// all-in-one debug
// author: meko
-|script|SuperDebug|32767
{
if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) goto L_GM2; // make sure you can enter the gm lounge
if (target(BL_ID,getnpcid("Numa"),1)) goto L_Main;
npcaction 6, 12;
title "Numa";
goto L_Main;
L_GM2:
message strcharinfo(0), "numa : GM command is level "+ MAP_LOUNGE +", but you are level " + GM;
end;
L_Main:
mes "How may I help you?";
next;
menu
"Announcements", L_StoneBoard,
"MOTD", L_MOTD,
"Holiday debug", L_Holiday,
"Event debug", L_Event,
"Quest debug", L_Quest,
"Who are you?", L_WhoAmI,
"Close", L_Close;
// todo: generic npcs
// todo: map list
L_WhoAmI:
mes "I am Numa, also known as `SuperDebug`.";
mes "My sole purpose is to assist TMW staff from behind-the-scene.";
mes "Using me, you can access several debug menus.";
mes "You can call me from anywhere using the ##B@numa##b spell, or you can come see me in person.";
next;
goto L_Main;
L_Holiday:
if (GM < DBG_HOLIDAY && GM < G_SYSOP) goto L_GM;
mes "What holiday do you want to debug?";
next;
menu
"Xmas.", L_XmasDebug,
"Halloween.", L_HalloweenDebug,
"Easter.", L_EasterDebug;
L_XmasDebug:
gmlog strcharinfo(0) + " accessed the Xmas debug.";
callfunc "XmasDebug";
goto L_Close;
L_HalloweenDebug:
gmlog strcharinfo(0) + " accessed the Halloween debug.";
callfunc "HalloweenDebug";
goto L_Close;
L_EasterDebug:
gmlog strcharinfo(0) + " accessed the Easter debug.";
callfunc "Easter Debug";
goto L_Close;
L_Event:
if (GM < EVT_DEBUG && GM < G_EVENT) goto L_GM;
gmlog strcharinfo(0) + " accessed the GM event debug.";
callfunc "GmDebug";
goto L_Close;
L_StoneBoard:
if (GM < DBG_SCHEDULED && GM < G_SYSOP) goto L_GM;
callfunc "SBConfig";
goto L_Close;
L_MOTD:
if (GM < DBG_MOTD && GM < G_SYSOP) goto L_GM;
callfunc "MOTDConfig";
goto L_Close;
L_GM:
mes "I'm awfully sorry.";
mes "You do not have the required GM level to perform this action.";
goto L_Close;
L_Quest:
callfunc "QuestDebug";
goto L_Close;
L_Close:
close;
OnInit:
registercmd chr(ATCMD_SYMBOL) + "numa", strnpcinfo(0);
registercmd chr(ATCMD_SYMBOL) + "superdebug", strnpcinfo(0);
if (puppet("017-9", 30, 28, "Numa", 393) < 1) mapexit;
end;
}
function|script|QuestDebug
{
goto L_ChooseContinent;
L_ChooseContinent:
mes "Choose a continent.";
next;
menu
"Argeas", L_Argeas,
"World", L_World,
"Close", L_Return;
L_Argeas:
mes "Choose an area.";
next;
menu
"Woodland", L_Woodland,
"Choose a continent", L_ChooseContinent,
"Close", L_Return;
L_Woodland:
mes "Choose a quest.";
next;
menu
"Illia Sisters", L_Valia,
"Choose an area", L_Argeas,
"Close", L_Return;
L_World:
mes "Choose an event.";
next;
menu
"Doomsday", L_Doomsday,
"Choose a continent", L_ChooseContinent,
"Close", L_Return;
L_Return:
return;
//////////////////////////////
L_Valia:
callfunc "IlliaDebug";
goto L_Return;
L_Doomsday:
callfunc "DoomsdayDebug";
goto L_Return;
}