diff options
Diffstat (limited to 'conf')
-rw-r--r-- | conf/magic.conf.template | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/conf/magic.conf.template b/conf/magic.conf.template index 249c17d5..418b1741 100644 --- a/conf/magic.conf.template +++ b/conf/magic.conf.template @@ -63,16 +63,21 @@ PROCEDURE sfx_generic(target) = PROCEDURE set_var(name, mask, shift, value) = set_script_variable(caster, name, script_int(caster, name) & (neg (mask << shift)) | ((value & mask) << shift)); -PROCEDURE gain_heal_xp(value, gain) = # `value' influences the likelihood of an increase +PROCEDURE gain_heal_xp(value, # How many HP we healed + gain, # how many life magic experience points we can potentially gain + heal_xp_value_divisor, # 1 for instaheal, 2 for slow heal + base_exp_factor) = # factor for how many base experience points (max) the player should be allowed to gain last_heal_xp = (script_int(caster, SCRIPT_XP) >> SCRIPT_HEALSPELL_SHIFT) & SCRIPT_HEALSPELL_MASK; IF (target <> caster - && value > (10 + last_heal_xp + random(last_heal_xp + 1) + random(last_heal_xp + 1))) + && (value / heal_xp_value_divisor) > (10 + last_heal_xp + random(last_heal_xp + 1) + random(last_heal_xp + 1))) THEN ( heal_xp = last_heal_xp + gain; IF (heal_xp > SCRIPT_HEALSPELL_MASK) THEN heal_xp = SCRIPT_HEALSPELL_MASK; CALL set_var(SCRIPT_XP, SCRIPT_HEALSPELL_MASK, SCRIPT_HEALSPELL_SHIFT, heal_xp); ) + IF target <> caster + THEN gain_experience(caster, base_exp_factor * extract_healer_experience(target, value), 0, 1); PROCEDURE gain_xp(gain) = IF (level + 3 > skill(caster, MAGIC)) # Level 4 and 5 magic users don't gain anything from spell levels 0 resp. 0+1 @@ -232,8 +237,10 @@ SPELL lesser-heal (target : STRING) : "#L00" = && rdistance(location(caster), location(npc("Mouboo"))) < 2 + (spellpower / 100)) THEN { mes "Your spell seems to have no effect on the mouboo."; next; close; } ELSE target = caster;) - ELSE target = pc(target); - CALL gain_heal_xp(min(100, max_hp(target) - hp(target)) / 2, 1); # report half values for non-instaheal + ELSE (target = pc(target); + IF is_dead(target) + THEN ABORT;) + CALL gain_heal_xp(min(200, max_hp(target) - hp(target)), 1, 2, 2); # report half values for non-instaheal CALL heal(target, 200); CALL gain_xp(1); @@ -457,7 +464,7 @@ SPELL lay-on-hands (target : STRING) : "#L10" = ELSE (payment = available; power = (available * 200) / pay_fraction; ) - CALL gain_heal_xp(power, 1); + CALL gain_heal_xp(power, 1, 1, 3); CALL quickheal(target, power); status_change(caster, SC_HALT_REGENERATE, 0, 0, 0, 0, 10000); IF ((caster <> target) && (payment >= 100)) |