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-rw-r--r--src/input/pages/pages.cpp1994
1 files changed, 1994 insertions, 0 deletions
diff --git a/src/input/pages/pages.cpp b/src/input/pages/pages.cpp
new file mode 100644
index 000000000..0cf9da6a0
--- /dev/null
+++ b/src/input/pages/pages.cpp
@@ -0,0 +1,1994 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au>
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/setupactiondata.h"
+
+#include "input/inputaction.h"
+#include "input/inputactiondata.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+#include "debug.h"
+
+SetupActionData setupActionData0[] =
+{
+ {
+ // TRANSLATORS: input action name
+ N_("Target and attack keys"),
+ InputAction::NO_VALUE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Attack"),
+ InputAction::ATTACK,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Target & Attack"),
+ InputAction::TARGET_ATTACK,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move to Target"),
+ InputAction::MOVE_TO_TARGET,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Change Move to Target type"),
+ InputAction::CHANGE_MOVE_TO_TARGET,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move to Home location"),
+ InputAction::MOVE_TO_HOME,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Set home location"),
+ InputAction::SET_HOME,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move to navigation point"),
+ InputAction::MOVE_TO_POINT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Talk"),
+ InputAction::TALK,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Stop Attack / Modifier key"),
+ InputAction::STOP_ATTACK,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Untarget"),
+ InputAction::UNTARGET,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Target monster"),
+ InputAction::TARGET_MONSTER,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Target closest monster (without filters)"),
+ InputAction::TARGET_CLOSEST_MONSTER,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Target NPC"),
+ InputAction::TARGET_NPC,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Target Player"),
+ InputAction::TARGET_PLAYER,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Other Keys"),
+ InputAction::NO_VALUE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Pickup"),
+ InputAction::PICKUP,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Change Pickup Type"),
+ InputAction::CHANGE_PICKUP_TYPE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Sit"),
+ InputAction::SIT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Screenshot"),
+ InputAction::SCREENSHOT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Enable/Disable Trading"),
+ InputAction::TRADE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Open trade window"),
+ InputAction::OPEN_TRADE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Change Map View Mode"),
+ InputAction::PATHFIND,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Select OK"),
+ InputAction::OK,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Quit"),
+ InputAction::QUIT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Stop or sit"),
+ InputAction::STOP_SIT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Return to safe video mode"),
+ InputAction::SAFE_VIDEO,
+ "",
+ },
+ {
+ "",
+ InputAction::NO_VALUE,
+ ""
+ }
+};
+
+SetupActionData setupActionData1[] =
+{
+ {
+ // TRANSLATORS: input action name
+ N_("Shortcuts modifiers keys"),
+ InputAction::NO_VALUE,
+ ""
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Item Shortcuts Key"),
+ InputAction::SHORTCUTS_KEY,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Shortcuts keys"),
+ InputAction::NO_VALUE,
+ ""
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 1),
+ InputAction::SHORTCUT_1,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 2),
+ InputAction::SHORTCUT_2,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 3),
+ InputAction::SHORTCUT_3,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 4),
+ InputAction::SHORTCUT_4,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 5),
+ InputAction::SHORTCUT_5,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 6),
+ InputAction::SHORTCUT_6,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 7),
+ InputAction::SHORTCUT_7,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 8),
+ InputAction::SHORTCUT_8,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 9),
+ InputAction::SHORTCUT_9,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 10),
+ InputAction::SHORTCUT_10,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 11),
+ InputAction::SHORTCUT_11,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 12),
+ InputAction::SHORTCUT_12,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 13),
+ InputAction::SHORTCUT_13,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 14),
+ InputAction::SHORTCUT_14,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 15),
+ InputAction::SHORTCUT_15,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 16),
+ InputAction::SHORTCUT_16,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 17),
+ InputAction::SHORTCUT_17,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 18),
+ InputAction::SHORTCUT_18,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 19),
+ InputAction::SHORTCUT_19,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Item Shortcut %d"), 20),
+ InputAction::SHORTCUT_20,
+ "",
+ },
+ {
+ "",
+ InputAction::NO_VALUE,
+ ""
+ }
+};
+
+SetupActionData setupActionData2[] =
+{
+ {
+ // TRANSLATORS: input action name
+ N_("Show Windows Menu"),
+ InputAction::SHOW_WINDOWS,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Hide Windows"),
+ InputAction::HIDE_WINDOWS,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("About Window"),
+ InputAction::WINDOW_ABOUT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Help Window"),
+ InputAction::WINDOW_HELP,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Status Window"),
+ InputAction::WINDOW_STATUS,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Inventory Window"),
+ InputAction::WINDOW_INVENTORY,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Equipment Window"),
+ InputAction::WINDOW_EQUIPMENT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Skill Window"),
+ InputAction::WINDOW_SKILL,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Minimap Window"),
+ InputAction::WINDOW_MINIMAP,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Chat Window"),
+ InputAction::WINDOW_CHAT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Item Shortcut Window"),
+ InputAction::WINDOW_SHORTCUT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Setup Window"),
+ InputAction::WINDOW_SETUP,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Debug Window"),
+ InputAction::WINDOW_DEBUG,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Social Window"),
+ InputAction::WINDOW_SOCIAL,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Emote Shortcut Window"),
+ InputAction::WINDOW_EMOTE_SHORTCUT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Outfits Window"),
+ InputAction::WINDOW_OUTFIT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Shop Window"),
+ InputAction::WINDOW_SHOP,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Quick drop Window"),
+ InputAction::WINDOW_DROP,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Kill Stats Window"),
+ InputAction::WINDOW_KILLS,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Commands Window"),
+ InputAction::WINDOW_SPELLS,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Bot Checker Window"),
+ InputAction::WINDOW_BOT_CHECKER,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Who Is Online Window"),
+ InputAction::WINDOW_ONLINE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Did you know Window"),
+ InputAction::WINDOW_DIDYOUKNOW,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Quests Window"),
+ InputAction::WINDOW_QUESTS,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Updates Window"),
+ InputAction::WINDOW_UPDATER,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Previous Social Tab"),
+ InputAction::PREV_SOCIAL_TAB,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Next Social Tab"),
+ InputAction::NEXT_SOCIAL_TAB,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Previous Shortcuts tab"),
+ InputAction::PREV_SHORTCUTS_TAB,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Next Shortcuts tab"),
+ InputAction::NEXT_SHORTCUTS_TAB,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Previous Commands tab"),
+ InputAction::PREV_COMMANDS_TAB,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Next Commands tab"),
+ InputAction::NEXT_COMMANDS_TAB,
+ "",
+ },
+ {
+ "",
+ InputAction::NO_VALUE,
+ ""
+ }
+};
+
+SetupActionData setupActionData3[] =
+{
+ {
+ // TRANSLATORS: input action name
+ N_("Emote modifiers keys"),
+ InputAction::NO_VALUE,
+ ""
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Emote modifier key"),
+ InputAction::EMOTE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Emote shortcuts"),
+ InputAction::NO_VALUE,
+ ""
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 1),
+ InputAction::EMOTE_1,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 2),
+ InputAction::EMOTE_2,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 3),
+ InputAction::EMOTE_3,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 4),
+ InputAction::EMOTE_4,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 5),
+ InputAction::EMOTE_5,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 6),
+ InputAction::EMOTE_6,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 7),
+ InputAction::EMOTE_7,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 8),
+ InputAction::EMOTE_8,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 9),
+ InputAction::EMOTE_9,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 10),
+ InputAction::EMOTE_10,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 11),
+ InputAction::EMOTE_11,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 12),
+ InputAction::EMOTE_12,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 13),
+ InputAction::EMOTE_13,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 14),
+ InputAction::EMOTE_14,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 15),
+ InputAction::EMOTE_15,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 16),
+ InputAction::EMOTE_16,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 17),
+ InputAction::EMOTE_17,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 18),
+ InputAction::EMOTE_18,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 19),
+ InputAction::EMOTE_19,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 20),
+ InputAction::EMOTE_20,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 21),
+ InputAction::EMOTE_21,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 22),
+ InputAction::EMOTE_22,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 23),
+ InputAction::EMOTE_23,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 24),
+ InputAction::EMOTE_24,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 25),
+ InputAction::EMOTE_25,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 26),
+ InputAction::EMOTE_26,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 27),
+ InputAction::EMOTE_27,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 28),
+ InputAction::EMOTE_28,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 29),
+ InputAction::EMOTE_29,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 30),
+ InputAction::EMOTE_30,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 31),
+ InputAction::EMOTE_31,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 32),
+ InputAction::EMOTE_32,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 33),
+ InputAction::EMOTE_33,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 34),
+ InputAction::EMOTE_34,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 35),
+ InputAction::EMOTE_35,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 36),
+ InputAction::EMOTE_36,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 37),
+ InputAction::EMOTE_37,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 38),
+ InputAction::EMOTE_38,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 39),
+ InputAction::EMOTE_39,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 40),
+ InputAction::EMOTE_40,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 41),
+ InputAction::EMOTE_41,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 42),
+ InputAction::EMOTE_42,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 43),
+ InputAction::EMOTE_43,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 44),
+ InputAction::EMOTE_44,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 45),
+ InputAction::EMOTE_45,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 46),
+ InputAction::EMOTE_46,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 47),
+ InputAction::EMOTE_47,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Emote Shortcut %d"), 48),
+ InputAction::EMOTE_48,
+ "",
+ },
+ {
+ "",
+ InputAction::NO_VALUE,
+ ""
+ }
+};
+
+SetupActionData setupActionData4[] =
+{
+ {
+ // TRANSLATORS: input action name
+ N_("Outfits keys"),
+ InputAction::NO_VALUE,
+ ""
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Wear Outfit"),
+ InputAction::WEAR_OUTFIT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Copy Outfit"),
+ InputAction::COPY_OUTFIT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Copy equipped to Outfit"),
+ InputAction::COPY_EQUIPED_OUTFIT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Outfits shortcuts"),
+ InputAction::NO_VALUE,
+ ""
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 1),
+ InputAction::OUTFIT_1,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 2),
+ InputAction::OUTFIT_2,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 3),
+ InputAction::OUTFIT_3,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 4),
+ InputAction::OUTFIT_4,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 5),
+ InputAction::OUTFIT_5,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 6),
+ InputAction::OUTFIT_6,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 7),
+ InputAction::OUTFIT_7,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 8),
+ InputAction::OUTFIT_8,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 9),
+ InputAction::OUTFIT_9,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 10),
+ InputAction::OUTFIT_10,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 11),
+ InputAction::OUTFIT_11,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 12),
+ InputAction::OUTFIT_12,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 13),
+ InputAction::OUTFIT_13,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 14),
+ InputAction::OUTFIT_14,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 15),
+ InputAction::OUTFIT_15,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 16),
+ InputAction::OUTFIT_16,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 17),
+ InputAction::OUTFIT_17,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 18),
+ InputAction::OUTFIT_18,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 19),
+ InputAction::OUTFIT_19,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 20),
+ InputAction::OUTFIT_20,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 21),
+ InputAction::OUTFIT_21,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 22),
+ InputAction::OUTFIT_22,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 23),
+ InputAction::OUTFIT_23,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 24),
+ InputAction::OUTFIT_24,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 25),
+ InputAction::OUTFIT_25,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 26),
+ InputAction::OUTFIT_26,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 27),
+ InputAction::OUTFIT_27,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 28),
+ InputAction::OUTFIT_28,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 29),
+ InputAction::OUTFIT_29,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 30),
+ InputAction::OUTFIT_30,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 31),
+ InputAction::OUTFIT_31,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 32),
+ InputAction::OUTFIT_32,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 33),
+ InputAction::OUTFIT_33,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 34),
+ InputAction::OUTFIT_34,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 35),
+ InputAction::OUTFIT_35,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 36),
+ InputAction::OUTFIT_36,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 37),
+ InputAction::OUTFIT_37,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 38),
+ InputAction::OUTFIT_38,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 39),
+ InputAction::OUTFIT_39,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 40),
+ InputAction::OUTFIT_40,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 41),
+ InputAction::OUTFIT_41,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 42),
+ InputAction::OUTFIT_42,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 43),
+ InputAction::OUTFIT_43,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 44),
+ InputAction::OUTFIT_44,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 45),
+ InputAction::OUTFIT_45,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 46),
+ InputAction::OUTFIT_46,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 47),
+ InputAction::OUTFIT_47,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Outfit Shortcut %d"), 48),
+ InputAction::OUTFIT_48,
+ "",
+ },
+ {
+ "",
+ InputAction::NO_VALUE,
+ ""
+ }
+};
+
+SetupActionData setupActionData5[] =
+{
+ {
+ // TRANSLATORS: input action name
+ N_("Toggle Chat"),
+ InputAction::TOGGLE_CHAT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Scroll Chat Up"),
+ InputAction::SCROLL_CHAT_UP,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Scroll Chat Down"),
+ InputAction::SCROLL_CHAT_DOWN,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Previous Chat Tab"),
+ InputAction::PREV_CHAT_TAB,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Next Chat Tab"),
+ InputAction::NEXT_CHAT_TAB,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Close current Chat Tab"),
+ InputAction::CLOSE_CHAT_TAB,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Previous chat line"),
+ InputAction::CHAT_PREV_HISTORY,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Next chat line"),
+ InputAction::CHAT_NEXT_HISTORY,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Chat modifier key"),
+ InputAction::CHAT_MOD,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Show smiles"),
+ InputAction::GUI_F1,
+ "",
+ },
+ {
+ "F2",
+ InputAction::GUI_F2,
+ "",
+ },
+ {
+ "F3",
+ InputAction::GUI_F3,
+ "",
+ },
+ {
+ "F4",
+ InputAction::GUI_F4,
+ "",
+ },
+ {
+ "F5",
+ InputAction::GUI_F5,
+ "",
+ },
+ {
+ "F6",
+ InputAction::GUI_F6,
+ "",
+ },
+ {
+ "F7",
+ InputAction::GUI_F7,
+ "",
+ },
+ {
+ "F8",
+ InputAction::GUI_F8,
+ "",
+ },
+ {
+ "F9",
+ InputAction::GUI_F9,
+ "",
+ },
+ {
+ "F10",
+ InputAction::GUI_F10,
+ "",
+ },
+ {
+ "F11",
+ InputAction::GUI_F11,
+ "",
+ },
+ {
+ "F12",
+ InputAction::GUI_F12,
+ "",
+ },
+ {
+ "",
+ InputAction::NO_VALUE,
+ ""
+ }
+};
+
+SetupActionData setupActionData6[] =
+{
+ {
+ // TRANSLATORS: input action name
+ N_("Ignore input 1"),
+ InputAction::IGNORE_INPUT_1,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Ignore input 2"),
+ InputAction::IGNORE_INPUT_2,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Direct Up"),
+ InputAction::DIRECT_UP,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Direct Down"),
+ InputAction::DIRECT_DOWN,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Direct Left"),
+ InputAction::DIRECT_LEFT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Direct Right"),
+ InputAction::DIRECT_RIGHT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Crazy moves"),
+ InputAction::CRAZY_MOVES,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Change Crazy Move mode"),
+ InputAction::CHANGE_CRAZY_MOVES_TYPE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Quick Drop N Items from 0 slot"),
+ InputAction::QUICK_DROP,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Quick Drop N Items"),
+ InputAction::QUICK_DROPN,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Switch Quick Drop Counter"),
+ InputAction::SWITCH_QUICK_DROP,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Quick heal target or self"),
+ InputAction::MAGIC_INMA1,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Use #itenplz spell"),
+ InputAction::MAGIC_ITENPLZ,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Use magic attack"),
+ InputAction::MAGIC_ATTACK,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Switch magic attack"),
+ InputAction::SWITCH_MAGIC_ATTACK,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Switch pvp attack"),
+ InputAction::SWITCH_PVP_ATTACK,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Change move type"),
+ InputAction::INVERT_DIRECTION,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Change Attack Weapon Type"),
+ InputAction::CHANGE_ATTACK_WEAPON_TYPE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Change Attack Type"),
+ InputAction::CHANGE_ATTACK_TYPE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Change Follow mode"),
+ InputAction::CHANGE_FOLLOW_MODE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Change Imitation mode"),
+ InputAction::CHANGE_IMITATION_MODE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Disable / Enable Game modifier keys"),
+ InputAction::DISABLE_GAME_MODIFIERS,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("On / Off audio"),
+ InputAction::CHANGE_AUDIO,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Enable / Disable away mode"),
+ InputAction::AWAY,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Emulate right click from keyboard"),
+ InputAction::RIGHT_CLICK,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Toggle camera mode"),
+ InputAction::CAMERA,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Show onscreen keyboard"),
+ InputAction::SHOW_KEYBOARD,
+ "",
+ },
+ {
+ "",
+ InputAction::NO_VALUE,
+ ""
+ }
+};
+
+SetupActionData setupActionData7[] =
+{
+ {
+ // TRANSLATORS: input action name
+ N_("Move Keys"),
+ InputAction::NO_VALUE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move Up"),
+ InputAction::MOVE_UP,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move Down"),
+ InputAction::MOVE_DOWN,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move Left"),
+ InputAction::MOVE_LEFT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move Right"),
+ InputAction::MOVE_RIGHT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move Forward"),
+ InputAction::MOVE_FORWARD,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move to navigation point shortcuts"),
+ InputAction::NO_VALUE,
+ ""
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 1),
+ InputAction::MOVE_TO_POINT_1,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 2),
+ InputAction::MOVE_TO_POINT_2,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 3),
+ InputAction::MOVE_TO_POINT_3,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 4),
+ InputAction::MOVE_TO_POINT_4,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 5),
+ InputAction::MOVE_TO_POINT_5,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 6),
+ InputAction::MOVE_TO_POINT_6,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 7),
+ InputAction::MOVE_TO_POINT_7,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 8),
+ InputAction::MOVE_TO_POINT_8,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 9),
+ InputAction::MOVE_TO_POINT_9,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 10),
+ InputAction::MOVE_TO_POINT_10,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 11),
+ InputAction::MOVE_TO_POINT_11,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 12),
+ InputAction::MOVE_TO_POINT_12,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 13),
+ InputAction::MOVE_TO_POINT_13,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 14),
+ InputAction::MOVE_TO_POINT_14,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 15),
+ InputAction::MOVE_TO_POINT_15,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 16),
+ InputAction::MOVE_TO_POINT_16,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 17),
+ InputAction::MOVE_TO_POINT_17,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 18),
+ InputAction::MOVE_TO_POINT_18,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 19),
+ InputAction::MOVE_TO_POINT_19,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 20),
+ InputAction::MOVE_TO_POINT_20,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 21),
+ InputAction::MOVE_TO_POINT_21,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 22),
+ InputAction::MOVE_TO_POINT_22,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 23),
+ InputAction::MOVE_TO_POINT_23,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 24),
+ InputAction::MOVE_TO_POINT_24,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 25),
+ InputAction::MOVE_TO_POINT_25,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 26),
+ InputAction::MOVE_TO_POINT_26,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 27),
+ InputAction::MOVE_TO_POINT_27,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 28),
+ InputAction::MOVE_TO_POINT_28,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 29),
+ InputAction::MOVE_TO_POINT_29,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 30),
+ InputAction::MOVE_TO_POINT_30,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 31),
+ InputAction::MOVE_TO_POINT_31,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 32),
+ InputAction::MOVE_TO_POINT_32,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 33),
+ InputAction::MOVE_TO_POINT_33,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 34),
+ InputAction::MOVE_TO_POINT_34,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 35),
+ InputAction::MOVE_TO_POINT_35,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 36),
+ InputAction::MOVE_TO_POINT_36,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 37),
+ InputAction::MOVE_TO_POINT_37,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 38),
+ InputAction::MOVE_TO_POINT_38,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 39),
+ InputAction::MOVE_TO_POINT_39,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 40),
+ InputAction::MOVE_TO_POINT_40,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 41),
+ InputAction::MOVE_TO_POINT_41,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 42),
+ InputAction::MOVE_TO_POINT_42,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 43),
+ InputAction::MOVE_TO_POINT_43,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 44),
+ InputAction::MOVE_TO_POINT_44,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 45),
+ InputAction::MOVE_TO_POINT_45,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 46),
+ InputAction::MOVE_TO_POINT_46,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 47),
+ InputAction::MOVE_TO_POINT_47,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ strprintf(N_("Move to point Shortcut %d"), 48),
+ InputAction::MOVE_TO_POINT_48,
+ "",
+ },
+ {
+ "",
+ InputAction::NO_VALUE,
+ ""
+ }
+};
+
+SetupActionData setupActionData8[] =
+{
+ {
+ // TRANSLATORS: input action name
+ N_("Move & selection"),
+ InputAction::NO_VALUE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move Up"),
+ InputAction::GUI_UP,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move Down"),
+ InputAction::GUI_DOWN,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move Left"),
+ InputAction::GUI_LEFT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move Right"),
+ InputAction::GUI_RIGHT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move Home"),
+ InputAction::GUI_HOME,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Move End"),
+ InputAction::GUI_END,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Page up"),
+ InputAction::GUI_PAGE_UP,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Page down"),
+ InputAction::GUI_PAGE_DOWN,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Other"),
+ InputAction::NO_VALUE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Select"),
+ InputAction::GUI_SELECT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Select2"),
+ InputAction::GUI_SELECT2,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Cancel"),
+ InputAction::GUI_CANCEL,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Delete"),
+ InputAction::GUI_DELETE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Backspace"),
+ InputAction::GUI_BACKSPACE,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Insert"),
+ InputAction::GUI_INSERT,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Tab"),
+ InputAction::GUI_TAB,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Mod"),
+ InputAction::GUI_MOD,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
+ N_("Ctrl"),
+ InputAction::GUI_CTRL,
+ "",
+ },
+ {
+ "B",
+ InputAction::GUI_B,
+ "",
+ },
+ {
+ "C",
+ InputAction::GUI_C,
+ "",
+ },
+ {
+ "D",
+ InputAction::GUI_D,
+ "",
+ },
+ {
+ "E",
+ InputAction::GUI_E,
+ "",
+ },
+ {
+ "F",
+ InputAction::GUI_F,
+ "",
+ },
+ {
+ "H",
+ InputAction::GUI_H,
+ "",
+ },
+ {
+ "K",
+ InputAction::GUI_K,
+ "",
+ },
+ {
+ "U",
+ InputAction::GUI_U,
+ "",
+ },
+ {
+ "V",
+ InputAction::GUI_V,
+ "",
+ },
+ {
+ "W",
+ InputAction::GUI_W,
+ "",
+ },
+ {
+ "",
+ InputAction::NO_VALUE,
+ ""
+ }
+};