diff options
author | Vreality <vreality@donutdev.com> | 2014-05-05 06:49:13 -0500 |
---|---|---|
committer | wushin <pasekei@gmail.com> | 2014-05-05 06:54:02 -0500 |
commit | 9bf115afded2f22a06c99e22a1f864b5c97d83ed (patch) | |
tree | 42af70b1e555a91b493ec6e2ab6e5cb2e8d71939 /world/map/npc/002-3 | |
parent | d92fb4f2d63ba30d426040716dc9ec4edb6a90cf (diff) | |
download | serverdata-9bf115afded2f22a06c99e22a1f864b5c97d83ed.tar.gz serverdata-9bf115afded2f22a06c99e22a1f864b5c97d83ed.tar.bz2 serverdata-9bf115afded2f22a06c99e22a1f864b5c97d83ed.tar.xz serverdata-9bf115afded2f22a06c99e22a1f864b5c97d83ed.zip |
Dialogue changes to NPCs
Improved the dialogue of the bookshelf containing "zukminbirf."
Added "croupier" name tag to the Roulette NPC's dialog
Improved grammar and wording
Replaced ". " with ". "
Replaced " -- " with an en dash (" – ").
Diffstat (limited to 'world/map/npc/002-3')
-rw-r--r-- | world/map/npc/002-3/nathan.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/world/map/npc/002-3/nathan.txt b/world/map/npc/002-3/nathan.txt index b3661911..3d847e31 100644 --- a/world/map/npc/002-3/nathan.txt +++ b/world/map/npc/002-3/nathan.txt @@ -21,31 +21,31 @@ if (@state == 8) goto L_Nathan_Okay; mes "[Nathan the Miner]"; - mes "\"It's very dangerous in here. We had a big earthquake here just recently, too... so be careful!\""; + mes "\"It's very dangerous in here. We had a big earthquake here just recently, too... so be careful!\""; goto L_Close; L_Nathan_Okay: set @state, 9; callsub S_Update_Var; mes "[Nathan]"; - mes "\"Hey there! Just mining away down here. You say Nickos was worried about us? Nothing down here we can't handle, but you should try to be safe down here yourself. The monsters can be rather aggressive. Come to think of it, you might want to check on Naem to make sure he's okay. You can find him in the southeast parts of the mine.\""; + mes "\"Hey there! Just mining away down here. You say Nickos was worried about us? Nothing down here we can't handle, but you should try to be safe down here yourself. The monsters can be rather aggressive. Come to think of it, you might want to check on Naem to make sure he's okay. You can find him in the southeast parts of the mine.\""; goto L_Close; L_Nathan_Cool: mes "[Nathan]"; - mes "\"Hey, be careful down here, the monsters can be rather aggressive! You might want to check on Naem too. He's at the southeast parts of the mine.\""; + mes "\"Hey, be careful down here, the monsters can be rather aggressive! You might want to check on Naem too. He's at the southeast parts of the mine.\""; goto L_Close; L_Nathan_Help_1: set @state, 12; callsub S_Update_Var; mes "[Nathan]"; - mes "\"Oh, hey again! Nickos told you we need some help down here too? Yeah, Naem could use a spare pair of hands moving his bags of ore to me. He's got a lot of work built up. Just go talk to him and he'll give you the bags. You might have to make a few trips, but I'll make it worth your troubles.\""; + mes "\"Oh, hey again! Nickos told you we need some help down here too? Yeah, Naem could use a spare pair of hands moving his bags of ore to me. He's got a lot of work built up. Just go talk to him and he'll give you the bags. You might have to make a few trips, but I'll make it worth your troubles.\""; goto L_Close; L_Nathan_Waits_1: mes "[Nathan]"; - mes "\"Naem could use some help moving his bags of ore to me. He's got a lot of work built up. Just go talk to him and he'll give you the bags. You might have to make a few trips, but I'll make it worth your troubles.\""; + mes "\"Naem could use some help moving his bags of ore to me. He's got a lot of work built up. Just go talk to him and he'll give you the bags. You might have to make a few trips, but I'll make it worth your troubles.\""; goto L_Close; L_Nathan_Help_2: @@ -54,7 +54,7 @@ L_Nathan_Help_2: mes "You give the bag of ore to Nathan"; next; mes "[Nathan]"; - mes "\"Ah, thank you. Just a couple more and we'll have caught up!\""; + mes "\"Ah, thank you. Just a couple more and we'll have caught up!\""; goto L_Close; L_Nathan_Waits_2: @@ -86,9 +86,9 @@ L_Nathan_Help_Done: mes "[Nathan]"; mes "You hand the bag of ore to Nathan."; next; - mes "\"Ah, that should be it! Thank you for your help. Here, take this Miner's Hat. You're a real miner now!\""; + mes "\"Ah, that should be it! Thank you for your help. Here, take this Miner's Hat. You're a real miner now!\""; next; - mes "\"Oh, and I noticed a problem with these angry scorpions down here, they seem to make things much more difficult. Maybe you could tell Nickos about it on your way out?\""; + mes "\"Oh, and I noticed a problem with these angry scorpions down here, they seem to make things much more difficult. Maybe you could tell Nickos about it on your way out?\""; goto L_Close; L_Nathan_TooMany: @@ -98,12 +98,12 @@ L_Nathan_TooMany: L_Nathan_Help_Cool: mes "[Nathan]"; - mes "\"Be safe down here, it's dangerous for the unexperienced. Mining is a dangerous job, but somebody's got to do it!\""; + mes "\"Be safe down here, it's dangerous for the unexperienced. Mining is a dangerous job, but somebody's got to do it!\""; goto L_Close; L_Nathan_UGQ_Naem: mes "[Nathan]"; - mes "\"Thanks for thinning down the angry scorpion population. It sure has made mining a little easier down here! Oh, you say Nickos has given you permission to check out the underground palace? Talk to Naem, he's got the key and the code.\""; + mes "\"Thanks for thinning down the angry scorpion population. It sure has made mining a little easier down here! Oh, you say Nickos has given you permission to check out the underground palace? Talk to Naem, he's got the key and the code.\""; goto L_Close; L_Nathan_Complete: |