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authormekolat <mekolat@users.noreply.github.com>2016-04-19 09:42:48 -0400
committermekolat <mekolat@users.noreply.github.com>2016-04-19 09:42:48 -0400
commitea7d999c39ead96efb6d9af7e68794c59290cf60 (patch)
tree771e06363fe2e7609847a0a63a2e499632d3d7a2 /world/map/npc/magic/level2-lay-on-hands.txt
parent9e7f46ac732851c1359a15837c82ebf67ea2be39 (diff)
parent91fe3711fcacdfe83794b4347595e56e90e9d3a7 (diff)
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Merge self-fork from mekolat/magic-v3
Magic v3 spells
Diffstat (limited to 'world/map/npc/magic/level2-lay-on-hands.txt')
-rw-r--r--world/map/npc/magic/level2-lay-on-hands.txt61
1 files changed, 61 insertions, 0 deletions
diff --git a/world/map/npc/magic/level2-lay-on-hands.txt b/world/map/npc/magic/level2-lay-on-hands.txt
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@@ -0,0 +1,61 @@
+-|script|lay-on-hands|32767
+{
+ if(call("magic_checks")) end;
+ if (Sp < 10) end;
+ if (getskilllv(.school) < .level) end;
+ if (getskilllv(SKILL_MAGIC) < .level) end;
+ if (@args$ == "Mouboo" || @args$ == "mouboo") goto L_Mouboo;
+ set @target_id, getcharid(3, @args$);
+ if (@target_id < 1 || !(isloggedin(@target_id))) end;
+ if (Hp <= get(MaxHp, @target_id) / 20) end; // hp needs to be > 1/20 * target hp
+ callfunc "adjust_spellpower";
+ if (distance(BL_ID, @target_id) >= (((sqrt(@spellpower)*12)+@spellpower)/100)+2) end;
+ if (sc_check(SC_HALT_REGENERATE,@target_id)) end;
+ if (getequipid(equip_head, @args$) == 888) end; // magic gm top hat
+ set .@needed, get(MaxHp, @target_id) - get(Hp, @target_id);
+ goto L_Pay;
+
+L_Pay:
+ set @_M_BLOCK, 1; // block casting, until the timer clears it
+ addtimer 500, "Magic Timer::OnClear"; // XXX should this be 0 ?
+ set Sp, Sp - 10;
+ misceffect FX_MAGIC_WHITE, strcharinfo(0); // on caster
+ misceffect FX_MAGIC_WHITE, @args$; // on target
+
+ set .@fraction, max(80, 200 - (Vit + (@spellpower/10))); // pay at least 40%
+ set .@payment, (.@needed * .@fraction) / 200;
+ set .@available, Hp - (MaxHp / 20);
+ set .@heal_value, if_then_else(.@payment < .@available, .@needed+1-1, (.@available * 200) / .@fraction); // FIXME / XXX why the f do I need to do +1-1 ?
+ if (.@payment > .@available) set .@payment, .@available;
+
+ set @inma_power, .@heal_value, @target_id;
+
+ set @mexp, min(.exp_gain, .@payment/100);
+ callfunc "gain_heal_xp";
+ callfunc "magic_exp";
+
+ set .@dark, getskilllv(SKILL_MAGIC_DARK) >= 2; // true if dark magic user
+ set .@bad, (MaxHp/20)*(0-1);
+ if (.@dark) heal .@bad, 0;
+ sc_start SC_HALT_REGENERATE, if_then_else(.@dark, 5000, 10000), 0;
+
+ if (attachrid(@target_id) != 1) end;
+ if (!(isdead())) heal @inma_power, 0;
+ end;
+
+L_Mouboo:
+ set @spell, 1;
+ callfunc "QuestMoubooHeal";
+ set .@needed, 1000;
+ goto L_Pay;
+
+OnInit:
+ set .school, SKILL_MAGIC_LIFE;
+ set .invocation$, chr(MAGIC_SYMBOL) + "inma"; // used in npcs that refer to this spell
+ void call("magic_register");
+ set .level, 2;
+ set .exp_gain, 1; // this is MAX possible exp
+ set .heal_xp_value_divisor, 1;
+ set .base_exp_factor, 3;
+ end;
+}