//
001-1.gat,110,71,0 script Sandra 114,{
if(Scorp == 2) goto L_Done;
if(Scorp == 1) goto L_Progress;
set @TEMP, rand(4);
if(@TEMP == 0) goto L_Opening0;
if(@TEMP == 1) goto L_Opening1;
if(@TEMP == 2) goto L_Opening2;
if(@TEMP == 3) goto L_Opening3;
L_Opening0:
mes "[Sandra]";
mes "\"In the outskirts of Tulimshar, there are some scorpions. I need a favor, please help me. Will you?\"";
next;
goto L_Ask;
L_Opening1:
mes "[Sandra]";
mes "\"When you venture in the outskirts of Tulimshar, you can spot scorpions. Will you help me kill some?\"";
next;
goto L_Ask;
L_Opening2:
mes "[Sandra]";
mes "\"The scorpion stinger carries many properties used in potions. Will you get some for me?\"";
next;
goto L_Ask;
L_Opening3:
mes "[Sandra]";
mes "\"You look sturdy enough, will you help me get something?\"";
next;
goto L_Ask;
L_Ask:
menu
"Yes", L_Yes,
"No", L_No;
L_Yes:
set @TEMP, rand(3);
if(@TEMP == 0) goto L_Req1;
if(@TEMP == 1) goto L_Req2;
if(@TEMP == 2) goto L_Req3;
L_Req0:
mes "[Sandra]";
mes "\"I need 5 [Scorpion Stingers] and 1 [Red Scoprion Stinger].\"";
next;
goto L_Set;
L_Req1:
mes "[Sandra]";
mes "\"I heard a while ago that scorpion stingers can be used for medical purposes. I need you to help me get 5 [Scorpion Stingers] and 1 [Red Scoprion Stinger].\"";
next;
goto L_Set;
L_Req2:
mes "[Sandra]";
mes "\"Bring me 5 [Scorpion Stingers] and 1 [Red Scoprion Stinger]. I'll give you something if you do.\"";
next;
goto L_Set;
L_Set:
set Scorp,1;
mes "[Sandra]";
mes "\"Please bring me them!\"";
close;
L_Progress:
if (countitem("ScorpionStinger") < 5) goto L_NotEnough;
if (countitem("RedScorpionStinger") < 1) goto L_NotEnough;
mes "[Sandra]";
mes "\"Excellent!";
mes "You brought me 5 [Scorpion Stingers] and 1 [Red Scoprion Stinger]!\"";
getinventorylist;
if ((@inventorylist_count - (countitem("ScorpionStinger") == 5) - (countitem("RedScorpionStinger") == 1)) > 99 - (countitem("Arrow") == 0)) goto L_TooMany;
delitem "ScorpionStinger", 5;
delitem "RedScorpionStinger", 1;
getitem "Bow", 1;
getitem "Arrow", 100;
set Scorp, 2;
close;
L_NotEnough:
mes "[Sandra]";
mes "\"Please hurry and bring me 5 [Scorpion Stingers] and 1 [Red Scoprion Stinger].\"";
close;
L_Done:
mes "[Sandra]";
mes "\"Thank you for all your help!\"";
close;
L_No:
close;
L_TooMany:
next;
mes "[Sandra]";
mes "\"You don't have room for my reward. I'll wait until you do.\"";
close;
}