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authorJesusaves <cpntb1@ymail.com>2020-05-19 21:50:12 -0300
committerJesusaves <cpntb1@ymail.com>2020-05-19 21:51:17 -0300
commit35ad4b573976f1357a9ff7722070763cedf5977f (patch)
treeac47b2923fcea90d76748d98b046277f1a9c11f9 /world/map/npc/magic/event-summon-manatyrant.txt
parent46c23bf5824563fa20694b331d8dc08ae9ac130b (diff)
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Spell #manatez (summons Mana Tyrant); Soul Menhir; submodule update.v2020.05.09.3
Diffstat (limited to 'world/map/npc/magic/event-summon-manatyrant.txt')
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+-|script|summon-tyrant|32767
+{
+ end;
+
+OnCast:
+ if(call("magic_checks")) end;
+ if ($DOOMSDAY_SUMMON < 2) end;
+ if (getmapflag(getmap(), MF_TOWN)) end;
+ if (Sp < 100) end;
+ if (getskilllv(SKILL_MAGIC) < .level) end;
+ if (countitem("LargeManaElixir") < 1) end;
+ if (@dd4cooldown > gettimetick(2)) goto L_Cooldown;
+ delitem "LargeManaElixir", 1;
+ set @_M_BLOCK, 1; // block casting, until the timer clears it
+ addtimer 15000, "Magic Timer::OnClear"; // set the new debuff
+ callfunc "adjust_spellpower";
+ set Sp, Sp - 100;
+ misceffect FX_MAGIC_MAGGOT_CAST, strcharinfo(0);
+ callfunc "magic_exp";
+ set .@puppet$, "#"+strnpcinfo(0)+"#"+BL_ID;
+ set .@puppet, puppet(getmap(), POS_X, POS_Y, .@puppet$, 127);
+ if (.@puppet < 1) end;
+ set .master, BL_ID, .@puppet;
+ set .lifetime, (@spellpower*9)+150000, .@puppet;
+ set @dd4cooldown, gettimetick(2)+160; // This is measured in seconds
+ addnpctimer 10000, .@puppet$+"::OnSummon";
+ addnpctimer 11000, .@puppet$+"::OnDestroy";
+ // Causes caster to heal (I thought in converting MP to HP but meh)
+ heal 30000, 0;
+ end;
+
+OnSummon:
+ if (!(isloggedin(.master))) destroy;
+ if(get(Hp, .master) < 1) destroy; // destroy if master is missing
+ if(getmap(.master) != strnpcinfo(3)) destroy; // destroy if master left the map
+ specialeffect FX_MAGIC_MAGGOT_SPAWN;
+ set .@x, getnpcx();
+ set .@y, getnpcy();
+ set .@map$, strnpcinfo(3);
+ callsub S_SummonAll;
+ end;
+
+OnDestroy:
+ destroy;
+
+S_SummonAll:
+ summon .@map$, rand(.@x-2,.@x+2), rand(.@y-2,.@y+2), .master, 1150, 2, .lifetime;
+ destroy;
+
+L_Cooldown:
+ message strcharinfo(0), "This skill is in forced cooldown; Please wait your first summon to expire.";
+ end;
+
+OnInit:
+ set .school, SKILL_MAGIC_ASTRAL;
+ set .invocation$, chr(MAGIC_SYMBOL) + "manatez"; // used in npcs that refer to this spell
+ void call("magic_register", "OnCast");
+ set .level, 1;
+ set .exp_gain, 1;
+ end;
+}