027-2.gat,43,73,0 script Savaric 317,{
set @Graveyard_Inn_MASK, NIBBLE_1_MASK;
set @Graveyard_Inn_SHIFT, NIBBLE_1_SHIFT;
set @state, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT);
set @Graveyard_Inn_Woman_MASK, NIBBLE_0_MASK;
set @Graveyard_Inn_Woman_SHIFT, NIBBLE_0_SHIFT;
set @woman, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Woman_MASK) >> @Graveyard_Inn_Woman_SHIFT);
set @Graveyard_Inn_Golbanez_MASK, NIBBLE_4_MASK;
set @Graveyard_Inn_Golbanez_SHIFT, NIBBLE_4_SHIFT;
set @golbanez, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Golbanez_MASK) >> @Graveyard_Inn_Golbanez_SHIFT);
//TODO: determine sane values
set @CRYSTAL_AMOUNT, 300; //200?
set @CRYSTAL_EXP, 100000;
if (@state == 2) goto L_News;
if (@state == 1) goto L_Crystals;
mes "You see a dead man hanging. This place is creepy!";
next;
mes "Suddenly the man opens his eyes and look at you.";
next;
mes "[Hanged Man]";
mes "\"Oh, hello. Nice to see you - I seem to be dead, but I don't know why and why I'm still consciousness. This is very interesting.\"";
menu
"INTERESTING? Are you crazy?",-;
mes "[Hanged Man]";
mes "\"Well, as you mention it, it is quite annyoing and uncomfortable. Would you mind to help me coming down on the floor?\"";
next;
mes "You take a step towards him, but some invisible force holds you back.";
next;
mes "[Hanged Man]";
mes "\"Oh, someone is holding you back with magic! I sense a really dark and mighty power. What has happened!?\"";
next;
mes "\"Can I ask you for a favor? Can you bring me lots of dark crystals? You might need to ask a dark mage for it. I want to try to break the barrier.\"";
set @state, 1;
callsub S_Update_Mask;
close;
L_Crystals:
mes "[Hanged Man]";
mes "\"Ah, you're back! Did you get the dark crystals?\"";
if (countitem("DarkCrystal") == 0)
menu
"Not yet.", L_Close;
if (countitem("DarkCrystal") < @CRYSTAL_AMOUNT)
goto L_Not_Enough_Crystals;
delitem "DarkCrystal", countitem("DarkCrystal");
getexp @CRYSTAL_EXP, 0;
next;
mes "\"Oh, I can feel them! Please lay them down on the floor.\"";
next;
mes "You lay your dark crystals down on the floor and step back, nervously expecting the coming.";
next;
mes "The hanged man seems very concentrated now, which looks absurd with him hanging there.";
next;
mes "The dark crystals start to glow and buzz. You take another step back.";
next;
mes "The buzzing turns louder and louder, so you can't hear the word, the hanged man is calling now.";
next;
heal -300, 0;
mes "The crystals explode and hit you!";
//TODO: try this!
if (hp <= 0)
close;
next;
mes "You fall down on the floor and blink hectically to regain your eyesight again.";
next;
mes "[Hanged Man]";
mes "\"Hello? You're ok? I'm sorry, something went wrong. It seems, not only there is a magical barrier, but also my manaflow is blocked. I don't know, if this is because I'm dead or part of the barrier spell.\"";
next;
mes "\"I never was dead before, so I can't be sure. But I was able to access my magic - it just got out of control in the critical moment.\"";
next;
mes "\"This is fascinating!\"";
menu
"Ok, you are crazy!",-,
"Yes, it is very fascinating to be blown up!",-,
"I NEARLY DIED! AND YOU THINK, THIS IS FASCINATING?!",-;
mes "[Hanged Man]";
mes "\"I sometimes forget the fact, not everybody is fascinated by the riddles of magic. Please forgive me.\"";
next;
mes "\"And I even didn't introduce myself! I am very sorry for my rude behavior!\"";
next;
mes "\"My name is Savaric, first apprentice of the Great Demon Summoner Ymbert.\"";
next;
mes "\"If you can forgive me my behaviour, may I ask you for another favor? Can you please search for someone or something in this inn, that could be the source of this dark magic?\"";
set @state, 2;
callsub S_Update_Mask;
close;
L_News:
mes "[Savaric]";
mes "\"Welcome back. Did you find a possible source for the dark magic?\"";
if ((@woman < 6) && (@golbanez == 0))
menu
"Not yet, I'm still searching.",L_Close;
if ((@woman < 6) && (@golbanez > 0))
menu
"Yes, let me tell you.",L_Golbanez,
"I don't think so",L_Close;
if ((@woman >= 6) && (@golbanez == 0))
menu
"Can you tell me about your relationship to Reid?",L_Reid,
"Not yet, I'm still searching.",L_Close;
if ((@woman >= 6) && (@golbanez >= 0))
menu
"Can you tell me about your relationship to Reid?",L_Reid,
"Yes, let me tell you.",L_Golbanez,
"I don't think so",L_Close;
L_Golbanez:
mes "TODO: add story";
close;
L_Reid:
if (@state < 3)
goto L_No_Reid;
mes "[Savaric]";
mes "TODO: add story";
close;
L_No_Reid:
mes "[Savaric]";
mes "\"Relationship? Well, she the innkeeper of this inn and I'm a patron. There is nothing more about this to say.\"";
close;
L_Not_Enough_Crystals:
mes "It seems, you managed to get some, but not enough. Can you bring me more?";
close;
L_Close:
close;
S_Update_Mask:
set QUEST_Graveyard_Inn,
(QUEST_Graveyard_Inn & ~(@Graveyard_Inn_MASK))
| (@state << @Graveyard_Inn_SHIFT);
return;
}