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-rw-r--r--npc/021-1/_import.txt14
-rw-r--r--npc/021-1/_mobs.txt23
-rw-r--r--npc/021-1/_warps.txt15
-rw-r--r--npc/021-1/bakery.txt17
-rw-r--r--npc/021-1/eurni.txt39
-rw-r--r--npc/021-1/gate_guards.txt41
-rw-r--r--npc/021-1/inac.txt13
-rw-r--r--npc/021-1/mapflags.txt2
-rw-r--r--npc/021-1/north_shops.txt45
-rw-r--r--npc/021-1/royal_guards.txt13
-rw-r--r--npc/021-1/weellos.txt15
-rw-r--r--npc/021-1/workers.txt19
12 files changed, 256 insertions, 0 deletions
diff --git a/npc/021-1/_import.txt b/npc/021-1/_import.txt
new file mode 100644
index 00000000..0c068010
--- /dev/null
+++ b/npc/021-1/_import.txt
@@ -0,0 +1,14 @@
+// Map 021-1: Tulimshar
+// This file is generated automatically. All manually changes will be removed when running the Converter.
+map: 021-1.gat
+npc: npc/021-1/_mobs.txt
+npc: npc/021-1/_warps.txt
+npc: npc/021-1/bakery.txt
+npc: npc/021-1/eurni.txt
+npc: npc/021-1/gate_guards.txt
+npc: npc/021-1/inac.txt
+npc: npc/021-1/mapflags.txt
+npc: npc/021-1/north_shops.txt
+npc: npc/021-1/royal_guards.txt
+npc: npc/021-1/weellos.txt
+npc: npc/021-1/workers.txt
diff --git a/npc/021-1/_mobs.txt b/npc/021-1/_mobs.txt
new file mode 100644
index 00000000..ab4a88c1
--- /dev/null
+++ b/npc/021-1/_mobs.txt
@@ -0,0 +1,23 @@
+// This file is generated automatically. All manually changes will be removed when running the Converter.
+// Tulimshar mobs
+
+021-1.gat,126,86,3,2 monster Maggot 1002,2,100000,30000,Mob021-1::On1002
+021-1.gat,90,65,3,2 monster Maggot 1002,2,100000,30000,Mob021-1::On1002
+021-1.gat,95,124,3,2 monster Maggot 1002,2,100000,30000,Mob021-1::On1002
+021-1.gat,103,53,6,2 monster Maggot 1002,5,100000,30000,Mob021-1::On1002
+021-1.gat,98,24,2,2 monster Sea Slime 1033,1,150000,100000,Mob021-1::On1033
+
+
+021-1.gat,0,0,0 script Mob021-1 -1,{
+On1002:
+ set @mobID, 1002;
+ callfunc "MobPoints";
+ break;
+
+On1033:
+ set @mobID, 1033;
+ callfunc "MobPoints";
+ break;
+
+ end;
+}
diff --git a/npc/021-1/_warps.txt b/npc/021-1/_warps.txt
new file mode 100644
index 00000000..5d8bdc27
--- /dev/null
+++ b/npc/021-1/_warps.txt
@@ -0,0 +1,15 @@
+// This file is generated automatically. All manually changes will be removed when running the Converter.
+// Tulimshar warps
+
+021-1.gat,55,146 warp toBazaar 3,-1,001-1.gat,44,20
+021-1.gat,136,146 warp toSouthTulimshar 0,-1,001-1.gat,124,21
+021-1.gat,53,134 warp toBuilding -1,-1,021-2.gat,27,29
+021-1.gat,55,134 warp toBuilding -1,-1,021-2.gat,33,29
+021-1.gat,57,134 warp toBuilding -1,-1,021-2.gat,39,29
+021-1.gat,103,100 warp toBakery -1,-1,021-2.gat,91,27
+021-1.gat,103,96 warp toBakery -1,-1,021-2.gat,122,23
+021-1.gat,49,63 warp toMagicSchool 3,-1,024-1.gat,86,72
+021-1.gat,53,99 warp toTaylor -1,-1,021-2.gat,25,66
+021-1.gat,52,95 warp toTaylor -1,-1,021-2.gat,23,98
+021-1.gat,73,20 warp ToNorthTulimshar 3,-1,022-1.gat,73,107
+021-1.gat,113,20 warp ToNorthTulimshar 3,-1,022-1.gat,113,107
diff --git a/npc/021-1/bakery.txt b/npc/021-1/bakery.txt
new file mode 100644
index 00000000..d7ca399f
--- /dev/null
+++ b/npc/021-1/bakery.txt
@@ -0,0 +1,17 @@
+// Outside the bakery
+
+021-1.gat,105,104,0 shop Ara 163,WhiteCake :-1,ChocolateCake :-1,OrangeCake :-1,AppleCake :-1
+
+021-1.gat,108,102,0 script Itka 114,{
+ mes "[Itka]";
+ mes "\"This bakery is the best!\"";
+ close;
+
+OnTimer300000:
+ npctalk "Come to the bakery!";
+ setnpctimer 0;
+ end;
+
+OnInit:
+ initnpctimer;
+}
diff --git a/npc/021-1/eurni.txt b/npc/021-1/eurni.txt
new file mode 100644
index 00000000..1a140e81
--- /dev/null
+++ b/npc/021-1/eurni.txt
@@ -0,0 +1,39 @@
+//
+
+021-1.gat,141,113,0 script Eurni 136,{
+ if (BaseLevel < 10) goto L_TooYoung;
+ if (zeny < 10000) goto L_NoMoney;
+
+ mes "[Eurni the Surgeon]";
+ mes "\"Are you tired of being what you are?\"";
+ next;
+
+ mes "[Eurni the Surgeon]";
+ mes "\"Would you maybe be interested in a sex change?\"";
+ next;
+
+ mes "[Server]";
+ mes "Warning: All characters under this login will be changed. Once it's done, you will be kicked from the server. Don't panic, as everything is fine.";
+ next;
+
+ menu
+ "Please do, my dear...", L_Change,
+ "Leave alone my family treasure!", -;
+ close;
+
+L_Change:
+ if (zeny < 10000) goto L_No_Money;
+ set zeny, zeny - 10000;
+ changesex;
+ close;
+
+L_TooYoung:
+ mes "[Eurni the Surgeon]";
+ mes "\"Move along, kid.\"";
+ close;
+
+L_NoMoney:
+ mes "[Eurni the Surgeon]";
+ mes "\"You don't have enough to pay for my services.\"";
+ close;
+}
diff --git a/npc/021-1/gate_guards.txt b/npc/021-1/gate_guards.txt
new file mode 100644
index 00000000..2d0dc504
--- /dev/null
+++ b/npc/021-1/gate_guards.txt
@@ -0,0 +1,41 @@
+// Various guards at gates
+
+// Guards by the gates to the port
+021-1.gat,70,23,0 script Guard 104,{
+ mes "[Guard]";
+ mes "\"Lots of stuff happens in the port district. Those sailors can get quite rowdy.\"";
+ close;
+}
+
+021-1.gat,110,23,0 script Guard 104,{
+ mes "[Guard]";
+ mes "\"I'm not quite sure why I'm here, since that bridge is out.\"";
+ close;
+}
+
+// Guard near the magic school
+021-1.gat,46,65,0 script Guard 104,{
+ mes "[Guard]";
+ mes "\"I'm just here to provide a presence for the guards at this gate. The mages here can defend themselves without problem.\"";
+ close;
+}
+
+// Guards by the gates to East Tulimshar
+021-1.gat,156,42,0 script Guard 104,{
+ mes "[Guard]";
+ mes "\"It's still a mess in East Tulimshar. The volcano and earthquake did a lot of damage.\"";
+ close;
+}
+
+021-1.gat,156,95,0 script Guard 104,{
+ mes "[Guard]";
+ mes "\"It can get quite dangerous east of town. But for now, the passage is closed.\"";
+ close;
+}
+
+// Near the bazaar, outside the government building
+021-1.gat,58,135,0 script Guard 123,{
+ mes "[Guard]";
+ mes "\"This is a government building. They have some clerical and tax offices in here. There is also a jail in the subbasement.\"";
+ close;
+}
diff --git a/npc/021-1/inac.txt b/npc/021-1/inac.txt
new file mode 100644
index 00000000..15f9eca3
--- /dev/null
+++ b/npc/021-1/inac.txt
@@ -0,0 +1,13 @@
+//
+
+021-1.gat,53,103,0 script Inac 156,{
+ mes "[Inac]";
+ mes "\"This cities water system is amazing. It was built centuries ago after the cataclysm that turned Tonori into this desert.\"";
+ next;
+ mes "[Inac]";
+ mes "\"They say that not much maintainence is needed, even though it's so old.\"";
+ next;
+ mes "[Inac]";
+ mes "\"They also say monsters have moved into the underground tunnels that bring and distribute water.\"";
+ close;
+}
diff --git a/npc/021-1/mapflags.txt b/npc/021-1/mapflags.txt
new file mode 100644
index 00000000..3719ed0f
--- /dev/null
+++ b/npc/021-1/mapflags.txt
@@ -0,0 +1,2 @@
+021-1.gat mapflag no_player_drops
+021-1.gat mapflag town
diff --git a/npc/021-1/north_shops.txt b/npc/021-1/north_shops.txt
new file mode 100644
index 00000000..4fc3c481
--- /dev/null
+++ b/npc/021-1/north_shops.txt
@@ -0,0 +1,45 @@
+// Northern shopping plaza
+
+// More high-end stuff to satisfy the richer people in Royal Tulimshar
+
+// Some clothing
+021-1.gat,136,38,0 shop Inar 108,CottonShirt :-1,CottonShorts :-1,WhiteCottonBoots :-1,DesertShirt :-1,SilkRobe :-5,DesertHat :-4
+
+// Some general stuff
+021-1.gat,128,36,0 shop Imec 162,CoinBag :-3,EmptyBottle :-6,CasinoCoins :10,CottonCloth :-6
+
+// A snobby store that won't sell to the player
+021-1.gat,138,29,0 script Latoy 106,{
+ mes "[Latoy]";
+ mes "\"There's nothing here you could want or afford.\"";
+ close;
+}
+
+// A barber (later we can make it so certain styles need to come from him, for a price)
+021-1.gat,119,29,0 script Issay 156,{
+ mes "[Issay the Barber]";
+ mes "\"Do you need a change of style?\"";
+ next;
+ callfunc "Barber";
+ mes "[Issay the Barber]";
+ mes "\"Come again!\"";
+ close;
+}
+
+// Another banker
+021-1.gat,122,32,0 script Hydusun 149,{
+ set @npcname$, "Hydusun";
+ callfunc "Banker";
+ close;
+}
+
+021-1.gat,129,40,0 script Well 127,{
+ callfunc "WaterBottle";
+}
+
+// An officer (for security)
+021-1.gat,130,38,0 script Officer 150,{
+ mes "[Officer]";
+ mes "I'm here for extra security for this market.";
+ close;
+}
diff --git a/npc/021-1/royal_guards.txt b/npc/021-1/royal_guards.txt
new file mode 100644
index 00000000..02996184
--- /dev/null
+++ b/npc/021-1/royal_guards.txt
@@ -0,0 +1,13 @@
+//
+
+021-1.gat,141,23,0 script Guard 126,{
+ mes "[Guard]";
+ mes "\"Stay away.\"";
+ close;
+}
+
+021-1.gat,147,23,0 script Guard 126,{
+ mes "[Guard]";
+ mes "\"Stay away.\"";
+ close;
+}
diff --git a/npc/021-1/weellos.txt b/npc/021-1/weellos.txt
new file mode 100644
index 00000000..06bb8f17
--- /dev/null
+++ b/npc/021-1/weellos.txt
@@ -0,0 +1,15 @@
+// A historian
+
+021-1.gat,130,125,0 script Weellos 103,{
+ if isin("021-1.gat", 130, 120, 140, 125) goto L_In;
+
+ mes "[Weellos]";
+ mes "\"This is a very historic building. One of the oldest in the area.\"";
+ close;
+
+// If the player is inside the fence with Weellos
+L_In:
+ mes "[Weellos]";
+ mes "\"What did you think of the historic building?\"";
+ close;
+}
diff --git a/npc/021-1/workers.txt b/npc/021-1/workers.txt
new file mode 100644
index 00000000..24ea8f84
--- /dev/null
+++ b/npc/021-1/workers.txt
@@ -0,0 +1,19 @@
+//
+
+021-1.gat,144,22,0 script Construction Worker 155,{
+ mes "[Construction worker]";
+ mes "\"I can't let you beyond this gate. The area is closed for renovation.\"";
+ close;
+}
+
+021-1.gat,156,97,0 script Construction Worker 155,{
+ mes "[Construction worker]";
+ mes "\"East Tulimshar is closed for repairs.\"";
+ close;
+}
+
+021-1.gat,156,44,0 script Construction Worker 155,{
+ mes "[Construction worker]";
+ mes "\"East Tulimshar is closed for repairs.\"";
+ close;
+}