diff options
-rw-r--r-- | db/item_db.txt | 4 | ||||
-rw-r--r-- | npc/001-1_Tulimshar/rules.txt | 3 | ||||
-rw-r--r-- | npc/001-1_Tulimshar/sandra.txt | 10 | ||||
-rw-r--r-- | npc/001-1_Tulimshar/vincent.txt | 12 | ||||
-rw-r--r-- | npc/010-2_Dimonds_Cove/doug.txt | 12 | ||||
-rw-r--r-- | npc/013-3_Cave/barrier.txt | 3 |
6 files changed, 24 insertions, 20 deletions
diff --git a/db/item_db.txt b/db/item_db.txt index ea66cae6..3d8d417b 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -37,7 +37,7 @@ 535,Apple,Apple,0,10,5,5,,,,,,2,,,0,,{ itemheal 50,0; },{}, 536,ShortSword,Short Sword,4,8000,4000,100,100,,1,,0,2,2,1,1,1,{},{},, 537,TreasureKey,Treasure Key,3,100,50,5,,,,,,,,,,,{},{},, -538,GreenPresentBox,Green Present Box,0,20,10,10,,,,,,2,,,0,,{},{},, +538,GreenPresentBox,Green Present Box,3,20,10,10,,,,,,2,,,0,,{},{},, 539,Beer,Beer,0,175,87,10,,,,,,2,,,0,,{ itemheal 200,5; },{}, 540,EmptyBottle,Empty Bottle,3,20,10,10,,,,,,,,,,,{},{},, 541,BottleOfWater,Bottle of Water,0,200,100,10,,,,,,2,,,0,,{ itemheal 250,0; getitem 540,1; },{} @@ -230,6 +230,8 @@ 746,MopoxCurePotion,Mopox Cure Potion,3,0,0,5,,,,,,2,,,,,{},{},, 747,LacedChocolateCake,Laced Chocolate Cake,0,550,125,10,,,,,,2,,,0,,{ itemheal 11,0; },{}, 748,LacedOrangeCupcake,Laced Orange Cupcake,0,90,45,5,,,,,,2,,,0,,{ itemheal 100,0; },{}, +749,Towel,Towel,5,800,250,1,,,,5,0,2,8,,0,0,{},{}, +,,,,,,,,,,,,,,,,,,,, 1198,JackOSoul,Jack O Soul,3,100000,1,1,,,,,,,,,,,{},{},, 1199,Arrow,Arrow,10,3,1,1,25,0,0,,0,2,32768,,,,{},{},, 1200,Bow,Bow,4,1000,500,200,20,,5,,0,2,34,1,4,11,{},{},, diff --git a/npc/001-1_Tulimshar/rules.txt b/npc/001-1_Tulimshar/rules.txt index bc82a994..1b58c12f 100644 --- a/npc/001-1_Tulimshar/rules.txt +++ b/npc/001-1_Tulimshar/rules.txt @@ -1,6 +1,7 @@ // -001-1.gat,29,28,0 script #Rules 0,1,1,{ +//001-1.gat,29,28,0 script #Rules 0,1,1,{ +001-1.gat,29,28,0 script #Rules 127,1,1,{ if (TUT_var & 1 == 1) close; callfunc "GameRules"; mes "Ian, the trainer, can help you get to know the game."; diff --git a/npc/001-1_Tulimshar/sandra.txt b/npc/001-1_Tulimshar/sandra.txt index a2762181..bbaca563 100644 --- a/npc/001-1_Tulimshar/sandra.txt +++ b/npc/001-1_Tulimshar/sandra.txt @@ -47,19 +47,19 @@ L_Yes: L_Req0: mes "[Sandra]"; - mes "\"I need 5 [Scorpion Stingers] and 1 [Red Scoprion Stinger].\""; + mes "\"I need 5 [Scorpion Stinger]s and 1 [Red Scorpion Stinger].\""; next; goto L_Set; L_Req1: mes "[Sandra]"; - mes "\"I heard a while ago that scorpion stingers can be used for medical purposes. I need you to help me get 5 [Scorpion Stingers] and 1 [Red Scoprion Stinger].\""; + mes "\"I heard a while ago that scorpion stingers can be used for medical purposes. I need you to help me get 5 [Scorpion Stinger]s and 1 [Red Scorpion Stinger].\""; next; goto L_Set; L_Req2: mes "[Sandra]"; - mes "\"Bring me 5 [Scorpion Stingers] and 1 [Red Scoprion Stinger]. I'll give you something if you do.\""; + mes "\"Bring me 5 [Scorpion Stinger]s and 1 [Red Scorpion Stinger]. I'll give you something if you do.\""; next; goto L_Set; @@ -74,7 +74,7 @@ L_Progress: if (countitem("RedScorpionStinger") < 1) goto L_NotEnough; mes "[Sandra]"; mes "\"Excellent!"; - mes "You brought me 5 [Scorpion Stingers] and 1 [Red Scoprion Stinger]!\""; + mes "You brought me 5 [Scorpion Stinger]s and 1 [Red Scorpion Stinger]!\""; getinventorylist; if ((@inventorylist_count - (countitem("ScorpionStinger") == 5) - (countitem("RedScorpionStinger") == 1)) > 99 - (countitem("Arrow") == 0)) goto L_TooMany; delitem "ScorpionStinger", 5; @@ -86,7 +86,7 @@ L_Progress: L_NotEnough: mes "[Sandra]"; - mes "\"Please hurry and bring me 5 [Scorpion Stingers] and 1 [Red Scoprion Stinger].\""; + mes "\"Please hurry and bring me 5 [Scorpion Stinger]s and 1 [Red Scorpion Stinger].\""; close; L_Done: diff --git a/npc/001-1_Tulimshar/vincent.txt b/npc/001-1_Tulimshar/vincent.txt index af6f4b55..ec803827 100644 --- a/npc/001-1_Tulimshar/vincent.txt +++ b/npc/001-1_Tulimshar/vincent.txt @@ -12,13 +12,13 @@ L_Opening1: mes "[Vincent]"; - mes "\"I just need 30 more [Bug Legs] to finish my action figure!\""; + mes "\"I just need 30 more [Bug Leg]s to finish my action figure!\""; next; goto L_Ask; L_Opening2: mes "[Vincent]"; - mes "\"This maggot action figure is awesome! I just need to attach [30 Part A{Bug Leg}]\""; + mes "\"This maggot action figure is awesome! I just need to attach 30 [Bug Leg]s.\""; next; goto L_Ask; @@ -29,13 +29,13 @@ L_Opening3: L_Opening4: mes "[Vincent]"; - mes "\"Can you get me 30 [Bug Legs]? I need them to replace the action figure parts.\""; + mes "\"Can you get me 30 [Bug Leg]s? I need them to replace the action figure parts.\""; next; goto L_Ask; L_Ask: mes "[Vincent]"; - mes "\"Will you help me find 30 [Bug Legs]?\""; + mes "\"Will you help me find 30 [Bug Leg]s?\""; next; menu "Yes", L_Sure, @@ -76,13 +76,13 @@ L_Req4: L_Wait: mes "[Vincent]"; - mes "\"Now please go get me 30 [Bug Legs]\""; + mes "\"Now please go get me 30 [Bug Leg]s.\""; close; L_Progress: if(countitem("BugLeg") >= 30) goto L_Have; mes "[Vincent]"; - mes "\"Please help me collect 30 [Bug Legs]!\""; + mes "\"Please help me collect 30 [Bug Leg]s!\""; close; L_Have: diff --git a/npc/010-2_Dimonds_Cove/doug.txt b/npc/010-2_Dimonds_Cove/doug.txt index 0caa0da0..adac3f97 100644 --- a/npc/010-2_Dimonds_Cove/doug.txt +++ b/npc/010-2_Dimonds_Cove/doug.txt @@ -11,12 +11,12 @@ L_0: mes "[Doug]"; - mes "\"I need 40 more [Cave Snake Lamps] to make my light!\""; + mes "\"I need 40 more [Cave Snake Lamp]s to make my light!\""; next; goto L_Question; L_1: mes "[Doug]"; - mes "\"This lamp should light up this whole place! I just need [40 Cave Snake Lamps]\""; + mes "\"This lamp should light up this whole place! I just need [40 Cave Snake Lamp]s.\""; next; goto L_Question; L_2: @@ -26,13 +26,13 @@ L_2: L_3: mes "[Doug]"; - mes "\"Can you get me 40 [Cave Snake Lamps]? I need them to get this light finished.\""; + mes "\"Can you get me 40 [Cave Snake Lamp]s? I need them to get this light finished.\""; next; goto L_Question; L_Question: mes "[Doug]"; - mes "\"Will you help me find 40 [Cave Snake Lamps]?\""; + mes "\"Will you help me find 40 [Cave Snake Lamp]s?\""; next; menu "Yes", L_Sure, @@ -72,13 +72,13 @@ J_3: L_Go: mes "[Doug]"; - mes "\"Now please go get me 40 [Cave Snake Lamps]\""; + mes "\"Now please go get me 40 [Cave Snake Lamp]s.\""; close; L_State2: if(countitem("CaveSnakeLamp") >= 40) goto L_Have; mes "[Doug]"; - mes "\"Please help me collect 40 [Cave Snake Lamps]!\""; + mes "\"Please help me collect 40 [Cave Snake Lamp]s!\""; close; L_Have: diff --git a/npc/013-3_Cave/barrier.txt b/npc/013-3_Cave/barrier.txt index 72be0d3c..0ec3f86a 100644 --- a/npc/013-3_Cave/barrier.txt +++ b/npc/013-3_Cave/barrier.txt @@ -1,6 +1,7 @@ // -013-3.gat,71,21,0 script #DemonMineBarrier1#_M 0,1,1,{ +//013-3.gat,71,21,0 script #DemonMineBarrier1#_M 0,1,1,{ +013-3.gat,71,21,0 script #DemonMineBarrier1#_M 127,1,1,{ if (QUEST_demon_mines >= 2) close; if (QUEST_demon_mines == 1 && countitem(1198) >= 1) goto L_Has_Jack_O_Soul; |