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// 011-4 Lake cave mobs 011-4.gat,51,29,39,39 monster Shroom 1019,1,100000,30000,Mob011-4::On1019 011-4.gat,93,114,39,39 monster Lamp Snake 1021,1,100000,30000,Mob011-4::On1021 011-4.gat,0,0,0 script Mob011-4 -1,{ On1019: set @mobID, 1019; callfunc "MobPoints"; break; On1021: set @mobID, 1021; callfunc "MobPoints"; break; end; }