diff options
Diffstat (limited to 'npc/009-1_Hurnscald')
-rw-r--r-- | npc/009-1_Hurnscald/old_woman.txt | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/npc/009-1_Hurnscald/old_woman.txt b/npc/009-1_Hurnscald/old_woman.txt index a8d02128..62f427e7 100644 --- a/npc/009-1_Hurnscald/old_woman.txt +++ b/npc/009-1_Hurnscald/old_woman.txt @@ -70,6 +70,7 @@ L_NohMask_Fake_Satchel: L_Easter: if ((Easter_2010_QuestState >> E10_STATE_ROSE_SHIFT) & E10_STATE_ROSE_MASK == E10_STATE_ROSE_ROSE_COMPLETE) goto L_Easter_Complete; if ((Easter_2010_QuestState >> E10_STATE_ROSE_SHIFT) & E10_STATE_ROSE_MASK == E10_STATE_ROSE_RETURNED) goto L_Easter_Gaveup; + if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK == E10_FLAG_RETURN_READY) goto L_Defeat_Impossible; if ((Easter_2010_QuestState & E10_STATE_EGG_MASK) == E10_STATE_EGG_COLLECTING) goto L_Easter_Check; if ((Easter_2010_QuestState & E10_STATE_EGG_MASK) == E10_STATE_EGG_COLLECTED) goto L_Easter_Reward; if ((Easter_2010_QuestState & E10_STATE_EGG_MASK) == E10_STATE_EGG_REWARDED) goto L_Easter_Hint; @@ -172,6 +173,7 @@ L_Easter_Hint: L_Easter_Complete: + if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK != E10_FLAG_RETURN_READY) goto L_Help_Impossible; if ((Easter_2010_QuestState >> E10_STATE_REWARDS_SHIFT) & E10_STATE_REWARDS_MASK == 0) goto L_Easter_Complete_New_Rewards; if ((Easter_2010_QuestState >> E10_STATE_REWARDS_SHIFT) & E10_STATE_REWARDS_MASK == E10_STATE_REWARDS_MASK) goto L_Easter_Done_All; @@ -275,6 +277,16 @@ L_Hats_No_Room: mes "\"Please see me again when you are ready, honey.\""; close; +L_Help_Impossible: + mes "[Old Woman]"; + mes "She seems confused. \"How did you get back here without defeating the evil force plaguing that world, and without giving up? That shouldn't be possible...\""; + close; + +L_Defeat_Impossible: + mes "[Old Woman]"; + mes "She seems confused. \"How did you manage to get back here without helping that nice man to fix things, and without giving up? That shouldn't be possible...\""; + close; + // The all important rose die script. Hooked into the old woman script for now. OnPCDieEvent: if (countitem(E10_TOKEN_ID) < 1) end; |