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// This file is generated automatically. All manually changes will be removed when running the Converter.
// 029-1 Candor mobs

029-1.gat,68,64,11,13	monster	Evil Mushrooms	1013,4,20000,60000,Mob029-1::On1013
029-1.gat,31,32,12,13	monster	Squirrel	1038,3,30000,60000,Mob029-1::On1038
029-1.gat,46,48,4,1	monster	Clover Patch	1037,1,10000,120000,Mob029-1::On1037
029-1.gat,36,59,22,20	monster	Spiky Mushroom	1019,5,10000,30000,Mob029-1::On1019
029-1.gat,53,35,17,17	monster	Bats	1017,4,25000,30000,Mob029-1::On1017
029-1.gat,59,51,13,9	monster	Log heads	1025,2,25000,30000,Mob029-1::On1025


029-1.gat,0,0,0	script	Mob029-1	-1,{
On1013:
	set @mobID, 1013;
	callfunc "MobPoints";
	break;

On1017:
	set @mobID, 1017;
	callfunc "MobPoints";
	break;

On1019:
	set @mobID, 1019;
	callfunc "MobPoints";
	break;

On1025:
	set @mobID, 1025;
	callfunc "MobPoints";
	break;

On1037:
	set @mobID, 1037;
	callfunc "MobPoints";
	break;

On1038:
	set @mobID, 1038;
	callfunc "MobPoints";
	break;

	end;
}