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2015-10-30Add support in themes to draw each inventory cell background.Andrei Karas2-3/+165
By default no images for cell background in any theme.
2015-10-30Allow set width or height to zero in theme xmls. This mean image not exists.Andrei Karas1-2/+4
2015-10-30Fix compilation warning.Andrei Karas1-1/+3
2015-10-30Allow add item by drag&drop into npc inventory to exact position.Andrei Karas4-16/+36
2015-10-29Dont allow add same item twice into npc inventory.Andrei Karas6-38/+46
2015-10-29Ignore npc dialog skin if skin not exists.Andrei Karas2-12/+25
2015-10-29Add missing file.Andrei Karas3-0/+48
2015-10-28Move all npc dialog menu related skin elements into menu tag.Andrei Karas3-19/+35
2015-10-28Add text object to skined npc menus.Andrei Karas6-1/+97
2015-10-28Not allow close skined npc menu by ok event.Andrei Karas1-7/+10
2015-10-28Remove clear and submit button from skinned npc menu.Andrei Karas1-8/+0
2015-10-28Add support for images in npc skined menu.Andrei Karas9-6/+125
2015-10-28In npc skinned dialogs add support for hide text part from npc window.Andrei Karas4-18/+42
2015-10-28Add support for add images into buttons in skinned npc dialogs.Andrei Karas4-9/+39
2015-10-28Add missing check in receiving being packets.Andrei Karas1-4/+4
2015-10-27Impliment npc menu skins based on previous commits.Andrei Karas4-1/+114
2015-10-26Add packet SMSG_NPC_SKIN 0x0b1c.Andrei Karas6-1/+21
2015-10-26Add basic npc dialog db loading.Andrei Karas8-0/+296
2015-10-25Dont reduce map layers with any conditional attributes.Andrei Karas1-0/+17
2015-10-25Add separate flags for enable/disable gui opacity.Andrei Karas4-5/+12
It need because not always possible set opacity to exact 1.0
2015-10-24Change version to 1.5.10.24.v1.5.10.24Andrei Karas1-2/+2
2015-10-24Fix typo.Andrei Karas1-1/+1
2015-10-23Fix code style.Andrei Karas8-15/+19
2015-10-23Fix read size for packet SMSG_BEING_REMOVE.Andrei Karas1-1/+0
2015-10-22Fix drawing map after last changes with conditional tiles.Andrei Karas1-4/+11
2015-10-22Add support for layer property ConditionLayer for future usage.Andrei Karas1-0/+10
2015-10-21Add support for layers with conditional tiles.Andrei Karas7-12/+67
For enable this mode for layer need add property: TileCondition and set value to one of BlockMask bits.
2015-10-21Add map layer attribute TileCondition.Andrei Karas3-5/+19
2015-10-19Fix default horses direction and action.Andrei Karas1-4/+10
2015-10-19Add extended riding support (hercules)Andrei Karas2-9/+25
2015-10-19Allow support for different horses riding.Andrei Karas9-12/+43
2015-10-18Add support for multiply sprites in each horse part.Andrei Karas6-67/+103
Also fix horse sprites actions issue.
2015-10-18Change a bit horses.xml format.Andrei Karas1-16/+52
2015-10-18Add logging for not implimemted effects.Andrei Karas1-2/+13
2015-10-18Join "option" to opt2 (status effect) for using as effects (hercules)Andrei Karas1-10/+9
2015-10-18Split horse into two sprites before player and after player.Andrei Karas4-35/+77
2015-10-17Add layer field to packet SMSG_MAP_SET_TILES_TYPE.Andrei Karas2-2/+4
2015-10-17Improve a bit dyes.Andrei Karas1-26/+28
2015-10-16Add protection attribute to input actions. Unsafe actions blocked from ↵Andrei Karas8-564/+1186
remote usage.
2015-10-16Fix compilation errors.Andrei Karas1-1/+1
2015-10-16Fix compilation without C++11 flags.Andrei Karas1-1/+1
2015-10-16Impliment packet SMSG_MAP_SET_TILES_TYPE (hercules)Andrei Karas4-17/+79
This allow change collision types from server.
2015-10-15Rename blockTile to AddBlockMask in map.Andrei Karas3-10/+10
2015-10-15Simplify setWall function in map.Andrei Karas3-3/+3
2015-10-15Remove CHARACTER and MONSTER block mask and block type because it unused.Andrei Karas7-16/+4
2015-10-15Remove old mana forgotten memory allocations from map.Andrei Karas2-46/+27
This can reduce memory usage by near 1 MB.
2015-10-15Convert BlockType into strong typed enum.Andrei Karas6-24/+24
2015-10-15Add packet SMSG_MAP_SET_TILES_TYPE 0x0b1b.Andrei Karas4-1/+14
2015-10-14Add option for show why player disappeared. Can be usefull for GM's.Andrei Karas5-0/+68
Located in settings / players / Log players actions (for GM)
2015-10-13Add npc attribute what allow or prevent removing npc after out of sight.Andrei Karas4-2/+20
New npc attribute: allowDelete