Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
Now move with mouse is soft moving. Player always can stop or change direction.
Collisions not stoping player what holding down left mouse button.
Also fix typo in method name navigateClean.
|
|
|
|
settings.
Remove unneeded debug lines/fills.
|
|
First of all, the mouse path is only computed when necessary,
This will save a bit of CPU when in debug view.
Secondly, every being paths, collision radius, and position
are graphically represented now.
This will help code and content developers when checking their
sprite offsets.
Reviewed-by: CodyMartin.
Conflicts:
src/gui/viewport.cpp
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
And place avatar list box separator without left padding.
|
|
|
|
Add tab in social tab.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Tags: <label>, <goto>
|
|
|
|
|
|
|
|
30d4b0adf4f17f05d1d62fc3428c896ef1079b6b
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|