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author | Vreality <vreality@donutdev.com> | 2014-05-05 06:49:13 -0500 |
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committer | wushin <pasekei@gmail.com> | 2014-05-05 06:54:02 -0500 |
commit | 9bf115afded2f22a06c99e22a1f864b5c97d83ed (patch) | |
tree | 42af70b1e555a91b493ec6e2ab6e5cb2e8d71939 /world/map/npc/001-1/elanore.txt | |
parent | d92fb4f2d63ba30d426040716dc9ec4edb6a90cf (diff) | |
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Dialogue changes to NPCs
Improved the dialogue of the bookshelf containing "zukminbirf."
Added "croupier" name tag to the Roulette NPC's dialog
Improved grammar and wording
Replaced ". " with ". "
Replaced " -- " with an en dash (" – ").
Diffstat (limited to 'world/map/npc/001-1/elanore.txt')
-rw-r--r-- | world/map/npc/001-1/elanore.txt | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/world/map/npc/001-1/elanore.txt b/world/map/npc/001-1/elanore.txt index 262f8aca..94631d2f 100644 --- a/world/map/npc/001-1/elanore.txt +++ b/world/map/npc/001-1/elanore.txt @@ -173,7 +173,7 @@ L_OnPcKillFinish: L_Lifestones: mes "[Elanore the Healer]"; - mes "\"I always need components for my own healing spells. If you bring me ten gamboge leaves, ten alizarin leaves, ten mauve leaves and ten cobalt leaves, I can make ten lifestones; I will give you half of them.\""; + mes "\"I always need components for my own healing spells. If you bring me ten gamboge leaves, ten alizarin leaves, ten mauve leaves and ten cobalt leaves, I can make ten lifestones; I will give you half of them.\""; next; menu "OK, I will get them.", L_Close, @@ -213,13 +213,13 @@ L_Lifestones_Trade: L_Lifestones_NoRoom: mes "[Elanore the Healer]"; - mes "\"Oh... it seems that you have no room for the lifestones. But please do come back later when you have made a little space.\""; + mes "\"Oh... it seems that you have no room for the lifestones. But please do come back later when you have made a little space.\""; goto L_Close; L_Lifestones_Trade_Missing: mes "[Elanore the Healer]"; mes "Elanore counts the leaves you show her."; - mes "\"No, I am sorry. Please bring me ten leaves each of gamboge, alizarin, mauve, and cobalt.\""; + mes "\"No, I am sorry. Please bring me ten leaves each of gamboge, alizarin, mauve, and cobalt.\""; goto L_Close; L_Lifestones_MakeSelf: @@ -228,11 +228,11 @@ L_Lifestones_MakeSelf: goto L_Lifestones_MakeSelf_yes; L_Lifestones_MakeSelf_yes: - mes "\"Oh, but of course! You are powerful enough to make your own lifestones, using the enchantment '" + getspellinvocation("enchant-lifestone") + "'. This will consume a bug leg or a maggot slime or one of each of the four healing herbs, though.\""; + mes "\"Oh, but of course! You are powerful enough to make your own lifestones, using the enchantment '" + getspellinvocation("enchant-lifestone") + "'. This will consume a bug leg or a maggot slime or one of each of the four healing herbs, though.\""; goto L_Close; L_Lifestones_MakeSelf_no: - mes "\"No, you are not powerful enough yet. Please come back and ask me again when you have learned to control more powerful magic, though!\""; + mes "\"No, you are not powerful enough yet. Please come back and ask me again when you have learned to control more powerful magic, though!\""; goto L_Close; L_Teach: @@ -245,29 +245,29 @@ L_Teach: if (@Q_status == @STATUS_LEARNED_CURE_POISON) goto L_Teach_dunno; mes "[Elanore the Healer]"; - mes "\"You have made good progress, but you lack the magical power to advance further. Also, I would like to observe you some more to be certain that you will make a good healer.\""; + mes "\"You have made good progress, but you lack the magical power to advance further. Also, I would like to observe you some more to be certain that you will make a good healer.\""; goto L_Close; L_Teach_Initial: mes "[Elanore the Healer]"; - mes "\"I will only teach you magic of the school of Life, and that only if you prove yourself to be a good healer-- that is, if you use your powers to help others.\""; + mes "\"I will only teach you magic of the school of Life, and that only if you prove yourself to be a good healer – that is, if you use your powers to help others.\""; mes "She hesistates."; next; mes "[Elanore the Healer]"; mes "\"I don't know you very well, but I don't think that there is any harm in teaching you a simple spell.\""; mes "She reaches inside her satchel and pulls out a piece of crystal, glittering in the sun."; - mes "\"This here is a lifestone, life energy encased in a crystal shell. You will need it for most healing magic.\""; + mes "\"This here is a lifestone, life energy encased in a crystal shell. You will need it for most healing magic.\""; next; mes "[Elanore the Healer]"; - mes "\"To heal someone, first locate the injury. As a beginner, you have to touch the wound; with practice, it will be enough to think about it. Hold the lifestone in one hand, touching the wound with the other.\""; + mes "\"To heal someone, first locate the injury. As a beginner, you have to touch the wound; with practice, it will be enough to think about it. Hold the lifestone in one hand, touching the wound with the other.\""; mes "\"Then say, '" + getspellinvocation("lesser-heal") + "', followed by the name of the one you wish to heal.\""; next; mes "[Elanore the Healer]"; - mes "\"You might want to write that down, actually. In fact, you might want to make sure to keep notes of all spells you hear, for you never know if you will hear them again!\""; + mes "\"You might want to write that down, actually. In fact, you might want to make sure to keep notes of all spells you hear, for you never know if you will hear them again!\""; mes "\"The invocation was '" + getspellinvocation("lesser-heal") + "'.\""; next; mes "[Elanore the Healer]"; - mes "\"This will only cure cuts and bruises, though, and it will take some time to take effect. It will be useless to mend broken bones or more severe injuries!\""; + mes "\"This will only cure cuts and bruises, though, and it will take some time to take effect. It will be useless to mend broken bones or more severe injuries!\""; mes "\"To heal yourself, it's enough to just say '" + getspellinvocation("lesser-heal") + "' by itself.\""; next; mes "[Elanore the Healer]"; @@ -281,7 +281,7 @@ L_Teach_Initial: mes "[Elanore the Healer]"; mes "Elanore hands you the crystal."; - mes "\"Here you are. I hope that it will allow you to do good!\""; + mes "\"Here you are. I hope that it will allow you to do good!\""; goto L_Close; L_Teach_Initial_Noroom: @@ -293,7 +293,7 @@ L_Teach_CheckAdvanceTo2: mes "[Elanore the Healer]"; if (@Q_heal_exp < 20) goto L_Teach_CheckAdvanceTo2_fail; mes "Elanore smiles at you."; - mes "\"From what I have been hearing, you seem to be doing well on your way to becoming a healer. I have decided to accept you as a student of the School of Life Magic.\""; + mes "\"From what I have been hearing, you seem to be doing well on your way to becoming a healer. I have decided to accept you as a student of the School of Life Magic.\""; next; if (getskilllv(SKILL_MAGIC) < 2) goto L_Teach_AdvanceTo2_warn; goto L_Teach_AdvanceTo2_skip; @@ -336,13 +336,13 @@ L_Teach_CheckAdvanceToLOH: if (@Q_heal_exp < 30) goto L_Teach_LOH_advance_abort1; mes "[Elanore the Healer]"; - mes "\"I will now teach you how to heal by laying on your hands. The technique is similar to the spell I taught you at the beginning, but this time you transfer your own health instead of drawing health from a lifestone.\""; + mes "\"I will now teach you how to heal by laying on your hands. The technique is similar to the spell I taught you at the beginning, but this time you transfer your own health instead of drawing health from a lifestone.\""; next; mes "[Elanore the Healer]"; - mes "\"First, lay your hand on the person you wish to heal. You needn't touch the injury itself, though you have to touch the skin until you are a little more experienced. Then, medidate on the word '" + getspellinvocation("lay-on-hands") + "'\""; + mes "\"First, lay your hand on the person you wish to heal. You needn't touch the injury itself, though you have to touch the skin until you are a little more experienced. Then, medidate on the word '" + getspellinvocation("lay-on-hands") + "'\""; next; mes "[Elanore the Healer]"; - mes "\"This will let your own life force flow into the person you are healing. If you are badly injured yourself, you will not be able to do this.\""; + mes "\"This will let your own life force flow into the person you are healing. If you are badly injured yourself, you will not be able to do this.\""; mes "[1000 experience points]"; getexp 1000, 0; set @Q_status, @STATUS_LEARNED_LAY_ON_HANDS; @@ -356,7 +356,7 @@ L_Teach_LOH_advance_abort0: L_Teach_LOH_advance_abort1: mes "[Elanore the Healer]"; - mes "\"I'm sorry, but I am not yet convinced that you are a good enough healer. Please continue in your endeavours.\""; + mes "\"I'm sorry, but I am not yet convinced that you are a good enough healer. Please continue in your endeavours.\""; goto L_Close; L_Teach_Explain3: @@ -365,7 +365,7 @@ L_Teach_Explain3: mes "[Elanore the Healer]"; mes "Elanore smiles."; - mes "\"You seem to be ready to advance as a healer. There is one favour I must ask of you first, though.\""; + mes "\"You seem to be ready to advance as a healer. There is one favour I must ask of you first, though.\""; set QUEST_MAGIC2, (QUEST_MAGIC2 & ~(NIBBLE_3_MASK)); // Initialise Kadiya quest set @Q_status, @STATUS_WAITING_FOR_KADIYA; callsub S_update_var; @@ -373,11 +373,11 @@ L_Teach_Explain3: mes "[Elanore the Healer]"; mes "\"There is a man here in Tulimshar with a beautiful young daughter; his name is Omar, and his daughter's name is Kadiya.\""; - mes "\"Once, when I was a young apprentice, I made a mistake treating Omar. Ever since, he no longer trusts me.\""; + mes "\"Once, when I was a young apprentice, I made a mistake treating Omar. Ever since, he no longer trusts me.\""; next; mes "[Elanore the Healer]"; - mes "\"But his daugher has contracted Mopox, so she needs help. He doesn't trust me, but perhaps he will trust you; you have been helping quite a few people, after all.\""; + mes "\"But his daugher has contracted Mopox, so she needs help. He doesn't trust me, but perhaps he will trust you; you have been helping quite a few people, after all.\""; next; goto L_3_menu; @@ -391,35 +391,35 @@ L_3_menu: L_3_what_to_do: mes "[Elanore the Healer]"; - mes "\"You will have to brew a Mopox cure potion and give it to her. You should ask Caul to help you, he knows the recipe.\""; + mes "\"You will have to brew a Mopox cure potion and give it to her. You should ask Caul to help you, he knows the recipe.\""; next; mes "[Elanore the Healer]"; - mes "\"First, you will need a concentration potion and an iron potion-- together, they will give her her strength back. You also need a lifestone, and a gamboge leaf against the toxins in her body.\""; + mes "\"First, you will need a concentration potion and an iron potion – together, they will give her her strength back. You also need a lifestone, and a gamboge leaf against the toxins in her body.\""; next; mes "[Elanore the Healer]"; - mes "\"You then have to add in roots, water, mauve leaves and sulphur powder until the brew is gooey and neither light nor dark. Caul will explain the details to you.\""; + mes "\"You then have to add in roots, water, mauve leaves and sulphur powder until the brew is gooey and neither light nor dark. Caul will explain the details to you.\""; next; mes "[Elanore the Healer]"; - mes "\"There is a transmutation spell to make sulphur powder. If you don't know the magic, perhaps you can ask a transmutation mage to help you with this part.\""; + mes "\"There is a transmutation spell to make sulphur powder. If you don't know the magic, perhaps you can ask a transmutation mage to help you with this part.\""; next; goto L_3_menu; L_3_messup: mes "[Elanore the Healer]"; - mes "\"Ah... well, Omar is a trader, and a frequent traveler. One day he came back from a journey with fleas in his beard and asked me to get rid of them.\""; + mes "\"Ah... well, Omar is a trader, and a frequent traveler. One day he came back from a journey with fleas in his beard and asked me to get rid of them.\""; next; mes "[Elanore the Healer]"; mes "\"Unfortunately I used the wrong lotion on the fleas, so instead of being scared away, they grew to enormous proportions and ate up all of his beard.\""; next; mes "[Elanore the Healer]"; mes "Elanore blushes."; - mes "\"Ever since then he hasn't been very trusting towards my skills, and I suppose that I can't blame him. But I don't want poor Kadiya to suffer because of that.\""; + mes "\"Ever since then he hasn't been very trusting towards my skills, and I suppose that I can't blame him. But I don't want poor Kadiya to suffer because of that.\""; next; goto L_3_menu; L_3_where: mes "[Elanore the Healer]"; - mes "\"Kadiya and Omar live relatively close by. See this corner in the inner city wall east of here? Turn past it, then go north. It's the second house.\""; + mes "\"Kadiya and Omar live relatively close by. See this corner in the inner city wall east of here? Turn past it, then go north. It's the second house.\""; next; goto L_3_menu; @@ -431,7 +431,7 @@ L_Teach_Explain3_abort: L_Teach_Explain3_fail: mes "[Elanore the Healer]"; if (@Q_heal_exp < 30) - mes "\"You seem to have regressed as a healer. This is worrisome; please mend your ways or I will not teach you any further.\""; + mes "\"You seem to have regressed as a healer. This is worrisome; please mend your ways or I will not teach you any further.\""; if ((@Q_heal_exp >= 30) && (@Q_heal_exp < 40)) mes "\"You still need more practice in the art of healing.\""; if ((@Q_heal_exp >= 40)) @@ -450,9 +450,9 @@ L_Teach_CheckAdvanceTo3: L_Teach_AdvanceTo3Ready: mes "[Elanore the Healer]"; - mes "\"I have heard of what you did. Hiding the potion in her favorite food-- that was clever.\""; + mes "\"I have heard of what you did. Hiding the potion in her favorite food – that was clever.\""; mes "She smiles at you."; - mes "\"Omar let me have a look at her earlier, and she seems to be recovering. You did very well."; + mes "\"Omar let me have a look at her earlier, and she seems to be recovering. You did very well."; next; mes "[Elanore the Healer]"; mes "Elanor turns towards you, rises up on her toes and kisses you on the forehead."; @@ -475,7 +475,7 @@ L_Teach_AdvanceTo3Ready: if (@Q_kadiya_status != @Q_STATUS_COMPLETED_ELANORE) goto L_Main; mes "[Elanore the Healer]"; - mes "\"Overall I am impressed by your progress. If you continue as you are doing now, you might become a great healer.\""; + mes "\"Overall I am impressed by your progress. If you continue as you are doing now, you might become a great healer.\""; mes "She hands you a handful of lifestones."; mes "\"Please come back soon; there is more that I would like to teach you.\""; next; @@ -490,13 +490,13 @@ L_Teach_CurePosion: mes "\"Curing sicknesses is often quite difficult; most of them require complicated potions to be brewed.\""; next; mes "[Elanore the Healer]"; - mes "\"Fortunately, things are much easier with most poisons. For those we have a simple spell that only requires a Gamboge leaf.\""; + mes "\"Fortunately, things are much easier with most poisons. For those we have a simple spell that only requires a Gamboge leaf.\""; mes "\"This is the next spell that I would like to teach you.\""; next; mes "[Elanore the Healer]"; - mes "\"If you would like to cure someone who is poisoned, first rub a Gamboge leaf between your hands. Your hands must be covered in Gamboge liquid for this to work.\""; + mes "\"If you would like to cure someone who is poisoned, first rub a Gamboge leaf between your hands. Your hands must be covered in Gamboge liquid for this to work.\""; mes "\"Speak the invocation, `" + getspellinvocation("cure-poison") + "'.\""; - mes "\"Next, you either touch the poisoned person with your hands, or speak their name. You have to be close for this to work, though.\""; + mes "\"Next, you either touch the poisoned person with your hands, or speak their name. You have to be close for this to work, though.\""; next; mes "[Elanore the Healer]"; mes "\"Once again, the invocation is `" + getspellinvocation("cure-poison") + "'.\""; @@ -508,7 +508,7 @@ L_Teach_CurePosion: L_Teach_dunno: mes "[Elanore the Healer]"; - mes "\"Hmm. I wanted to teach you something, but I've forgotten what it was... please come back later.\""; + mes "\"Hmm. I wanted to teach you something, but I've forgotten what it was... please come back later.\""; next; goto L_Main; @@ -540,14 +540,14 @@ L_Q_astralsoul: L_Q_oldwiz: mes "[Elanore the Healer]"; - mes "\"He is a kind old man. He stays mostly with his books and his apprentice, though we have chatted a few times.\""; + mes "\"He is a kind old man. He stays mostly with his books and his apprentice, though we have chatted a few times.\""; next; goto L_Main; L_Q_manaseed: mes "[Elanore the Healer]"; mes "She smiles."; - mes "\"If the rumors are true and there really is a Mana Seed, then that would be wonderful news-- perhaps we will have a few more healers soon!\""; + mes "\"If the rumors are true and there really is a Mana Seed, then that would be wonderful news – perhaps we will have a few more healers soon!\""; next; goto L_Main; @@ -559,19 +559,19 @@ L_Q_manapotion: L_Q_wyara: mes "[Elanore the Healer]"; - mes "\"Wyara is the Hurnscald town witch. She was also the town healer before the Doctor moved there.\""; + mes "\"Wyara is the Hurnscald town witch. She was also the town healer before the Doctor moved there.\""; next; goto L_Main; L_Q_sagatha: mes "[Elanore the Healer]"; - mes "\"Oh, I have only met Sagatha once or twice, while collecting herbs. She is a warm and gentle person, but she tries to hide it.\""; + mes "\"Oh, I have only met Sagatha once or twice, while collecting herbs. She is a warm and gentle person, but she tries to hide it.\""; next; goto L_Main; L_Q_auldsbel: mes "[Elanore the Healer]"; - mes "\"Oh, sorry-- I don't really know him very well.\""; + mes "\"Oh, sorry – I don't really know him very well.\""; next; goto L_Main; |