summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2020-01-12 23:03:22 -0300
committerJesusaves <cpntb1@ymail.com>2020-01-12 23:03:22 -0300
commit645fbab7cf5b282dccdcf1f0b536ce906d6de6d2 (patch)
tree9c9888d0d9242ca97dd1ba1da2346f80663a09bc
parent58b8f7a9cb6e282131a964692bd3a4cdffd2f9eb (diff)
downloadserverdata-645fbab7cf5b282dccdcf1f0b536ce906d6de6d2.tar.gz
serverdata-645fbab7cf5b282dccdcf1f0b536ce906d6de6d2.tar.bz2
serverdata-645fbab7cf5b282dccdcf1f0b536ce906d6de6d2.tar.xz
serverdata-645fbab7cf5b282dccdcf1f0b536ce906d6de6d2.zip
This adds a secondary, temporary scoreboard on Kimarr for CRC's event.
This commit is to be reverted as soon as the event is over. Bikeshedding alert - The code did not receive the usual review and quality control required to be formally merged on upstream; It is a TEMPORARY commit.
-rw-r--r--world/map/npc/033-1/kimarr.txt76
1 files changed, 73 insertions, 3 deletions
diff --git a/world/map/npc/033-1/kimarr.txt b/world/map/npc/033-1/kimarr.txt
index a0da1a9f..b8abad8b 100644
--- a/world/map/npc/033-1/kimarr.txt
+++ b/world/map/npc/033-1/kimarr.txt
@@ -98,6 +98,7 @@ L_Ask:
"Yeah, let's start!",L_Game,
"Could you explain again?",L_ExplainGame,
"Can you tell me who were the most successful Fluffy hunters?",L_ShowRecord,
+ "On the event, who were the most successful Fluffy hunters?",L_CRC_ShowRecord,
"Maybe later.",L_Close;
L_AlreadyGotReward:
@@ -153,6 +154,7 @@ L_Again:
menu
"Yeah!",L_Game,
"Can you tell me who were the most successful Fluffy hunters?",L_ShowRecord,
+ "On the event, who were the most successful Fluffy hunters?",L_CRC_ShowRecord,
"Not now.",L_Close;
L_Game:
@@ -357,10 +359,9 @@ S_Clean:
L_MaybeRecordScore:
warp "033-1", 77, 34;
- if ($@Fluffy_Kills < $@Fluffy_Min)
- goto L_NotGoodEnough;
+ set @loop, 0;
set @rank, 0;
- goto L_MaybeInsertNext;
+ goto L_CRC_MaybeInsertNext;
L_MaybeInsertNext:
if ($@Fluffy_Kills > $Record_Fluffy_Kills[@rank])
@@ -430,6 +431,75 @@ L_NextShowNextRecord:
next;
goto L_ShowNextRecord;
+L_CRC_MaybeRecordScore:
+ if ($@Fluffy_Kills < $@Fluffy_Min)
+ goto L_NotGoodEnough;
+ set @rank, 0;
+ set @loop, 0;
+ goto L_MaybeInsertNext;
+
+L_CRC_MaybeInsertNext:
+ if ($@Fluffy_Kills > $Record_CRC_Fluffy_Kills[@rank])
+ goto L_CRC_InsertScore;
+ // you already had a better score
+ if (strcharinfo(0) == $Record_CRC_Fluffy_Name$[@rank])
+ goto L_CRC_MaybeRecordScore;
+ set @rank, @rank + 1;
+ if (@rank == MAX_HIGH_SCORES)
+ goto L_CRC_MaybeRecordScore;
+ goto L_CRC_MaybeInsertNext;
+
+L_CRC_InsertScore:
+ set @loop, @rank;
+ goto L_CRC_FindLastScore;
+
+L_CRC_FindLastScore:
+ // comment this out to allow the player to be in the list more than once
+ // though actually, it might be better just to assume the list is full
+ if (strcharinfo(0) == $Record_CRC_Fluffy_Name$[@loop])
+ goto L_CRC_MoveStuff;
+
+ set @loop, @loop + 1;
+ if (@loop == MAX_HIGH_SCORES)
+ goto L_CRC_MoveStuff;
+ goto L_CRC_FindLastScore;
+
+L_CRC_MoveStuff:
+ if (@loop == @rank)
+ goto L_CRC_FinallyInsertMe;
+ set $Record_CRC_Fluffy_Kills[@loop], $Record_CRC_Fluffy_Kills[@loop - 1];
+ set $Record_CRC_Fluffy_Name$[@loop], $Record_CRC_Fluffy_Name$[@loop - 1];
+ set $Record_CRC_Fluffy_Date$[@loop], $Record_CRC_Fluffy_Date$[@loop - 1];
+ set @loop, @loop - 1;
+ goto L_CRC_MoveStuff;
+
+L_CRC_FinallyInsertMe:
+ set $Record_CRC_Fluffy_Kills[@rank], $@Fluffy_Kills;
+ set $Record_CRC_Fluffy_Name$[@rank], strcharinfo(0);
+ callfunc "time_stamp";
+ set $Record_CRC_Fluffy_Date$[@rank], @ts_date$ + " " + @ts_time$;
+ set @ts_date$, "";
+ set @ts_time$, "";
+ goto L_CRC_MaybeRecordScore;
+
+L_CRC_ShowRecord:
+ set @rank, 0;
+ set @loop, 0;
+ goto L_CRC_ShowNextRecord;
+
+L_CRC_ShowNextRecord:
+ if ($Record_CRC_Fluffy_Kills[@loop] == 0)
+ goto L_Close;
+ mes (@loop + 1) + " - " + $Record_CRC_Fluffy_Name$[@loop] + " - " + $Record_CRC_Fluffy_Kills[@loop] + " Fluffies killed at " + $Record_CRC_Fluffy_Date$[@loop];
+ set @loop, @loop + 1;
+ if (MAX_HIGH_SCORES > 4 && (@loop % 5) == 0 && $Record_CRC_Fluffy_Kills[@loop] > 0)
+ goto L_CRC_NextShowNextRecord;
+ goto L_CRC_ShowNextRecord;
+
+L_CRC_NextShowNextRecord:
+ next;
+ goto L_CRC_ShowNextRecord;
+
L_Close:
// clear all temporary player variables that are not otherwise cleared