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path: root/world/map/npc/027-1/_mobs.txt
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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Graveyard mobs

027-1.gat,81,91,95,27|monster|Poltergeist|1047,4,900000,60000,Mob027-1::On1047
027-1.gat,81,91,97,25|monster|Spectre|1042,4,900000,60000,Mob027-1::On1042
027-1.gat,81,91,99,23|monster|Wisp|1040,4,900000,60000,Mob027-1::On1040
027-1.gat,37,64,32,20|monster|Skeleton|1043,2,60000,8000,Mob027-1::On1043
027-1.gat,37,64,32,20|monster|LadySkeleton|1044,2,60000,8000,Mob027-1::On1044
027-1.gat,71,41,31,22|monster|Skeleton|1043,1,175000,20000,Mob027-1::On1043
027-1.gat,71,41,31,22|monster|LadySkeleton|1044,1,175000,20000,Mob027-1::On1044
027-1.gat,37,41,33,22|monster|Skeleton|1043,4,180000,20000,Mob027-1::On1043
027-1.gat,37,41,33,22|monster|LadySkeleton|1044,4,180000,20000,Mob027-1::On1044
027-1.gat,105,40,32,21|monster|Skeleton|1043,2,35000,20000,Mob027-1::On1043
027-1.gat,105,40,32,21|monster|LadySkeleton|1044,3,33000,25000,Mob027-1::On1044
027-1.gat,70,64,31,20|monster|Skeleton|1043,1,60000,8000,Mob027-1::On1043
027-1.gat,70,64,31,21|monster|LadySkeleton|1044,1,60000,8000,Mob027-1::On1044
027-1.gat,104,64,31,20|monster|Skeleton|1043,2,60000,8000,Mob027-1::On1043
027-1.gat,104,64,31,21|monster|LadySkeleton|1044,2,60000,8000,Mob027-1::On1044
027-1.gat,70,40,100,20|monster|VampireBat|1066,15,100000,30000,Mob027-1::On1066
027-1.gat,99,90,34,16|monster|GrassSnake|1034,3,100000,50000,Mob027-1::On1034


027-1.gat,0,0,0|script|Mob027-1|-1,
{
    end;

On1034:
    set @mobID, 1034;
    callfunc "MobPoints";
    end;

On1040:
    set @mobID, 1040;
    callfunc "MobPoints";
    end;

On1042:
    set @mobID, 1042;
    callfunc "MobPoints";
    end;

On1043:
    set @mobID, 1043;
    callfunc "MobPoints";
    end;

On1044:
    set @mobID, 1044;
    callfunc "MobPoints";
    end;

On1047:
    set @mobID, 1047;
    callfunc "MobPoints";
    end;

On1066:
    set @mobID, 1066;
    callfunc "MobPoints";
    end;
}