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path: root/npc/025-3/barriers.txt
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// -----------------------------------------------Warp to Cave 1--------------------------------------------------------------

025-3.gat,78,127,0	script	#WarpBattleCave1	127,1,1,{

  if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
    if (getareausers("025-4.gat", 26, 63, 60, 97) >= 1) goto L_SomeoneInside;
// Check if you already done this fight
    if (cavefights & BATTLE_CAVE1) goto L_AlreadyDone;
    if (Rossy_Quest < 15) goto L_Block;

L_StartFight:
    set @battlecave1, 1;
    warp "025-4.gat", 41, 95;
    end;

L_SomeoneInside:
    message strcharinfo(0), $@cave1fighter$ + " is already inside.";
    end;

L_AlreadyDone:
    message strcharinfo(0), "I already defeated the monsters in this cave.";
    end;

L_AlreadyHelped:
    if (@juliadone == 1) end;
    message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
    set @juliadone, 1;
    end;

L_Block:
    message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
    end;
}

// -----------------------------------------------Warp to Cave 2--------------------------------------------------------------

025-3.gat,53,107,0	script	#WarpBattleCave2	127,1,1,{

  if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
    if (getareausers("025-4.gat", 97, 62, 126, 96) >= 1) goto L_SomeoneInside;
// Check if you already done this fight
    if (cavefights & BATTLE_CAVE2) goto L_AlreadyDone;
    if (Rossy_Quest < 15) goto L_Block;

L_StartFight:
    set @battlecave2, 1;
    warp "025-4.gat", 110, 94;
    end;

L_SomeoneInside:
    message strcharinfo(0), $@cave2fighter$ + " is already inside.";
    end;

L_AlreadyDone:
    message strcharinfo(0), "I already defeated the monsters in this cave.";
    end;

L_AlreadyHelped:
    if (@juliadone == 1) end;
    message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
    set @juliadone, 1;
    end;

L_Block:
    message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
    end;

}

// -----------------------------------------------Warp to Cave 3-------------------------------------------------------------

025-3.gat,71,83,0	script	#WarpBattleCave3	127,1,1,{

  if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
    if (getareausers("025-4.gat", 150, 84, 177, 117) >= 1) goto L_SomeoneInside;
// Check if you already done this fight
    if (cavefights & BATTLE_CAVE3) goto L_AlreadyDone;
    if (Rossy_Quest < 15) goto L_Block;

L_StartFight:
    set @battlecave3, 1;
    warp "025-4.gat", 168, 115;
    end;

L_SomeoneInside:
    message strcharinfo(0), $@cave3fighter$ + " is already inside.";
    end;

L_AlreadyDone:
    message strcharinfo(0), "I already defeated the monsters in this cave.";
    end;

L_AlreadyHelped:
    if (@juliadone == 1) end;
    message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
    set @juliadone, 1;
    end;

L_Block:
    message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
    end;

}

// -----------------------------------------------Warp to Cave 4-------------------------------------------------------------

025-3.gat,80,83,0	script	#WarpBattleCave4	127,1,1,{

  if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
    if (getareausers("025-4.gat", 28, 124, 57, 156) >= 1) goto L_SomeoneInside;
// Check if you already done this fight
    if (cavefights & BATTLE_CAVE4) goto L_AlreadyDone;
    if (Rossy_Quest < 15) goto L_Block;

L_StartFight:
    set @battlecave4, 1;
    warp "025-4.gat", 32, 154;
    end;

L_SomeoneInside:
    message strcharinfo(0), $@cave4fighter$ + " is already inside.";
    end;

L_AlreadyDone:
    message strcharinfo(0), "I already defeated the monsters in this cave.";
    end;

L_AlreadyHelped:
    if (@juliadone == 1) end;
    message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
    set @juliadone, 1;
    end;

L_Block:
    message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
    end;

}

// -----------------------------------------------Warp to Cave 5-------------------------------------------------------------

025-3.gat,71,30,0	script	#WarpBattleCave5	127,1,1,{

  if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
    if (getareausers("025-4.gat", 91, 131, 124, 160) >= 1) goto L_SomeoneInside;
// Check if you already done this fight
    if (cavefights & BATTLE_CAVE5) goto L_AlreadyDone;
    if (Rossy_Quest < 15) goto L_Block;

L_StartFight:
    set @battlecave5, 1;
    warp "025-4.gat", 100, 158;
    end;

L_SomeoneInside:
    message strcharinfo(0), $@cave5fighter$ + " is already inside.";
    end;

L_AlreadyDone:
    message strcharinfo(0), "I already defeated the monsters in this cave.";
    end;

L_AlreadyHelped:
    if (@juliadone == 1) end;
    message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
    set @juliadone, 1;
    end;

L_Block:
    message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
    end;

}

// -----------------------------------------------Warp to Cave 6-------------------------------------------------------------

025-3.gat,128,35,0	script	#WarpBattleCave6	127,1,1,{

  if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
    if (getareausers("025-4.gat", 153, 143, 178, 174) >= 1) goto L_SomeoneInside;
// Check if you already done this fight
    if (cavefights & BATTLE_CAVE6) goto L_AlreadyDone;
    if (Rossy_Quest < 15) goto L_Block;

L_StartFight:
    set @battlecave6, 1;
    warp "025-4.gat", 159, 172;
    end;

L_SomeoneInside:
    message strcharinfo(0), $@cave6fighter$ + " is already inside.";
    end;

L_AlreadyDone:
    message strcharinfo(0), "I already defeated the monsters in this cave.";
    end;

L_AlreadyHelped:
    if (@juliadone == 1) end;
    message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
    set @juliadone, 1;
    end;

L_Block:
    message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
    end;


}

// -----------------------------------------------Warp to Cave 7-------------------------------------------------------------

025-3.gat,70,57,0	script	#WarpBattleCave7	127,1,1,{

  if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
    if (getareausers("025-4.gat", 27, 185, 61, 219) >= 1) goto L_SomeoneInside;
// Check if you already done this fight
    if (cavefights & BATTLE_CAVE7) goto L_AlreadyDone;
    if (Rossy_Quest < 15) goto L_Block;

L_StartFight:
    set @battlecave7, 1;
    warp "025-4.gat", 42, 217;
    end;

L_SomeoneInside:
    message strcharinfo(0), $@cave7fighter$ + " is already inside.";
    end;

L_AlreadyDone:
    message strcharinfo(0), "I already defeated the monsters in this cave.";
    end;

L_AlreadyHelped:
    if (@juliadone == 1) end;
    message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
    set @juliadone, 1;
    end;

L_Block:
    message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
    end;

}

// -----------------------------------------------Warp to Cave 8-------------------------------------------------------------

025-3.gat,138,92,0	script	#WarpBattleCave8	127,1,1,{

  if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
    if (getareausers("025-4.gat", 90, 193, 119, 216) >= 1) goto L_SomeoneInside;
// Check if you already done this fight
    if (cavefights & BATTLE_CAVE8) goto L_AlreadyDone;
    if (Rossy_Quest < 15) goto L_Block;

L_StartFight:
    set @battlecave8, 1;
    warp "025-4.gat", 105, 214;
    end;

L_SomeoneInside:
    message strcharinfo(0), $@cave8fighter$ + " is already inside.";
    end;

L_AlreadyDone:
    message strcharinfo(0), "I already defeated the monsters in this cave.";
    end;

L_AlreadyHelped:
    if (@juliadone == 1) end;
    message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
    set @juliadone, 1;
    end;

L_Block:
    message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
    end;

}

// -----------------------------------------------Warp to Cave 9-------------------------------------------------------------

025-3.gat,138,160,0	script	#WarpBattleCave9	127,1,1,{

    if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
    if (getareausers("025-4.gat", 144, 192, 173, 226) >= 1) goto L_SomeoneInside;
// Check if you already done this fight
    if (cavefights & BATTLE_CAVE9) goto L_AlreadyDone;
    if (Rossy_Quest < 15) goto L_Block;

L_StartFight:
    set @battlecave9, 1;
    warp "025-4.gat", 157, 224;
    end;

L_SomeoneInside:
    message strcharinfo(0), $@cave9fighter$ + " is already inside.";
    end;

L_AlreadyDone:
    message strcharinfo(0), "I already defeated the monsters in this cave.";
    end;

L_AlreadyHelped:
    if (@juliadone == 1) end;
    message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
    set @juliadone, 1;
    end;

L_Block:
    message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
    end;

}

// -----------------------------------------------Warp to Boss Cave----------------------------------------------------------

025-3.gat,77,170,0	script	#WarpBossCave	127,1,1,{

    if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
//Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped
    if (getareausers("025-4.gat", 142, 24, 172, 48) >= 1) goto L_SomeoneInside;
//Check if you can enter this cave
    if (cavefights & BATTLE_CAVE1 && cavefights & BATTLE_CAVE2 && cavefights & BATTLE_CAVE3 && cavefights & BATTLE_CAVE4 && cavefights & BATTLE_CAVE5 && cavefights & BATTLE_CAVE6 && cavefights & BATTLE_CAVE7 && cavefights & BATTLE_CAVE8 && cavefights & BATTLE_CAVE9) goto L_StartFight;

    message strcharinfo(0), "It feels like something terrible is lurking inside this cave... But you can't enter before you defeat the monsters in the other caves.";
    end;

L_StartFight:
    if (Boss_10 == 2) message strcharinfo(0), "You feel starting something all over again.";
    if (Boss_10 == 0) message strcharinfo(0), "You hear screams, they seem to be very close from where you stand.";
        set Boss_10, 1;
    set @battlebosscave, 1;
    warp "025-4.gat", 157, 46;
    end;

L_SomeoneInside:
    message strcharinfo(0), $@cave10fighter$ + " is already inside.";
    end;

L_AlreadyHelped:
    if (@juliadone == 1) end;
    message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
    set @juliadone, 1;
    end;
}