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author | Jesusaves <jesusalva@themanaworld.org> | 2020-09-15 16:22:36 -0300 |
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committer | GitHub <noreply@github.com> | 2020-09-15 19:22:36 +0000 |
commit | 9db73b3e2747f0767f0203ced94c7561149acc41 (patch) | |
tree | 3ff63df4def09aa48f2ca74cbb7e3f15b8b3f3d6 /world | |
parent | 716914f5b74325442b88cb55adc465dda2e38936 (diff) | |
download | serverdata-9db73b3e2747f0767f0203ced94c7561149acc41.tar.gz serverdata-9db73b3e2747f0767f0203ced94c7561149acc41.tar.bz2 serverdata-9db73b3e2747f0767f0203ced94c7561149acc41.tar.xz serverdata-9db73b3e2747f0767f0203ced94c7561149acc41.zip |
Halloween 2020 (#563)
An epic halloween event which will last about a week.
Non-definitive version; Final showdown might receive last-minute changes.
Diffstat (limited to 'world')
-rw-r--r-- | world/map/npc/annuals/halloween/doomsday.txt | 714 | ||||
-rw-r--r-- | world/map/npc/annuals/halloween/munro.txt | 13 | ||||
-rw-r--r-- | world/map/npc/functions/doomsday.txt | 55 | ||||
-rw-r--r-- | world/map/npc/magic/_import.txt | 1 | ||||
-rw-r--r-- | world/map/npc/magic/event-alonsoalonsy.txt | 137 | ||||
-rw-r--r-- | world/map/npc/scripts.conf | 1 |
6 files changed, 912 insertions, 9 deletions
diff --git a/world/map/npc/annuals/halloween/doomsday.txt b/world/map/npc/annuals/halloween/doomsday.txt new file mode 100644 index 00000000..6af00341 --- /dev/null +++ b/world/map/npc/annuals/halloween/doomsday.txt @@ -0,0 +1,714 @@ +// Evol script +// Year: 2020 +// +// Controls Doomsday Event - Vanilla Jande's Rescue (Halloween 2020) +// +// Operates: 057-1 070-1 003-1 +// See also: npc/annuals/halloween/munro.txt +// Variables: +// $@HW2020_SLAIN, array +// $@HW2020_TIMER, array +// $@HW2020_HOCUS, integer +// (0 - Not yet, 1 - Cutscene, 2 - Ambushed, 3 - Completing, 4 - Completed) +// $@HW2020_CNT, temporary int +// $@JACKOID, temporary int +// $@UnderMc, temporary int +// @TulimMc, temporary int +// @JACKOID, temporary int +// @mobID, temporary int +// @mobAM, temporary int + +//////////////////////////////////////////////// +// JackO Central Processing Core ($@JACKOID) +function|script|HocusJackO +{ + if (!$@HW2020_SLAIN[$@JACKOID]) + goto L_Return; + + if ($@HW2020_TIMER[$@JACKOID] < gettimetick(2)) + goto L_Expired; + + // Count the JackO + set $@HW2020_CNT, $@HW2020_CNT+1; + set $@JACKOID, 0; + return; + +// Time expired! +L_Expired: + set $@HW2020_SLAIN[$@JACKOID], 0; + // Re-enable the NPC + if ($@JACKOID == 0) + enablenpc "JackO#Tybalt"; + if ($@JACKOID == 1) + enablenpc "JackO#Nicolas"; + if ($@JACKOID == 2) + enablenpc "JackO#Elanore"; + if ($@JACKOID == 3) + enablenpc "JackO#Aisha"; + if ($@JACKOID == 4) + enablenpc "JackO#Nina"; + if ($@JACKOID == 5) + enablenpc "JackO#Ian"; + if ($@JACKOID == 6) + enablenpc "JackO#Luca"; + if ($@JACKOID == 7) + enablenpc "JackO#Ekinu"; + if ($@JACKOID == 8) + enablenpc "JackO#Ryan"; + if ($@JACKOID == 9) + enablenpc "JackO#Neko"; + if ($@JACKOID == 10) + enablenpc "JackO#Ishi"; + if ($@JACKOID == 11) + enablenpc "JackO#Sandra"; + if ($@JACKOID == 12) + enablenpc "JackO#Vincent"; + set $@JACKOID, 0; + return; + +L_Return: + set $@JACKOID, 0; + return; +} + +//////////////////////////////////////////////// +// Monster Script Control +-|script|HW2020 Mobs|32767 +{ + close; + +OnInit: + goto L_Main; + +// They'll respawn at midday. +OnClock1200: + goto L_Main; + +L_Main: + // Do not waste RAM/CPU if we don't need it + if ($DOOMSDAY != 3 || !$@halloween_time) + end; + if ($DOOMSDAY_TJANDE || !$DOOMSDAY_TWARP) + end; + + ///////////////////////////////////////////////////////////////////////// + // Underworld Controller + + // TYPE 1141, SASQUATCH + set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath1")+1; + if ($@UnderMc < 20) + areamonster "070-1", 20, 20, 75, 100, "", 1141, 20-$@UnderMc, "HW2020 Mobs::OnDeath1"; + + set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath2")+1; + if ($@UnderMc < 20) + areamonster "070-1", 77, 20, 127, 100, "", 1141, 20-$@UnderMc, "HW2020 Mobs::OnDeath2"; + + set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath3")+1; + if ($@UnderMc < 20) + areamonster "070-1", 130, 20, 170, 100, "", 1141, 20-$@UnderMc, "HW2020 Mobs::OnDeath3"; + + // TYPE 1140, TENGU + set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath4")+1; + if ($@UnderMc < 20) + areamonster "070-1", 20, 20, 75, 100, "", 1140, 20-$@UnderMc, "HW2020 Mobs::OnDeath4"; + + set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath5")+1; + if ($@UnderMc < 20) + areamonster "070-1", 77, 20, 127, 100, "", 1140, 20-$@UnderMc, "HW2020 Mobs::OnDeath5"; + + set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath6")+1; + if ($@UnderMc < 20) + areamonster "070-1", 130, 20, 170, 100, "", 1140, 20-$@UnderMc, "HW2020 Mobs::OnDeath6"; + + // TYPE 1143, SLAYER + set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath7")+1; + if ($@UnderMc < 20) + areamonster "070-1", 20, 20, 75, 100, "", 1143, 20-$@UnderMc, "HW2020 Mobs::OnDeath7"; + + set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath8")+1; + if ($@UnderMc < 20) + areamonster "070-1", 77, 20, 127, 100, "", 1143, 20-$@UnderMc, "HW2020 Mobs::OnDeath8"; + + set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath9")+1; + if ($@UnderMc < 20) + areamonster "070-1", 130, 20, 170, 100, "", 1143, 20-$@UnderMc, "HW2020 Mobs::OnDeath9"; + + // GUARDIANS + set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath10")+1; + if ($@UnderMc < 3) + areamonster "070-1", 132, 30, 140, 36, "", 1147, 3-$@UnderMc, "HW2020 Mobs::OnDeath10"; + + set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath11")+1; + if ($@UnderMc < 1) + areamonster "070-1", 134, 32, 135, 34, "", 1146, 1, "HW2020 Mobs::OnDeath10"; + + ///////////////////////////////////////////////////////////////////////// + // Tulimshar Controller + + // Done + set $@UnderMc, 0; + end; + +// Labels +OnDeath0: + end; +OnDeath1: + end; +OnDeath2: + end; +OnDeath3: + end; +OnDeath4: + end; +OnDeath5: + end; +OnDeath6: + end; +OnDeath7: + end; +OnDeath8: + end; +OnDeath9: + end; +OnDeath10: + end; +OnDeath11: + end; +OnDeath12: + end; + +OnTimer30000: + // Check every JackO + set $@HW2020_CNT, 0; + set $@JACKOID, 0; callfunc "HocusJackO"; + set $@JACKOID, 1; callfunc "HocusJackO"; + set $@JACKOID, 2; callfunc "HocusJackO"; + set $@JACKOID, 3; callfunc "HocusJackO"; + set $@JACKOID, 4; callfunc "HocusJackO"; + set $@JACKOID, 5; callfunc "HocusJackO"; + set $@JACKOID, 6; callfunc "HocusJackO"; + set $@JACKOID, 7; callfunc "HocusJackO"; + set $@JACKOID, 8; callfunc "HocusJackO"; + set $@JACKOID, 9; callfunc "HocusJackO"; + set $@JACKOID, 10; callfunc "HocusJackO"; + set $@JACKOID, 11; callfunc "HocusJackO"; + set $@JACKOID, 12; callfunc "HocusJackO"; + + // Check if portal is to be active + if ($@HW2020_CNT >= 13) + goto L_Active; + + // Janitor + set $@HW2020_CNT, 0; + initnpctimer; + end; + +L_Active: + mapannounce "003-1", "##1There is a loud sound coming from the Bazar.##0" , 0; + enablenpc "#HW2020Bazar"; + stopnpctimer; + end; + +// Misc functions +OnStopThere: + if (getx() > 66 || gety() > 62) + warp "003-1", 44, 61; + sendcollision "003-1", 1, 42, 62, 46, 64; + end; + +OnReward: + set $@HW2020_HOCUS, 4; + mes "[Jande]"; + mes "Jande was rescued. Numa will take care of him until he recovers."; + mes "He struggled for words, but the time he spent there did a number on him."; + mes ""; + mes "What Jande found out? Where is Zax De'Kagen?"; + next; + mes ".:: DOOMSDAY ACT 5: THE FINAL BATTLE ::."; + mes "---- ----"; + mes "INTERLUDE III: RESCUING JANDE"; + mes ""; + mes "Continues in ##BOctober 24th, 17:30 UTC##b"; + mes "##1The Final Snapshot will happen at October 31st.##0"; + next; + // Reward + set @rand, rand(7); + if (@rand == 0) + getitem "Eyepatch", 1; // Classic from HW and Christmas (10% chance) + if (@rand == 1) + getitem "MoubooHead", 1; // Replaced from: Circlet + if (@rand == 2) + getitem "Goggles", 1; + if (@rand == 3) + getitem "LeatherGoggles", 1; + if (@rand == 4) + getitem "SailorHat", 1; // Replaced from: Pirate Hat (Rarity) + if (@rand == 5) + getitem "SkullMask", 1; + if (@rand == 6) + getitem "FaceMask", 1; // Actually Christmas + warp "009-1", 52, 40; + message strcharinfo(0), "Numa : Thanks for helping. I know it is not much, but here is a reward for you."; + close; + +} + + +//////////////////////////////////////////////// +// Return gate +003-1,142,18,0|script|To Underworld|400,1,0 +{ + end; +OnTouch: + if ($DOOMSDAY != 3) end; + if ($DOOMSDAY_TJANDE == 1) end; + if (!$@halloween_time) end; + + warp "070-1", 134, 30; + close; + +OnInit: + if ($DOOMSDAY != 3) + disablenpc "To Underworld"; + end; +} + + +//////////////////////////////////////////////// +003-1,44,64,0|script|#HW2020ActionLess|400,3,0 +{ + end; +OnTouch: + if ($@HW2020_HOCUS == 2 || $@HW2020_HOCUS == 3) + warp "070-1", 0, 0; + end; +} + +003-1,44,40,0|script|#HW2020Bazar|424,0,0 +{ + close; + +OnTouch: + if ($@HW2020_HOCUS == 0) + goto L_Ambush; + if ($@HW2020_HOCUS == 1) + end; + if ($@HW2020_HOCUS == 2) + goto L_Check; + if ($@HW2020_HOCUS == 3) + end; + warp "009-1", 52, 40; + end; + +// TODO +L_Ambush: + set $@HW2020_HOCUS, 1; + mapannounce "003-1", "What, did you thought it would be so easy?" , 0; + addnpctimer 3000, "#HW2020Bazar::OnAmbush1"; + end; + +OnAmbush1: + mapannounce "003-1", "Hahaha! I am the self-proclaimed sovereign of the underworld..." , 0; + addnpctimer 3000, "#HW2020Bazar::OnAmbush2"; + end; + +OnAmbush2: + mapannounce "003-1", "...THE LOST! Return to where you come from!!" , 0; + // Boss and his shrooms + monster "003-1", 44, 40, "", 1073, 1, "HW2020 Mobs::OnDeath1"; + areamonster "003-1", 20, 20, 60, 60, "", 1106, 12, "HW2020 Mobs::OnDeath2"; + // Collection of nearly every monster you saw thus far :> + areamonster "003-1", 20, 25, 60, 40, "", 1096, 8, "HW2020 Mobs::OnDeath3"; + areamonster "003-1", 20, 25, 60, 40, "", 1036, 6, "HW2020 Mobs::OnDeath4"; + areamonster "003-1", 20, 20, 60, 35, "", 1103, 6, "HW2020 Mobs::OnDeath5"; + areamonster "003-1", 20, 20, 60, 35, "", 1045, 4, "HW2020 Mobs::OnDeath6"; + areamonster "003-1", 20, 20, 60, 30, "", 1022, 2, "HW2020 Mobs::OnDeath7"; + areamonster "003-1", 20, 20, 60, 30, "", 1075, 2, "HW2020 Mobs::OnDeath8"; + areamonster "003-1", 20, 20, 60, 40, "", 1074, 2, "HW2020 Mobs::OnDeath9"; + areamonster "003-1", 20, 20, 60, 40, "", 1124, 2, "HW2020 Mobs::OnDeath10"; + set $@HW2020_HOCUS, 2; + areatimer 0, "003-1", 18, 18, 150, 100, 10, "HW2020 Mobs::OnStopThere"; + initnpctimer; + end; + +L_Check: + set @TulimMc, mobcount("003-1", "HW2020 Mobs::OnDeath1")+1; + if (@TulimMc) + goto L_Reaper; + + set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath2")+1; + set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath3")+1; + set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath4")+1; + set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath5")+1; + set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath6")+1; + set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath7")+1; + set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath8")+1; + set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath9")+1; + set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath10")+1; + + if (@TulimMc) + goto L_NotReady; + + goto L_Finish; + +L_Reaper: + message strcharinfo(0), "The Lost : Hahaha! Don't you think I can't see you!"; + set @TulimMc, 0; + end; + +L_NotReady: + message strcharinfo(0), strcharinfo(0) + " : I can still count "+@TulimMc+" monsters which need to be defeated first."; + set @TulimMc, 0; + end; + +L_Finish: + set $@HW2020_HOCUS, 3; + announce "Doomsday : Jande has been rescued from the Underworld." , 0; + mapannounce "003-1", "The Lost : To be defeated... You should all get lost here forever..." , 0; + areatimer 0, "003-1", 18, 18, 66, 62, 2000, "HW2020 Mobs::OnReward"; + stopnpctimer; + end; + +OnInit: + disablenpc "#HW2020Bazar"; + end; + +// Players defeated? :( +OnTimer5000: + if (getmapusers("003-1") < 1) + goto L_Janitor; + initnpctimer; + end; + +L_Janitor: + killmonster "003-1", "All"; + set $@HW2020_HOCUS, 0; + cleararray $@HW2020_SLAIN, 0, 20; + cleararray $@HW2020_TIMER, 0, 20; + enablenpc "JackO#Tybalt"; + enablenpc "JackO#Nicolas"; + enablenpc "JackO#Elanore"; + enablenpc "JackO#Aisha"; + enablenpc "JackO#Nina"; + enablenpc "JackO#Ian"; + enablenpc "JackO#Luca"; + enablenpc "JackO#Ekinu"; + enablenpc "JackO#Ryan"; + enablenpc "JackO#Neko"; + enablenpc "JackO#Ishi"; + enablenpc "JackO#Sandra"; + enablenpc "JackO#Vincent"; + disablenpc strnpcinfo(0); + stopnpctimer; + end; +} + +//////////////////////////////////////////////// +// Hocus Campaign Main Function +// HocusCampaign( @JACKOID ) +// Use getmap(), getx() and gety() for spawn centering +// OnBegin: +// $@HW2020_SLAIN[ JACKOID ] = False +// $@HW2020_TIMER[ JACKOID ] = gettimetick(2) +// Have HW2020 Mobs timer controlling all of them (runs every minute for expire) +// OnFinish: +// $@HW2020_SLAIN[ JACKOID ] = True +// Timer NOT updated!! +function|script|HocusCampaign +{ + if (@JACKOID < 1) + goto L_Return; + + set @JACKOID, @JACKOID-1; + + if ($@HW2020_TIMER[@JACKOID] > gettimetick(2)) + goto L_Check; + + mes "[Jack O]"; + mes "Hohoho... I am the JackO who curses this lost soul."; + mes "Do you want to free this person? Defeat meeeeee...."; + next; + mes "[Jack O]"; + mes "Hohoho... Prove your worth, defeat meeeeee...."; + mes "Slay all my minions, can you prove yourself to meeeeee....?"; + next; + mes "##3.:: Mission Goals ::.##0"; + mes "1. Defeat all monsters spawned by JackO"; + mes "2. Talk to JackO after this to lift the curse"; + mes "3. Once all 13 NPCs curse is lifted, go to ?????"; + mes ""; + mes "##1Time Limit: 30 minutes since first JackO monster spawn."; + next; + menu + "Bring it on!", L_Begin, + "Not now!", L_Abort; + +L_Begin: + if ($@HW2020_TIMER[@JACKOID] > gettimetick(2)) + goto L_Return; + + // Assign timer, set JackO to ACTIVE + set $@HW2020_SLAIN[@JACKOID], 0; + set $@HW2020_TIMER[@JACKOID], gettimetick(2)+1800; + + // Define mob id + if (@JACKOID % 8 == 0) + set @mobID, 1096; // Soul Snake + if (@JACKOID % 8 == 1) + set @mobID, 1036; // Zombie + if (@JACKOID % 8 == 2) + set @mobID, 1103; // Witch Guard + if (@JACKOID % 8 == 3) + set @mobID, 1045; // Fallen + if (@JACKOID % 8 == 4) + set @mobID, 1022; // JackO + if (@JACKOID % 8 == 5) + set @mobID, 1075; // Stalker + if (@JACKOID % 8 == 6) + set @mobID, 1074; // Red Bone + if (@JACKOID % 8 == 7) + set @mobID, 1124; // Wight + + // Define mob amount + set @mobAM, 8; // Default + if (@JACKOID % 8 == 0) + set @mobAM, 12; // Soul Snake must be more + if (@JACKOID % 8 >= 4) + set @mobAM, 6; // Stalker, JackO, Red and Wigh must be less + + // Spawn the Monsters + areamonster "003-1", getx()-10, gety()-10, getx()+10, gety()+10, "", @mobID, @mobAM, "HW2020 Mobs::OnDeath"+@JACKOID; + + // Announce + mapannounce "003-1", "JackO : Hohoho... You cannot defeat meeeee!" , 0; + + // Clear temporary variables + set @mobID, 0; + set @mobAM, 0; + close2; + return; + +L_Abort: + close2; + return; + +L_Check: + // Count Monsters + set @TulimMc, mobcount("003-1", "HW2020 Mobs::OnDeath"+@JACKOID)+1; + if (@TulimMc) + goto L_Information; + + // Disable JackO here, the script will catch that + set $@HW2020_SLAIN[@JACKOID], 1; + + mes "[JackO]"; + mes "Hohoho... We'll meet againnnnnnnn!"; + donpcevent "HW2020 Mobs::OnTimer30000"; + close2; + return; + +L_Information: + message strcharinfo(0), "JackO : Hohoho... Still "+@TulimMc+" monsters alive... Defeat meeeeee.....!"; + set @TulimMc, 0; + return; + +L_Return: + return; + +} + +//////////////////////////////////////////////// +// JackOs (13 JackOs) +003-1,26,73,0|script|JackO#Tybalt|133 +{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + set @JACKOID, 1; + callfunc "HocusCampaign"; + if ($@HW2020_SLAIN[@JACKOID]) + disablenpc strnpcinfo(0); + set @JACKOID, 0; + close; +} + +003-1,101,31,0|script|JackO#Nicolas|133 +{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + set @JACKOID, 2; + callfunc "HocusCampaign"; + if ($@HW2020_SLAIN[@JACKOID]) + disablenpc strnpcinfo(0); + set @JACKOID, 0; + close; +} + +003-1,38,66,0|script|JackO#Elanore|133 +{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + set @JACKOID, 3; + callfunc "HocusCampaign"; + if ($@HW2020_SLAIN[@JACKOID]) + disablenpc strnpcinfo(0); + set @JACKOID, 0; + close; +} + +003-1,56,70,0|script|JackO#Aisha|133 +{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + set @JACKOID, 4; + callfunc "HocusCampaign"; + if ($@HW2020_SLAIN[@JACKOID]) + disablenpc strnpcinfo(0); + set @JACKOID, 0; + close; +} + +003-1,119,33,0|script|JackO#Nina|133 +{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + set @JACKOID, 5; + callfunc "HocusCampaign"; + if ($@HW2020_SLAIN[@JACKOID]) + disablenpc strnpcinfo(0); + set @JACKOID, 0; + close; +} + +003-1,32,30,0|script|JackO#Ian|133 +{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + set @JACKOID, 6; + callfunc "HocusCampaign"; + if ($@HW2020_SLAIN[@JACKOID]) + disablenpc strnpcinfo(0); + set @JACKOID, 0; + close; +} + +003-1,113,43,0|script|JackO#Luca|133 +{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + set @JACKOID, 7; + callfunc "HocusCampaign"; + if ($@HW2020_SLAIN[@JACKOID]) + disablenpc strnpcinfo(0); + set @JACKOID, 0; + close; +} + +003-1,47,79,0|script|JackO#Ekinu|133 +{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + set @JACKOID, 8; + callfunc "HocusCampaign"; + if ($@HW2020_SLAIN[@JACKOID]) + disablenpc strnpcinfo(0); + set @JACKOID, 0; + close; +} + +003-1,38,79,0|script|JackO#Ryan|133 +{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + set @JACKOID, 9; + callfunc "HocusCampaign"; + if ($@HW2020_SLAIN[@JACKOID]) + disablenpc strnpcinfo(0); + set @JACKOID, 0; + close; +} + +003-1,53,45,0|script|JackO#Neko|133 +{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + set @JACKOID, 10; + callfunc "HocusCampaign"; + if ($@HW2020_SLAIN[@JACKOID]) + disablenpc strnpcinfo(0); + set @JACKOID, 0; + close; +} + +003-1,54,51,0|script|JackO#Ishi|133 +{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + set @JACKOID, 11; + callfunc "HocusCampaign"; + if ($@HW2020_SLAIN[@JACKOID]) + disablenpc strnpcinfo(0); + set @JACKOID, 0; + close; +} + +003-1,71,61,0|script|JackO#Sandra|133 +{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + set @JACKOID, 12; + callfunc "HocusCampaign"; + if ($@HW2020_SLAIN[@JACKOID]) + disablenpc strnpcinfo(0); + set @JACKOID, 0; + close; +} + +003-1,136,35,0|script|JackO#Vincent|133 +{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + set @JACKOID, 13; + callfunc "HocusCampaign"; + if ($@HW2020_SLAIN[@JACKOID]) + disablenpc strnpcinfo(0); + set @JACKOID, 0; + close; +} + +057-1,126,63,0|script|#HW2020Shroom|400 +{ + // Halloween only + if (!$@halloween_time) end; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "This is a strange mushroom."; + mes "Seeing it makes you feel like saying"; + mes "##B" + get(.invocation$, "alonsialonso") + "##b"; + next; + mes "This never happened before. Must be halloween."; + mes "I should be careful, it could be related to [@@666|@@]!"; + next; + mes "##9HINT: Use the spell only in the precise area of interest.##0"; + mes "##9Side effects of spell misuse includes and are not limited to:##0"; + mes "##9death, warp, heal and/or item loss.##0"; + mes ""; + mes "##9The spell will cease to function once Halloween is over.##0"; + close; +} + +070-1,134,30,0|script|#HW2020Chapel|400 +{ + // Halloween only + if (!$@halloween_time) end; + callfunc "PCtoNPCRange"; + if(@npc_check) end; + mes "Past this door lies the crypt where Tormenta was supposed to be."; + mes "I really should not lock myself up in a place where I cannot leave."; + next; + mes "It should be safe to try the following on the door:"; + mes "##B" + get(.invocation$, "alonsialonso") + "##b"; + // NOTE: This door should lead to 070-3, Abyss/Reaper Room. + // Players from TMW Hardcore would know. + close; +} + diff --git a/world/map/npc/annuals/halloween/munro.txt b/world/map/npc/annuals/halloween/munro.txt index 03c81477..23075a9b 100644 --- a/world/map/npc/annuals/halloween/munro.txt +++ b/world/map/npc/annuals/halloween/munro.txt @@ -98,6 +98,19 @@ L_Tormenta: // Spawn Tormenta and finish monster "057-1", 126, 64, "Tormenta", 1137, 1, "Munro::OnTormentaDie"; + + // Doomsday Untils + if ($DOOMSDAY == 3) + goto L_Doomsday; + end; + +// Doomsday Act 5 Utils +L_Doomsday: + if (!$DOOMSDAY_TWARP) + end; + if ($DOOMSDAY_TJANDE) + end; + set $DOOMSDAY_CNT2, $DOOMSDAY_CNT2+1; end; } diff --git a/world/map/npc/functions/doomsday.txt b/world/map/npc/functions/doomsday.txt index cc9328fa..6d9a41eb 100644 --- a/world/map/npc/functions/doomsday.txt +++ b/world/map/npc/functions/doomsday.txt @@ -38,6 +38,9 @@ function|script|DoomsdayDebug mes ""; mes "Act 5:"; mes "Warp to fake Keshlam? "+if_then_else($DOOMSDAY_TWARP, "No", "Yes"); + mes "Jande was rescued? "+if_then_else($@HW2020_HOCUS > 2, "Yes", "No"); + mes "Jande has recovered? "+if_then_else($DOOMSDAY_TJANDE, "Yes", "No"); + mes "$DOOMSDAY_CNT2: "+$DOOMSDAY_CNT2; mes "Vanilla Mode? "+if_then_else($DOOMSDAY_VANILLA, "Yes", "No"); //($DOOMSDAY_SUMMON ? "Yes" : "No"); next; @@ -59,8 +62,9 @@ function|script|DoomsdayDebug "[2][4][3] Council - Blue Sage's Residence",L_NivalCouncil, "[2][4][4] Toggle Zealite Upgrade",L_Zealite, "[3][5][0] Keshlam Warps",L_Keshlam, - "[3][5][1] Kage's Final Battle",L_Kage, - "[3][5][2] Vanilla Mode",L_Vanilla, + "[3][5][1] Rescuing Jande",L_Jande, + "[3][5][2] Kage's Final Battle",L_Kage, + "[3][5][3] Vanilla Mode",L_Vanilla, "[-] Close",L_Close; L_Close: @@ -183,12 +187,18 @@ L_Keshlam: gmlog strcharinfo(0) + " changed doomsday warp to Keshlam Maze"; return; -L_Kage: +L_Jande: set $DOOMSDAY_TWARP, 1; donpcevent "Doomsday::OnJanitor"; // TODO gmlog strcharinfo(0) + " changed doomsday warp to Abandoned Building"; return; +L_Kage: + set $DOOMSDAY_TJANDE, 1; + donpcevent "Doomsday::OnJanitor"; // TODO + gmlog strcharinfo(0) + " changed Jande from MIA to ACT. Final battle begun."; + return; + L_Vanilla: set $DOOMSDAY_VANILLA, 1; donpcevent "Doomsday::OnJanitor"; // TODO @@ -239,6 +249,10 @@ OnJanitor: // Act 5: Cleanup if ($DOOMSDAY == 3 && !$DOOMSDAY_TWARP) donpcevent "Keshlam Maze::OnInit"; // Spawn monsters if needed + if ($DOOMSDAY != 3) + disablenpc "To Underworld"; + if ($DOOMSDAY == 3) + enablenpc "To Underworld"; // Clear timers setnpctimer 0; stopnpctimer; @@ -1293,18 +1307,41 @@ function|script|DoomsdayAct5 goto L_WaitRoom; if (getmap() == "099-1" || getmap() == "099-2" || getmap() == "099-3" || getmap() == "099-4" || getmap() == "099-6") goto L_WarpOut; - if (countitem("BlackRose")) + // Iilia, Candor, Botcheck, etc. + if (getmapflag(getmap(), MF_NOSAVE)) + goto L_Return; + // Anywhere else is fine + if (countitem("BlackRose") || @alonso) goto L_WarpTo; goto L_Return; L_WarpTo: - delitem "BlackRose", 1; - getitem "DarkPetal", 1; heal 100000, 10000; if ($DOOMSDAY_TWARP == 0) goto L_KeshlamMaze; - else + if ($DOOMSDAY_TJANDE == 1) goto L_KeshlamAbandoned; + if (!@alonso) + message strcharinfo(0), "The Black Rose did a miracle! Failed to die!"; + else + message strcharinfo(0), "World Shift : Shifted to full health"; + // Ops, nowhere to go! + goto L_Payment; + +L_Payment: + if (@alonso) + goto L_PayAlonso; + goto L_PayNormal; + +L_PayAlonso: + delitem "DarkPetal", 1; + set @alonso, 0; + return; + +L_PayNormal: + delitem "BlackRose", 1; + if (rand(5) < 3) + getitem "DarkPetal", 1; return; L_WarpOut: @@ -1341,11 +1378,11 @@ L_KeshlamMaze: warp "099-8", 23, 378; else warp "099-8", 379, 378; - return; + goto L_Payment; L_KeshlamAbandoned: warp "099-1", 34, 34; - return; + goto L_Payment; } 009-1,30,43,0|script|Chest#DarkRose|111 diff --git a/world/map/npc/magic/_import.txt b/world/map/npc/magic/_import.txt index c3cd11ec..a106c9f7 100644 --- a/world/map/npc/magic/_import.txt +++ b/world/map/npc/magic/_import.txt @@ -43,5 +43,6 @@ npc: npc/magic/level2-make-short-tanktop.txt npc: npc/magic/level2-make-tanktop.txt npc: npc/magic/level2-make-shirt.txt npc: npc/magic/level3-necromancy.txt +npc: npc/magic/event-alonsoalonsy.txt npc: npc/magic/event-summon-managuardian.txt npc: npc/magic/event-summon-manatyrant.txt diff --git a/world/map/npc/magic/event-alonsoalonsy.txt b/world/map/npc/magic/event-alonsoalonsy.txt new file mode 100644 index 00000000..04f5db02 --- /dev/null +++ b/world/map/npc/magic/event-alonsoalonsy.txt @@ -0,0 +1,137 @@ +// #alonsialonso +// Replacement of Easter 2010 spell +// Known as "World Shift Spell" +// +// Variables: +// @alonso -> Nods to DoomsdayAct5() that you'll pay in petals + +-|script|alonsialonso|32767 +{ + if (call("magic_checks", 1)) end; + callfunc "magic_exp"; + + // Not during Act 5 of Doomsday + if ($DOOMSDAY != 3) end; + + // Rule 1: Mushroom Spot + if (isin("057-1", 125, 62, 127, 64)) + goto L_ShroomRule; + + // Rule 2: Underworld Chapel + if (isin("070-1", 134, 30, 134, 30)) + goto L_ChapelRule; + + // Rule 3: Tulimshar MMVI + //if (isin("003-1", 42, 92, 46, 95)) + // goto L_TulimRule; + + // General rule: Simulate death + if (countitem("DarkPetal")) + goto L_EmulateDeath; + + message strcharinfo(0), "You cannot shift worlds at this time."; + end; + +////////////////////////////////////////////////////// +L_ShroomRule: + if (!$@halloween_time) end; + if (!$DOOMSDAY_TWARP) end; + if ($DOOMSDAY_TJANDE == 1) end; + + mes ".:: Eternal Seals Gate ::."; + mes ""; + mes "One of the many (?) passages leading to the Underworld."; + mes "During halloween, it is weakened enough to allow beings to cross."; + mes "Perhaps it could be widened?"; + next; + menu + "Leave", L_Close, + "[Dark Magic] Check Status", L_ShroomCheck, + "[Dangerous] Try to cross", L_ShroomCross; + +L_ShroomCheck: + if (getskilllv(SKILL_MAGIC_DARK) > 0) + mes "Status: "+if_then_else($DOOMSDAY_CNT2 < 150, + "##1Insufficient##0", "##2Sufficient##0")+ + if_then_else(getskilllv(SKILL_MAGIC_DARK) > 1, + " ("+($DOOMSDAY_CNT2*100/150)+" %)", ""); + else + mes "Status: ##8Unknown##0"; + close; + +L_ShroomCross: + if ($DOOMSDAY_CNT2 < 150) + goto L_FailCross; + if (Hp < 1) + close; + + // Warp you to Underworld + warp "070-1", 30, 92; + message strcharinfo(0), "World Shift : Shifted to Underworld (Area 70)"; + misceffect FX_PENTAGRAM_BUILDUP, strcharinfo(0); + close; + +////////////////////////////////////////////////////// +L_ChapelRule: + if ($DOOMSDAY_TJANDE == 1) end; + if (!$@halloween_time) end; + + mes ".:: Eternal Seals Gate ::."; + mes ""; + mes "This chapel is clearly unlocked."; + mes "The lock seems to have been removed ##BOn purpose, from the outside.##b"; + mes "This is probably where Tormenta lives."; + next; + mes "##9Warning: This is the Underworld and it may defy common logic."; + mes "Are you ready?##0"; + mes "##1Cost: 1x [@@666|@@]"; + next; + menu + "Cancel", L_Close, + "Open the gate!", L_GateCheck; + +L_GateCheck: + if (!(countitem("BlackRose"))) + close; + + close2; + misceffect FX_PENTAGRAM_BUILDUP, strcharinfo(0); + addtimer 6000, "alonsialonso::OnChapelCross"; + end; + +OnChapelCross: + if (Hp < 1) + end; + if (!(countitem("BlackRose"))) + end; + + // Payment Execution + delitem "BlackRose", 1; + getitem "DarkPetal", 1; + + // Warp you to Tulimshar MMVI + warp "003-1", 142, 22; + message strcharinfo(0), "World Shift : Shifted to Tulimshar (Area MMVI)"; + misceffect FX_PENTAGRAM_BUILDUP, strcharinfo(0); + end; + +////////////////////////////////////////////////////// +L_EmulateDeath: + set @alonso, 1; + callfunc "DoomsdayAct5"; + end; + +L_Close: + close; + +L_FailCross: + warp "045-1", 105, 125; + close; + +////////////////////////////////////////////////////// +OnInit: + set .invocation$, chr(MAGIC_SYMBOL) + "alonsialonso"; // used in npcs that refer to this spell + registercmd .invocation$, strnpcinfo(0); + end; +} + diff --git a/world/map/npc/scripts.conf b/world/map/npc/scripts.conf index 30cb5117..f17cc922 100644 --- a/world/map/npc/scripts.conf +++ b/world/map/npc/scripts.conf @@ -79,4 +79,5 @@ npc: npc/annuals/xmas/mobmanager.txt npc: npc/annuals/halloween/config.txt npc: npc/annuals/halloween/debug.txt npc: npc/annuals/halloween/munro.txt +npc: npc/annuals/halloween/doomsday.txt npc: npc/annuals/halloween/trick_or_treat.txt |