summaryrefslogtreecommitdiff
path: root/world/map/npc/099-1/main.txt
diff options
context:
space:
mode:
Diffstat (limited to 'world/map/npc/099-1/main.txt')
-rw-r--r--world/map/npc/099-1/main.txt188
1 files changed, 0 insertions, 188 deletions
diff --git a/world/map/npc/099-1/main.txt b/world/map/npc/099-1/main.txt
index 0508cdfe..cbe03c7c 100644
--- a/world/map/npc/099-1/main.txt
+++ b/world/map/npc/099-1/main.txt
@@ -46,171 +46,6 @@
close;
}
-099-3,69,38,0|script|Ritual Book#099-31|400
-{
- // Default distance is 4 tiles - all we need
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
-
- mes ".:: Ritual Book ::.";
- mes "";
- mes "In this maze, sixteen numeric passwords lie.";
- mes "All sixteen passwords must be chanted in their sequence.";
- mes "";
- mes "Chanting can be done on the book at right.";
- mes "##9Only one player may chant all passwords.";
- mes "##9No reward is provided.";
- mes "##9If you get a number wrong, you'll be penalized!";
- close;
-}
-
-099-3,75,38,0|script|Ritual Book#099-32|400
-{
- // Default distance is 4 tiles - all we need
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- if ($@DD5_OPENSESAME) goto L_Complete;
-
- mes ".:: Ritual Book ::.";
- mes "Perform the ritual?";
- next;
- menu
- "Yes", L_RB_0,
- "No", L_Close;
-
-L_RB_0:
- mes "Say the password - ##B NULL##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[0]) goto L_Failure;
- goto L_RB_1;
-
-L_RB_1:
- mes "Say the password - ##B EIN##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[1]) goto L_Failure;
- goto L_RB_2;
-
-L_RB_2:
- mes "Say the password - ##B ZWEI##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[2]) goto L_Failure;
- goto L_RB_3;
-
-L_RB_3:
- mes "Say the password - ##B DREI##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[3]) goto L_Failure;
- goto L_RB_4;
-
-L_RB_4:
- mes "Say the password - ##B VIER##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[4]) goto L_Failure;
- goto L_RB_5;
-
-L_RB_5:
- mes "Say the password - ##B FUNF##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[5]) goto L_Failure;
- goto L_RB_6;
-
-L_RB_6:
- mes "Say the password - ##B SECHS##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[6]) goto L_Failure;
- goto L_RB_7;
-
-L_RB_7:
- mes "Say the password - ##B SIEBEN##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[7]) goto L_Failure;
- goto L_RB_8;
-
-L_RB_8:
- mes "Say the password - ##B ACHT##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[8]) goto L_Failure;
- goto L_RB_9;
-
-L_RB_9:
- mes "Say the password - ##B NEUN##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[9]) goto L_Failure;
- goto L_RB_10;
-
-L_RB_10:
- mes "Say the password - ##B ZEHN##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[10]) goto L_Failure;
- goto L_RB_11;
-
-L_RB_11:
- mes "Say the password - ##B ELF##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[11]) goto L_Failure;
- goto L_RB_12;
-
-L_RB_12:
- mes "Say the password - ##B ZWOLF##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[12]) goto L_Failure;
- goto L_RB_13;
-
-L_RB_13:
- mes "Say the password - ##B DREIZEHN##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[13]) goto L_Failure;
- goto L_RB_14;
-
-L_RB_14:
- mes "Say the password - ##B VIERZEHN##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[14]) goto L_Failure;
- goto L_RB_15;
-
-L_RB_15:
- mes "Say the password - ##B FUNFZEHN##b";
- input @pass;
-
- if (@pass != $@DD5_PASSWORDS[15]) goto L_Failure;
- goto L_Success;
-
-L_Failure:
- mes "##1THAT WAS WRONG!";
- mes "##1THE RITUAL BACKFIRES!";
- set Hp, 1;
- warp "099-1", 0, 0;
- close;
-
-L_Success:
- set $@DD5_OPENSESAME, 1;
- mes ".:: Ritual Book ::.";
- mes "The portal magic is now active.";
- close;
-
-L_Complete:
- mes ".:: Ritual Book ::.";
- mes "The ritual was already performed.";
- close;
-
-L_Close:
- close;
-}
099-3,72,75,0|script|#WarpToFinalShowdown|424,0,0
{
@@ -218,39 +53,16 @@ L_Close:
callfunc "PCtoNPCRange";
if(@npc_check) end;
- if ($@DD5_TSWITCH != 18)
- goto L_NotSwitch;
-
- if (!$@DD5_OPENSESAME)
- goto L_NotSesame;
-
mes "Walk here to go to the ##BFinal Showdown##b.";
mes "";
mes "##1##BWARNING:##b##0 Come prepared!";
close;
-L_NotSwitch:
- mes "All 18 switches must be flipped in order to this warp to work!";
- close;
-
-L_NotSesame:
- mes "The ritual need to be performed to use this warp!";
- close;
-
L_Busy:
mes "This warp cannot be used while players are on the other side!";
close;
OnTouch:
- if ($DOOMSDAY_VANILLA)
- goto L_Menu;
-
- if ($@DD5_TSWITCH != 18)
- goto L_NotSwitch;
-
- if (!$@DD5_OPENSESAME)
- goto L_NotSesame;
-
goto L_Menu;
L_Menu: