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path: root/world/map/npc/functions/ferry.txt
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// The ferry system

017-9,27,28,0|script|#FerryConfig|-1
{
    end;

OnInit:
    disablenpc "Hurnscald South Koga";
    disablenpc "Candor Koga";
    disablenpc "Nivalis Koga";
    disablenpc "Hurnscald North Koga";
    disablenpc "Tulimshar Koga";
    set $@MainCurrentDock, 0;
    set $@CandorCurrentDock, 0;
    set $@DockTickCount, 0;
    set $@DockLeaveCount, 1;
    setarray $@MainDocks$, "Hurnscald North", "Nivalis", "Tulimshar";
    setarray $@CandorDocks$, "Candor", "Hurnscald South";
    donpcevent "#"+$@MainDocks$[$@MainCurrentDock]+"Dock::OnCommandArrive";
    donpcevent "#"+$@CandorDocks$[$@CandorCurrentDock]+"Dock::OnCommandArrive";
    if (debug >= 2) end;
    initnpctimer;
    end;

L_NextDock:
    set $@MainLastDock, $@MainCurrentDock;
    set $@CandorLastDock, $@CandorCurrentDock;
    set $@MainCurrentDock, $@MainCurrentDock + 1;
    set $@CandorCurrentDock, $@CandorCurrentDock + 1;
    if($@MainCurrentDock == getarraysize($@MainDocks$))
        set $@MainCurrentDock, 0;
    if($@CandorCurrentDock == getarraysize($@CandorDocks$))
        set $@CandorCurrentDock, 0;
    set $@DockTickCount, 0;
    donpcevent "#"+$@MainDocks$[$@MainLastDock]+"Dock::OnCommandWarp";
    donpcevent "#"+$@MainDocks$[$@MainCurrentDock]+"Dock::OnCommandArrive";
    donpcevent "#"+$@CandorDocks$[$@CandorLastDock]+"Dock::OnCommandWarp";
    donpcevent "#"+$@CandorDocks$[$@CandorCurrentDock]+"Dock::OnCommandArrive";

    donpcevent "#k1sound::OnCommandDing";
    donpcevent "#k2sound::OnCommandDing";

    //mapannounce "035-2", " Koga - Main:* Now arriving in "+$@MainDocks$[$@MainCurrentDock]+".", 0;
    //mapannounce "036-2", " Koga - Candor:* Now arriving in "+$@CandorDocks$[$@CandorCurrentDock]+".", 0;
    initnpctimer;

    if($@MainCurrentDock == 2) goto L_k1city1;
    if($@MainCurrentDock == 0) goto L_k1city2;
    if($@MainCurrentDock == 1) goto L_k1city3;
    end;

OnTimer8000:
    if ($@DockTickCount > $@DockLeaveCount)
        goto L_NextDock;
    //mapannounce "035-2", "Koga - Main:* Now docked in "+$@MainDocks$[$@MainCurrentDock]+", Departing soon", 0;
    //mapannounce "036-2", "Koga - Candor:* Now docked in "+$@CandorDocks$[$@CandorCurrentDock]+", Departing soon", 0;
    set $@DockTickCount, $@DockTickCount + 1;
    initnpctimer;
    end;


L_k1city1:
  enablenpc "#k1city1e"; disablenpc "#k1city2e"; disablenpc "#k1city3e";
  disablenpc "#k1city1d"; enablenpc "#k1city2d"; enablenpc "#k1city3d";
  if($@CandorCurrentDock == 1) goto L_k2city1;
  if($@CandorCurrentDock == 0) goto L_k2city2;
end;

L_k1city2:
  disablenpc "#k1city1e"; enablenpc "#k1city2e"; disablenpc "#k1city3e";
  enablenpc "#k1city1d"; disablenpc "#k1city2d"; enablenpc "#k1city3d";
  if($@CandorCurrentDock == 1) goto L_k2city1;
  if($@CandorCurrentDock == 0) goto L_k2city2;
end;

L_k1city3:
  disablenpc "#k1city1e"; disablenpc "#k1city2e"; enablenpc "#k1city3e";
  enablenpc "#k1city1d"; enablenpc "#k1city2d"; disablenpc "#k1city3d";
  if($@CandorCurrentDock == 1) goto L_k2city1;
  if($@CandorCurrentDock == 0) goto L_k2city2;
end;

L_k2city1:
  enablenpc "#k2city1e"; disablenpc "#k2city2e";
  disablenpc "#k2city1d"; enablenpc "#k2city2d";
end;

L_k2city2:
  disablenpc "#k2city1e"; enablenpc "#k2city2e";
  enablenpc "#k2city1d"; disablenpc "#k2city2d";
end;
}

function|script|FerryHelp
{
    mes "\"You wait on the dock for the ship to come in. You'll be given a chance to board the boat when it comes into port.\"";
    mes "\"It lingers in port to allow you some time to board in case you are running behind.\"";
    mes "\"Once on the ship, it will sail to different ports and annouce where it is docking.\"";
    mes "\"There are 2 Ferrys, both ferrys are free to ride.\"";
    mes "\"The Main ferry travels from Argeas, Kaizei and Tonori. It docks in the major ports Hurnscald North, Nivalis and the Tulimshar Dock.\"";
    mes "\"The Candor Ferry only travels betwen Candor and the Hurnscald South Dock.\"";
    mes "\"Refreshments and supplies are offered aboard both ships during the voyage.\"";
    mes "\"We also have some slot machines in case you get bored.\"";
    return;
}
function|script|FerryManifest
{
    mes "Which Ferry do you want to check the schedule for?";
    menu
        "World Ferry.", L_WorldFerry,
        "Candor Ferry.", L_CandorFerry;

L_CandorFerry:
    mes "The ferry is currently at "+$@CandorDocks$[$@CandorCurrentDock];
    set @NextDock, ($@CandorCurrentDock + 1);
    if(@NextDock == getarraysize($@CandorDocks$))
        set @NextDock, 0;
    mes "The ferry will be arriving at "+$@CandorDocks$[@NextDock]+" next";
    goto L_Close;

L_WorldFerry:
    mes "The ferry is currently at "+$@MainDocks$[$@MainCurrentDock];
    set @NextDock, ($@MainCurrentDock + 1);
    if(@NextDock == getarraysize($@MainDocks$))
        set @NextDock, 0;
    mes "The ferry will be arriving at "+$@MainDocks$[@NextDock]+" next";
    goto L_Close;

L_Close:
    close;
}

function|script|BoardFerry
{
    mes "Board the ferry?";
    menu
        "Yes.", L_Board,
        "No.", L_Return;

L_Board:
    warp "035-2",39,29;
    goto L_Return;

L_Return:
    return;
}

function|script|BoardCandorFerry
{
    mes "Board the ferry?";
    menu
        "Yes.", L_Board,
        "No.", L_Return;

L_Board:
    warp "036-2",39,29;
    goto L_Return;

L_Return:
    return;
}