";
-}
-
-010-1.gat,103,73,0 script Flowers 127,{
- set @object, 7;
- callfunc "Easter2009Flower";
-}
-
-010-1.gat,31,45,0 script Rock 127,{
- set @object, 8;
- callfunc "Easter2009Rock";
-}
-
-011-1.gat,83,39,0 script Pot 127,{
- set @object, 9;
- callfunc "Easter2009Pot";
-}
-
-011-1.gat,33,78,0 script Tree 127,{
- set @object, 10;
- callfunc "Easter2009Tree";
-}
-
-018-1.gat,64,98,0 script Rock 127,{
- set @object, 11;
- callfunc "Easter2009Rock";
-}
-
-012-1.gat,88,122,0 script Flowers 127,{
- set @object, 12;
- callfunc "Easter2009Flower";
-}
-
-012-1.gat,97,32,0 script Rock 127,{
- set @object, 13;
- callfunc "Easter2009Rock";
-}
-
-012-1.gat,153,101,0 script Tree 127,{
- set @object, 14;
- callfunc "Easter2009Tree";
-}
-
-013-1.gat,118,92,0 script Rock 127,{
- set @object, 15;
- callfunc "Easter2009Rock";
-}
-
-013-1.gat,104,36,0 script Flowers 127,{
- set @object, 16;
- callfunc "Easter2009Flower";
-}
-
-014-1.gat,100,37,0 script Flowers 127,{
- set @object, 17;
- callfunc "Easter2009Flower";
-}
-
-014-1.gat,38,102,0 script Tree 127,{
- set @object, 18;
- callfunc "Easter2009Tree";
-}
-
-014-1.gat,54,50,0 script Sign 127,{
- set @object, 19;
- callfunc "Easter2009Sign";
-}
-
-015-1.gat,59,97,0 script Rock 127,{
- set @object, 20;
- callfunc "Easter2009Rock";
-}
-
-015-1.gat,29,25,0 script Flowers 127,{
- set @object, 21;
- callfunc "Easter2009Flower";
-}
-
-016-1.gat,83,54,0 script Pot 127,{
- set @object, 22;
- callfunc "Easter2009Pot";
-}
-
-016-1.gat,62,83,0 script Sign 127,{
- set @object, 23;
- callfunc "Easter2009Sign";
-}
-
-016-1.gat,20,51,0 script Tree 127,{
- set @object, 24;
- callfunc "Easter2009Tree";
-}
-
-017-1.gat,77,32,0 script Sign 127,{
- set @object, 25;
- callfunc "Easter2009Sign";
-}
-
-017-1.gat,104,90,0 script Tree 127,{
- set @object, 26;
- callfunc "Easter2009Tree";
-}
-
-017-1.gat,37,76,0 script Flowers 127,{
- set @object, 27;
- callfunc "Easter2009Flower";
-}
-
-009-1.gat,29,48,0 script Flowers 127,{
- set @object, 28;
- callfunc "Easter2009Flower";
-}
-
-010-1.gat,127,99,0 script Tree 127,{
- set @object, 29;
- callfunc "Easter2009Tree";
-}
-
-011-1.gat,34,95,0 script Rock 127,{
- set @object, 30;
- callfunc "Easter2009Rock";
-}